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author | Tedd Hansen | 2008-01-19 19:49:08 +0000 |
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committer | Tedd Hansen | 2008-01-19 19:49:08 +0000 |
commit | 6353df5569b399df68be2ae9077d9e034db0f9b8 (patch) | |
tree | d0793be9cf53bb23854ce4e50e8514d40d0c55b3 /OpenSim | |
parent | one more try before I leave (diff) | |
download | opensim-SC-6353df5569b399df68be2ae9077d9e034db0f9b8.zip opensim-SC-6353df5569b399df68be2ae9077d9e034db0f9b8.tar.gz opensim-SC-6353df5569b399df68be2ae9077d9e034db0f9b8.tar.bz2 opensim-SC-6353df5569b399df68be2ae9077d9e034db0f9b8.tar.xz |
More debugging in hunt for that random startup crash
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 25c6d91..e84a24e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -900,13 +900,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
900 | public void loadAllLandObjectsFromStorage() | 900 | public void loadAllLandObjectsFromStorage() |
901 | { | 901 | { |
902 | MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); | 902 | MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); |
903 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: DataStore.LoadLandObjects"); | ||
903 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); | 904 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); |
905 | |||
904 | if (landData.Count == 0) | 906 | if (landData.Count == 0) |
905 | { | 907 | { |
908 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: NoLandDataFromStorage()"); | ||
906 | m_LandManager.NoLandDataFromStorage(); | 909 | m_LandManager.NoLandDataFromStorage(); |
907 | } | 910 | } |
908 | else | 911 | else |
909 | { | 912 | { |
913 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: IncomingLandObjectsFromStorage(landData)"); | ||
910 | m_LandManager.IncomingLandObjectsFromStorage(landData); | 914 | m_LandManager.IncomingLandObjectsFromStorage(landData); |
911 | } | 915 | } |
912 | MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage"); | 916 | MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage"); |