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author | SignpostMarv | 2012-10-16 12:44:09 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:39:00 +0000 |
commit | c796f7861e318cc12248f3a86ee5b29e3fa99d79 (patch) | |
tree | 0472c6a5123199db2bf7a8a13cb9ae36853a4053 /OpenSim | |
parent | shuffling code around so that the interface for ISoundModule.SendSound() spec... (diff) | |
download | opensim-SC-c796f7861e318cc12248f3a86ee5b29e3fa99d79.zip opensim-SC-c796f7861e318cc12248f3a86ee5b29e3fa99d79.tar.gz opensim-SC-c796f7861e318cc12248f3a86ee5b29e3fa99d79.tar.bz2 opensim-SC-c796f7861e318cc12248f3a86ee5b29e3fa99d79.tar.xz |
80-character width terminal formatting of recent commits to llPlaySound, llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 869d94e..610cb14 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2405,7 +2405,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2405 | // send the sound, once, to all clients in range | 2405 | // send the sound, once, to all clients in range |
2406 | if (m_SoundModule != null) | 2406 | if (m_SoundModule != null) |
2407 | { | 2407 | { |
2408 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound, AssetType.Sound), volume, false, 0, 0, false, false); | 2408 | m_SoundModule.SendSound(m_host.UUID, |
2409 | KeyOrName(sound, AssetType.Sound), volume, false, 0, | ||
2410 | 0, false, false); | ||
2409 | } | 2411 | } |
2410 | } | 2412 | } |
2411 | 2413 | ||
@@ -2445,7 +2447,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2445 | // send the sound, once, to all clients in range | 2447 | // send the sound, once, to all clients in range |
2446 | if (m_SoundModule != null) | 2448 | if (m_SoundModule != null) |
2447 | { | 2449 | { |
2448 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound, AssetType.Sound), volume, false, 0, 0, true, false); | 2450 | m_SoundModule.SendSound(m_host.UUID, |
2451 | KeyOrName(sound, AssetType.Sound), volume, false, 0, | ||
2452 | 0, true, false); | ||
2449 | } | 2453 | } |
2450 | } | 2454 | } |
2451 | 2455 | ||
@@ -2455,7 +2459,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2455 | // send the sound, once, to all clients in rangeTrigger or play an attached sound in this part's inventory. | 2459 | // send the sound, once, to all clients in rangeTrigger or play an attached sound in this part's inventory. |
2456 | if (m_SoundModule != null) | 2460 | if (m_SoundModule != null) |
2457 | { | 2461 | { |
2458 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound, AssetType.Sound), volume, true, 0, 0, false, false); | 2462 | m_SoundModule.SendSound(m_host.UUID, |
2463 | KeyOrName(sound, AssetType.Sound), volume, true, 0, 0, | ||
2464 | false, false); | ||
2459 | } | 2465 | } |
2460 | } | 2466 | } |
2461 | 2467 | ||
@@ -5871,10 +5877,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5871 | m_host.AddScriptLPS(1); | 5877 | m_host.AddScriptLPS(1); |
5872 | if (m_SoundModule != null) | 5878 | if (m_SoundModule != null) |
5873 | { | 5879 | { |
5874 | float radius1 = (float)llVecDist(llGetPos(), top_north_east); | 5880 | float radius1 = (float)llVecDist(llGetPos(), top_north_east); |
5875 | float radius2 = (float)llVecDist(llGetPos(), bottom_south_west); | 5881 | float radius2 = (float)llVecDist(llGetPos(), bottom_south_west); |
5876 | float radius = Math.Abs(radius1 - radius2); | 5882 | float radius = Math.Abs(radius1 - radius2); |
5877 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound, AssetType.Sound), volume, true, 0, radius, false, false); | 5883 | m_SoundModule.SendSound(m_host.UUID, |
5884 | KeyOrName(sound, AssetType.Sound), volume, true, 0, | ||
5885 | radius, false, false); | ||
5878 | } | 5886 | } |
5879 | } | 5887 | } |
5880 | 5888 | ||