diff options
author | mingchen | 2007-06-08 19:10:55 +0000 |
---|---|---|
committer | mingchen | 2007-06-08 19:10:55 +0000 |
commit | 2239ecba188b0435d9a6d58b1c66f2b6eb591116 (patch) | |
tree | bd07f5ddd43dc11077dc445d7b50a983ed37535f /OpenSim | |
parent | *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types (diff) | |
download | opensim-SC-2239ecba188b0435d9a6d58b1c66f2b6eb591116.zip opensim-SC-2239ecba188b0435d9a6d58b1c66f2b6eb591116.tar.gz opensim-SC-2239ecba188b0435d9a6d58b1c66f2b6eb591116.tar.bz2 opensim-SC-2239ecba188b0435d9a6d58b1c66f2b6eb591116.tar.xz |
*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
Diffstat (limited to '')
39 files changed, 1746 insertions, 404 deletions
diff --git a/OpenSim.build b/OpenSim.build index 51168a1..a600918 100644 --- a/OpenSim.build +++ b/OpenSim.build | |||
@@ -46,10 +46,12 @@ | |||
46 | <echo message="Deleting all builds from all configurations" /> | 46 | <echo message="Deleting all builds from all configurations" /> |
47 | <delete dir="${bin.dir}" failonerror="false" /> | 47 | <delete dir="${bin.dir}" failonerror="false" /> |
48 | <delete dir="${obj.dir}" failonerror="false" /> | 48 | <delete dir="${obj.dir}" failonerror="false" /> |
49 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" /> | ||
49 | <nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" /> | 50 | <nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" /> |
50 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="clean" /> | 51 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="clean" /> |
51 | <nant buildfile="OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" /> | 52 | <nant buildfile="OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" /> |
52 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" /> | 53 | <nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="clean" /> |
54 | <nant buildfile="OpenSim/OpenSim.World/OpenSim.World.dll.build" target="clean" /> | ||
53 | <nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="clean" /> | 55 | <nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="clean" /> |
54 | <nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" /> | 56 | <nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" /> |
55 | <nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" /> | 57 | <nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" /> |
@@ -71,6 +73,7 @@ | |||
71 | <nant buildfile="Common/OpenSim.Framework/OpenSim.Framework.dll.build" target="build" /> | 73 | <nant buildfile="Common/OpenSim.Framework/OpenSim.Framework.dll.build" target="build" /> |
72 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> | 74 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> |
73 | <nant buildfile="Common/OpenSim.Servers/OpenSim.Servers.dll.build" target="build" /> | 75 | <nant buildfile="Common/OpenSim.Servers/OpenSim.Servers.dll.build" target="build" /> |
76 | <nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="build" /> | ||
74 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> | 77 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> |
75 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="build" /> | 78 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="build" /> |
76 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="build" /> | 79 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="build" /> |
@@ -84,6 +87,7 @@ | |||
84 | <nant buildfile="OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="build" /> | 87 | <nant buildfile="OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="build" /> |
85 | <nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" /> | 88 | <nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" /> |
86 | <nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" /> | 89 | <nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" /> |
90 | <nant buildfile="OpenSim/OpenSim.World/OpenSim.World.dll.build" target="build" /> | ||
87 | <nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="build" /> | 91 | <nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="build" /> |
88 | </target> | 92 | </target> |
89 | 93 | ||
@@ -95,10 +99,12 @@ | |||
95 | 99 | ||
96 | <target name="doc" depends="build-release"> | 100 | <target name="doc" depends="build-release"> |
97 | <echo message="Generating all documentation from all builds" /> | 101 | <echo message="Generating all documentation from all builds" /> |
102 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" /> | ||
98 | <nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" /> | 103 | <nant buildfile="OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" /> |
99 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="doc" /> | 104 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="doc" /> |
100 | <nant buildfile="OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" /> | 105 | <nant buildfile="OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" /> |
101 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" /> | 106 | <nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="doc" /> |
107 | <nant buildfile="OpenSim/OpenSim.World/OpenSim.World.dll.build" target="doc" /> | ||
102 | <nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="doc" /> | 108 | <nant buildfile="OpenSim/OpenSim/OpenSim.exe.build" target="doc" /> |
103 | <nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" /> | 109 | <nant buildfile="OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" /> |
104 | <nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" /> | 110 | <nant buildfile="Common/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" /> |
diff --git a/OpenSim.sln b/OpenSim.sln index d2036f0..33a7217 100644 --- a/OpenSim.sln +++ b/OpenSim.sln | |||
@@ -1,5 +1,5 @@ | |||
1 | Microsoft Visual Studio Solution File, Format Version 9.00 | 1 | Microsoft Visual Studio Solution File, Format Version 9.00 |
2 | # Visual C# Express 2005 | 2 | # Visual Studio 2005 |
3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}" | 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}" |
4 | EndProject | 4 | EndProject |
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}" | 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}" |
@@ -41,93 +41,144 @@ EndProject | |||
41 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XMLRPC", "Common\XmlRpcCS\XMLRPC.csproj", "{8E81D43C-0000-0000-0000-000000000000}" | 41 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XMLRPC", "Common\XmlRpcCS\XMLRPC.csproj", "{8E81D43C-0000-0000-0000-000000000000}" |
42 | EndProject | 42 | EndProject |
43 | Global | 43 | Global |
