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author | Charles Krinke | 2008-10-22 14:09:58 +0000 |
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committer | Charles Krinke | 2008-10-22 14:09:58 +0000 |
commit | 809a1d3367e3a8f69ae101c660ef0f3b8a5b9a43 (patch) | |
tree | 847d449dc80a384ddd9008d778060d558200e167 /OpenSim | |
parent | Thank you both Nlin and M.Igarashi for a patch that: (diff) | |
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Thank you kindly, Nlin for a patch that:
Attached patch adds detection of AGENT_WALKING
status to LSL function llGetAgentInfo()
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 6 |
2 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 2caeb14..4346b08 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1478,7 +1478,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1478 | /// <summary> | 1478 | /// <summary> |
1479 | /// This method determines the proper movement related animation | 1479 | /// This method determines the proper movement related animation |
1480 | /// </summary> | 1480 | /// </summary> |
1481 | protected string GetMovementAnimation() | 1481 | public string GetMovementAnimation() |
1482 | { | 1482 | { |
1483 | if (m_movementflag != 0) | 1483 | if (m_movementflag != 0) |
1484 | { | 1484 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 4c4d173..9745ae6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4671,6 +4671,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4671 | flags |= ScriptBaseClass.AGENT_TYPING; | 4671 | flags |= ScriptBaseClass.AGENT_TYPING; |
4672 | } | 4672 | } |
4673 | 4673 | ||
4674 | string agentMovementAnimation = agent.GetMovementAnimation(); | ||
4675 | if (agentMovementAnimation == "WALK" || agentMovementAnimation == "CROUCHWALK") | ||
4676 | { | ||
4677 | flags |= ScriptBaseClass.AGENT_WALKING; | ||
4678 | } | ||
4679 | |||
4674 | //NotImplemented("llGetAgentInfo"); | 4680 | //NotImplemented("llGetAgentInfo"); |
4675 | 4681 | ||
4676 | return flags; | 4682 | return flags; |