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authorTedd Hansen2007-11-01 15:13:04 +0000
committerTedd Hansen2007-11-01 15:13:04 +0000
commit2aa9440437b7ad51000f033cdaaf8acde5722ddd (patch)
treef74021aff2e15c3e61c8d273b19314d1b79d57bf /OpenSim
parentThank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat... (diff)
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Goodbye LSO to .Net translator. May your bits live on in our memories.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs87
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs291
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs51
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs86
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs401
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs394
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs75
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs435
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs560
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs728
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs143
11 files changed, 0 insertions, 3251 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs
deleted file mode 100644
index 190e6d7..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs
+++ /dev/null
@@ -1,87 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30
31namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
32{
33 public static class Common
34 {
35 public static bool Debug = true;
36 public static bool IL_UseTryCatch = true;
37 public static bool IL_CreateConstructor = true;
38 public static bool IL_CreateFunctionList = true;
39 public static bool IL_ProcessCodeChunks = true;
40
41 public delegate void SendToDebugEventDelegate(string Message);
42
43 public delegate void SendToLogEventDelegate(string Message);
44
45 public static event SendToDebugEventDelegate SendToDebugEvent;
46 public static event SendToLogEventDelegate SendToLogEvent;
47
48 public static void SendToDebug(string Message)
49 {
50 //if (Debug == true)
51 Console.WriteLine("COMPILER:Debug: " + Message);
52 SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
53 }
54
55 public static void SendToLog(string Message)
56 {
57 //if (Debug == true)
58 Console.WriteLine("COMPILER:LOG: " + Message);
59 SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
60 }
61 }
62
63 // TEMPORARY TEST THINGIES
64 public static class IL_Helper
65 {
66 public static string ReverseFormatString(string text1, string format)
67 {
68 Common.SendToDebug("ReverseFormatString text1: " + text1);
69 Common.SendToDebug("ReverseFormatString format: " + format);
70 return string.Format(format, text1);
71 }
72
73 public static string ReverseFormatString(string text1, UInt32 text2, string format)
74 {
75 Common.SendToDebug("ReverseFormatString text1: " + text1);
76 Common.SendToDebug("ReverseFormatString text2: " + text2.ToString());
77 Common.SendToDebug("ReverseFormatString format: " + format);
78 return string.Format(format, text1, text2.ToString());
79 }
80
81 public static string Cast_ToString(object obj)
82 {
83 Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString());
84 return "ABCDEFGIHJKLMNOPQ123";
85 }
86 }
87} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs
deleted file mode 100644
index 97981cc..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Engine.cs
+++ /dev/null
@@ -1,291 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.IO;
31using System.Reflection;
32using System.Reflection.Emit;
33using System.Text;
34using System.Threading;
35
36namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
37{
38 public class Engine
39 {
40 //private string LSO_FileName = @"LSO\AdditionTest.lso";
41 private string LSO_FileName; // = @"LSO\CloseToDefault.lso";
42 private AppDomain appDomain;
43
44 public string Compile(string LSOFileName)
45 {
46 LSO_FileName = LSOFileName;
47
48
49 //appDomain = AppDomain.CreateDomain("AlternateAppDomain");
50 appDomain = Thread.GetDomain();
51
52 // Create Assembly Name
53 AssemblyName asmName = new AssemblyName();
54 asmName.Name = Path.GetFileNameWithoutExtension(LSO_FileName);
55 //asmName.Name = "TestAssembly";
56
57 string DLL_FileName = asmName.Name + ".dll";
58 string DLL_FileName_WithPath = Path.GetDirectoryName(LSO_FileName) + @"\" + DLL_FileName;
59
60 Common.SendToLog("LSO File Name: " + Path.GetFileName(LSO_FileName));
61 Common.SendToLog("Assembly name: " + asmName.Name);
62 Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll");
63 Common.SendToLog("Starting processing of LSL ByteCode...");
64 Common.SendToLog("");
65
66
67 // Create Assembly
68 AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly(
69 asmName,
70 AssemblyBuilderAccess.RunAndSave
71 );
72 //// Create Assembly
73 //AssemblyBuilder asmBuilder =
74 // Thread.GetDomain().DefineDynamicAssembly
75 //(asmName, AssemblyBuilderAccess.RunAndSave);
76
77 // Create a module (and save to disk)
78 ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule
79 (asmName.Name,
80 DLL_FileName);
81
82 //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\"");
83 // Create a Class (/Type)
84 TypeBuilder typeBuilder = modBuilder.DefineType(
85 "LSL_ScriptObject",
86 TypeAttributes.Public | TypeAttributes.BeforeFieldInit,
87 typeof (LSL_BaseClass));
88 //,
89 // typeof());
90 //, typeof(LSL_BuiltIn_Commands_Interface));
91 //,
92 // typeof(object),
93 // new Type[] { typeof(LSL_CLRInterface.LSLScript) });
94
95
96 /*
97 * Generate the IL itself
98 */
99
100 LSO_Parser LSOP = new LSO_Parser(LSO_FileName, typeBuilder);
101 LSOP.OpenFile();
102 LSOP.Parse();
103
104 // Constructor has to be created AFTER LSO_Parser because of accumulated variables
105 if (Common.IL_CreateConstructor)
106 IL_CREATE_CONSTRUCTOR(typeBuilder, LSOP);
107
108 LSOP.CloseFile();
109 /*
110 * Done generating. Create a type and run it.
111 */
112
113
114 Common.SendToLog("Attempting to compile assembly...");
115 // Compile it
116 Type type = typeBuilder.CreateType();
117 Common.SendToLog("Compilation successful!");
118
119 Common.SendToLog("Saving assembly: " + DLL_FileName);
120 asmBuilder.Save(DLL_FileName);
121
122 Common.SendToLog("Returning assembly filename: " + DLL_FileName);
123
124
125 return DLL_FileName;
126
127
128 //Common.SendToLog("Creating an instance of new assembly...");
129 //// Create an instance we can play with
130 ////LSLScript hello = (LSLScript)Activator.CreateInstance(type);
131 ////LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
132 //object MyScript = (object)Activator.CreateInstance(type);
133
134
135 //System.Reflection.MemberInfo[] Members = type.GetMembers();
136
137 //Common.SendToLog("Members of assembly " + type.ToString() + ":");
138 //foreach (MemberInfo member in Members)
139 // Common.SendToLog(member.ToString());
140
141
142 //// Play with it
143 ////MyScript.event_state_entry("Test");
144 //object[] args = { null };
145 ////System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
146
147 //string[] ret = { };
148 //if (Common.IL_CreateFunctionList)
149 // ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
150
151 //foreach (string s in ret)
152 //{
153 // Common.SendToLog("");
154 // Common.SendToLog("*** Executing LSL Server Event: " + s);
155 // //object test = type.GetMember(s);
156 // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args);
157 // //runner();
158 // //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null);
159 // type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" });
160
161 //}
162 }
163
164
165 private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder, LSO_Parser LSOP)
166 {
167 Common.SendToDebug("IL_CREATE_CONSTRUCTOR()");
168 //ConstructorBuilder constructor = typeBuilder.DefineConstructor(
169 // MethodAttributes.Public,
170 // CallingConventions.Standard,
171 // new Type[0]);
172 ConstructorBuilder constructor = typeBuilder.DefineConstructor(
173 MethodAttributes.Public |
174 MethodAttributes.SpecialName |
175 MethodAttributes.RTSpecialName,
176 CallingConventions.Standard,
177 new Type[0]);
178
179 //Define the reflection ConstructorInfor for System.Object
180 ConstructorInfo conObj = typeof (LSL_BaseClass).GetConstructor(new Type[0]);
181
182 //call constructor of base object
183 ILGenerator il = constructor.GetILGenerator();
184
185 il.Emit(OpCodes.Ldarg_0);
186 il.Emit(OpCodes.Call, conObj);
187
188
189 //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;");
190 //string FieldName;
191 //// Create state object
192 //FieldName = "State";
193 //FieldBuilder State_fb = typeBuilder.DefineField(
194 // FieldName,
195 // typeof(UInt32),
196 // FieldAttributes.Public);
197 //il.Emit(OpCodes.Ldarg_0);
198 //il.Emit(OpCodes.Ldc_I4, 0);
199 //il.Emit(OpCodes.Stfld, State_fb);
200
201
202 //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();");
203 ////Type objType1 = typeof(object);
204 //Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation);
205
206 //FieldName = "LSL_BuiltIns";
207 //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField(
208 // FieldName,
209 // objType1,
210 // FieldAttributes.Public);
211
212 ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation();
213 //il.Emit(OpCodes.Ldarg_0);
214 ////il.Emit(OpCodes.Ldstr, "Test 123");
215 //il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { }));
216 //il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb);
217
218 foreach (UInt32 pos in LSOP.StaticBlocks.Keys)
219 {
220 LSO_Struct.StaticBlock sb;
221 LSOP.StaticBlocks.TryGetValue(pos, out sb);
222
223 if (sb.ObjectType > 0 && sb.ObjectType < 8)
224 {
225 // We don't want void or null's
226
227 il.Emit(OpCodes.Ldarg_0);
228 // Push position to stack
229 il.Emit(OpCodes.Ldc_I4, pos);
230 //il.Emit(OpCodes.Box, typeof(UInt32));
231
232
233 Type datatype = null;
234
235 // Push data to stack
236 Common.SendToDebug("Adding to static (" + pos + ") type: " +
237 ((LSO_Enums.Variable_Type_Codes) sb.ObjectType).ToString() + " (" + sb.ObjectType +
238 ")");
239 switch ((LSO_Enums.Variable_Type_Codes) sb.ObjectType)
240 {
241 case LSO_Enums.Variable_Type_Codes.Float:
242 case LSO_Enums.Variable_Type_Codes.Integer:
243 //UInt32
244 il.Emit(OpCodes.Ldc_I4, BitConverter.ToUInt32(sb.BlockVariable, 0));
245 datatype = typeof (UInt32);
246 il.Emit(OpCodes.Box, datatype);
247 break;
248 case LSO_Enums.Variable_Type_Codes.String:
249 case LSO_Enums.Variable_Type_Codes.Key:
250 //String
251 LSO_Struct.HeapBlock hb =
252 LSOP.GetHeap(LSOP.myHeader.HR + BitConverter.ToUInt32(sb.BlockVariable, 0) - 1);
253 il.Emit(OpCodes.Ldstr, Encoding.UTF8.GetString(hb.Data));
254 datatype = typeof (string);
255 break;
256 case LSO_Enums.Variable_Type_Codes.Vector:
257 datatype = typeof (LSO_Enums.Vector);
258 //TODO: Not implemented
259 break;
260 case LSO_Enums.Variable_Type_Codes.Rotation:
261 //Object
262 //TODO: Not implemented
263 datatype = typeof (LSO_Enums.Rotation);
264 break;
265 default:
266 datatype = typeof (object);
267 break;
268 }
269
270
271 // Make call
272 il.Emit(OpCodes.Call,
273 typeof (LSL_BaseClass).GetMethod("AddToStatic", new Type[] {typeof (UInt32), datatype}));
274 }
275 }
276
277
278 ////il.Emit(OpCodes.Newobj, typeof(UInt32));
279 //il.Emit(OpCodes.Starg_0);
280 //// Create LSL function library
281 //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public);
282 //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface));
283 //il.Emit(OpCodes.Stloc_1);
284
285 il.Emit(OpCodes.Ret);
286 }
287
288
289 // End of class
290 }
291} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs
deleted file mode 100644
index 2dc8055..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/IL_common_functions.cs
+++ /dev/null
@@ -1,51 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Reflection;
31using System.Reflection.Emit;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
34{
35 internal partial class LSO_Parser
36 {
37 private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName)
38 {
39 TypeBuilder typeBuilder = modBuilder.DefineType(typeName,
40 TypeAttributes.Public |
41 TypeAttributes.Class |
42 TypeAttributes.AutoClass |
43 TypeAttributes.AnsiClass |
44 TypeAttributes.BeforeFieldInit |
45 TypeAttributes.AutoLayout,
46 typeof (object),
47 new Type[] {typeof (object)});
48 return typeBuilder;
49 }
50 }
51} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs
deleted file mode 100644
index b84400c..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass.cs
+++ /dev/null
@@ -1,86 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using OpenSim.Region.ScriptEngine.Common;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
34{
35 public partial class LSL_BaseClass
36 {
37 //public MemoryStream LSLStack = new MemoryStream();
38 public Stack<object> LSLStack = new Stack<object>();
39 public Dictionary<uint, object> StaticVariables = new Dictionary<uint, object>();
40 public Dictionary<uint, object> GlobalVariables = new Dictionary<uint, object>();
41 public Dictionary<uint, object> LocalVariables = new Dictionary<uint, object>();
42 //public System.Collections.Generic.List<string> FunctionList = new System.Collections.Generic.List<string>();
43 //public void AddFunction(String x) {
44 // FunctionList.Add(x);
45 //}
46 //public Stack<StackItemStruct> LSLStack = new Stack<StackItemStruct>;
47 //public struct StackItemStruct
48 //{
49 // public LSO_Enums.Variable_Type_Codes ItemType;
50 // public object Data;
51 //}
52 public UInt32 State = 0;
53 public LSL_BuiltIn_Commands_Interface LSL_Builtins;
54
55 public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn()
56 {
57 return LSL_Builtins;
58 }
59
60
61 public LSL_BaseClass()
62 {
63 }
64
65
66 public virtual int OverrideMe()
67 {
68 return 0;
69 }
70
71 public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins)
72 {
73 LSL_Builtins = LSLBuiltins;
74
75 Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass.Start() called");
76 //LSL_Builtins.llSay(0, "Test");
77 return;
78 }
79
80 public void AddToStatic(UInt32 index, object obj)
81 {
82 Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType());
83 StaticVariables.Add(index, obj);
84 }
85 }
86} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
deleted file mode 100644
index ec509fc..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
+++ /dev/null
@@ -1,401 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29//using System;
30//using System.Collections.Generic;
31//using System.Text;
32
33//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
34//{
35// public partial class LSL_BaseClass
36// {
37
38
39// public float llSin() {
40// float f = (float)LSLStack.Pop();
41// return LSL_Builtins.llSin(f);
42// }
43// public float llCos() {
44// float f = (float)LSLStack.Pop();
45// return LSL_Builtins.llCos(f);
