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authormingchen2007-06-03 16:02:08 +0000
committermingchen2007-06-03 16:02:08 +0000
commitf22e27498e5e7fa2c0eee1e45a89dd0e107e57f9 (patch)
tree96503cce2b80bc70d9f3fccfd8a0a4249fc486bb /OpenSim
parent* Fixing world map generation issues (thankyou LL for using different coordin... (diff)
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Added Basic Parcel Support
*Created Parcel class to handle each parcel *Created ParcelManager class to handle the Parcel Object *For now, by default it is assigned to a fake avatar key and set for sale to L$0
Diffstat (limited to '')
-rw-r--r--OpenSim.sln281
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs40
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.cs4
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientViewBase.cs2
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj519
-rw-r--r--OpenSim/OpenSim.RegionServer/RegionInfo.cs15
-rw-r--r--OpenSim/OpenSim.RegionServer/RegionInfoBase.cs1
-rw-r--r--OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs24
-rw-r--r--OpenSim/OpenSim.RegionServer/world/World.cs8
-rw-r--r--OpenSim/OpenSim/OpenSim.csproj294
10 files changed, 621 insertions, 567 deletions
diff --git a/OpenSim.sln b/OpenSim.sln
index 305cd31..4ad8e63 100644
--- a/OpenSim.sln
+++ b/OpenSim.sln
@@ -1,160 +1,121 @@
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diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
index 7340bea..a5ab78a 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
@@ -32,6 +32,7 @@ namespace OpenSim
32 public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient); 32 public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient);
33 public delegate void StatusChange(bool status); 33 public delegate void StatusChange(bool status);
34 34
35
35 public event ChatFromViewer OnChatFromViewer; 36 public event ChatFromViewer OnChatFromViewer;
36 public event RezObject OnRezObject; 37 public event RezObject OnRezObject;
37 public event GenericCall4 OnDeRezObject; 38 public event GenericCall4 OnDeRezObject;
@@ -53,18 +54,21 @@ namespace OpenSim
53 public event UpdatePrimRotation OnUpdatePrimRotation; 54 public event UpdatePrimRotation OnUpdatePrimRotation;
54 public event UpdatePrimVector OnUpdatePrimScale; 55 public event UpdatePrimVector OnUpdatePrimScale;
55 public event StatusChange OnChildAgentStatus; 56 public event StatusChange OnChildAgentStatus;
57 public event ParcelPropertiesRequest OnParcelPropertiesRequest;
56 58
57 protected override void ProcessInPacket(Packet Pack) 59 protected override void ProcessInPacket(Packet Pack)
58 { 60 {
59 ack_pack(Pack); 61 ack_pack(Pack);
62 debug = true;
60 if (debug) 63 if (debug)
61 { 64 {
62 if (Pack.Type != PacketType.AgentUpdate) 65 if (Pack.Type != PacketType.AgentUpdate)
63 { 66 {
64 Console.WriteLine(Pack.Type.ToString()); 67 Console.WriteLine("IN: " + Pack.Type.ToString());
65 } 68 }
66 } 69 }
67 70
71
68 if (this.ProcessPacketMethod(Pack)) 72 if (this.ProcessPacketMethod(Pack))
69 { 73 {
70 //there is a handler registered that handled this packet type 74 //there is a handler registered that handled this packet type
@@ -447,6 +451,13 @@ namespace OpenSim
447 break; 451 break;
448 #endregion 452 #endregion
449 453
454 #region Parcel Packets
455 case PacketType.ParcelPropertiesRequest:
456 ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack;
457 OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North),propertiesRequest.ParcelData.SequenceID,propertiesRequest.ParcelData.SnapSelection, this);
458 break;
459 #endregion
460
450 #region unimplemented handlers 461 #region unimplemented handlers
451 case PacketType.AgentIsNowWearing: 462 case PacketType.AgentIsNowWearing:
452 // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; 463 // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
@@ -455,6 +466,33 @@ namespace OpenSim
455 case PacketType.ObjectScale: 466 case PacketType.ObjectScale:
456 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); 467 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
457 break; 468 break;
