aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorTeravus Ovares2007-11-24 01:38:36 +0000
committerTeravus Ovares2007-11-24 01:38:36 +0000
commit52714c339e49e8f1f839b315cd6b4da1bb53e82a (patch)
tree73a7994d316638607dfcb79a64a7d4f13db4a875 /OpenSim
parent*Shared Modules have feelings too! -- Shared Region Modules that are found in... (diff)
downloadopensim-SC-52714c339e49e8f1f839b315cd6b4da1bb53e82a.zip
opensim-SC-52714c339e49e8f1f839b315cd6b4da1bb53e82a.tar.gz
opensim-SC-52714c339e49e8f1f839b315cd6b4da1bb53e82a.tar.bz2
opensim-SC-52714c339e49e8f1f839b315cd6b4da1bb53e82a.tar.xz
* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the appropriate messages to make it think it's got god status. Will be used for finding more unimplemented packets....
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IClientAPI.cs5
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs3
-rw-r--r--OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs22
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs32
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs19
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs1
6 files changed, 64 insertions, 18 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 2c82d97..f7e3521 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -267,6 +267,8 @@ namespace OpenSim.Framework
267 267
268 public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape); 268 public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape);
269 269
270 public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, IClientAPI remote_client);
271
270 public delegate void CreateInventoryFolder( 272 public delegate void CreateInventoryFolder(
271 IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); 273 IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID);
272 274
@@ -329,6 +331,9 @@ namespace OpenSim.Framework
329 event AvatarPickerRequest OnAvatarPickerRequest; 331 event AvatarPickerRequest OnAvatarPickerRequest;
330 event Action<IClientAPI> OnRequestAvatarsData; 332 event Action<IClientAPI> OnRequestAvatarsData;
331 event AddNewPrim OnAddPrim; 333 event AddNewPrim OnAddPrim;
334
335 event RequestGodlikePowers OnRequestGodlikePowers;
336
332 event ObjectDuplicate OnObjectDuplicate; 337 event ObjectDuplicate OnObjectDuplicate;
333 event UpdateVector OnGrabObject; 338 event UpdateVector OnGrabObject;
334 event ObjectSelect OnDeGrabObject; 339 event ObjectSelect OnDeGrabObject;
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 9182b5c..b046f0a 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -65,6 +65,7 @@ namespace OpenSim.Region.ClientStack
65 public event ObjectDuplicate OnObjectDuplicate; 65 public event ObjectDuplicate OnObjectDuplicate;
66 public event MoveObject OnGrabUpdate; 66 public event MoveObject OnGrabUpdate;
67 public event AddNewPrim OnAddPrim; 67 public event AddNewPrim OnAddPrim;
68 public event RequestGodlikePowers OnRequestGodlikePowers;
68 public event ObjectExtraParams OnUpdateExtraParams; 69 public event ObjectExtraParams OnUpdateExtraParams;
69 public event UpdateShape OnUpdatePrimShape; 70 public event UpdateShape OnUpdatePrimShape;
70 public event ObjectSelect OnObjectSelect; 71 public event ObjectSelect OnObjectSelect;
@@ -246,7 +247,7 @@ namespace OpenSim.Region.ClientStack
246 247
247 OutPacket(reply, ThrottleOutPacketType.Task); 248 OutPacket(reply, ThrottleOutPacketType.Task);
248 } 249 }
249 250
250 /// <summary> 251 /// <summary>
251 /// 252 ///
252 /// </summary> 253 /// </summary>
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
index 64f5b6d..ca7ba7f 100644
--- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
+++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
@@ -1066,25 +1066,13 @@ namespace OpenSim.Region.ClientStack
1066 1066
1067 #region unimplemented handlers 1067 #region unimplemented handlers
1068 case PacketType.RequestGodlikePowers: 1068 case PacketType.RequestGodlikePowers:
1069 //RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket) Pack; 1069 RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket) Pack;
1070 //RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; 1070 RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock;
1071 //LLUUID token = rblock.Token; 1071 LLUUID token = rblock.Token;
1072 //RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; 1072 RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData;
1073 1073
1074 OnRequestGodlikePowers(ablock.AgentID, ablock.SessionID, token, this);
1074 1075
1075 //GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket();
1076 //GrantGodlikePowersPacket.GrantDataBlock gdb = new GrantGodlikePowersPacket.GrantDataBlock();
1077 //GrantGodlikePowersPacket.AgentDataBlock adb = new GrantGodlikePowersPacket.AgentDataBlock();
