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authorDiva Canto2009-10-04 16:30:12 -0700
committerDiva Canto2009-10-04 16:30:12 -0700
commit362e94a0229d0b450001b8b089a472b550b530f3 (patch)
tree30abb86c2cac75b37c38bd08df88e4043ab3e9b9 /OpenSim
parentMerge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim (diff)
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* KeepAlive set to false in expect_user and log_off.
* Check for null SP in PermissionsModule.
Diffstat (limited to '')
-rw-r--r--OpenSim/Client/Linden/LLProxyLoginModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs13
2 files changed, 11 insertions, 6 deletions
diff --git a/OpenSim/Client/Linden/LLProxyLoginModule.cs b/OpenSim/Client/Linden/LLProxyLoginModule.cs
index 195feaf..f9cb3a9 100644
--- a/OpenSim/Client/Linden/LLProxyLoginModule.cs
+++ b/OpenSim/Client/Linden/LLProxyLoginModule.cs
@@ -148,8 +148,8 @@ namespace OpenSim.Client.Linden
148 protected void AddHttpHandlers() 148 protected void AddHttpHandlers()
149 { 149 {
150 //we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change? 150 //we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change?
151 MainServer.Instance.AddXmlRPCHandler("expect_user", ExpectUser); 151 MainServer.Instance.AddXmlRPCHandler("expect_user", ExpectUser, false);
152 MainServer.Instance.AddXmlRPCHandler("logoff_user", LogOffUser); 152 MainServer.Instance.AddXmlRPCHandler("logoff_user", LogOffUser, false);
153 } 153 }
154 154
155 protected void AddScene(Scene scene) 155 protected void AddScene(Scene scene)
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index 9622555..901144a 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -397,10 +397,15 @@ namespace OpenSim.Region.CoreModules.World.Permissions
397 // with the powers requested (powers = 0 for no powers check) 397 // with the powers requested (powers = 0 for no powers check)
398 protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers) 398 protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers)
399 { 399 {
400 IClientAPI client = m_scene.GetScenePresence(userID).ControllingClient; 400 ScenePresence sp = m_scene.GetScenePresence(userID);
401 401 if (sp != null)
402 return ((groupID == client.ActiveGroupId) && (client.ActiveGroupPowers != 0) && 402 {
403 ((powers == 0) || ((client.ActiveGroupPowers & powers) == powers))); 403 IClientAPI client = sp.ControllingClient;
404
405 return ((groupID == client.ActiveGroupId) && (client.ActiveGroupPowers != 0) &&
406 ((powers == 0) || ((client.ActiveGroupPowers & powers) == powers)));
407 }
408 return false;
404 } 409 }
405 410
406 /// <summary> 411 /// <summary>