469 case PacketType.MoneyBalanceRequest:
470 //This need to be actually done and not thrown back with fake info
471 MoneyBalanceRequestPacket incoming = (MoneyBalanceRequestPacket)Pack;
472 MoneyBalanceReplyPacket outgoing = new MoneyBalanceReplyPacket();
473 outgoing.MoneyData.AgentID = incoming.AgentData.AgentID;
474 outgoing.MoneyData.MoneyBalance = 31337;
475 outgoing.MoneyData.SquareMetersCommitted = 0;
476 outgoing.MoneyData.SquareMetersCredit = 100000000;
477 outgoing.MoneyData.TransactionID = incoming.MoneyData.TransactionID;
478 outgoing.MoneyData.TransactionSuccess = true;
479 outgoing.MoneyData.Description = libsecondlife.Helpers.StringToField("");
480 this.OutPacket((Packet)outgoing);
481 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Money packet (they have leet monies)");
482
483 break;
484
485 case PacketType.EstateCovenantRequest:
486 //This should be actually done and not thrown back with fake info
487 EstateCovenantRequestPacket estateCovenantRequest = (EstateCovenantRequestPacket)Pack;
488 EstateCovenantReplyPacket estateCovenantReply = new EstateCovenantReplyPacket();
489 estateCovenantReply.Data.EstateName = libsecondlife.Helpers.StringToField("Leet Estate");
490 estateCovenantReply.Data.EstateOwnerID = LLUUID.Zero;
491 estateCovenantReply.Data.CovenantID = LLUUID.Zero;
492 estateCovenantReply.Data.CovenantTimestamp = (uint)0;
493 this.OutPacket((Packet)estateCovenantReply);
494 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sent Temporary Estate packet (they are in leet estate)");
495 break;
458 #endregion 496 #endregion
459 } 497 }
460 } 498 }
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs
index 295cd7b..51e5fd6 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.cs
@@ -110,7 +110,6 @@ namespace OpenSim
110 m_child = child; 110 m_child = child;
111 m_regionData = regionDat; 111 m_regionData = regionDat;
112 m_authenticateSessionsHandler = authenSessions; 112 m_authenticateSessionsHandler = authenSessions;
113
114 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); 113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request");
115 cirpack = initialcirpack; 114 cirpack = initialcirpack;
116 userEP = remoteEP; 115 userEP = remoteEP;
@@ -135,6 +134,9 @@ namespace OpenSim
135 134
136 this.RegisterLocalPacketHandlers(); 135 this.RegisterLocalPacketHandlers();
137 136
137
138 m_world.parcelManager.sendParcelOverlay(this);
139
138 ClientThread = new Thread(new ThreadStart(AuthUser)); 140 ClientThread = new Thread(new ThreadStart(AuthUser));
139 ClientThread.IsBackground = true; 141 ClientThread.IsBackground = true;
140 ClientThread.Start(); 142 ClientThread.Start();
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs
index 572dbce..3cba243 100644
--- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs
@@ -46,6 +46,8 @@ namespace OpenSim
46 // Keep track of when this packet was sent out 46 // Keep track of when this packet was sent out
47 Pack.TickCount = Environment.TickCount; 47 Pack.TickCount = Environment.TickCount;
48 48
49 //Console.WriteLine("OUT: " + Pack.Type.ToString());
50
49 if (!Pack.Header.Resent) 51 if (!Pack.Header.Resent)
50 { 52 {
51 // Set the sequence number 53 // Set the sequence number
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index 2848baf..52bd9d8 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -1,258 +1,261 @@
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8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> 8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon> 9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName> 10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName> 11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.RegionServer</AssemblyName> 12 <AssemblyName>OpenSim.RegionServer</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript> 13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> 14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema> 15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign> 16 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType> 17 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder> 18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim.RegionServer</RootNamespace> 19 <RootNamespace>OpenSim.RegionServer</RootNamespace>
