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authorMW2007-08-13 13:37:50 +0000
committerMW2007-08-13 13:37:50 +0000
commite34f5edb701c82e8e6cb97f78281f966cc996db6 (patch)
tree6c43a3184ab63366dff6ba0d4cc559f4e203690f /OpenSim
parentPartial Linking of prim groups should work (its partial as currently only the... (diff)
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Deleted some unused code.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs17
-rw-r--r--OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs27
2 files changed, 0 insertions, 44 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index 2eb59d2..6d85477 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -177,23 +177,6 @@ namespace OpenSim.Framework.Communications.Caches
177 item.inventoryNextPermissions = 0; 177 item.inventoryNextPermissions = 0;
178 this.Items.Add(item.inventoryID, item); 178 this.Items.Add(item.inventoryID, item);
179 179
180 /*
181 item = new InventoryItemBase();
182 item.avatarID = libOwner;
183 item.creatorsID = libOwner;
184 item.inventoryID = new LLUUID("00000000-0000-2222-4444-000000000001");
185 item.assetID = new LLUUID("00000000-0000-2222-3333-000000000001");
186 item.inventoryDescription = "Welcome";
187 item.inventoryName = "Welcome";
188 item.assetType = 7;
189 item.invType = 7;
190 item.parentFolderID = this.folderID;
191 item.inventoryCurrentPermissions = (1 << 15);
192 item.inventoryNextPermissions = (1 << 15);
193 item.inventoryEveryOnePermissions = (1 << 15);
194 item.inventoryBasePermissions = (1 << 15);
195 this.Items.Add(item.inventoryID, item);
196 */
197 } 180 }
198 181
199 private void ReadItemsFromFile(IConfigSource source) 182 private void ReadItemsFromFile(IConfigSource source)
diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
index eecfcaf..a1cc10a 100644
--- a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
+++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
@@ -280,19 +280,6 @@ namespace OpenSim.Region.GridInterfaces.Local
280 db.Set(store); 280 db.Set(store);
281 db.Commit(); 281 db.Commit();
282 282
283
284 /*
285 Image = new AssetBase();
286 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000008");
287 Image.Name = "Default Avatar Face";
288 this.LoadAsset(Image, true, "femaleface.j2c");
289 store = new AssetStorage();
290 store.Data = Image.Data;
291 store.Name = Image.Name;
292 store.UUID = Image.FullID;
293 db.Set(store);
294 db.Commit();*/
295
296 Image = new AssetBase(); 283 Image = new AssetBase();
297 Image.FullID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); 284 Image.FullID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
298 Image.Name = "Skin"; 285 Image.Name = "Skin";
@@ -346,20 +333,6 @@ namespace OpenSim.Region.GridInterfaces.Local
346 db.Set(store); 333 db.Set(store);
347 db.Commit(); 334 db.Commit();
348 335
349 /*Image = new AssetBase();
350 Image.FullID = new LLUUID("00000000-0000-2222-3333-000000000001");
351 Image.Name = "WelcomeNote";
352 Image.Type = 7;
353 Image.InvType = 7;
354 this.LoadAsset(Image, false, "welcomeNote.dat");
355 store = new AssetStorage();
356 store.Data = Image.Data;
357 store.Name = Image.Name;
358 store.UUID = Image.FullID;
359 db.Set(store);
360 db.Commit();
361 */
362
363 string filePath = Path.Combine(Util.configDir(), "OpenSimAssetSet.xml"); 336 string filePath = Path.Combine(Util.configDir(), "OpenSimAssetSet.xml");
364 if(File.Exists(filePath)) 337 if(File.Exists(filePath))
365 { 338 {