46// }
47// public float llTan() {
48// float f = (float)LSLStack.Pop();
49// return LSL_Builtins.llTan(f);
50// }
51// public float llAtan2() {
52// float x = (float)LSLStack.Pop();
53// float y = (float)LSLStack.Pop();
54// return LSL_Builtins.llAtan2(x, y);
55// }
56// public float llSqrt() {
57// float f = (float)LSLStack.Pop();
58// return LSL_Builtins.llSqrt(f);
59// }
60// float llPow()
61// {
62// float fexponent = (float)LSLStack.Pop();
63// float fbase = (float)LSLStack.Pop();
64// return LSL_Builtins.llPow(fbase, fexponent);
65// }
66// //UInt32 llAbs(UInt32 i){ return; }
67// //float llFabs(float f){ return; }
68// //float llFrand(float mag){ return; }
69// //UInt32 llFloor(float f){ return; }
70// //UInt32 llCeil(float f){ return; }
71// //UInt32 llRound(float f){ return; }
72// //float llVecMag(LSO_Enums.Vector v){ return; }
73// //LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v){ return; }
74// //float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b){ return; }
75// //LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r){ return; }
76// //LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v){ return; }
77// //LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up){ return; }
78// //LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r){ return; }
79// //LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r){ return; }
80// //LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r){ return; }
81// //LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end){ return; }
82// public void llWhisper()
83// {
84// UInt16 i = (UInt16)LSLStack.Pop();
85// string s = (string)LSLStack.Pop();
86// LSL_Builtins.llWhisper(i, s);
87// }
88// public void llSay()
89// {
90// UInt16 i = (UInt16)LSLStack.Pop();
91// string s = (string)LSLStack.Pop();
92// LSL_Builtins.llSay(i, s);
93// }
94// //void llShout(UInt16 channelID, string text);
95// //UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg);
96// //void llListenControl(UInt32 number, UInt32 active);
97// //void llListenRemove(UInt32 number);
98// //void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc);
99// //void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate);
100// //void llSensorRemove();
101// //string llDetectedName(UInt32 number);
102// //LSO_Enums.Key llDetectedKey(UInt32 number);
103// //LSO_Enums.Key llDetectedOwner(UInt32 number);
104// //UInt32 llDetectedType(UInt32 number);
105// //LSO_Enums.Vector llDetectedPos(UInt32 number);
106// //LSO_Enums.Vector llDetectedVel(UInt32 number);
107// //LSO_Enums.Vector llDetectedGrab(UInt32 number);
108// //LSO_Enums.Rotation llDetectedRot(UInt32 number);
109// //UInt32 llDetectedGroup(UInt32 number);
110// //UInt32 llDetectedLinkNumber(UInt32 number);
111// //void llDie();
112// //float llGround(LSO_Enums.Vector offset);
113// //float llCloud(LSO_Enums.Vector offset);
114// //LSO_Enums.Vector llWind(LSO_Enums.Vector offset);
115// //void llSetStatus(UInt32 status, UInt32 value);
116// //UInt32 llGetStatus(UInt32 status);
117// //void llSetScale(LSO_Enums.Vector scale);
118// //LSO_Enums.Vector llGetScale();
119// //void llSetColor();
120// //float llGetAlpha();
121// //void llSetAlpha();
122// //LSO_Enums.Vector llGetColor();
123// //void llSetTexture();
124// //void llScaleTexture();
125// //void llOffsetTexture();
126// //void llRotateTexture();
127// //string llGetTexture();
128// //void llSetPos();
129
130// public void llGetPos() { }
131// public void llGetLocalPos() { }
132// public void llSetRot() { }
133// public void llGetRot() { }
134// public void llGetLocalRot() { }
135// public void llSetForce() { }
136// public void llGetForce() { }
137// public void llTarget() { }
138// public void llTargetRemove() { }
139// public void llRotTarget() { }
140// public void llRotTargetRemove() { }
141// public void llMoveToTarget() { }
142// public void llStopMoveToTarget() { }
143// public void llApplyImpulse() { }
144// public void llApplyRotationalImpulse() { }
145// public void llSetTorque() { }
146// public void llGetTorque() { }
147// public void llSetForceAndTorque() { }
148// public void llGetVel() { }
149// public void llGetAccel() { }
150// public void llGetOmega() { }
151// public void llGetTimeOfDay() { }
152// public void llGetWallclock() { }
153// public void llGetTime() { }
154// public void llResetTime() { }
155// public void llGetAndResetTime() { }
156// public void llSound() { }
157// public void llPlaySound() { }
158// public void llLoopSound() { }
159// public void llLoopSoundMaster() { }
160// public void llLoopSoundSlave() { }
161// public void llPlaySoundSlave() { }
162// public void llTriggerSound() { }
163// public void llStopSound() { }
164// public void llPreloadSound() { }
165// public void llGetSubString() { }
166// public void llDeleteSubString() { }
167// public void llInsertString() { }
168// public void llToUpper() { }
169// public void llToLower() { }
170// public void llGiveMoney() { }
171// public void llMakeExplosion() { }
172// public void llMakeFountain() { }
173// public void llMakeSmoke() { }
174// public void llMakeFire() { }
175// public void llRezObject() { }
176// public void llLookAt() { }
177// public void llStopLookAt() { }
178// public void llSetTimerEvent() { }
179// public void llSleep() { }
180// public void llGetMass() { }
181// public void llCollisionFilter() { }
182// public void llTakeControls() { }
183// public void llReleaseControls() { }
184// public void llAttachToAvatar() { }
185// public void llDetachFromAvatar() { }
186// public void llTakeCamera() { }
187// public void llReleaseCamera() { }
188// public void llGetOwner() { }
189// public void llInstantMessage() { }
190// public void llEmail() { }
191// public void llGetNextEmail() { }
192// public void llGetKey() { }
193// public void llSetBuoyancy() { }
194// public void llSetHoverHeight() { }
195// public void llStopHover() { }
196// public void llMinEventDelay() { }
197// public void llSoundPreload() { }
198// public void llRotLookAt() { }
199// public void llStringLength() { }
200// public void llStartAnimation() { }
201// public void llStopAnimation() { }
202// public void llPointAt() { }
203// public void llStopPointAt() { }
204// public void llTargetOmega() { }
205// public void llGetStartParameter() { }
206// public void llGodLikeRezObject() { }
207// public void llRequestPermissions() { }
208// public void llGetPermissionsKey() { }
209// public void llGetPermissions() { }
210// public void llGetLinkNumber() { }
211// public void llSetLinkColor() { }
212// public void llCreateLink() { }
213// public void llBreakLink() { }
214// public void llBreakAllLinks() { }
215// public void llGetLinkKey() { }
216// public void llGetLinkName() { }
217// public void llGetInventoryNumber() { }
218// public void llGetInventoryName() { }
219// public void llSetScriptState() { }
220// public void llGetEnergy() { }
221// public void llGiveInventory() { }
222// public void llRemoveInventory() { }
223// public void llSetText() { }
224// public void llWater() { }
225// public void llPassTouches() { }
226// public void llRequestAgentData() { }
227// public void llRequestInventoryData() { }
228// public void llSetDamage() { }
229// public void llTeleportAgentHome() { }
230// public void llModifyLand() { }
231// public void llCollisionSound() { }
232// public void llCollisionSprite() { }
233// public void llGetAnimation() { }
234// public void llResetScript() { }
235// public void llMessageLinked() { }
236// public void llPushObject() { }
237// public void llPassCollisions() { }
238// public void llGetScriptName() { }
239// public void llGetNumberOfSides() { }
240// public void llAxisAngle2Rot() { }
241// public void llRot2Axis() { }
242// public void llRot2Angle() { }
243// public void llAcos() { }
244// public void llAsin() { }
245// public void llAngleBetween() { }
246// public void llGetInventoryKey() { }
247// public void llAllowInventoryDrop() { }
248// public void llGetSunDirection() { }
249// public void llGetTextureOffset() { }
250// public void llGetTextureScale() { }
251// public void llGetTextureRot() { }
252// public void llSubStringIndex() { }
253// public void llGetOwnerKey() { }
254// public void llGetCenterOfMass() { }
255// public void llListSort() { }
256// public void llGetListLength() { }
257// public void llList2Integer() { }
258// public void llList2Float() { }
259// public void llList2String() { }
260// public void llList2Key() { }
261// public void llList2Vector() { }
262// public void llList2Rot() { }
263// public void llList2List() { }
264// public void llDeleteSubList() { }
265// public void llGetListEntryType() { }
266// public void llList2CSV() { }
267// public void llCSV2List() { }
268// public void llListRandomize() { }
269// public void llList2ListStrided() { }
270// public void llGetRegionCorner() { }
271// public void llListInsertList() { }
272// public void llListFindList() { }
273// public void llGetObjectName() { }
274// public void llSetObjectName() { }
275// public void llGetDate() { }
276// public void llEdgeOfWorld() { }
277// public void llGetAgentInfo() { }
278// public void llAdjustSoundVolume() { }
279// public void llSetSoundQueueing() { }
280// public void llSetSoundRadius() { }
281// public void llKey2Name() { }
282// public void llSetTextureAnim() { }
283// public void llTriggerSoundLimited() { }
284// public void llEjectFromLand() { }
285// public void llParseString2List() { }
286// public void llOverMyLand() { }
287// public void llGetLandOwnerAt() { }
288// public void llGetNotecardLine() { }
289// public void llGetAgentSize() { }
290// public void llSameGroup() { }
291// public void llUnSit() { }
292// public void llGroundSlope() { }
293// public void llGroundNormal() { }
294// public void llGroundContour() { }
295// public void llGetAttached() { }
296// public void llGetFreeMemory() { }
297// public void llGetRegionName() { }
298// public void llGetRegionTimeDilation() { }
299// public void llGetRegionFPS() { }
300// public void llParticleSystem() { }
301// public void llGroundRepel() { }
302// public void llGiveInventoryList() { }
303// public void llSetVehicleType() { }
304// public void llSetVehicleFloatParam() { }
305// public void llSetVehicleVectorParam() { }
306// public void llSetVehicleRotationParam() { }
307// public void llSetVehicleFlags() { }
308// public void llRemoveVehicleFlags() { }
309// public void llSitTarget() { }
310// public void llAvatarOnSitTarget() { }
311// public void llAddToLandPassList() { }
312// public void llSetTouchText() { }
313// public void llSetSitText() { }
314// public void llSetCameraEyeOffset() { }
315// public void llSetCameraAtOffset() { }
316// public void llDumpList2String() { }
317// public void llScriptDanger() { }
318// public void llDialog() { }
319// public void llVolumeDetect() { }
320// public void llResetOtherScript() { }
321// public void llGetScriptState() { }
322// public void llRemoteLoadScript() { }
323// public void llSetRemoteScriptAccessPin() { }
324// public void llRemoteLoadScriptPin() { }
325// public void llOpenRemoteDataChannel() { }
326// public void llSendRemoteData() { }
327// public void llRemoteDataReply() { }
328// public void llCloseRemoteDataChannel() { }
329// public void llMD5String() { }
330// public void llSetPrimitiveParams() { }
331// public void llStringToBase64() { }
332// public void llBase64ToString() { }
333// public void llXorBase64Strings() { }
334// public void llRemoteDataSetRegion() { }
335// public void llLog10() { }
336// public void llLog() { }
337// public void llGetAnimationList() { }
338// public void llSetParcelMusicURL() { }
339// public void llGetRootPosition() { }
340// public void llGetRootRotation() { }
341// public void llGetObjectDesc() { }
342// public void llSetObjectDesc() { }
343// public void llGetCreator() { }
344// public void llGetTimestamp() { }
345// public void llSetLinkAlpha() { }
346// public void llGetNumberOfPrims() { }
347// public void llGetNumberOfNotecardLines() { }
348// public void llGetBoundingBox() { }
349// public void llGetGeometricCenter() { }
350// public void llGetPrimitiveParams() { }
351// public void llIntegerToBase64() { }
352// public void llBase64ToInteger() { }
353// public void llGetGMTclock() { }
354// public void llGetSimulatorHostname() { }
355// public void llSetLocalRot() { }
356// public void llParseStringKeepNulls() { }
357// public void llRezAtRoot() { }
358// public void llGetObjectPermMask() { }
359// public void llSetObjectPermMask() { }
360// public void llGetInventoryPermMask() { }
361// public void llSetInventoryPermMask() { }
362// public void llGetInventoryCreator() { }
363// public void llOwnerSay() { }
364// public void llRequestSimulatorData() { }
365// public void llForceMouselook() { }
366// public void llGetObjectMass() { }
367// public void llListReplaceList() { }
368// public void llLoadURL() { }
369// public void llParcelMediaCommandList() { }
370// public void llParcelMediaQuery() { }
371// public void llModPow() { }
372// public void llGetInventoryType() { }
373// public void llSetPayPrice() { }
374// public void llGetCameraPos() { }
375// public void llGetCameraRot() { }
376// public void llSetPrimURL() { }
377// public void llRefreshPrimURL() { }
378// public void llEscapeURL() { }
379// public void llUnescapeURL() { }
380// public void llMapDestination() { }
381// public void llAddToLandBanList() { }
382// public void llRemoveFromLandPassList() { }
383// public void llRemoveFromLandBanList() { }
384// public void llSetCameraParams() { }
385// public void llClearCameraParams() { }
386// public void llListStatistics() { }
387// public void llGetUnixTime() { }
388// public void llGetParcelFlags() { }
389// public void llGetRegionFlags() { }
390// public void llXorBase64StringsCorrect() { }
391// public void llHTTPRequest() { }
392// public void llResetLandBanList() { }
393// public void llResetLandPassList() { }
394// public void llGetParcelPrimCount() { }
395// public void llGetParcelPrimOwners() { }
396// public void llGetObjectPrimCount() { }
397// public void llGetParcelMaxPrims() { }
398// public void llGetParcelDetails() { }
399
400// }
401//}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs
deleted file mode 100644
index c805a01..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_OPCODES.cs
+++ /dev/null
@@ -1,394 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30
31namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
32{
33 public partial class LSL_BaseClass
34 {
35 /*
36 * OPCODES
37 *
38 * These are internal "assembly" commands,
39 * basic operators like "ADD", "PUSH" and "POP"
40 *
41 * It also contains managed stack and keeps track of internal variables, etc.