20 <StartupObject></StartupObject> 20 <StartupObject></StartupObject>
21 <FileUpgradeFlags> 21 <FileUpgradeFlags>
22 </FileUpgradeFlags> 22 </FileUpgradeFlags>
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29 </ConfigurationOverrideFile> 29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE</DefineConstants> 30 <DefineConstants>TRACE;DEBUG</DefineConstants>
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34 <Optimize>True</Optimize> 34 <Optimize>False</Optimize>
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57 <WarningLevel>4</WarningLevel> 57 <WarningLevel>4</WarningLevel>
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59 </PropertyGroup> 59 </PropertyGroup>
60 <ItemGroup> 60 <ItemGroup>
61 <Reference Include="System" > 61 <Reference Include="System" >
62 <HintPath>System.dll</HintPath> 62 <HintPath>System.dll</HintPath>
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164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="RegionInfo.cs"> 166 <Compile Include="ClientViewBase.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="RegionInfoBase.cs"> 169 <Compile Include="RegionServerBase.cs">
170 <SubType>Code</SubType> 170 <SubType>Code</SubType>
171 </Compile> 171 </Compile>
172 <Compile Include="RegionServerBase.cs"> 172 <Compile Include="ClientView.cs">
173 <SubType>Code</SubType> 173 <SubType>Code</SubType>
174 </Compile> 174 </Compile>
175 <Compile Include="UDPServer.cs"> 175 <Compile Include="RegionInfoBase.cs">
176 <SubType>Code</SubType> 176 <SubType>Code</SubType>
177 </Compile> 177 </Compile>
178 <Compile Include="VersionInfo.cs"> 178 <Compile Include="ClientView.ProcessPackets.cs">
179 <SubType>Code</SubType> 179 <SubType>Code</SubType>
180 </Compile> 180 </Compile>
181 <Compile Include="Assets/AssetCache.cs"> 181 <Compile Include="CAPS\AdminWebFront.cs">
182 <SubType>Code</SubType> 182 <SubType>Code</SubType>
183 </Compile> 183 </Compile>
184 <Compile Include="Assets/InventoryCache.cs"> 184 <Compile Include="world\Avatar.Client.cs">
185 <SubType>Code</SubType> 185 <SubType>Code</SubType>
186 </Compile> 186 </Compile>
187 <Compile Include="CAPS/AdminWebFront.cs"> 187 <Compile Include="world\Entity.cs">
188 <SubType>Code</SubType> 188 <SubType>Code</SubType>
189 </Compile> 189 </Compile>
190 <Compile Include="types/Mesh.cs"> 190 <Compile Include="world\Avatar.cs">
191 <SubType>Code</SubType> 191 <SubType>Code</SubType>
192 </Compile> 192 </Compile>
193 <Compile Include="types/Triangle.cs"> 193 <Compile Include="world\World.PacketHandlers.cs">
194 <SubType>Code</SubType> 194 <SubType>Code</SubType>
195 </Compile> 195 </Compile>
196 <Compile Include="world/Avatar.Client.cs"> 196 <Compile Include="world\Avatar.Update.cs">
197 <SubType>Code</SubType> 197 <SubType>Code</SubType>
198 </Compile> 198 </Compile>
199 <Compile Include="world/Avatar.Update.cs"> 199 <Compile Include="world\AvatarAnimations.cs">
200 <SubType>Code</SubType> 200 <SubType>Code</SubType>
201 </Compile> 201 </Compile>
202 <Compile Include="world/Avatar.cs"> 202 <Compile Include="world\WorldBase.cs">
203 <SubType>Code</SubType> 203 <SubType>Code</SubType>
204 </Compile> 204 </Compile>
205 <Compile Include="world/AvatarAnimations.cs"> 205 <Compile Include="world\SceneObject.cs">
206 <SubType>Code</SubType> 206 <SubType>Code</SubType>
207 </Compile> 207 </Compile>
208 <Compile Include="world/Entity.cs"> 208 <Compile Include="world\World.cs">
209 <SubType>Code</SubType> 209 <SubType>Code</SubType>
210 </Compile> 210 </Compile>
211 <Compile Include="world/Primitive.cs"> 211 <Compile Include="world\Primitive.cs">
212 <SubType>Code</SubType> 212 <SubType>Code</SubType>
213 </Compile> 213 </Compile>
214 <Compile Include="world/Primitive2.cs"> 214 <Compile Include="world\World.Scripting.cs">
215 <SubType>Code</SubType> 215 <SubType>Code</SubType>
216 </Compile> 216 </Compile>
217 <Compile Include="world/SceneObject.cs"> 217 <Compile Include="world\Primitive2.cs">
