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authorUbitUmarov2012-03-13 19:51:41 +0000
committerUbitUmarov2012-03-13 19:51:41 +0000
commit577d07aa44b5ba7ed4fc3a56a81eeec6c141543a (patch)
treed575253e72865249af0c9b2f415b2f7139f50f0c /OpenSim
parent let PhysicsShapeType none remove physics remove physics on child parts **UnT... (diff)
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missed commit of extraphysics parameters serialization..
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs52
1 files changed, 46 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 51a3320..dfa24e5 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -359,9 +359,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
359 m_SOPXmlProcessors.Add("Torque", ProcessTorque); 359 m_SOPXmlProcessors.Add("Torque", ProcessTorque);
360 m_SOPXmlProcessors.Add("VolumeDetectActive", ProcessVolumeDetectActive); 360 m_SOPXmlProcessors.Add("VolumeDetectActive", ProcessVolumeDetectActive);
361 361
362 //Ubit comented until proper testing
363 m_SOPXmlProcessors.Add("Vehicle", ProcessVehicle);
364 362
363 m_SOPXmlProcessors.Add("Vehicle", ProcessVehicle);
364
365 m_SOPXmlProcessors.Add("PhysicsShapeType", ProcessPhysicsShapeType);
366 m_SOPXmlProcessors.Add("Density", ProcessDensity);
367 m_SOPXmlProcessors.Add("Friction", ProcessFriction);
368 m_SOPXmlProcessors.Add("Bounce", ProcessBounce);
369 m_SOPXmlProcessors.Add("GravityModifier", ProcessGravityModifier);
365 370
366 #endregion 371 #endregion
367 372
@@ -390,7 +395,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
390 m_TaskInventoryXmlProcessors.Add("PermsMask", ProcessTIPermsMask); 395 m_TaskInventoryXmlProcessors.Add("PermsMask", ProcessTIPermsMask);
391 m_TaskInventoryXmlProcessors.Add("Type", ProcessTIType); 396 m_TaskInventoryXmlProcessors.Add("Type", ProcessTIType);
392 m_TaskInventoryXmlProcessors.Add("OwnerChanged", ProcessTIOwnerChanged); 397 m_TaskInventoryXmlProcessors.Add("OwnerChanged", ProcessTIOwnerChanged);
393 398
394 #endregion 399 #endregion
395 400
396 #region ShapeXmlProcessors initialization 401 #region ShapeXmlProcessors initialization
@@ -585,6 +590,31 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
585 obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty); 590 obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
586 } 591 }
587 592
593 private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlTextReader reader)
594 {
595 obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", String.Empty);
596 }
597
598 private static void ProcessDensity(SceneObjectPart obj, XmlTextReader reader)
599 {
600 obj.Density = (byte)reader.ReadElementContentAsInt("Density", String.Empty);
601 }
602
603 private static void ProcessFriction(SceneObjectPart obj, XmlTextReader reader)
604 {
605 obj.Friction = (byte)reader.ReadElementContentAsInt("Friction", String.Empty);
606 }
607
608 private static void ProcessBounce(SceneObjectPart obj, XmlTextReader reader)
609 {
610 obj.Bounciness = (byte)reader.ReadElementContentAsInt("Bounce", String.Empty);
611 }
612
613 private static void ProcessGravityModifier(SceneObjectPart obj, XmlTextReader reader)
614 {
615 obj.GravityModifier = (byte)reader.ReadElementContentAsInt("GravityModifier", String.Empty);
616 }
617
588 private static void ProcessVehicle(SceneObjectPart obj, XmlTextReader reader) 618 private static void ProcessVehicle(SceneObjectPart obj, XmlTextReader reader)
589 { 619 {
590 bool errors = false; 620 bool errors = false;
@@ -1288,9 +1318,19 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1288 1318
1289 writer.WriteElementString("VolumeDetectActive", sop.VolumeDetectActive.ToString().ToLower()); 1319 writer.WriteElementString("VolumeDetectActive", sop.VolumeDetectActive.ToString().ToLower());
1290 1320
1291 //Ubit comented until proper testing 1321 if (sop.sopVehicle != null)
1292 if (sop.sopVehicle != null) 1322 sop.sopVehicle.ToXml2(writer);
1293 sop.sopVehicle.ToXml2(writer); 1323
1324 if(sop.PhysicsShapeType != (byte)PhysShapeType.prim)
1325 writer.WriteElementString("PhysicsShapeType", sop.PhysicsShapeType.ToString().ToLower());
1326 if (sop.Density != 1000.0f)
1327 writer.WriteElementString("Density", sop.Density.ToString().ToLower());
1328 if (sop.Friction != 0.6f)
1329 writer.WriteElementString("Friction", sop.Friction.ToString().ToLower());
1330 if (sop.Bounciness != 0.5f)
1331 writer.WriteElementString("Bounce", sop.Bounciness.ToString().ToLower());
1332 if (sop.GravityModifier != 1.0f)
1333 writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower());
1294 1334
1295 writer.WriteEndElement(); 1335 writer.WriteEndElement();
1296 } 1336 }