42 *
43 */
44
45
46 public void StoreToLocal(UInt32 index)
47 {
48 // TODO: How to determine local?
49 Common.SendToDebug("::StoreToLocal " + index);
50 if (LocalVariables.ContainsKey(index))
51 LocalVariables.Remove(index);
52 LocalVariables.Add(index, LSLStack.Peek());
53 }
54
55 public void StoreToGlobal(UInt32 index)
56 {
57 Common.SendToDebug("::StoreToGlobal " + index);
58 if (GlobalVariables.ContainsKey(index))
59 GlobalVariables.Remove(index);
60 GlobalVariables.Add(index, LSLStack.Peek());
61 }
62
63 public void StoreToStatic(UInt32 index)
64 {
65 Common.SendToDebug("::StoreToStatic " + index);
66 //if (StaticVariables.ContainsKey(index))
67 // StaticVariables.Remove(index);
68 StaticVariables.Add(index, LSLStack.Peek());
69 }
70
71 public void GetFromLocal(UInt32 index)
72 {
73 // TODO: How to determine local?
74 Common.SendToDebug("::GetFromLocal " + index);
75 object ret;
76 LocalVariables.TryGetValue(index, out ret);
77 LSLStack.Push(ret);
78 //return ret;
79 }
80
81 public void GetFromGlobal(UInt32 index)
82 {
83 Common.SendToDebug("::GetFromGlobal " + index);
84 object ret;
85 GlobalVariables.TryGetValue(index, out ret);
86 LSLStack.Push(ret);
87 //return ret;
88 }
89
90 public void GetFromStatic(UInt32 index)
91 {
92 Common.SendToDebug("::GetFromStatic " + index);
93 object ret;
94 StaticVariables.TryGetValue(index, out ret);
95 Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString());
96 LSLStack.Push(ret);
97 //return ret;
98 }
99
100 public object POPToStack()
101 {
102 Common.SendToDebug("::POPToStack");
103 //return LSLStack.Pop();
104 object p = LSLStack.Pop();
105 if (p.GetType() == typeof (UInt32))
106 return (UInt32) p;
107 if (p.GetType() == typeof (string))
108 return (string) p;
109 if (p.GetType() == typeof (Int32))
110 return (Int32) p;
111 if (p.GetType() == typeof (UInt16))
112 return (UInt16) p;
113 if (p.GetType() == typeof (float))
114 return (float) p;
115 if (p.GetType() == typeof (LSO_Enums.Vector))
116 return (LSO_Enums.Vector) p;
117 if (p.GetType() == typeof (LSO_Enums.Rotation))
118 return (LSO_Enums.Rotation) p;
119 if (p.GetType() == typeof (LSO_Enums.Key))
120 return (LSO_Enums.Key) p;
121
122 return p;
123 }
124
125 //public object POPToStack(UInt32 count)
126 //{
127 // // POP NUMBER FROM TOP OF STACK
128 // //LSLStack.SetLength(LSLStack.Length - 4);
129 // Common.SendToDebug("::POPToStack " + count);
130 // if (count < 2)
131 // return LSLStack.Pop();
132
133 // Stack<object> s = new Stack<object>();
134 // for (int i = 0; i < count; i++)
135 // {
136 // s.Push(LSLStack.Pop);
137
138 // }
139
140 //}
141
142 public void POP()
143 {
144 // POP NUMBER FROM TOP OF STACK
145 //LSLStack.SetLength(LSLStack.Length - 4);
146 Common.SendToDebug("::POP");
147 if (LSLStack.Count < 1)
148 {
149 //TODO: Temporary fix
150 Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!");
151 }
152 else
153 {
154 LSLStack.Pop();
155 }
156 }
157
158 public void PUSH(object Param)
159 {
160 if (Param == null)
161 {
162 Common.SendToDebug("::PUSH: <null>");
163 }
164 else
165 {
166 //Common.SendToDebug("::PUSH: " + Param.GetType());
167 }
168
169 LSLStack.Push(Param);
170 }
171
172 public void ADD(UInt32 Param)
173 {
174 Common.SendToDebug("::ADD: " + Param);
175 object o2 = LSLStack.Pop();
176 object o1 = LSLStack.Pop();
177 Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() +
178 " (" + o2.ToString() + ")");
179 if (o2.GetType() == typeof (string))
180 {
181 LSLStack.Push((string) o1 + (string) o2);
182 return;
183 }
184 if (o2.GetType() == typeof (UInt32))
185 {
186 LSLStack.Push((UInt32) o1 + (UInt32) o2);
187 return;
188 }
189 }
190
191 public void SUB(UInt32 Param)
192 {
193 Common.SendToDebug("::SUB: " + Param);
194 UInt32 i2 = (UInt32) LSLStack.Pop();
195 UInt32 i1 = (UInt32) LSLStack.Pop();
196 LSLStack.Push((UInt32) (i1 - i2));
197 }
198
199 public void MUL(UInt32 Param)
200 {
201 Common.SendToDebug("::SUB: " + Param);
202 UInt32 i2 = (UInt32) LSLStack.Pop();
203 UInt32 i1 = (UInt32) LSLStack.Pop();
204 LSLStack.Push((UInt32) (i1*i2));
205 }
206
207 public void DIV(UInt32 Param)
208 {
209 Common.SendToDebug("::DIV: " + Param);
210 UInt32 i2 = (UInt32) LSLStack.Pop();
211 UInt32 i1 = (UInt32) LSLStack.Pop();
212 LSLStack.Push((UInt32) (i1/i2));
213 }
214
215
216 public void MOD(UInt32 Param)
217 {
218 Common.SendToDebug("::MOD: " + Param);
219 UInt32 i2 = (UInt32) LSLStack.Pop();
220 UInt32 i1 = (UInt32) LSLStack.Pop();
221 LSLStack.Push((UInt32) (i1%i2));
222 }
223
224 public void EQ(UInt32 Param)
225 {
226 Common.SendToDebug("::EQ: " + Param);
227 UInt32 i2 = (UInt32) LSLStack.Pop();
228 UInt32 i1 = (UInt32) LSLStack.Pop();
229 if (i1 == i2)
230 {
231 LSLStack.Push((UInt32) 1);
232 }
233 else
234 {
235 LSLStack.Push((UInt32) 0);
236 }
237 }
238
239 public void NEQ(UInt32 Param)
240 {
241 Common.SendToDebug("::NEQ: " + Param);
242 UInt32 i2 = (UInt32) LSLStack.Pop();
243 UInt32 i1 = (UInt32) LSLStack.Pop();
244 if (i1 != i2)
245 {
246 LSLStack.Push((UInt32) 1);
247 }
248 else
249 {
250 LSLStack.Push((UInt32) 0);
251 }
252 }
253
254 public void LEQ(UInt32 Param)
255 {
256 Common.SendToDebug("::LEQ: " + Param);
257 UInt32 i2 = (UInt32) LSLStack.Pop();
258 UInt32 i1 = (UInt32) LSLStack.Pop();
259 if (i1 <= i2)
260 {
261 LSLStack.Push((UInt32) 1);
262 }
263 else
264 {
265 LSLStack.Push((UInt32) 0);
266 }
267 }
268
269 public void GEQ(UInt32 Param)
270 {
271 Common.SendToDebug("::GEQ: " + Param);
272 UInt32 i2 = (UInt32) LSLStack.Pop();
273 UInt32 i1 = (UInt32) LSLStack.Pop();
274 if (i1 >= i2)
275 {
276 LSLStack.Push((UInt32) 1);
277 }
278 else
279 {
280 LSLStack.Push((UInt32) 0);
281 }
282 }
283
284 public void LESS(UInt32 Param)
285 {
286 Common.SendToDebug("::LESS: " + Param);
287 UInt32 i2 = (UInt32) LSLStack.Pop();
288 UInt32 i1 = (UInt32) LSLStack.Pop();
289 if (i1 < i2)
290 {
291 LSLStack.Push((UInt32) 1);
292 }
293 else
294 {
295 LSLStack.Push((UInt32) 0);
296 }
297 }
298
299 public void GREATER(UInt32 Param)
300 {
301 Common.SendToDebug("::GREATER: " + Param);
302 UInt32 i2 = (UInt32) LSLStack.Pop();
303 UInt32 i1 = (UInt32) LSLStack.Pop();
304 if (i1 > i2)
305 {
306 LSLStack.Push((UInt32) 1);
307 }
308 else
309 {
310 LSLStack.Push((UInt32) 0);
311 }
312 }
313
314
315 public void BITAND()
316 {
317 Common.SendToDebug("::BITAND");
318 UInt32 i2 = (UInt32) LSLStack.Pop();
319 UInt32 i1 = (UInt32) LSLStack.Pop();
320 LSLStack.Push((UInt32) (i1 & i2));
321 }
322
323 public void BITOR()
324 {
325 Common.SendToDebug("::BITOR");
326 UInt32 i2 = (UInt32) LSLStack.Pop();
327 UInt32 i1 = (UInt32) LSLStack.Pop();
328 LSLStack.Push((UInt32) (i1 | i2));
329 }
330
331 public void BITXOR()
332 {
333 Common.SendToDebug("::BITXOR");
334 UInt32 i2 = (UInt32) LSLStack.Pop();
335 UInt32 i1 = (UInt32) LSLStack.Pop();
336 LSLStack.Push((UInt32) (i1 ^ i2));
337 }
338
339 public void BOOLAND()
340 {
341 Common.SendToDebug("::BOOLAND");
342 bool b2 = bool.Parse((string) LSLStack.Pop());
343 bool b1 = bool.Parse((string) LSLStack.Pop());
