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author | Homer Horwitz | 2009-04-13 21:23:33 +0000 |
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committer | Homer Horwitz | 2009-04-13 21:23:33 +0000 |
commit | 6db21bbf97b33bca017dcbc3b83687daa33f50b5 (patch) | |
tree | bc8244d0f3387ec9578f5c17eb2bf88603252cfb /OpenSim | |
parent | Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from b... (diff) | |
download | opensim-SC-6db21bbf97b33bca017dcbc3b83687daa33f50b5.zip opensim-SC-6db21bbf97b33bca017dcbc3b83687daa33f50b5.tar.gz opensim-SC-6db21bbf97b33bca017dcbc3b83687daa33f50b5.tar.bz2 opensim-SC-6db21bbf97b33bca017dcbc3b83687daa33f50b5.tar.xz |
- Moved TerrainModule to the new region-module system.
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
Diffstat (limited to '')
3 files changed, 70 insertions, 37 deletions
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index 6db1042..8b5f26f 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -8,7 +8,7 @@ | |||
8 | </Dependencies> | 8 | </Dependencies> |
9 | 9 | ||
10 | <Extension path = "/OpenSim/RegionModules"> | 10 | <Extension path = "/OpenSim/RegionModules"> |
11 | <!-- <RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" /> --> | 11 | <RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" /> |
12 | </Extension> | 12 | </Extension> |
13 | 13 | ||
14 | <Extension path = "/OpenSim/WindModule"> | 14 | <Extension path = "/OpenSim/WindModule"> |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 7793aa5..9f1867f 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Region.Framework.Scenes; | |||
42 | 42 | ||
43 | namespace OpenSim.Region.CoreModules.World.Terrain | 43 | namespace OpenSim.Region.CoreModules.World.Terrain |
44 | { | 44 | { |
45 | public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule | 45 | public class TerrainModule : INonSharedRegionModule, ICommandableModule, ITerrainModule |
46 | { | 46 | { |
47 | #region StandardTerrainEffects enum | 47 | #region StandardTerrainEffects enum |
48 | 48 | ||
@@ -93,49 +93,62 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
93 | 93 | ||
94 | #endregion | 94 | #endregion |
95 | 95 | ||
96 | #region IRegionModule Members | 96 | #region INonSharedRegionModule Members |
97 | 97 | ||
98 | /// <summary> | 98 | /// <summary> |
99 | /// Creates and initialises a terrain module for a region | 99 | /// Creates and initialises a terrain module for a region |
100 | /// </summary> | 100 | /// </summary> |
101 | /// <param name="scene">Region initialising</param> | 101 | /// <param name="scene">Region initialising</param> |
102 | /// <param name="config">Config for the region</param> | 102 | /// <param name="config">Config for the region</param> |
103 | public void Initialise(Scene scene, IConfigSource config) | 103 | public void Initialise(IConfigSource config) |
104 | { | ||
105 | } | ||
106 | |||
107 | public void AddRegion(Scene scene) | ||
104 | { | 108 | { |
105 | m_scene = scene; | 109 | m_scene = scene; |
106 | 110 | ||
107 | // Install terrain module in the simulator | 111 | // Install terrain module in the simulator |
108 | if (m_scene.Heightmap == null) | 112 | lock (m_scene) |
109 | { | 113 | { |
110 | lock (m_scene) | 114 | if (m_scene.Heightmap == null) |
111 | { | 115 | { |
112 | m_channel = new TerrainChannel(); | 116 | m_channel = new TerrainChannel(); |
113 | m_scene.Heightmap = m_channel; | 117 | m_scene.Heightmap = m_channel; |
114 | m_revert = new TerrainChannel(); | 118 | m_revert = new TerrainChannel(); |
115 | UpdateRevertMap(); | 119 | UpdateRevertMap(); |
116 | } | 120 | } |
117 | } | 121 | else |
118 | else | 122 | { |
119 | { | 123 | m_channel = m_scene.Heightmap; |
