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authorTeravus Ovares2008-05-30 23:53:20 +0000
committerTeravus Ovares2008-05-30 23:53:20 +0000
commit2d540514f4916b51e41a388b0d7f259e1bd425d2 (patch)
treebd42ed9d4a3f614e3cceb4ffc6a0a3a4860a36f1 /OpenSim
parent* You can set the sun phase via the estate tools now. It doesn't persist a... (diff)
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* If you check fixed sun, in the estate tools 'terrain tab', the sun will fix in the location you set. (however the checkbox doesn't get re-populated properly yet, so it'll uncheck again even though the message got through to the server)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs
index e2b35c5..713060f 100644
--- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs
@@ -364,6 +364,13 @@ namespace OpenSim.Region.Environment.Modules
364 // Correct angular velocity to reflect the seasonal rotation 364 // Correct angular velocity to reflect the seasonal rotation
365 365
366 Magnitude = LLVector3.Mag(Position); 366 Magnitude = LLVector3.Mag(Position);
367 if (sunFixed)
368 {
369 Velocity.X = 0;
370 Velocity.Y = 0;
371 Velocity.Z = 0;
372 return;
373 }
367 374
368 Velocity = LLVector3.Rot(Velocity, Tilt)*((float)(1.0/Magnitude)); 375 Velocity = LLVector3.Rot(Velocity, Tilt)*((float)(1.0/Magnitude));
369 376
@@ -423,7 +430,7 @@ namespace OpenSim.Region.Environment.Modules
423 //if (useEstateTime) 430 //if (useEstateTime)
424 //LindenHourOffset = 0; 431 //LindenHourOffset = 0;
425 432
426 //ForceSunUpdateToAllClients(); 433 ForceSunUpdateToAllClients();
427 sunFixed = FixedTime; 434 sunFixed = FixedTime;
428 if (sunFixed) 435 if (sunFixed)
429 GenSunPos(); 436 GenSunPos();