344 if (b1 && b2)
345 {
346 LSLStack.Push((UInt32) 1);
347 }
348 else
349 {
350 LSLStack.Push((UInt32) 0);
351 }
352 }
353
354 public void BOOLOR()
355 {
356 Common.SendToDebug("::BOOLOR");
357 bool b2 = bool.Parse((string) LSLStack.Pop());
358 bool b1 = bool.Parse((string) LSLStack.Pop());
359
360 if (b1 || b2)
361 {
362 LSLStack.Push((UInt32) 1);
363 }
364 else
365 {
366 LSLStack.Push((UInt32) 0);
367 }
368 }
369
370 public void NEG(UInt32 Param)
371 {
372 Common.SendToDebug("::NEG: " + Param);
373 //UInt32 i2 = (UInt32)LSLStack.Pop();
374 UInt32 i1 = (UInt32) LSLStack.Pop();
375 LSLStack.Push((UInt32) (i1*-1));
376 }
377
378 public void BITNOT()
379 {
380 //Common.SendToDebug("::BITNOT");
381 //UInt32 i2 = (UInt32)LSLStack.Pop();
382 //UInt32 i1 = (UInt32)LSLStack.Pop();
383 //LSLStack.Push((UInt32)(i1 / i2));
384 }
385
386 public void BOOLNOT()
387 {
388 //Common.SendToDebug("::BOOLNOT");
389 ////UInt32 i2 = (UInt32)LSLStack.Pop();
390 //UInt32 i1 = (UInt32)LSLStack.Pop();
391 //LSLStack.Push((UInt32)(i1));
392 }
393 }
394} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs
deleted file mode 100644
index 8b233ba..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_CLRInterface.cs
+++ /dev/null
@@ -1,75 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
30{
31 public class LSL_CLRInterface
32 {
33 public interface LSLScript
34 {
35 //public virtual void Run(object arg)
36 //{
37 //}
38 //void Run(object arg);
39
40 //void event_state_entry(object arg);
41 //void event_state_exit();
42 //void event_touch_start(object arg);
43 //void event_touch();
44 //void event_touch_end();
45 //void event_collision_start();
46 //void event_collision();
47 //void event_collision_end();
48 //void event_land_collision_start();
49 //void event_land_collision();
50 //void event_land_collision_end();
51 //void event_timer();
52 //void event_listen();
53 //void event_on_rez();
54 //void event_sensor();
55 //void event_no_sensor();
56 //void event_control();
57 //void event_money();
58 //void event_email();
59 //void event_at_target();
60 //void event_not_at_target();
61 //void event_at_rot_target();
62 //void event_not_at_rot_target();
63 //void event_run_time_permissions();
64 //void event_changed();
65 //void event_attach();
66 //void event_dataserver();
67 //void event_link_message();
68 //void event_moving_start();
69 //void event_moving_end();
70 //void event_object_rez();
71 //void event_remote_data();
72 //void event_http_response();
73 }
74 }
75} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs
deleted file mode 100644
index e1d7768..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_OPCODE_IL_processor.cs
+++ /dev/null
@@ -1,435 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Reflection;
31using System.Reflection.Emit;
32using OpenSim.Region.ScriptEngine.Common;
33
34namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
35{
36 internal partial class LSO_Parser
37 {
38 //internal Stack<Type> ILStack = new Stack<Type>();
39 //LSO_Enums MyLSO_Enums = new LSO_Enums();
40
41 internal bool LSL_PROCESS_OPCODE(ILGenerator il)
42 {
43 byte bp1;
44 UInt32 u32p1;
45 float fp1;
46 UInt16 opcode = br_read(1)[0];
47 Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table) opcode).ToString());
48 string idesc = ((LSO_Enums.Operation_Table) opcode).ToString();
49 switch ((LSO_Enums.Operation_Table) opcode)
50 {
51 /***************
52 * IMPLEMENTED *
53 ***************/
54 case LSO_Enums.Operation_Table.NOOP:
55 break;
56 case LSO_Enums.Operation_Table.PUSHSP:
57 // Push Stack Top (Memory Address) to stack
58 Common.SendToDebug("Instruction " + idesc);
59 Common.SendToDebug("Instruction " + idesc +
60 ": Description: Pushing Stack Top (Memory Address from header) to stack");
61 IL_Push(il, (UInt32) myHeader.SP);
62 break;
63 // BYTE
64 case LSO_Enums.Operation_Table.PUSHARGB:
65 Common.SendToDebug("Param1: " + br_read(1)[0]);
66 break;
67 // INTEGER
68 case LSO_Enums.Operation_Table.PUSHARGI:
69 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
70 Common.SendToDebug("Instruction " + idesc + ", Param1: " + u32p1);
71 IL_Push(il, u32p1);
72 break;
73 // FLOAT
74 case LSO_Enums.Operation_Table.PUSHARGF:
75 fp1 = BitConverter.ToUInt32(br_read(4), 0);
76 Common.SendToDebug("Instruction " + idesc + ", Param1: " + fp1);
77 IL_Push(il, fp1);
78 break;
79 // STRING
80 case LSO_Enums.Operation_Table.PUSHARGS:
81 string s = Read_String();
82 Common.SendToDebug("Instruction " + idesc + ", Param1: " + s);
83 IL_Debug(il, "OPCODE: " + idesc + ":" + s);
84 IL_Push(il, s);
85 break;
86 // VECTOR z,y,x
87 case LSO_Enums.Operation_Table.PUSHARGV:
88 LSO_Enums.Vector v = new LSO_Enums.Vector();
89 v.Z = BitConverter.ToUInt32(br_read(4), 0);
90 v.Y = BitConverter.ToUInt32(br_read(4), 0);
91 v.X = BitConverter.ToUInt32(br_read(4), 0);
92 Common.SendToDebug("Param1 Z: " + v.Z);
93 Common.SendToDebug("Param1 Y: " + v.Y);
94 Common.SendToDebug("Param1 X: " + v.X);
95 IL_Push(il, v);
96 break;
97 // ROTATION s,z,y,x
98 case LSO_Enums.Operation_Table.PUSHARGQ:
99 LSO_Enums.Rotation r = new LSO_Enums.Rotation();
100 r.S = BitConverter.ToUInt32(br_read(4), 0);
101 r.Z = BitConverter.ToUInt32(br_read(4), 0);
102 r.Y = BitConverter.ToUInt32(br_read(4), 0);
103 r.X = BitConverter.ToUInt32(br_read(4), 0);
104 Common.SendToDebug("Param1 S: " + r.S);
105 Common.SendToDebug("Param1 Z: " + r.Z);
106 Common.SendToDebug("Param1 Y: " + r.Y);
107 Common.SendToDebug("Param1 X: " + r.X);
108 IL_Push(il, r);
109 break;
110
111 case LSO_Enums.Operation_Table.PUSHE:
112 IL_Push(il, (UInt32) 0);
113 break;
114
115 case LSO_Enums.Operation_Table.PUSHARGE:
116 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
117 Common.SendToDebug("Param1: " + u32p1);
118 //IL_Push(il, new string(" ".ToCharArray()[0], Convert.ToInt32(u32p1)));
119 IL_Push(il, u32p1);
120 break;
121 // BYTE
122 case LSO_Enums.Operation_Table.ADD:
123 case LSO_Enums.Operation_Table.SUB:
124 case LSO_Enums.Operation_Table.MUL:
125 case LSO_Enums.Operation_Table.DIV:
126 case LSO_Enums.Operation_Table.EQ:
127 case LSO_Enums.Operation_Table.NEQ:
128 case LSO_Enums.Operation_Table.LEQ:
129 case LSO_Enums.Operation_Table.GEQ:
130 case LSO_Enums.Operation_Table.LESS:
131 case LSO_Enums.Operation_Table.GREATER:
132 case LSO_Enums.Operation_Table.NEG:
133 case LSO_Enums.Operation_Table.MOD:
134 bp1 = br_read(1)[0];
135 Common.SendToDebug("Param1: " + bp1);
136 IL_CallBaseFunction(il, idesc, (UInt32) bp1);
137 break;
138
139 // NO ARGUMENTS
140 case LSO_Enums.Operation_Table.BITAND:
141 case LSO_Enums.Operation_Table.BITOR:
142 case LSO_Enums.Operation_Table.BITXOR:
143 case LSO_Enums.Operation_Table.BOOLAND:
144 case LSO_Enums.Operation_Table.BOOLOR:
145 case LSO_Enums.Operation_Table.BITNOT:
146 case LSO_Enums.Operation_Table.BOOLNOT:
147 IL_CallBaseFunction(il, idesc);
148 break;
149 // SHORT
150 case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
151 // TODO: What is size of short?
