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authorJustin Clark-Casey (justincc)2010-01-22 16:22:23 +0000
committerJustin Clark-Casey (justincc)2010-01-22 16:22:23 +0000
commit5f5fdc36248788b97c1283f65e2188fa1d60a361 (patch)
tree1e4fa49f6baaa6d2c3b3fddab9744c048169369d /OpenSim
parentadd a target position to agent updates to ScenePresence to support alternativ... (diff)
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Allow oar loading to work even if an estate module is not present
Write bare bones unit test for region setting loads
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs6
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs70
2 files changed, 74 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index 52add23..8ed1913 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -423,9 +423,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
423 currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4; 423 currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4;
424 currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun; 424 currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun;
425 currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight; 425 currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight;
426 426
427 IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); 427 IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>();
428 estateModule.sendRegionHandshakeToAll(); 428
429 if (estateModule != null)
430 estateModule.sendRegionHandshakeToAll();
429 431
430 return true; 432 return true;
431 } 433 }
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index edac4a4..4f7a137 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -36,6 +36,7 @@ using OpenMetaverse;
36using OpenSim.Framework; 36using OpenSim.Framework;
37using OpenSim.Framework.Communications.Cache; 37using OpenSim.Framework.Communications.Cache;
38using OpenSim.Framework.Serialization; 38using OpenSim.Framework.Serialization;
39using OpenSim.Framework.Serialization.External;
39using OpenSim.Region.CoreModules.World.Serialiser; 40using OpenSim.Region.CoreModules.World.Serialiser;
40using OpenSim.Region.CoreModules.World.Terrain; 41using OpenSim.Region.CoreModules.World.Terrain;
41using OpenSim.Region.Framework.Scenes; 42using OpenSim.Region.Framework.Scenes;
@@ -270,6 +271,75 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
270 } 271 }
271 272
272 /// <summary> 273 /// <summary>
274 /// Test loading the region settings of a V0.2 OpenSim Region Archive.
275 /// </summary>
276 [Test]
277 public void TestLoadOarV0_2RegionSettings()
278 {
279 TestHelper.InMethod();
280 //log4net.Config.XmlConfigurator.Configure();
281
282 SerialiserModule serialiserModule = new SerialiserModule();
283 ArchiverModule archiverModule = new ArchiverModule();
284 Scene scene = SceneSetupHelpers.SetupScene();
285 SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
286
287 MemoryStream archiveWriteStream = new MemoryStream();
288 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
289
290 tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
291 tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile());
292
293 RegionSettings rs = new RegionSettings();
294 rs.AgentLimit = 17;
295 rs.AllowDamage = true;
296 rs.AllowLandJoinDivide = true;
297 rs.AllowLandResell = true;
298 rs.BlockFly = true;
299 rs.BlockShowInSearch = true;
300 rs.BlockTerraform = true;
301 rs.DisableCollisions = true;
302 rs.DisablePhysics = true;
303 rs.DisableScripts = true;
304 rs.Elevation1NW = 15.9;
305 rs.Elevation1NE = 45.3;
306 rs.Elevation1SE = 49;
307 rs.Elevation1SW = 1.9;
308 rs.Elevation2NW = 4.5;
309 rs.Elevation2NE = 19.2;
310 rs.Elevation2SE = 9.2;
311 rs.Elevation2SW = 2.1;
312 rs.FixedSun = true;
313 rs.ObjectBonus = 1.4;
314 rs.RestrictPushing = true;
315 rs.TerrainLowerLimit = 0.4;
316 rs.TerrainRaiseLimit = 17.9;
317 rs.TerrainTexture1 = UUID.Parse("00000000-0000-0000-0000-000000000020");
318 rs.TerrainTexture2 = UUID.Parse("00000000-0000-0000-0000-000000000040");
319 rs.TerrainTexture3 = UUID.Parse("00000000-0000-0000-0000-000000000060");
320 rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080");
321 rs.UseEstateSun = true;
322 rs.WaterHeight = 23;
323
324 tar.WriteFile(ArchiveConstants.SETTINGS_PATH + "region1.xml", RegionSettingsSerializer.Serialize(rs));
325
326 tar.Close();
327
328 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
329
330 lock (this)
331 {
332 scene.EventManager.OnOarFileLoaded += LoadCompleted;
333 archiverModule.DearchiveRegion(archiveReadStream);
334 }
335
336 Assert.That(m_lastErrorMessage, Is.Null);
337 RegionSettings loadedRs = scene.RegionInfo.RegionSettings;
338
339 Assert.That(loadedRs.AgentLimit, Is.EqualTo(17));
340 }
341
342 /// <summary>
273 /// Test merging a V0.2 OpenSim Region Archive into an existing scene 343 /// Test merging a V0.2 OpenSim Region Archive into an existing scene
274 /// </summary> 344 /// </summary>
275 //[Test] 345 //[Test]