120 | m_channel = m_scene.Heightmap; | 124 | m_revert = new TerrainChannel(); |
121 | m_revert = new TerrainChannel(); | 125 | UpdateRevertMap(); |
122 | UpdateRevertMap(); | 126 | } |
127 | |||
128 | m_scene.RegisterModuleInterface<ITerrainModule>(this); | ||
129 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; | ||
130 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
131 | m_scene.EventManager.OnTerrainTick += EventManager_OnTerrainTick; | ||
132 | InstallInterfaces(); | ||
123 | } | 133 | } |
124 | 134 | ||
125 | m_scene.RegisterModuleInterface<ITerrainModule>(this); | 135 | InstallDefaultEffects(); |
126 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; | 136 | LoadPlugins(); |
127 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
128 | m_scene.EventManager.OnTerrainTick += EventManager_OnTerrainTick; | ||
129 | } | 137 | } |
130 | 138 | ||
131 | /// <summary> | 139 | public void RemoveRegion(Scene scene) |
132 | /// Enables terrain module when called | ||
133 | /// </summary> | ||
134 | public void PostInitialise() | ||
135 | { | 140 | { |
136 | InstallDefaultEffects(); | 141 | lock (m_scene) |
137 | InstallInterfaces(); | 142 | { |
138 | LoadPlugins(); | 143 | // remove the commands |
144 | m_scene.UnregisterModuleCommander(m_commander.Name); | ||
145 | // remove the event-handlers | ||
146 | m_scene.EventManager.OnTerrainTick -= EventManager_OnTerrainTick; | ||
147 | m_scene.EventManager.OnPluginConsole -= EventManager_OnPluginConsole; | ||
148 | m_scene.EventManager.OnNewClient -= EventManager_OnNewClient; | ||
149 | // remove the interface | ||
150 | m_scene.UnregisterModuleInterface<ITerrainModule>(this); | ||
151 | } | ||
139 | } | 152 | } |
140 | 153 | ||
141 | public void Close() | 154 | public void Close() |
@@ -147,11 +160,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
147 | get { return "TerrainModule"; } | 160 | get { return "TerrainModule"; } |
148 | } | 161 | } |
149 | 162 | ||
150 | public bool IsSharedModule | ||
151 | { | ||
152 | get { return false; } | ||
153 | } | ||
154 | |||
155 | #endregion | 163 | #endregion |
156 | 164 | ||
157 | #region ITerrainModule Members | 165 | #region ITerrainModule Members |
@@ -207,7 +215,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
207 | return; | 215 | return; |
208 | } | 216 | } |
209 | } | 217 | } |
210 | 218 | ||
211 | m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader available for that format."); | 219 | m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader available for that format."); |
212 | throw new TerrainException(String.Format("unable to load heightmap from file {0}: no loader available for that format", filename)); | 220 | throw new TerrainException(String.Format("unable to load heightmap from file {0}: no loader available for that format", filename)); |
213 | } | 221 | } |
@@ -268,7 +276,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
268 | throw new TerrainException(String.Format("unable to load heightmap: parser {0} does not support loading", loader.Value)); | 276 | throw new TerrainException(String.Format("unable to load heightmap: parser {0} does not support loading", loader.Value)); |
269 | } | 277 | } |
270 | } | 278 | } |
271 | 279 | ||
272 | CheckForTerrainUpdates(); | 280 | CheckForTerrainUpdates(); |
273 | m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully"); | 281 | m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully"); |
274 | return; | 282 | return; |
@@ -288,7 +296,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
288 | public void ModifyTerrain(UUID user, Vector3 pos, byte size, byte action, UUID agentId) | 296 | public void ModifyTerrain(UUID user, Vector3 pos, byte size, byte action, UUID agentId) |