152 UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0);
153 Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " +
154 ((LSO_Enums.BuiltIn_Functions) U16p1).ToString());
155 //Common.SendToDebug("Param1: " + U16p1);
156 string fname = ((LSO_Enums.BuiltIn_Functions) U16p1).ToString();
157
158 bool cmdFound = false;
159 foreach (MethodInfo mi in typeof (LSL_BuiltIn_Commands_Interface).GetMethods())
160 {
161 // Found command
162 if (mi.Name == fname)
163 {
164 il.Emit(OpCodes.Ldarg_0);
165 il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] {}));
166 // Pop required number of items from my stack to .Net stack
167 IL_PopToStack(il, mi.GetParameters().Length);
168 il.Emit(OpCodes.Callvirt, mi);
169 cmdFound = true;
170 break;
171 }
172 }
173 if (cmdFound == false)
174 {
175 Common.SendToDebug("ERROR: UNABLE TO LOCATE OPCODE " + idesc + " IN BASECLASS");
176 }
177
178 break;
179
180 // RETURN
181 case LSO_Enums.Operation_Table.RETURN:
182
183 Common.SendToDebug("OPCODE: RETURN");
184 return true;
185
186 case LSO_Enums.Operation_Table.POP:
187 case LSO_Enums.Operation_Table.POPS:
188 case LSO_Enums.Operation_Table.POPL:
189 case LSO_Enums.Operation_Table.POPV:
190 case LSO_Enums.Operation_Table.POPQ:
191 // Pops a specific datatype from the stack
192 // We just ignore the datatype for now
193 IL_Pop(il);
194 break;
195
196 // LONG
197 case LSO_Enums.Operation_Table.STORE:
198 case LSO_Enums.Operation_Table.STORES:
199 case LSO_Enums.Operation_Table.STOREL:
200 case LSO_Enums.Operation_Table.STOREV:
201 case LSO_Enums.Operation_Table.STOREQ:
202 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
203 Common.SendToDebug("Param1: " + u32p1.ToString());
204 IL_CallBaseFunction(il, "StoreToLocal", u32p1);
205 break;
206
207 case LSO_Enums.Operation_Table.STOREG:
208 case LSO_Enums.Operation_Table.STOREGS:
209 case LSO_Enums.Operation_Table.STOREGL:
210 case LSO_Enums.Operation_Table.STOREGV:
211 case LSO_Enums.Operation_Table.STOREGQ:
212 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
213 Common.SendToDebug("Param1: " + u32p1.ToString());
214 IL_CallBaseFunction(il, "StoreToGlobal", u32p1);
215 break;
216
217 case LSO_Enums.Operation_Table.LOADP:
218 case LSO_Enums.Operation_Table.LOADSP:
219 case LSO_Enums.Operation_Table.LOADLP:
220 case LSO_Enums.Operation_Table.LOADVP:
221 case LSO_Enums.Operation_Table.LOADQP:
222 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
223 Common.SendToDebug("Param1: " + u32p1.ToString());
224 IL_CallBaseFunction(il, "StoreToLocal", u32p1);
225 IL_Pop(il);
226 break;
227
228 case LSO_Enums.Operation_Table.LOADGP:
229 case LSO_Enums.Operation_Table.LOADGSP:
230 case LSO_Enums.Operation_Table.LOADGLP:
231 case LSO_Enums.Operation_Table.LOADGVP:
232 case LSO_Enums.Operation_Table.LOADGQP:
233 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
234 Common.SendToDebug("Param1: " + u32p1.ToString());
235 IL_CallBaseFunction(il, "StoreToStatic", u32p1 - 6 + myHeader.GVR);
236 IL_Pop(il);
237 break;
238
239 // PUSH FROM LOCAL FRAME
240 case LSO_Enums.Operation_Table.PUSH:
241 case LSO_Enums.Operation_Table.PUSHS:
242 case LSO_Enums.Operation_Table.PUSHL:
243 case LSO_Enums.Operation_Table.PUSHV:
244 case LSO_Enums.Operation_Table.PUSHQ:
245 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
246 Common.SendToDebug("Param1: " + u32p1.ToString());
247 IL_CallBaseFunction(il, "GetFromLocal", u32p1);
248
249 break;
250
251 // PUSH FROM STATIC FRAME
252 case LSO_Enums.Operation_Table.PUSHG:
253 case LSO_Enums.Operation_Table.PUSHGS:
254 case LSO_Enums.Operation_Table.PUSHGL:
255 case LSO_Enums.Operation_Table.PUSHGV:
256 case LSO_Enums.Operation_Table.PUSHGQ:
257 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
258 Common.SendToDebug("Param1: " + u32p1.ToString());
259 IL_CallBaseFunction(il, "GetFromStatic", u32p1 - 6 + myHeader.GVR);
260 break;
261
262
263 /***********************
264 * NOT IMPLEMENTED YET *
265 ***********************/
266
267
268 case LSO_Enums.Operation_Table.POPIP:
269 case LSO_Enums.Operation_Table.POPSP:
270 case LSO_Enums.Operation_Table.POPSLR:
271 case LSO_Enums.Operation_Table.POPARG:
272 case LSO_Enums.Operation_Table.POPBP:
273 //Common.SendToDebug("Instruction " + idesc + ": Ignored");
274 Common.SendToDebug("Instruction " + idesc +
275 ": Description: Drop x bytes from the stack (TODO: Only popping 1)");
276 //Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
277 IL_Pop(il);
278 break;
279
280
281 // None
282 case LSO_Enums.Operation_Table.PUSHIP:
283 // PUSH INSTRUCTION POINTER
284 break;
285 case LSO_Enums.Operation_Table.PUSHBP:
286
287 case LSO_Enums.Operation_Table.PUSHEV:
288 break;
289 case LSO_Enums.Operation_Table.PUSHEQ:
290 break;
291
292
293 // LONG
294 case LSO_Enums.Operation_Table.JUMP:
295 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
296 break;
297 // BYTE, LONG
298 case LSO_Enums.Operation_Table.JUMPIF:
299 case LSO_Enums.Operation_Table.JUMPNIF:
300 Common.SendToDebug("Param1: " + br_read(1)[0]);
301 Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0));
302 break;
303 // LONG
304 case LSO_Enums.Operation_Table.STATE:
305 bp1 = br_read(1)[0];
306 //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack
307 //il.Emit(OpCodes.Ldc_I4, 0); // Push index position
308 //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value
309 //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
310 break;
311 case LSO_Enums.Operation_Table.CALL:
312 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
313 Common.SendToDebug("ERROR: Function CALL not implemented yet.");
314 break;
315 // BYTE
316 case LSO_Enums.Operation_Table.CAST:
317 bp1 = br_read(1)[0];
318 Common.SendToDebug("Instruction " + idesc + ": Cast to type: " +
319 ((LSO_Enums.OpCode_Cast_TypeDefs) bp1));
320 Common.SendToDebug("Param1: " + bp1);
321 switch ((LSO_Enums.OpCode_Cast_TypeDefs) bp1)
322 {
323 case LSO_Enums.OpCode_Cast_TypeDefs.String:
324 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Box, ILStack.Pop());");
325 break;
326 default:
327 Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!");
328 break;
329 }
330 break;
331 // LONG
332 case LSO_Enums.Operation_Table.STACKTOS:
333 case LSO_Enums.Operation_Table.STACKTOL:
334 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
335 break;
336 // BYTE
337 case LSO_Enums.Operation_Table.PRINT:
338 case LSO_Enums.Operation_Table.CALLLIB:
339 Common.SendToDebug("Param1: " + br_read(1)[0]);
340 break;
341 }
342 return false;
343 }
344
345 private void IL_PopToStack(ILGenerator il)
346 {
347 IL_PopToStack(il, 1);
348 }
349
350 private void IL_PopToStack(ILGenerator il, int count)
351 {
352 Common.SendToDebug("IL_PopToStack();");
353 for (int i = 0; i < count; i++)
354 {
355 IL_CallBaseFunction(il, "POPToStack");
356 //il.Emit(OpCodes.Ldarg_0);
357 //il.Emit(OpCodes.Call,
358 // typeof(LSL_BaseClass).GetMethod("POPToStack",
359 // new Type[] { }));
360 }
361 }
362
363 private void IL_Pop(ILGenerator il)
364 {
365 Common.SendToDebug("IL_Pop();");
366 IL_CallBaseFunction(il, "POP");
367 }
368
369 private void IL_Debug(ILGenerator il, string text)
370 {
371 il.Emit(OpCodes.Ldstr, text);
372 il.Emit(OpCodes.Call, typeof (Common).GetMethod("SendToDebug",
373 new Type[] {typeof (string)}
374 ));
375 }
376
377 private void IL_CallBaseFunction(ILGenerator il, string methodname)
378 {
379 il.Emit(OpCodes.Ldarg_0);
380 il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod(methodname, new Type[] {}));
381 }
382
383 private void IL_CallBaseFunction(ILGenerator il, string methodname, object data)
384 {
385 il.Emit(OpCodes.Ldarg_0);
386 if (data.GetType() == typeof (string))
387 il.Emit(OpCodes.Ldstr, (string) data);
388 if (data.GetType() == typeof (UInt32))
389 il.Emit(OpCodes.Ldc_I4, (UInt32) data);
390 il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod(methodname, new Type[] {data.GetType()}));
391 }
392
393 private void IL_Push(ILGenerator il, object data)
394 {
395 il.Emit(OpCodes.Ldarg_0);
396 Common.SendToDebug("PUSH datatype: " + data.GetType());
397
398 IL_PushDataTypeToILStack(il, data);
399
400 il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod("PUSH", new Type[] {data.GetType()}));
401 }
402
403 private void IL_PushDataTypeToILStack(ILGenerator il, object data)
404 {
405 if (data.GetType() == typeof (UInt16))
406 {
407 il.Emit(OpCodes.Ldc_I4, (UInt16) data);
408 il.Emit(OpCodes.Box, data.GetType());
409 }
410 if (data.GetType() == typeof (UInt32))
411 {
412 il.Emit(OpCodes.Ldc_I4, (UInt32) data);
413 il.Emit(OpCodes.Box, data.GetType());
414 }
415 if (data.GetType() == typeof (Int32))
416 {
417 il.Emit(OpCodes.Ldc_I4, (Int32) data);
418 il.Emit(OpCodes.Box, data.GetType());
419 }
420 if (data.GetType() == typeof (float))
421 {
422 il.Emit(OpCodes.Ldc_I4, (float) data);
423 il.Emit(OpCodes.Box, data.GetType());
424 }
425 if (data.GetType() == typeof (string))
426 il.Emit(OpCodes.Ldstr, (string) data);
427 //if (data.GetType() == typeof(LSO_Enums.Rotation))
428 // il.Emit(OpCodes.Ldobj, (LSO_Enums.Rotation)data);
429 //if (data.GetType() == typeof(LSO_Enums.Vector))
430 // il.Emit(OpCodes.Ldobj, (LSO_Enums.Vector)data);
431 //if (data.GetType() == typeof(LSO_Enums.Key))
432 // il.Emit(OpCodes.Ldobj, (LSO_Enums.Key)data);
433 }
434 }
435} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs
deleted file mode 100644
index a7e3018..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs
+++ /dev/null
@@ -1,560 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30
31namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
32{
33 public static class LSO_Enums
34 {
35 //public System.Collections.Generic.Dictionary<Byte, Type> OpCode_Add_Types;
36
37 //LSO_Enums() {
38 // OpCode_Add_Types.Add(51, typeof(String));
39 // OpCode_Add_Types.Add(17, typeof(UInt32));
40 //}
41
42 [Serializable]
43 public enum OpCode_Add_TypeDefs
44 {
45 String = 51,
46 UInt32 = 17
47 }
48
49 [Serializable]
50 public enum OpCode_Cast_TypeDefs
51 {
52 String = 19
53 }
54
55 [Serializable]
56 public struct Key
57 {
58 public string KeyString;
59 }
60
61 [Serializable]
62 public struct Vector
63 {
64 public UInt32 Z;
65 public UInt32 Y;
66 public UInt32 X;
67 }
68
69 [Serializable]
70 public struct Rotation
71 {
72 public UInt32 S;
73 public UInt32 Z;
74 public UInt32 Y;
75 public UInt32 X;
76 }
77
78 [Serializable]
79 public enum Variable_Type_Codes
80 {
81 Void = 0,
82 Integer = 1,
83 Float = 2,
84 String = 3,
85 Key = 4,
86 Vector = 5,
87 Rotation = 6,
88 List = 7,
89 Null = 8
90 }
91
92 [Serializable]
93 public enum Event_Mask_Values
94 {
95 state_entry = 0,
96 state_exit = 1,
97 touch_start = 2,
98 touch = 3,
99 touch_end = 4,
100 collision_start = 5,
101 collision = 6,
102 collision_end = 7,
103 land_collision_start = 8,
104 land_collision = 9,
105 land_collision_end = 10,
106 timer = 11,
107 listen = 12,
108 on_rez = 13,
109 sensor = 14,
110 no_sensor = 15,
111 control = 16,
112 money = 17,
113 email = 18,
114 at_target = 19,
115 not_at_target = 20,
116 at_rot_target = 21,
117 not_at_rot_target = 22,
118 run_time_permissions = 23,
119 changed = 24,
120 attach = 25,
121 dataserver = 26,
122 link_message = 27,
123 moving_start = 28,
124 moving_end = 29,
125 object_rez = 30,
126 remote_data = 31,
127 http_response = 32
128 }
129
130 [Serializable]
131 public enum Operation_Table
132 {
133 NOOP = 0x0,
134 POP = 0x1,
135 POPS = 0x2,
136 POPL = 0x3,
137 POPV = 0x4,
138 POPQ = 0x5,
139 POPARG = 0x6,
140 POPIP = 0x7,
141 POPBP = 0x8,