218 <SubType>Code</SubType> 218 <SubType>Code</SubType>
219 </Compile> 219 </Compile>
220 <Compile Include="world/World.PacketHandlers.cs"> 220 <Compile Include="world\ParcelManager.cs">
221 <SubType>Code</SubType> 221 <SubType>Code</SubType>
222 </Compile> 222 </Compile>
223 <Compile Include="world/World.Scripting.cs"> 223 <Compile Include="world\scripting\IScriptHandler.cs">
224 <SubType>Code</SubType> 224 <SubType>Code</SubType>
225 </Compile> 225 </Compile>
226 <Compile Include="world/World.cs"> 226 <Compile Include="world\scripting\ScriptFactory.cs">
227 <SubType>Code</SubType> 227 <SubType>Code</SubType>
228 </Compile> 228 </Compile>
229 <Compile Include="world/WorldBase.cs"> 229 <Compile Include="world\scripting\IScriptContext.cs">
230 <SubType>Code</SubType> 230 <SubType>Code</SubType>
231 </Compile> 231 </Compile>
232 <Compile Include="world/scripting/IScriptContext.cs"> 232 <Compile Include="world\scripting\Script.cs">
233 <SubType>Code</SubType> 233 <SubType>Code</SubType>
234 </Compile> 234 </Compile>
235 <Compile Include="world/scripting/IScriptEntity.cs"> 235 <Compile Include="world\scripting\IScriptEntity.cs">
236 <SubType>Code</SubType> 236 <SubType>Code</SubType>
237 </Compile> 237 </Compile>
238 <Compile Include="world/scripting/IScriptHandler.cs"> 238 <Compile Include="world\scripting\Scripts\FollowRandomAvatar.cs">
239 <SubType>Code</SubType> 239 <SubType>Code</SubType>
240 </Compile> 240 </Compile>
241 <Compile Include="world/scripting/Script.cs"> 241 <Compile Include="Assets\InventoryCache.cs">
242 <SubType>Code</SubType> 242 <SubType>Code</SubType>
243 </Compile> 243 </Compile>
244 <Compile Include="world/scripting/ScriptFactory.cs"> 244 <Compile Include="Assets\AssetCache.cs">
245 <SubType>Code</SubType> 245 <SubType>Code</SubType>
246 </Compile> 246 </Compile>
247 <Compile Include="world/scripting/Scripts/FollowRandomAvatar.cs"> 247 <Compile Include="types\Mesh.cs">
248 <SubType>Code</SubType> 248 <SubType>Code</SubType>
249 </Compile> 249 </Compile>
250 </ItemGroup> 250 <Compile Include="types\Triangle.cs">
251 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> 251 <SubType>Code</SubType>
252 <PropertyGroup> 252 </Compile>
253 <PreBuildEvent> 253 </ItemGroup>
254 </PreBuildEvent> 254 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
255 <PostBuildEvent> 255 <PropertyGroup>
256 </PostBuildEvent> 256 <PreBuildEvent>
257 </PropertyGroup> 257 </PreBuildEvent>
258</Project> 258 <PostBuildEvent>
259 </PostBuildEvent>
260 </PropertyGroup>
261</Project>
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfo.cs b/OpenSim/OpenSim.RegionServer/RegionInfo.cs
index dc9bb1a..d0ce1ce 100644
--- a/OpenSim/OpenSim.RegionServer/RegionInfo.cs
+++ b/OpenSim/OpenSim.RegionServer/RegionInfo.cs
@@ -26,6 +26,8 @@ namespace OpenSim
26 public string UserRecvKey = ""; 26 public string UserRecvKey = "";
27 private bool isSandbox; 27 private bool isSandbox;
28 28
29 public string RegionOwnerName = "";
30
29 public string DataStore; 31 public string DataStore;
30 32
31 public RegionInfo() 33 public RegionInfo()
@@ -222,6 +224,19 @@ namespace OpenSim
222 } 224 }
223 225
224 226
227 attri = "";
228 attri = configData.GetAttribute("RegionOwnerName");
229 if (attri == "")
230 {
231 string name = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Region Owner Avatar Name", "Test User");
232 this.RegionOwnerName = name;
233 configData.SetAttribute("RegionOwnerName", this.RegionOwnerName);
234 }
235 else
236 {
237 this.RegionOwnerName = attri;
238 }
239
225 if (!isSandbox) 240 if (!isSandbox)
226 { 241 {
227 //shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object 242 //shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs b/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs
index 6e4c110..54557db 100644
--- a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs
+++ b/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs
@@ -19,6 +19,7 @@ namespace OpenSim
19 public ulong RegionHandle; 19 public ulong RegionHandle;
20 public ushort RegionWaterHeight = 20; 20 public ushort RegionWaterHeight = 20;
