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author | Sean Dague | 2007-09-28 10:23:48 +0000 |
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committer | Sean Dague | 2007-09-28 10:23:48 +0000 |
commit | 77354612ffb3f2558c0fa0fb766f9eb43478ccd7 (patch) | |
tree | cd0a52ea6e1cd2c790c1b43d05e3498fc7617884 /OpenSim | |
parent | this should fix 443 and compile! (diff) | |
download | opensim-SC-77354612ffb3f2558c0fa0fb766f9eb43478ccd7.zip opensim-SC-77354612ffb3f2558c0fa0fb766f9eb43478ccd7.tar.gz opensim-SC-77354612ffb3f2558c0fa0fb766f9eb43478ccd7.tar.bz2 opensim-SC-77354612ffb3f2558c0fa0fb766f9eb43478ccd7.tar.xz |
implement getInventoryItem and getInventoryFolder (not
sure why these weren't implemented previously)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs index d3d752f..4639e09 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
64 | return; | 64 | return; |
65 | } | 65 | } |
66 | 66 | ||
67 | public InventoryItemBase BuildItem(DataRow row) | 67 | public InventoryItemBase buildItem(DataRow row) |
68 | { | 68 | { |
69 | InventoryItemBase item = new InventoryItemBase(); | 69 | InventoryItemBase item = new InventoryItemBase(); |
70 | item.inventoryID = new LLUUID((string)row["UUID"]); | 70 | item.inventoryID = new LLUUID((string)row["UUID"]); |
@@ -182,7 +182,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
182 | DataRow[] rows = inventoryItemTable.Select(selectExp); | 182 | DataRow[] rows = inventoryItemTable.Select(selectExp); |
183 | foreach (DataRow row in rows) | 183 | foreach (DataRow row in rows) |
184 | { | 184 | { |
185 | retval.Add(BuildItem(row)); | 185 | retval.Add(buildItem(row)); |
186 | } | 186 | } |
187 | 187 | ||
188 | return retval; | 188 | return retval; |
@@ -211,7 +211,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
211 | DataRow[] rows = inventoryFolderTable.Select(selectExp); | 211 | DataRow[] rows = inventoryFolderTable.Select(selectExp); |
212 | foreach (DataRow row in rows) | 212 | foreach (DataRow row in rows) |
213 | { | 213 | { |
214 | folders.Add(this.buildFolder(row)); | 214 | folders.Add(buildFolder(row)); |
215 | } | 215 | } |
216 | 216 | ||
217 | if (folders.Count == 1) | 217 | if (folders.Count == 1) |
@@ -260,7 +260,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
260 | /// <returns>A class containing item information</returns> | 260 | /// <returns>A class containing item information</returns> |
261 | public InventoryItemBase getInventoryItem(LLUUID item) | 261 | public InventoryItemBase getInventoryItem(LLUUID item) |
262 | { | 262 | { |
263 | return null; | 263 | DataRow row = ds.Tables["inventoryitems"].Rows.Find(item); |
264 | if (row != null) { | ||
265 | return buildItem(row); | ||
266 | } else { | ||
267 | return null; | ||
268 | } | ||
264 | } | 269 | } |
265 | 270 | ||
266 | /// <summary> | 271 | /// <summary> |
@@ -270,7 +275,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
270 | /// <returns>A class containing folder information</returns> | 275 | /// <returns>A class containing folder information</returns> |
271 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | 276 | public InventoryFolderBase getInventoryFolder(LLUUID folder) |
272 | { | 277 | { |
273 | return null; | 278 | DataRow row = ds.Tables["inventoryfolders"].Rows.Find(folder); |
279 | if (row != null) { | ||
280 | return buildFolder(row); | ||
281 | } else { | ||
282 | return null; | ||
283 | } | ||
274 | } | 284 | } |
275 | 285 | ||
276 | /// <summary> | 286 | /// <summary> |