142 POPSP = 0x9,
143 POPSLR = 0xa,
144 DUP = 0x20,
145 DUPS = 0x21,
146 DUPL = 0x22,
147 DUPV = 0x23,
148 DUPQ = 0x24,
149 STORE = 0x30,
150 STORES = 0x31,
151 STOREL = 0x32,
152 STOREV = 0x33,
153 STOREQ = 0x34,
154 STOREG = 0x35,
155 STOREGS = 0x36,
156 STOREGL = 0x37,
157 STOREGV = 0x38,
158 STOREGQ = 0x39,
159 LOADP = 0x3a,
160 LOADSP = 0x3b,
161 LOADLP = 0x3c,
162 LOADVP = 0x3d,
163 LOADQP = 0x3e,
164 LOADGP = 0x3f,
165 LOADGSP = 0x40,
166 LOADGLP = 0x41,
167 LOADGVP = 0x42,
168 LOADGQP = 0x43,
169 PUSH = 0x50,
170 PUSHS = 0x51,
171 PUSHL = 0x52,
172 PUSHV = 0x53,
173 PUSHQ = 0x54,
174 PUSHG = 0x55,
175 PUSHGS = 0x56,
176 PUSHGL = 0x57,
177 PUSHGV = 0x58,
178 PUSHGQ = 0x59,
179 PUSHIP = 0x5a,
180 PUSHBP = 0x5b,
181 PUSHSP = 0x5c,
182 PUSHARGB = 0x5d,
183 PUSHARGI = 0x5e,
184 PUSHARGF = 0x5f,
185 PUSHARGS = 0x60,
186 PUSHARGV = 0x61,
187 PUSHARGQ = 0x62,
188 PUSHE = 0x63,
189 PUSHEV = 0x64,
190 PUSHEQ = 0x65,
191 PUSHARGE = 0x66,
192 ADD = 0x70,
193 SUB = 0x71,
194 MUL = 0x72,
195 DIV = 0x73,
196 MOD = 0x74,
197 EQ = 0x75,
198 NEQ = 0x76,
199 LEQ = 0x77,
200 GEQ = 0x78,
201 LESS = 0x79,
202 GREATER = 0x7a,
203 BITAND = 0x7b,
204 BITOR = 0x7c,
205 BITXOR = 0x7d,
206 BOOLAND = 0x7e,
207 BOOLOR = 0x7f,
208 NEG = 0x80,
209 BITNOT = 0x81,
210 BOOLNOT = 0x82,
211 JUMP = 0x90,
212 JUMPIF = 0x91,
213 JUMPNIF = 0x92,
214 STATE = 0x93,
215 CALL = 0x94,
216 RETURN = 0x95,
217 CAST = 0xa0,
218 STACKTOS = 0xb0,
219 STACKTOL = 0xb1,
220 PRINT = 0xc0,
221 CALLLIB = 0xd0,
222 CALLLIB_TWO_BYTE = 0xd1,
223 SHL = 0xe0,
224 SHR = 0xe1
225 }
226
227 [Serializable]
228 public enum BuiltIn_Functions
229 {
230 llSin = 0,
231 llCos = 1,
232 llTan = 2,
233 llAtan2 = 3,
234 llSqrt = 4,
235 llPow = 5,
236 llAbs = 6,
237 llFabs = 7,
238 llFrand = 8,
239 llFloor = 9,
240 llCeil = 10,
241 llRound = 11,
242 llVecMag = 12,
243 llVecNorm = 13,
244 llVecDist = 14,
245 llRot2Euler = 15,
246 llEuler2Rot = 16,
247 llAxes2Rot = 17,
248 llRot2Fwd = 18,
249 llRot2Left = 19,
250 llRot2Up = 20,
251 llRotBetween = 21,
252 llWhisper = 22,
253 llSay = 23,
254 llShout = 24,
255 llListen = 25,
256 llListenControl = 26,
257 llListenRemove = 27,
258 llSensor = 28,
259 llSensorRepeat = 29,
260 llSensorRemove = 30,
261 llDetectedName = 31,
262 llDetectedKey = 32,
263 llDetectedOwner = 33,
264 llDetectedType = 34,
265 llDetectedPos = 35,
266 llDetectedVel = 36,
267 llDetectedGrab = 37,
268 llDetectedRot = 38,
269 llDetectedGroup = 39,
270 llDetectedLinkNumber = 40,
271 llDie = 41,
272 llGround = 42,
273 llCloud = 43,
274 llWind = 44,
275 llSetStatus = 45,
276 llGetStatus = 46,
277 llSetScale = 47,
278 llGetScale = 48,
279 llSetColor = 49,
280 llGetAlpha = 50,
281 llSetAlpha = 51,
282 llGetColor = 52,
283 llSetTexture = 53,
284 llScaleTexture = 54,
285 llOffsetTexture = 55,
286 llRotateTexture = 56,
287 llGetTexture = 57,
288 llSetPos = 58,
289 llGetPos = 59,
290 llGetLocalPos = 60,
291 llSetRot = 61,
292 llGetRot = 62,
293 llGetLocalRot = 63,
294 llSetForce = 64,
295 llGetForce = 65,
296 llTarget = 66,
297 llTargetRemove = 67,
298 llRotTarget = 68,
299 llRotTargetRemove = 69,
300 llMoveToTarget = 70,
301 llStopMoveToTarget = 71,
302 llApplyImpulse = 72,
303 llApplyRotationalImpulse = 73,
304 llSetTorque = 74,
305 llGetTorque = 75,
306 llSetForceAndTorque = 76,
307 llGetVel = 77,
308 llGetAccel = 78,
309 llGetOmega = 79,
310 llGetTimeOfDay = 80,
311 llGetWallclock = 81,
312 llGetTime = 82,
313 llResetTime = 83,
314 llGetAndResetTime = 84,
315 llSound = 85,
316 llPlaySound = 86,
317 llLoopSound = 87,
318 llLoopSoundMaster = 88,
319 llLoopSoundSlave = 89,
320 llPlaySoundSlave = 90,
321 llTriggerSound = 91,
322 llStopSound = 92,
323 llPreloadSound = 93,
324 llGetSubString = 94,
325 llDeleteSubString = 95,
326 llInsertString = 96,
327 llToUpper = 97,
328 llToLower = 98,
329 llGiveMoney = 99,
330 llMakeExplosion = 100,
331 llMakeFountain = 101,
332 llMakeSmoke = 102,
333 llMakeFire = 103,
334 llRezObject = 104,
335 llLookAt = 105,
336 llStopLookAt = 106,
337 llSetTimerEvent = 107,
338 llSleep = 108,
339 llGetMass = 109,
340 llCollisionFilter = 110,
341 llTakeControls = 111,
342 llReleaseControls = 112,
343 llAttachToAvatar = 113,
344 llDetachFromAvatar = 114,
345 llTakeCamera = 115,
346 llReleaseCamera = 116,
347 llGetOwner = 117,
348 llInstantMessage = 118,
349 llEmail = 119,
350 llGetNextEmail = 120,
351 llGetKey = 121,
352 llSetBuoyancy = 122,
353 llSetHoverHeight = 123,
354 llStopHover = 124,
355 llMinEventDelay = 125,
356 llSoundPreload = 126,
357 llRotLookAt = 127,
358 llStringLength = 128,
359 llStartAnimation = 129,
360 llStopAnimation = 130,
361 llPointAt = 131,
362 llStopPointAt = 132,
363 llTargetOmega = 133,
364 llGetStartParameter = 134,
365 llGodLikeRezObject = 135,
366 llRequestPermissions = 136,
367 llGetPermissionsKey = 137,
368 llGetPermissions = 138,
369 llGetLinkNumber = 139,
370 llSetLinkColor = 140,
371 llCreateLink = 141,
372 llBreakLink = 142,
373 llBreakAllLinks = 143,
374 llGetLinkKey = 144,
375 llGetLinkName = 145,
376 llGetInventoryNumber = 146,
377 llGetInventoryName = 147,
378 llSetScriptState = 148,
379 llGetEnergy = 149,
380 llGiveInventory = 150,
381 llRemoveInventory = 151,
382 llSetText = 152,
383 llWater = 153,
384 llPassTouches = 154,
385 llRequestAgentData = 155,
386 llRequestInventoryData = 156,
387 llSetDamage = 157,
388 llTeleportAgentHome = 158,
389 llModifyLand = 159,
390 llCollisionSound = 160,
391 llCollisionSprite = 161,
392 llGetAnimation = 162,
393 llResetScript = 163,
394 llMessageLinked = 164,
395 llPushObject = 165,
396 llPassCollisions = 166,
397 llGetScriptName = 167,
398 llGetNumberOfSides = 168,
399 llAxisAngle2Rot = 169,
400 llRot2Axis = 170,
401 llRot2Angle = 171,
402 llAcos = 172,
403 llAsin = 173,
404 llAngleBetween = 174,
405 llGetInventoryKey = 175,
406 llAllowInventoryDrop = 176,
407 llGetSunDirection = 177,
408 llGetTextureOffset = 178,
409 llGetTextureScale = 179,
410 llGetTextureRot = 180,
411 llSubStringIndex = 181,
412 llGetOwnerKey = 182,
413 llGetCenterOfMass = 183,
414 llListSort = 184,
415 llGetListLength = 185,
416 llList2Integer = 186,
417 llList2Float = 187,
418 llList2String = 188,
419 llList2Key = 189,
420 llList2Vector = 190,
421 llList2Rot = 191,
422 llList2List = 192,
423 llDeleteSubList = 193,
424 llGetListEntryType = 194,
425 llList2CSV = 195,
426 llCSV2List = 196,
427 llListRandomize = 197,
428 llList2ListStrided = 198,
429 llGetRegionCorner = 199,
430 llListInsertList = 200,
431 llListFindList = 201,
432 llGetObjectName = 202,
433 llSetObjectName = 203,
434 llGetDate = 204,
435 llEdgeOfWorld = 205,
436 llGetAgentInfo = 206,
437 llAdjustSoundVolume = 207,
438 llSetSoundQueueing = 208,
439 llSetSoundRadius = 209,
440 llKey2Name = 210,
441 llSetTextureAnim = 211,
442 llTriggerSoundLimited = 212,
443 llEjectFromLand = 213,
444 llParseString2List = 214,
445 llOverMyLand = 215,
446 llGetLandOwnerAt = 216,
447 llGetNotecardLine = 217,
448 llGetAgentSize = 218,
449 llSameGroup = 219,
450 llUnSit = 220,
451 llGroundSlope = 221,
452 llGroundNormal = 222,
453 llGroundContour = 223,
454 llGetAttached = 224,
455 llGetFreeMemory = 225,
456 llGetRegionName = 226,
457 llGetRegionTimeDilation = 227,
458 llGetRegionFPS = 228,
459 llParticleSystem = 229,
460 llGroundRepel = 230,
461 llGiveInventoryList = 231,
462 llSetVehicleType = 232,
463 llSetVehicleFloatParam = 233,
464 llSetVehicleVectorParam = 234,
465 llSetVehicleRotationParam = 235,
466 llSetVehicleFlags = 236,
467 llRemoveVehicleFlags = 237,
468 llSitTarget = 238,
469 llAvatarOnSitTarget = 239,
470 llAddToLandPassList = 240,
471 llSetTouchText = 241,
472 llSetSitText = 242,
473 llSetCameraEyeOffset = 243,
474 llSetCameraAtOffset = 244,
475 llDumpList2String = 245,
476 llScriptDanger = 246,
477 llDialog = 247,
478 llVolumeDetect = 248,
479 llResetOtherScript = 249,
480 llGetScriptState = 250,
481 llRemoteLoadScript = 251,
482 llSetRemoteScriptAccessPin = 252,
483 llRemoteLoadScriptPin = 253,
484 llOpenRemoteDataChannel = 254,
485 llSendRemoteData = 255,
486 llRemoteDataReply = 256,
487 llCloseRemoteDataChannel = 257,
488 llMD5String = 258,
489 llSetPrimitiveParams = 259,
490 llStringToBase64 = 260,
491 llBase64ToString = 261,
492 llXorBase64Strings = 262,
493 llRemoteDataSetRegion = 263,
494 llLog10 = 264,
495 llLog = 265,
496 llGetAnimationList = 266,
497 llSetParcelMusicURL = 267,
498 llGetRootPosition = 268,
499 llGetRootRotation = 269,
500 llGetObjectDesc = 270,
501 llSetObjectDesc = 271,
502 llGetCreator = 272,
503 llGetTimestamp = 273,
504 llSetLinkAlpha = 274,
505 llGetNumberOfPrims = 275,
506 llGetNumberOfNotecardLines = 276,
507 llGetBoundingBox = 277,
508 llGetGeometricCenter = 278,
509 llGetPrimitiveParams = 279,
510 llIntegerToBase64 = 280,
511 llBase64ToInteger = 281,
512 llGetGMTclock = 282,
513 llGetSimulatorHostname = 283,
514 llSetLocalRot = 284,
515 llParseStringKeepNulls = 285,
516 llRezAtRoot = 286,
517 llGetObjectPermMask = 287,
518 llSetObjectPermMask = 288,
519 llGetInventoryPermMask = 289,
520 llSetInventoryPermMask = 290,
521 llGetInventoryCreator = 291,
522 llOwnerSay = 292,
523 llRequestSimulatorData = 293,
524 llForceMouselook = 294,
525 llGetObjectMass = 295,
526 llListReplaceList = 296,
527 llLoadURL = 297,
528 llParcelMediaCommandList = 298,
529 llParcelMediaQuery = 299,
530 llModPow = 300,
531 llGetInventoryType = 301,
532 llSetPayPrice = 302,
533 llGetCameraPos = 303,
534 llGetCameraRot = 304,
535 llSetPrimURL = 305,
536 llRefreshPrimURL = 306,
537 llEscapeURL = 307,
538 llUnescapeURL = 308,
539 llMapDestination = 309,
540 llAddToLandBanList = 310,
541 llRemoveFromLandPassList = 311,
542 llRemoveFromLandBanList = 312,
543 llSetCameraParams = 313,
544 llClearCameraParams = 314,
545 llListStatistics = 315,
546 llGetUnixTime = 316,
547 llGetParcelFlags = 317,
548 llGetRegionFlags = 318,
549 llXorBase64StringsCorrect = 319,
550 llHTTPRequest = 320,
551 llResetLandBanList = 321,
552 llResetLandPassList = 322,
553 llGetParcelPrimCount = 323,
554 llGetParcelPrimOwners = 324,
555 llGetObjectPrimCount = 325,
556 llGetParcelMaxPrims = 326,
557 llGetParcelDetails = 327
558 }
559 }
560} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs
deleted file mode 100644
index a0b4977f..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Parser.cs
+++ /dev/null
@@ -1,728 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections;
31using System.Collections.Generic;
32using System.IO;
33using System.Reflection;
34using System.Reflection.Emit;
35using System.Text;
36
37namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
38{
39 internal partial class LSO_Parser
40 {
41 private string FileName;
42 private FileStream fs;
43 private BinaryReader br;
44 internal LSO_Struct.Header myHeader;
45 internal Dictionary<long, LSO_Struct.StaticBlock> StaticBlocks = new Dictionary<long, LSO_Struct.StaticBlock>();
46 //private System.Collections.Hashtable StaticBlocks = new System.Collections.Hashtable();
47
48 private TypeBuilder typeBuilder;
49 private List<string> EventList = new List<string>();
50
51 public LSO_Parser(string _FileName, TypeBuilder _typeBuilder)
52 {
53 FileName = _FileName;
54 typeBuilder = _typeBuilder;
55 }
56
57 internal void OpenFile()
58 {
59 // Open
60 Common.SendToDebug("Opening filename: " + FileName);
61 fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read);
62 br = new BinaryReader(fs, Encoding.BigEndianUnicode);
63 }
64
65 internal void CloseFile()
66 {
67 // Close
68 br.Close();
69 fs.Close();
70 }
71
72
73 /// <summary>
74 /// Parse LSO file.