21 public bool RegionTerraform = true; 21 public bool RegionTerraform = true;
22 public LLUUID RegionOwner = new LLUUID();
22 23
23 public int IPListenPort; 24 public int IPListenPort;
24 public string IPListenAddr; 25 public string IPListenAddr;
diff --git a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
index 4f32335..74b8e9d 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
+++ b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
@@ -292,6 +292,30 @@ namespace OpenSim.world
292 } 292 }
293 } 293 }
294 } 294 }
295 #region Parcel Packet Handlers
296 void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client)
297 {
298 //Get the parcels within the bounds
299 List<Parcel> temp = new List<Parcel>();
300 int x, y;
301 int inc_x = end_x - start_x;
302 int inc_y = end_y - start_y;
303 for(x = 0; x < inc_x; x++)
304 {
305 for(y = 0; y < inc_y; y++)
306 {
307 Parcel currentParcel = parcelManager.getParcel(start_x + x,start_y + y);
308 if(!temp.Contains(currentParcel))
309 {
310 temp.Add(currentParcel);
311 currentParcel.sendParcelProperties(sequence_id,snap_selection,remote_client);
312 }
313 }
314 }
315
316 parcelManager.sendParcelOverlay(remote_client);
317 }
318 #endregion
295 319
296 /* 320 /*
297 public void RequestMapBlock(ClientView simClient, int minX, int minY, int maxX, int maxY) 321 public void RequestMapBlock(ClientView simClient, int minX, int minY, int maxX, int maxY)
diff --git a/OpenSim/OpenSim.RegionServer/world/World.cs b/OpenSim/OpenSim.RegionServer/world/World.cs
index ad1ce30..d2a13ca 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim/OpenSim.RegionServer/world/World.cs
@@ -35,6 +35,7 @@ namespace OpenSim.world
35 private Dictionary<string, ScriptFactory> m_scripts; 35 private Dictionary<string, ScriptFactory> m_scripts;
36 private Mutex updateLock; 36 private Mutex updateLock;
37 public string m_datastore; 37 public string m_datastore;
38 public ParcelManager parcelManager;
38 39
39 #region Properties 40 #region Properties
40 public PhysicsScene PhysScene 41 public PhysicsScene PhysScene
@@ -85,6 +86,8 @@ namespace OpenSim.world
85 Avatar.LoadAnims(); 86 Avatar.LoadAnims();
86 this.SetDefaultScripts(); 87 this.SetDefaultScripts();
87 this.LoadScriptEngines(); 88 this.LoadScriptEngines();
89 parcelManager = new ParcelManager(this);
90
88 } 91 }
89 catch (Exception e) 92 catch (Exception e)
90 { 93 {
@@ -564,6 +567,7 @@ namespace OpenSim.world
564 agentClient.OnLinkObjects += new LinkObjects(this.LinkObjects); 567 agentClient.OnLinkObjects += new LinkObjects(this.LinkObjects);
565 agentClient.OnAddPrim += new ClientView.GenericCall4(this.AddNewPrim); 568 agentClient.OnAddPrim += new ClientView.GenericCall4(this.AddNewPrim);
566 agentClient.OnUpdatePrimShape += new ClientView.UpdateShape(this.UpdatePrimShape); 569 agentClient.OnUpdatePrimShape += new ClientView.UpdateShape(this.UpdatePrimShape);
570
567 agentClient.OnObjectSelect += new ClientView.ObjectSelect(this.SelectPrim); 571 agentClient.OnObjectSelect += new ClientView.ObjectSelect(this.SelectPrim);
568 agentClient.OnUpdatePrimFlags += new ClientView.UpdatePrimFlags(this.UpdatePrimFlags); 572 agentClient.OnUpdatePrimFlags += new ClientView.UpdatePrimFlags(this.UpdatePrimFlags);
569 agentClient.OnUpdatePrimTexture += new ClientView.UpdatePrimTexture(this.UpdatePrimTexture); 573 agentClient.OnUpdatePrimTexture += new ClientView.UpdatePrimTexture(this.UpdatePrimTexture);
@@ -571,6 +575,8 @@ namespace OpenSim.world
571 agentClient.OnUpdatePrimRotation += new ClientView.UpdatePrimRotation(this.UpdatePrimRotation); 575 agentClient.OnUpdatePrimRotation += new ClientView.UpdatePrimRotation(this.UpdatePrimRotation);
572 agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale); 576 agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale);
573 agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject); 577 agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject);
578
579 agentClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(ParcelPropertiesRequest);
574 Avatar newAvatar = null; 580 Avatar newAvatar = null;
575 try 581 try