289 | { | 297 | { |
290 | client_OnModifyTerrain(user, (float)pos.Z, (float)0.25, size, action, pos.Y, pos.X, pos.Y, pos.X, agentId); | 298 | client_OnModifyTerrain(user, (float)pos.Z, (float)0.25, size, action, pos.Y, pos.X, pos.Y, pos.X, agentId); |
291 | } | 299 | } |
292 | 300 | ||
293 | /// <summary> | 301 | /// <summary> |
294 | /// Saves the current heightmap to a specified stream. | 302 | /// Saves the current heightmap to a specified stream. |
@@ -501,7 +509,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
501 | m_commander.ProcessConsoleCommand("help", new string[0]); | 509 | m_commander.ProcessConsoleCommand("help", new string[0]); |
502 | return; | 510 | return; |
503 | } | 511 | } |
504 | 512 | ||
505 | string[] tmpArgs = new string[args.Length - 2]; | 513 | string[] tmpArgs = new string[args.Length - 2]; |
506 | int i; | 514 | int i; |
507 | for (i = 2; i < args.Length; i++) | 515 | for (i = 2; i < args.Length; i++) |
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index d4c2daa..8f2f5a0 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Net; | 29 | using System.Net; |
30 | using System.Collections.Generic; | ||
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
@@ -109,7 +110,7 @@ namespace OpenSim.Tests.Common.Setup | |||
109 | /// </summary> | 110 | /// </summary> |
110 | /// <param name="scene"></param> | 111 | /// <param name="scene"></param> |
111 | /// <param name="modules"></param> | 112 | /// <param name="modules"></param> |
112 | public static void SetupSceneModules(Scene scene, params IRegionModule[] modules) | 113 | public static void SetupSceneModules(Scene scene, params object[] modules) |
113 | { | 114 | { |
114 | SetupSceneModules(scene, null, modules); | 115 | SetupSceneModules(scene, null, modules); |
115 | } | 116 | } |
@@ -120,12 +121,36 @@ namespace OpenSim.Tests.Common.Setup | |||
120 | /// <param name="scene"></param> | 121 | /// <param name="scene"></param> |
121 | /// <param name="config"></param> | 122 | /// <param name="config"></param> |
122 | /// <param name="modules"></param> | 123 | /// <param name="modules"></param> |
123 | public static void SetupSceneModules(Scene scene, IConfigSource config, params IRegionModule[] modules) | 124 | public static void SetupSceneModules(Scene scene, IConfigSource config, params object[] modules) |
124 | { | 125 | { |
125 | foreach (IRegionModule module in modules) | 126 | List<IRegionModuleBase> newModules = new List<IRegionModuleBase>(); |
127 | foreach (object module in modules) | ||
126 | { | 128 | { |
127 | module.Initialise(scene, config); | 129 | if (module is IRegionModule) |
128 | scene.AddModule(module.Name, module); | 130 | { |
131 | IRegionModule m = (IRegionModule)module; | ||
132 | m.Initialise(scene, config); | ||
133 | scene.AddModule(m.Name, m); | ||
134 | } | ||
135 | else if(module is IRegionModuleBase) | ||
136 | { | ||
137 | // for the new system, everything has to be initialised first, | ||
138 | // shared modules have to be post-initialised, then all get an AddRegion with the scene | ||
139 | IRegionModuleBase m = (IRegionModuleBase)module; | ||
140 | m.Initialise(config); | ||
141 | newModules.Add(m); | ||
142 | } | ||
143 | } | ||
144 | |||
145 | foreach (IRegionModuleBase module in newModules) | ||
146 | { | ||
147 | if (module is ISharedRegionModule) ((ISharedRegionModule)module).PostInitialise(); | ||
148 | } | ||
149 | |||
150 | foreach (IRegionModuleBase module in newModules) | ||
151 | { | ||
152 | module.AddRegion(scene); | ||
153 | scene.AddRegionModule(module.Name, module); | ||
129 | } | 154 | } |
130 | 155 | ||
131 | scene.SetModuleInterfaces(); | 156 | scene.SetModuleInterfaces(); |