75 /// </summary>
76 public void Parse()
77 {
78 // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack.
79
80
81 // HEADER BLOCK
82 Common.SendToDebug("Reading HEADER BLOCK at: 0");
83 fs.Seek(0, SeekOrigin.Begin);
84 myHeader = new LSO_Struct.Header();
85 myHeader.TM = BitConverter.ToUInt32(br_read(4), 0);
86 myHeader.IP = BitConverter.ToUInt32(br_read(4), 0);
87 myHeader.VN = BitConverter.ToUInt32(br_read(4), 0);
88 myHeader.BP = BitConverter.ToUInt32(br_read(4), 0);
89 myHeader.SP = BitConverter.ToUInt32(br_read(4), 0);
90 myHeader.HR = BitConverter.ToUInt32(br_read(4), 0);
91 myHeader.HP = BitConverter.ToUInt32(br_read(4), 0);
92 myHeader.CS = BitConverter.ToUInt32(br_read(4), 0);
93 myHeader.NS = BitConverter.ToUInt32(br_read(4), 0);
94 myHeader.CE = BitConverter.ToUInt32(br_read(4), 0);
95 myHeader.IE = BitConverter.ToUInt32(br_read(4), 0);
96 myHeader.ER = BitConverter.ToUInt32(br_read(4), 0);
97 myHeader.FR = BitConverter.ToUInt32(br_read(4), 0);
98 myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0);
99 myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0);
100 myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0);
101 myHeader.PR = BitConverter.ToUInt32(br_read(4), 0);
102 myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0);
103 myHeader.SR = BitConverter.ToUInt32(br_read(4), 0);
104 myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0);
105 myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0);
106 myHeader.NER = BitConverter.ToUInt64(br_read(8), 0);
107
108 // Print Header Block to debug
109 Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM);
110 Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP);
111 Common.SendToDebug("VN - Version number: " + myHeader.VN);
112 Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP);
113 Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP);
114 Common.SendToDebug("HR - Heap Register: " + myHeader.HR);
115 Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP);
116 Common.SendToDebug("CS - Current State: " + myHeader.CS);
117 Common.SendToDebug("NS - Next State: " + myHeader.NS);
118 Common.SendToDebug("CE - Current Events: " + myHeader.CE);
119 Common.SendToDebug("IE - In Event: " + myHeader.IE);
120 Common.SendToDebug("ER - Event Register: " + myHeader.ER);
121 Common.SendToDebug("FR - Fault Register: " + myHeader.FR);
122 Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR);
123 Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR);
124 Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR);
125 Common.SendToDebug("PR - Parameter Register: " + myHeader.PR);
126 Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR);
127 Common.SendToDebug("SR - State Register: " + myHeader.SR);
128 Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE);
129 Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE);
130 Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER);
131 Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position);
132
133 // STATIC BLOCK
134 Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR);
135 fs.Seek(myHeader.GVR, SeekOrigin.Begin);
136 int StaticBlockCount = 0;
137 // Read function blocks until we hit GFR
138 while (fs.Position < myHeader.GFR)
139 {
140 StaticBlockCount++;
141 long startReadPos = fs.Position;
142 Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + startReadPos);
143
144 //fs.Seek(myHeader.GVR, SeekOrigin.Begin);
145 LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
146 myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
147 myStaticBlock.ObjectType = br_read(1)[0];
148 Common.SendToDebug("Static Block ObjectType: " +
149 ((LSO_Enums.Variable_Type_Codes) myStaticBlock.ObjectType).ToString());
150 myStaticBlock.Unknown = br_read(1)[0];
151 // Size of datatype varies -- what about strings?
152 if (myStaticBlock.ObjectType != 0)
153 myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
154
155 StaticBlocks.Add((UInt32) startReadPos, myStaticBlock);
156 }
157 Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount);
158
159
160 // FUNCTION BLOCK
161 // Always right after STATIC BLOCK
162 LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock();
163 if (myHeader.GFR == myHeader.SR)
164 {
165 // If GFR and SR are at same position then there is no fuction block
166 Common.SendToDebug("No FUNCTION BLOCK found");
167 }
168 else
169 {
170 Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR);
171 fs.Seek(myHeader.GFR, SeekOrigin.Begin);
172 myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0);
173 Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount);
174 if (myFunctionBlock.FunctionCount > 0)
175 {
176 myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount];
177 for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
178 {
179 Common.SendToDebug("Reading function " + i + " at: " + fs.Position);
180 // TODO: ADD TO FUNCTION LIST (How do we identify it later?)
181 // Note! Absolute position
182 myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR;
183 Common.SendToDebug("Fuction " + i + " code chunk position: " +
184 myFunctionBlock.CodeChunkPointer[i]);
185 }
186 }
187 }
188
189
190 // STATE FRAME BLOCK
191 // Always right after FUNCTION BLOCK
192 Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR);
193 fs.Seek(myHeader.SR, SeekOrigin.Begin);
194 LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock();
195 myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0);
196 if (myStateFrameBlock.StateCount > 0)
197 {
198 // Initialize array
199 myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount];
200 for (int i = 0; i < myStateFrameBlock.StateCount; i++)
201 {
202 Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position);
203 // Position is relative to state frame
204 myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0);
205 myStateFrameBlock.StatePointer[i].EventMask = new BitArray(br_read(8));
206 Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location);
207 Common.SendToDebug("Total potential EventMask bits: " +
208 myStateFrameBlock.StatePointer[i].EventMask.Count);
209
210 //// Read STATE BLOCK
211 //long CurPos = fs.Position;
212 //fs.Seek(CurPos, SeekOrigin.Begin);
213 }
214 }
215
216
217 // STATE BLOCK
218 // For each StateFrameBlock there is one StateBlock with multiple event handlers
219
220 if (myStateFrameBlock.StateCount > 0)
221 {
222 // Go through all State Frame Pointers found
223 for (int i = 0; i < myStateFrameBlock.StateCount; i++)
224 {
225 fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin);
226 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position);
227
228 // READ: STATE BLOCK HEADER
229 myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock();
230 myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32) fs.Position; // Note
231 myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0);
232 myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0];
233 myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32) fs.Position; // Note
234 Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos);
235 Common.SendToDebug("State block Header Size: " +
236 myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize);
237 Common.SendToDebug("State block Header End Pos: " +
238 myStateFrameBlock.StatePointer[i].StateBlock.EndPos);
239
240 // We need to count number of bits flagged in EventMask?
241
242
243 // for each bit in myStateFrameBlock.StatePointer[i].EventMask
244
245 // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE
246 //TODO: Create event hooks
247 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers =
248 new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1];
249 for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
250 {
251 if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true)
252 {
253 // We got an event
254 // READ: STATE BLOCK HANDLER
255 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii +
256 " (" + ((LSO_Enums.Event_Mask_Values) ii).ToString() + ") at: " +
257 fs.Position);
258 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer =
259 myStateFrameBlock.StatePointer[i].StateBlock.EndPos +
260 BitConverter.ToUInt32(br_read(4), 0);
261 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize =
262 BitConverter.ToUInt32(br_read(4), 0);
263 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" +
264 ((LSO_Enums.Event_Mask_Values) ii).ToString() + ") Code Chunk Pointer: " +
265 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].
266 CodeChunkPointer);
267 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" +
268 ((LSO_Enums.Event_Mask_Values) ii).ToString() + ") Call Frame Size: " +
269 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].
270 CallFrameSize);
271 }
272 }
273 }
274 }
275
276
277 //// READ FUNCTION CODE CHUNKS
278 //// Functions + Function start pos (GFR)
279 //// TODO: Somehow be able to identify and reference this
280 //LSO_Struct.CodeChunk[] myFunctionCodeChunk;
281 //if (myFunctionBlock.FunctionCount > 0)
282 //{
283 // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount];
284 // for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
285 // {
286 // Common.SendToDebug("Reading Function Code Chunk " + i);
287 // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]);
288 // }
289
290 //}
291 // READ EVENT CODE CHUNKS
292 LSO_Struct.CodeChunk[] myEventCodeChunk;
293 if (myStateFrameBlock.StateCount > 0)
294 {
295 myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount];
296 for (int i = 0; i < myStateFrameBlock.StateCount; i++)
297 {
298 // TODO: Somehow organize events and functions so they can be found again,
299 // two level search ain't no good
300 for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
301 {
302 if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0)
303 {
304 Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " +
305 (LSO_Enums.Event_Mask_Values) ii);
306
307
308 // Override a Method / Function
309 string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values) ii;
310 Common.SendToDebug("Event Name: " + eventname);
311 if (Common.IL_ProcessCodeChunks)
312 {
313 EventList.Add(eventname);
314
315 // JUMP TO CODE PROCESSOR
316 ProcessCodeChunk(
317 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer,
318 typeBuilder, eventname);
319 }
320 }
321 }
322 }
323 }
324
325
326 if (Common.IL_CreateFunctionList)
327 IL_INSERT_FUNCTIONLIST();
328 }
329
330 internal LSO_Struct.HeapBlock GetHeap(UInt32 pos)
331 {
332 // HEAP BLOCK
333 // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries)
334 Common.SendToDebug("Reading HEAP BLOCK at: " + pos);
335 fs.Seek(pos, SeekOrigin.Begin);
336
337 LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock();
338 myHeapBlock.DataBlockSize = BitConverter.ToInt32(br_read(4), 0);
339 myHeapBlock.ObjectType = br_read(1)[0];
340 myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0);
341 //myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType));
342 // Don't read it reversed
343 myHeapBlock.Data = new byte[myHeapBlock.DataBlockSize - 1];
344 br.Read(myHeapBlock.Data, 0, myHeapBlock.DataBlockSize - 1);
345
346
347 Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize);
348 Common.SendToDebug("Heap Block ObjectType: " +
349 ((LSO_Enums.Variable_Type_Codes) myHeapBlock.ObjectType).ToString());
350 Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount);
351
352 return myHeapBlock;
353 }
354
355 private byte[] br_read(int len)
356 {
357 if (len <= 0)
358 return null;
359
360 try
361 {
362 byte[] bytes = new byte[len];
363 for (int i = len - 1; i > -1; i--)
364 bytes[i] = br.ReadByte();
365 return bytes;
366 }
367 catch (Exception e)
368 {
369 Common.SendToDebug("Exception: " + e.ToString());
370 throw (e);
371 }
372 }
373
374 //private byte[] br_read_smallendian(int len)
375 //{
376 // byte[] bytes = new byte[len];
377 // br.Read(bytes,0, len);
378 // return bytes;
379 //}
380 private Type getLLObjectType(byte objectCode)
381 {
382 switch ((LSO_Enums.Variable_Type_Codes) objectCode)
383 {
384 case LSO_Enums.Variable_Type_Codes.Void:
385 return typeof (void);
386 case LSO_Enums.Variable_Type_Codes.Integer:
387 return typeof (UInt32);
388 case LSO_Enums.Variable_Type_Codes.Float:
389 return typeof (float);
390 case LSO_Enums.Variable_Type_Codes.String:
391 return typeof (string);
392 case LSO_Enums.Variable_Type_Codes.Key:
393 return typeof (string);
394 case LSO_Enums.Variable_Type_Codes.Vector:
395 return typeof (LSO_Enums.Vector);
396 case LSO_Enums.Variable_Type_Codes.Rotation:
397 return typeof (LSO_Enums.Rotation);
398 case LSO_Enums.Variable_Type_Codes.List:
399 Common.SendToDebug("TODO: List datatype not implemented yet!");
400 return typeof (ArrayList);
401 case LSO_Enums.Variable_Type_Codes.Null:
402 Common.SendToDebug("TODO: Datatype null is not implemented, using string instead.!");
403 return typeof (string);
404 default:
405 Common.SendToDebug("Lookup of LSL datatype " + objectCode +
406 " to .Net datatype failed: Unknown LSL datatype. Defaulting to object.");
407 return typeof (object);
408 }
409 }
410
411 private int getObjectSize(byte ObjectType)
412 {
413 switch ((LSO_Enums.Variable_Type_Codes) ObjectType)
414 {
415 case LSO_Enums.Variable_Type_Codes.Integer:
416 case LSO_Enums.Variable_Type_Codes.Float:
417 case LSO_Enums.Variable_Type_Codes.String:
418 case LSO_Enums.Variable_Type_Codes.Key:
419 case LSO_Enums.Variable_Type_Codes.List:
420 return 4;
421 case LSO_Enums.Variable_Type_Codes.Vector:
422 return 12;
423 case LSO_Enums.Variable_Type_Codes.Rotation:
424 return 16;
425 default:
426 return 0;
427 }
428 }
429
430 private string Read_String()
431 {
432 string ret = "";
433 byte reader = br_read(1)[0];
434 while (reader != 0x000)
435 {
436 ret += (char) reader;
437 reader = br_read(1)[0];
438 }
439 return ret;
440 }
441
442 /// <summary>
443 /// Reads a code chunk and creates IL
444 /// </summary>
445 /// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param>
446 /// <param name="typeBuilder">TypeBuilder for assembly</param>
447 /// <param name="eventname">Name of event (function) to generate</param>
448 private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname)
449 {
450 LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk();
451
452 Common.SendToDebug("Reading Function Code Chunk at: " + pos);
453 fs.Seek(pos, SeekOrigin.Begin);
454 myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0);
455 Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize);
456 // Read until null
457 myCodeChunk.Comment = Read_String();
458 Common.SendToDebug("Function comment: " + myCodeChunk.Comment);
459 myCodeChunk.ReturnTypePos = br_read(1)[0];
460 myCodeChunk.ReturnType = GetStaticBlock((long) myCodeChunk.ReturnTypePos + (long) myHeader.GVR);
461 Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " +
462 ((LSO_Enums.Variable_Type_Codes) myCodeChunk.ReturnType.ObjectType).ToString());
463
464
465 // TODO: How to determine number of codechunks -- does this method work?