576 { 582 {
@@ -618,6 +624,8 @@ namespace OpenSim.world
618 return newAvatar; 624 return newAvatar;
619 } 625 }
620 626
627
628
621 public override void RemoveViewerAgent(ClientView agentClient) 629 public override void RemoveViewerAgent(ClientView agentClient)
622 { 630 {
623 try 631 try
diff --git a/OpenSim/OpenSim/OpenSim.csproj b/OpenSim/OpenSim/OpenSim.csproj
index f068862..a3f6ec0 100644
--- a/OpenSim/OpenSim/OpenSim.csproj
+++ b/OpenSim/OpenSim/OpenSim.csproj
@@ -1,147 +1,147 @@
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3 <ProjectType>Local</ProjectType> 3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion> 4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion> 5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{17ED9A0D-0000-0000-0000-000000000000}</ProjectGuid> 6 <ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> 7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> 8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon> 9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName> 10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName> 11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim</AssemblyName> 12 <AssemblyName>OpenSim</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript> 13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> 14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema> 15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign> 16 <DelaySign>false</DelaySign>
17 <OutputType>Exe</OutputType> 17 <OutputType>Exe</OutputType>
18 <AppDesignerFolder></AppDesignerFolder> 18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim</RootNamespace> 19 <RootNamespace>OpenSim</RootNamespace>
20 <StartupObject></StartupObject> 20 <StartupObject></StartupObject>
21 <FileUpgradeFlags> 21 <FileUpgradeFlags>
22 </FileUpgradeFlags> 22 </FileUpgradeFlags>
23 </PropertyGroup> 23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> 24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks> 25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress> 26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> 27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile> 28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile> 29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE</DefineConstants> 30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile> 31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>False</DebugSymbols> 32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment> 33 <FileAlignment>4096</FileAlignment>
34 <Optimize>True</Optimize> 34 <Optimize>False</Optimize>
35 <OutputPath>../../bin/</OutputPath> 35 <OutputPath>..\..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop> 36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks> 37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors> 38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel> 39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn> 40 <NoWarn></NoWarn>
41 </PropertyGroup> 41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> 42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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48 <DefineConstants>TRACE;DEBUG</DefineConstants> 48 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile> 49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>True</DebugSymbols> 50 <DebugSymbols>False</DebugSymbols>
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53 <OutputPath>../../bin/</OutputPath> 53 <OutputPath>..\..\bin\</OutputPath>
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57 <WarningLevel>4</WarningLevel> 57 <WarningLevel>4</WarningLevel>
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59 </PropertyGroup> 59 </PropertyGroup>
60 <ItemGroup> 60 <ItemGroup>
61 <Reference Include="System" > 61 <Reference Include="System" >
62 <HintPath>System.dll</HintPath> 62 <HintPath>System.dll</HintPath>
63 <Private>False</Private> 63 <Private>False</Private>
64 </Reference> 64 </Reference>
65 <Reference Include="System.Xml" > 65 <Reference Include="System.Xml" >
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