diff options
author | Snoopy Pfeffer | 2012-04-10 21:49:43 +0200 |
---|---|---|
committer | Snoopy Pfeffer | 2012-04-10 21:49:43 +0200 |
commit | 78fd487a705c91720991a7572b860567f36366c4 (patch) | |
tree | cfd82a5742b050ab3e426cad1d262ad692cf16fe /OpenSim | |
parent | Add uri to various log messages when region registration fails. Upgrade some... (diff) | |
download | opensim-SC-78fd487a705c91720991a7572b860567f36366c4.zip opensim-SC-78fd487a705c91720991a7572b860567f36366c4.tar.gz opensim-SC-78fd487a705c91720991a7572b860567f36366c4.tar.bz2 opensim-SC-78fd487a705c91720991a7572b860567f36366c4.tar.xz |
New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244).
Diffstat (limited to '')
5 files changed, 84 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index fc217b0..124f01c 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -157,12 +157,18 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
157 | sendRegionInfoPacketToAll(); | 157 | sendRegionInfoPacketToAll(); |
158 | } | 158 | } |
159 | 159 | ||
160 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture) | 160 | public void setEstateTerrainBaseTexture(int level, UUID texture) |
161 | { | ||
162 | setEstateTerrainBaseTexture(null, level, texture); | ||
163 | sendRegionHandshakeToAll(); | ||
164 | } | ||
165 | |||
166 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int level, UUID texture) | ||
161 | { | 167 | { |
162 | if (texture == UUID.Zero) | 168 | if (texture == UUID.Zero) |
163 | return; | 169 | return; |
164 | 170 | ||
165 | switch (corner) | 171 | switch (level) |
166 | { | 172 | { |
167 | case 0: | 173 | case 0: |
168 | Scene.RegionInfo.RegionSettings.TerrainTexture1 = texture; | 174 | Scene.RegionInfo.RegionSettings.TerrainTexture1 = texture; |
@@ -182,6 +188,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
182 | sendRegionInfoPacketToAll(); | 188 | sendRegionInfoPacketToAll(); |
183 | } | 189 | } |
184 | 190 | ||
191 | public void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue) | ||
192 | { | ||
193 | setEstateTerrainTextureHeights(null, corner, lowValue, highValue); | ||
194 | } | ||
195 | |||
185 | public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) | 196 | public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) |
186 | { | 197 | { |
187 | switch (corner) | 198 | switch (corner) |
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateModule.cs b/OpenSim/Region/Framework/Interfaces/IEstateModule.cs index 721f0ee..15cd238 100644 --- a/OpenSim/Region/Framework/Interfaces/IEstateModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IEstateModule.cs | |||
@@ -45,5 +45,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
45 | /// Tell all clients about the current state of the region (terrain textures, water height, etc.). | 45 | /// Tell all clients about the current state of the region (terrain textures, water height, etc.). |
46 | /// </summary> | 46 | /// </summary> |
47 | void sendRegionHandshakeToAll(); | 47 | void sendRegionHandshakeToAll(); |
48 | |||
49 | void setEstateTerrainBaseTexture(int level, UUID texture); | ||
50 | void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue); | ||
48 | } | 51 | } |
49 | } | 52 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index a5dcba4..339166b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -3049,5 +3049,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3049 | 3049 | ||
3050 | return ScriptBaseClass.TRUE; | 3050 | return ScriptBaseClass.TRUE; |
3051 | } | 3051 | } |
3052 | |||
3053 | /// <summary> | ||
3054 | /// Sets terrain estate texture | ||
3055 | /// </summary> | ||
3056 | /// <param name="level"></param> | ||
3057 | /// <param name="texture"></param> | ||
3058 | /// <returns></returns> | ||
3059 | public void osSetTerrainTexture(int level, LSL_Key texture) | ||
3060 | { | ||
3061 | CheckThreatLevel(ThreatLevel.High, "osSetTerrainTexture"); | ||
3062 | |||
3063 | m_host.AddScriptLPS(1); | ||
3064 | //Check to make sure that the script's owner is the estate manager/master | ||
3065 | //World.Permissions.GenericEstatePermission( | ||
3066 | if (World.Permissions.IsGod(m_host.OwnerID)) | ||
3067 | { | ||
3068 | if (level < 0 || level > 3) | ||
3069 | return; | ||
3070 | |||
3071 | UUID textureID = new UUID(); | ||
3072 | if (!UUID.TryParse(texture, out textureID)) | ||
3073 | return; | ||
3074 | |||
3075 | // estate module is required | ||
3076 | IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); | ||
3077 | if (estate != null) | ||
3078 | estate.setEstateTerrainBaseTexture(level, textureID); | ||
3079 | } | ||
3080 | } | ||
3081 | |||
3082 | /// <summary> | ||
3083 | /// Sets terrain heights of estate | ||
3084 | /// </summary> | ||
3085 | /// <param name="corner"></param> | ||
3086 | /// <param name="low"></param> | ||
3087 | /// <param name="high"></param> | ||
3088 | /// <returns></returns> | ||
3089 | public void osSetTerrainTextureHeight(int corner, double low, double high) | ||
3090 | { | ||
3091 | CheckThreatLevel(ThreatLevel.High, "osSetTerrainTextureHeight"); | ||
3092 | |||
3093 | m_host.AddScriptLPS(1); | ||
3094 | //Check to make sure that the script's owner is the estate manager/master | ||
3095 | //World.Permissions.GenericEstatePermission( | ||
3096 | if (World.Permissions.IsGod(m_host.OwnerID)) | ||
3097 | { | ||
3098 | if (corner < 0 || corner > 3) | ||
3099 | return; | ||
3100 | |||
3101 | // estate module is required | ||
3102 | IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); | ||
3103 | if (estate != null) | ||
3104 | estate.setEstateTerrainTextureHeights(corner, (float)low, (float)high); | ||
3105 | } | ||
3106 | } | ||
3052 | } | 3107 | } |
3053 | } \ No newline at end of file | 3108 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 30bd3ef..545bbee 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -234,5 +234,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
234 | 234 | ||
235 | LSL_Integer osInviteToGroup(LSL_Key agentId); | 235 | LSL_Integer osInviteToGroup(LSL_Key agentId); |
236 | LSL_Integer osEjectFromGroup(LSL_Key agentId); | 236 | LSL_Integer osEjectFromGroup(LSL_Key agentId); |
237 | |||
238 | void osSetTerrainTexture(int level, LSL_Key texture); | ||
239 | void osSetTerrainTextureHeight(int corner, double low, double high); | ||
237 | } | 240 | } |
238 | } | 241 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 680cefb4..b94b9bf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -878,5 +878,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
878 | { | 878 | { |
879 | return m_OSSL_Functions.osEjectFromGroup(agentId); | 879 | return m_OSSL_Functions.osEjectFromGroup(agentId); |
880 | } | 880 | } |
881 | |||
882 | public void osSetTerrainTexture(int level, LSL_Key texture) | ||
883 | { | ||
884 | m_OSSL_Functions.osSetTerrainTexture(level, texture); | ||
885 | } | ||
886 | |||
887 | public void osSetTerrainTextureHeight(int corner, double low, double high) | ||
888 | { | ||
889 | m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high); | ||
890 | } | ||
881 | } | 891 | } |
882 | } | 892 | } |