466 myCodeChunk.CodeChunkArguments = new List<LSO_Struct.CodeChunkArgument>();
467 byte reader = br_read(1)[0];
468 reader = br_read(1)[0];
469
470 // NOTE ON CODE CHUNK ARGUMENTS
471 // This determins type definition
472 int ccount = 0;
473 while (reader != 0x000)
474 {
475 ccount++;
476 Common.SendToDebug("Reading Code Chunk Argument " + ccount);
477 LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument();
478 CCA.FunctionReturnTypePos = reader;
479 reader = br_read(1)[0];
480 CCA.NullString = reader;
481 CCA.FunctionReturnType = GetStaticBlock(CCA.FunctionReturnTypePos + myHeader.GVR);
482 myCodeChunk.CodeChunkArguments.Add(CCA);
483 Common.SendToDebug("Code Chunk Argument " + ccount + " type #" + CCA.FunctionReturnType.ObjectType +
484 ": " + (LSO_Enums.Variable_Type_Codes) CCA.FunctionReturnType.ObjectType);
485 }
486 // Create string array
487 Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count];
488 for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
489 {
490 MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType);
491 Common.SendToDebug("Method argument " + _ic + ": " +
492 getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType).
493 ToString());
494 }
495 // End marker is 0x000
496 myCodeChunk.EndMarker = reader;
497
498
499 //
500 // Emit: START OF METHOD (FUNCTION)
501 //
502
503 Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod...");
504 MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
505 MethodAttributes.Public,
506 typeof (void),
507 new Type[] {typeof (object)});
508 //MethodArgs);
509 //typeof(void), //getLLObjectType(myCodeChunk.ReturnType),
510 // new Type[] { typeof(object) }, //);
511
512 //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder...");
513 //typeBuilder.DefineMethodOverride(methodBuilder,
514 // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
515
516 // Create the IL generator
517
518 Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
519 ILGenerator il = methodBuilder.GetILGenerator();
520
521
522 if (Common.IL_UseTryCatch)
523 IL_INSERT_TRY(il, eventname);
524
525
526 // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
527 //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
528 //il.Emit(OpCodes.Call, typeof(Console).GetMethod
529 // ("WriteLine", new Type[] { typeof(string) }));
530
531 //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);");
532
533 //il.Emit(OpCodes.Ldc_I4_S, 0);
534 for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
535 {
536 Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");");
537 il.Emit(OpCodes.Ldarg, _ic);
538 }
539
540
541 //
542 // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL
543 //
544 bool FoundRet = false;
545 while (FoundRet == false)
546 {
547 FoundRet = LSL_PROCESS_OPCODE(il);
548 }
549
550
551 if (Common.IL_UseTryCatch)
552 IL_INSERT_END_TRY(il, eventname);
553
554 // Emit: RETURN FROM METHOD
555 il.Emit(OpCodes.Ret);
556
557 return;
558 }
559
560 private void IL_INSERT_FUNCTIONLIST()
561 {
562 Common.SendToDebug("Creating function list");
563
564
565 string eventname = "GetFunctions";
566
567 Common.SendToDebug("Creating IL " + eventname);
568 // Define a private String field.
569 //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public);
570
571
572 //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private);
573
574
575 MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
576 MethodAttributes.Public,
577 typeof (string[]),
578 null);
579
580 //typeBuilder.DefineMethodOverride(methodBuilder,
581 // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
582
583 ILGenerator il = methodBuilder.GetILGenerator();
584
585
586 // IL_INSERT_TRY(il, eventname);
587
588 // // Push string to stack
589 // il.Emit(OpCodes.Ldstr, "Inside " + eventname);
590
591 //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
592 //il.Emit(OpCodes.Call, typeof(Console).GetMethod
593 // ("WriteLine", new Type[] { typeof(string) }));
594
595 //initIL.Emit(OpCodes.Newobj, typeof(string[]));
596
597 //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" };
598
599 ////il.Emit(OpCodes.Ldarg_0);
600
601 il.DeclareLocal(typeof (string[]));
602
603 ////il.Emit(OpCodes.Ldarg_0);
604 il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length
605 il.Emit(OpCodes.Newarr, typeof (String)); // create new string array
606 il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack
607 ////SetFunctionList
608
609 for (int lv = 0; lv < EventList.Count; lv++)
610 {
611 il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
612 il.Emit(OpCodes.Ldc_I4, lv); // Push index position
613 il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
614 il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
615
616 //il.Emit(OpCodes.Ldarg_0);
617 //il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
618 //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) }));
619 }
620
621
622 // IL_INSERT_END_TRY(il, eventname);
623
624
625 il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
626 // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) }));
627
628 il.Emit(OpCodes.Ret); // Return
629 }
630
631
632 private void IL_INSERT_TRY(ILGenerator il, string eventname)
633 {
634 /*
635 * CLR TRY
636 */
637 //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
638 il.BeginExceptionBlock();
639
640 // Push "Hello World!" string to stack
641 //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
642 //il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
643 }
644
645 private void IL_INSERT_END_TRY(ILGenerator il, string eventname)
646 {
647 /*
648 * CATCH
649 */
650 Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));");
651 il.BeginCatchBlock(typeof (Exception));
652
653 // Push "Hello World!" string to stack
654 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
655 il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": ");
656
657 //call void [mscorlib]System.Console::WriteLine(string)
658 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
659 il.Emit(OpCodes.Call, typeof (Console).GetMethod
660 ("Write", new Type[] {typeof (string)}));
661
662 //callvirt instance string [mscorlib]System.Exception::get_Message()
663 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt...");
664 il.Emit(OpCodes.Callvirt, typeof (Exception).GetMethod
665 ("get_Message"));
666
667 //call void [mscorlib]System.Console::WriteLine(string)
668 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
669 il.Emit(OpCodes.Call, typeof (Console).GetMethod
670 ("WriteLine", new Type[] {typeof (string)}));
671
672 /*
673 * CLR END TRY
674 */
675 //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();");
676 il.EndExceptionBlock();
677 }
678
679 private LSO_Struct.StaticBlock GetStaticBlock(long pos)
680 {
681 long FirstPos = fs.Position;
682 try
683 {
684 UInt32 position = (UInt32) pos;
685 // STATIC BLOCK
686 Common.SendToDebug("Reading STATIC BLOCK at: " + position);
687 fs.Seek(position, SeekOrigin.Begin);
688
689 if (StaticBlocks.ContainsKey(position) == true)
690 {
691 Common.SendToDebug("Found cached STATIC BLOCK");
692
693
694 return StaticBlocks[pos];
695 }
696
697 //int StaticBlockCount = 0;
698 // Read function blocks until we hit GFR
699 //while (fs.Position < myHeader.GFR)
700 //{
701 //StaticBlockCount++;
702
703 //Common.SendToDebug("Reading Static Block at: " + position);
704
705 //fs.Seek(myHeader.GVR, SeekOrigin.Begin);
706 LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
707 myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
708 myStaticBlock.ObjectType = br_read(1)[0];
709 Common.SendToDebug("Static Block ObjectType: " +
710 ((LSO_Enums.Variable_Type_Codes) myStaticBlock.ObjectType).ToString());
711 myStaticBlock.Unknown = br_read(1)[0];
712 // Size of datatype varies
713 if (myStaticBlock.ObjectType != 0)
714 myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
715
716 StaticBlocks.Add(position, myStaticBlock);
717 //}
718 Common.SendToDebug("Done reading Static Block.");
719 return myStaticBlock;
720 }
721 finally
722 {
723 // Go back to original read pos
724 fs.Seek(FirstPos, SeekOrigin.Begin);
725 }
726 }
727 }
728} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs
deleted file mode 100644
index cf64638..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Struct.cs
+++ /dev/null
@@ -1,143 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29
30using System;
31using System.Collections;
32using System.Collections.Generic;
33
34namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
35{
36 internal static class LSO_Struct
37 {
38 public struct Header
39 {
40 public UInt32 TM;
41 public UInt32 IP;
42 public UInt32 VN;
43 public UInt32 BP;
44 public UInt32 SP;
45 public UInt32 HR;
46 public UInt32 HP;
47 public UInt32 CS;
48 public UInt32 NS;
49 public UInt32 CE;
50 public UInt32 IE;
51 public UInt32 ER;
52 public UInt32 FR;
53 public UInt32 SLR;
54 public UInt32 GVR;
55 public UInt32 GFR;
56 public UInt32 PR;
57 public UInt32 ESR;
58 public UInt32 SR;
59 public UInt64 NCE;
60 public UInt64 NIE;
61 public UInt64 NER;
62 }
63
64 public struct StaticBlock
65 {
66 public UInt32 Static_Chunk_Header_Size;
67 public byte ObjectType;
68 public byte Unknown;
69 public byte[] BlockVariable;
70 }
71
72 /* Not actually a structure
73 public struct StaticBlockVariable
74 {
75 public UInt32 Integer1;
76 public UInt32 Float1;
77 public UInt32 HeapPointer_String;
78 public UInt32 HeapPointer_Key;
79 public byte[] Vector_12;
80 public byte[] Rotation_16;
81 public UInt32 Pointer_List_Structure;
82 } */
83
84 public struct HeapBlock
85 {
86 public Int32 DataBlockSize;
87 public byte ObjectType;
88 public UInt16 ReferenceCount;
89 public byte[] Data;
90 }
91
92 public struct StateFrameBlock
93 {
94 public UInt32 StateCount;
95 public StatePointerBlock[] StatePointer;
96 }
97
98 public struct StatePointerBlock
99 {
100 public UInt32 Location;
101 public BitArray EventMask;
102 public StateBlock StateBlock;
103 }
104
105 public struct StateBlock
106 {
107 public UInt32 StartPos;
108 public UInt32 EndPos;
109 public UInt32 HeaderSize;
110 public byte Unknown;
111 public StateBlockHandler[] StateBlockHandlers;
112 }
113
114 public struct StateBlockHandler
115 {
116 public UInt32 CodeChunkPointer;
117 public UInt32 CallFrameSize;
118 }
119
120 public struct FunctionBlock
121 {
122 public UInt32 FunctionCount;
123 public UInt32[] CodeChunkPointer;
124 }
125
126 public struct CodeChunk
127 {
128 public UInt32 CodeChunkHeaderSize;
129 public string Comment;
130 public List<CodeChunkArgument> CodeChunkArguments;
131 public byte EndMarker;
132 public byte ReturnTypePos;
133 public StaticBlock ReturnType;
134 }
135
136 public struct CodeChunkArgument
137 {
138 public byte FunctionReturnTypePos;
139 public byte NullString;
140 public StaticBlock FunctionReturnType;
141 }
142 }
143} \ No newline at end of file