1078
1079 //adb.AgentID = ablock.AgentID;
1080 //adb.SessionID = ablock.SessionID;
1081
1082 //gdb.GodLevel = (byte)100;
1083 //gdb.Token = token;
1084 //respondPacket.AgentData = (GrantGodlikePowersPacket.AgentDataBlock)ablock;
1085 //respondPacket.GrantData = gdb;
1086 //respondPacket.AgentData = adb;
1087 //OutPacket(respondPacket, ThrottleOutPacketType.Task);
1088 break; 1076 break;
1089 case PacketType.GodKickUser: 1077 case PacketType.GodKickUser:
1090 //GodKickUserPacket gkupack = (GodKickUserPacket) Pack; 1078 //GodKickUserPacket gkupack = (GodKickUserPacket) Pack;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 7bcd7bd..234b12a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -830,6 +830,7 @@ namespace OpenSim.Region.Environment.Scenes
830 new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest); 830 new ParcelObjectOwnerRequest(m_LandManager.handleParcelObjectOwnersRequest);
831 831
832 client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); 832 client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
833 client.OnRequestGodlikePowers += handleRequestGodlikePowers;
833 834
834 client.OnCreateNewInventoryItem += CreateNewInventoryItem; 835 client.OnCreateNewInventoryItem += CreateNewInventoryItem;
835 client.OnCreateNewInventoryFolder += CommsManager.UserProfileCache.HandleCreateInventoryFolder; 836 client.OnCreateNewInventoryFolder += CommsManager.UserProfileCache.HandleCreateInventoryFolder;
@@ -1177,6 +1178,37 @@ namespace OpenSim.Region.Environment.Scenes
1177 } 1178 }
1178 } 1179 }
1179 1180
1181 public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, IClientAPI controllingclient)
1182 {
1183 // First check that this is the sim owner
1184
1185 if (agentID == RegionInfo.MasterAvatarAssignedUUID)
1186 {
1187
1188 // User needs to be logged into this sim
1189 if (m_scenePresences.ContainsKey(agentID))
1190 {
1191 // Next we check for spoofing.....
1192 LLUUID testSessionID = m_scenePresences[agentID].ControllingClient.SessionId;
1193 if (sessionID == testSessionID)
1194 {
1195 if (sessionID == controllingclient.SessionId)
1196 {
1197 m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token);
1198
1199 }
1200
1201 }
1202
1203 }
1204 }
1205 else
1206 {
1207 m_scenePresences[agentID].ControllingClient.SendAgentAlertMessage("Request for god powers denied", false);
1208 }
1209
1210 }
1211
1180 public void SendAlertToUser(string firstName, string lastName, string message, bool modal) 1212 public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
1181 { 1213 {
1182 foreach (ScenePresence presence in m_scenePresences.Values) 1214 foreach (ScenePresence presence in m_scenePresences.Values)
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 0cc3a7e..f91913d 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1233,6 +1233,25 @@ namespace OpenSim.Region.Environment.Scenes
1233 ControllingClient.OutPacket(kupack, ThrottleOutPacketType.Task); 1233 ControllingClient.OutPacket(kupack, ThrottleOutPacketType.Task);
1234 1234
1235 } 1235 }
1236 public void GrantGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token)
1237 {
1238 GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket();
1239 GrantGodlikePowersPacket.GrantDataBlock gdb = new GrantGodlikePowersPacket.GrantDataBlock();
1240 GrantGodlikePowersPacket.AgentDataBlock adb = new GrantGodlikePowersPacket.AgentDataBlock();
1241
1242 adb.AgentID = agentID;
1243 adb.SessionID = sessionID; // More security
1244
1245 gdb.GodLevel = (byte)100;
1246 gdb.Token = token;
1247 //respondPacket.AgentData = (GrantGodlikePowersPacket.AgentDataBlock)ablock;
1248 respondPacket.GrantData = gdb;
1249 respondPacket.AgentData = adb;
1250 ControllingClient.OutPacket(respondPacket, ThrottleOutPacketType.Task);
1251
1252
1253
1254 }
1236 /// <summary> 1255 /// <summary>
1237 /// 1256 ///
1238 /// </summary> 1257 /// </summary>
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 65c8ee7..b8800a8 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -75,6 +75,7 @@ namespace SimpleApp
75 public event AvatarPickerRequest OnAvatarPickerRequest; 75 public event AvatarPickerRequest OnAvatarPickerRequest;
76 public event Action<IClientAPI> OnRequestAvatarsData; 76 public event Action<IClientAPI> OnRequestAvatarsData;
77 public event AddNewPrim OnAddPrim; 77 public event AddNewPrim OnAddPrim;
78 public event RequestGodlikePowers OnRequestGodlikePowers;
78 public event ObjectDuplicate OnObjectDuplicate; 79 public event ObjectDuplicate OnObjectDuplicate;
79 public event UpdateVector OnGrabObject; 80 public event UpdateVector OnGrabObject;
80 public event ObjectSelect OnDeGrabObject; 81 public event ObjectSelect OnDeGrabObject;