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authorTeravus Ovares2008-05-11 21:27:12 +0000
committerTeravus Ovares2008-05-11 21:27:12 +0000
commita01b415d6c3fa2ee650b23b7d78432a2eac5a2a7 (patch)
tree8594200f74b76d91c2d2fc2c3f57e06e0ee565ea /OpenSim
parent* Fixed null reference exception when rezzing an object from inventory with a... (diff)
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0001199: [PATCH] Add support for default animations
From Melanie... Thanks Melanie! .
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IClientAPI.cs1
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs16
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs57
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs19
5 files changed, 90 insertions, 8 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index a01ee0b..a7f6e23 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -914,6 +914,7 @@ namespace OpenSim.Framework
914 914
915 void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition); 915 void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition);
916 void SendViewerTime(int phase); 916 void SendViewerTime(int phase);
917 LLUUID GetDefaultAnimation(string name);
917 918
918 void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, 919 void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout,
919 uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); 920 uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID);
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 8506912..68e1a0d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -96,6 +96,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
96 96
97 private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL 97 private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL
98 98
99 private Dictionary<string, LLUUID> m_defaultAnimations = new Dictionary<string, LLUUID>();
100
101
99 /* protected variables */ 102 /* protected variables */
100 103
101 protected static Dictionary<PacketType, PacketMethod> PacketHandlers = 104 protected static Dictionary<PacketType, PacketMethod> PacketHandlers =
@@ -326,6 +329,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
326 329
327 m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); 330 m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion());
328 331
332 InitDefaultAnimations();
333
334
329 m_scene = scene; 335 m_scene = scene;
330 m_assetCache = assetCache; 336 m_assetCache = assetCache;
331 337
@@ -3097,6 +3103,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3097 3103
3098 OutPacket(scriptQuestion, ThrottleOutPacketType.Task); 3104 OutPacket(scriptQuestion, ThrottleOutPacketType.Task);
3099 } 3105 }
3106 private void InitDefaultAnimations()
3107 {
3108 }
3109
3110 public LLUUID GetDefaultAnimation(string name)
3111 {
3112 if(m_defaultAnimations.ContainsKey(name))
3113 return m_defaultAnimations[name];
3114 return LLUUID.Zero;
3115 }
3100 3116
3101 protected virtual bool Logout(IClientAPI client, Packet packet) 3117 protected virtual bool Logout(IClientAPI client, Packet packet)
3102 { 3118 {
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 466b20a..c74cac3 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1156,6 +1156,63 @@ namespace OpenSim.Region.Environment.Scenes
1156 } 1156 }
1157 } 1157 }
1158 } 1158 }
1159 public void AddAnimation(string name)
1160 {
1161 if(m_isChildAgent)
1162 return;
1163
1164 // Don't let this animation become the movement animation
1165 if(m_animations.Count < 1)
1166 SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
1167
1168 LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
1169 if(animID == LLUUID.Zero)
1170 return;
1171
1172 if (!m_animations.Contains(animID))
1173 {
1174 m_animations.Add(animID);
1175 m_animationSeqs.Add(m_controllingClient.NextAnimationSequenceNumber);
1176 SendAnimPack();
1177 }
1178 }
1179
1180 public void RemoveAnimation(string name)
1181 {
1182 if(m_isChildAgent)
1183 return;
1184
1185 LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
1186 if(animID == LLUUID.Zero)
1187 return;
1188
1189 if (m_animations.Contains(animID))
1190 {
1191 if (m_animations[0] == animID)
1192 {
1193 SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
1194 }
1195 else
1196 {
1197 // What a HACK!! Anim list really needs to be an object!
1198 int idx;
1199
1200 for(idx=0;idx < m_animations.Count;idx++)
1201 {
1202 if(m_animations[idx] == animID)
1203 {
1204 int seq=m_animationSeqs[idx];
1205
1206 m_animations.Remove(animID);
1207 m_animationSeqs.Remove(seq);
1208 SendAnimPack();
1209 break;
1210 }
1211 }
1212 }
1213 }
1214 }
1215
1159 1216
1160 public void HandleStartAnim(IClientAPI remoteClient, LLUUID animID) 1217 public void HandleStartAnim(IClientAPI remoteClient, LLUUID animID)
1161 { 1218 {
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 42912e7..09553ca 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -449,6 +449,11 @@ namespace OpenSim.Region.Examples.SimpleModule
449 { 449 {
450 } 450 }
451 451
452 public LLUUID GetDefaultAnimation(string name)
453 {
454 return LLUUID.Zero;
455 }
456
452 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) 457 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
453 { 458 {
454 } 459 }
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 87c0450..bac8f2a 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -2136,15 +2136,15 @@ namespace OpenSim.Region.ScriptEngine.Common
2136 2136
2137 if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) 2137 if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
2138 { 2138 {
2139 // Do NOT try to parse LLUUID, animations cannot be triggered by ID
2140 LLUUID animID=InventoryKey(anim, (int)AssetType.Animation);
2141 if (animID == LLUUID.Zero)
2142 return;
2143
2144 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter)) 2139 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter))
2145 { 2140 {
2146 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter]; 2141 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter];
2147 presence.AddAnimation(animID); 2142 // Do NOT try to parse LLUUID, animations cannot be triggered by ID
2143 LLUUID animID=InventoryKey(anim, (int)AssetType.Animation);
2144 if (animID == LLUUID.Zero)
2145 presence.AddAnimation(anim);
2146 else
2147 presence.AddAnimation(animID);
2148 } 2148 }
2149 } 2149 }
2150 } 2150 }
@@ -2170,12 +2170,15 @@ namespace OpenSim.Region.ScriptEngine.Common
2170 } 2170 }
2171 2171
2172 if (animID == LLUUID.Zero) 2172 if (animID == LLUUID.Zero)
2173 return; 2173 return;
2174 2174
2175 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter)) 2175 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter))
2176 { 2176 {
2177 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter]; 2177 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter];
2178 presence.RemoveAnimation(animID); 2178 if (animID == LLUUID.Zero)
2179 presence.RemoveAnimation(anim);
2180 else
2181 presence.RemoveAnimation(animID);
2179 } 2182 }
2180 } 2183 }
2181 } 2184 }