44 | GlobalSection(SolutionConfigurationPlatforms) = preSolution | 44 | GlobalSection(SolutionConfigurationPlatforms) = preSolution |
45 | Debug|Any CPU = Debug|Any CPU | 45 | Debug|Any CPU = Debug|Any CPU |
46 | Release|Any CPU = Release|Any CPU | 46 | Release|Any CPU = Release|Any CPU |
47 | EndGlobalSection | 47 | EndGlobalSection |
48 | GlobalSection(ProjectConfigurationPlatforms) = postSolution | 48 | GlobalSection(ProjectDependencies) = postSolution |
49 | {A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 49 | ({EE9E5D96-0000-0000-0000-000000000000}).6 = ({8ACA2445-0000-0000-0000-000000000000}) |
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131 | HideSolutionNode = FALSE | 131 | {632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
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157 | {8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
158 | {8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
159 | {8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | ||
160 | {E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
161 | {E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
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180 | EndGlobalSection | ||
181 | GlobalSection(SolutionProperties) = preSolution | ||
182 | HideSolutionNode = FALSE | ||
183 | EndGlobalSection | ||
133 | EndGlobal | 184 | EndGlobal |
diff --git a/OpenSim.suo b/OpenSim.suo index 9f36e20..8f2c6c9 100644 --- a/OpenSim.suo +++ b/OpenSim.suo | |||
Binary files differ | |||
diff --git a/OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj.user b/OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj.user +++ b/OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user +++ b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user b/OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user +++ b/OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj.user b/OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj.user +++ b/OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj.user b/OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj.user +++ b/OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj.user b/OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj.user +++ b/OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index 89c1f61..dd9adac 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -235,49 +235,6 @@ namespace OpenSim | |||
235 | } | 235 | } |
236 | } | 236 | } |
237 | 237 | ||
238 | /// <summary> | ||
239 | /// | ||
240 | /// </summary> | ||
241 | /// <param name="regionInfo"></param> | ||
242 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
243 | { | ||
244 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); | ||
245 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
246 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
247 | |||
248 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); | ||
249 | handshake.RegionInfo.BillableFactor = 0; | ||
250 | handshake.RegionInfo.IsEstateManager = false; | ||
251 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.TerrainHeightRange00; | ||
252 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.TerrainHeightRange01; | ||
253 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.TerrainHeightRange10; | ||
254 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.TerrainHeightRange11; | ||
255 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.TerrainStartHeight00; | ||
256 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.TerrainStartHeight01; | ||
257 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.TerrainStartHeight10; | ||
258 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.TerrainStartHeight11; | ||
259 | handshake.RegionInfo.SimAccess = 13; | ||
260 | handshake.RegionInfo.WaterHeight = regionInfo.RegionWaterHeight; | ||
261 | uint regionFlags = 72458694; | ||
262 | if (regionInfo.RegionTerraform) | ||
263 | { | ||
264 | regionFlags -= 64; | ||
265 | } | ||
266 | handshake.RegionInfo.RegionFlags = regionFlags; | ||
267 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); | ||
268 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
269 | handshake.RegionInfo.TerrainBase0 = regionInfo.TerrainBase0; | ||
270 | handshake.RegionInfo.TerrainBase1 = regionInfo.TerrainBase1; | ||
271 | handshake.RegionInfo.TerrainBase2 = regionInfo.TerrainBase2; | ||
272 | handshake.RegionInfo.TerrainBase3 = regionInfo.TerrainBase3; | ||
273 | handshake.RegionInfo.TerrainDetail0 = regionInfo.TerrainDetail0; | ||
274 | handshake.RegionInfo.TerrainDetail1 = regionInfo.TerrainDetail1; | ||
275 | handshake.RegionInfo.TerrainDetail2 = regionInfo.TerrainDetail2; | ||
276 | handshake.RegionInfo.TerrainDetail3 = regionInfo.TerrainDetail3; | ||
277 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); | ||
278 | |||
279 | OutPacket(handshake); | ||
280 | } | ||
281 | 238 | ||
282 | /// <summary> | 239 | /// <summary> |
283 | /// | 240 | /// |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 990b5c3..fa91d7d 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -124,7 +124,10 @@ | |||
124 | </ProjectReference> | 124 | </ProjectReference> |
125 | </ItemGroup> | 125 | </ItemGroup> |
126 | <ItemGroup> | 126 | <ItemGroup> |
127 | <Compile Include="AgentAssetUpload.cs"> | 127 | <Compile Include="NetworkServersInfo.cs"> |
128 | <SubType>Code</SubType> | ||
129 | </Compile> | ||
130 | <Compile Include="UDPServer.cs"> | ||
128 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
129 | </Compile> | 132 | </Compile> |
130 | <Compile Include="AuthenticateSessionsLocal.cs"> | 133 | <Compile Include="AuthenticateSessionsLocal.cs"> |
@@ -133,10 +136,10 @@ | |||
133 | <Compile Include="AuthenticateSessionsRemote.cs"> | 136 | <Compile Include="AuthenticateSessionsRemote.cs"> |
134 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
135 | </Compile> | 138 | </Compile> |
136 | <Compile Include="ClientView.API.cs"> | 139 | <Compile Include="OpenSimNetworkHandler.cs"> |
137 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
138 | </Compile> | 141 | </Compile> |
139 | <Compile Include="ClientView.cs"> | 142 | <Compile Include="UserConfigUtility.cs"> |
140 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
141 | </Compile> | 144 | </Compile> |
142 | <Compile Include="ClientView.Grid.cs"> | 145 | <Compile Include="ClientView.Grid.cs"> |
@@ -148,40 +151,37 @@ | |||
148 | <Compile Include="ClientView.ProcessPackets.cs"> | 151 | <Compile Include="ClientView.ProcessPackets.cs"> |
149 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
150 | </Compile> | 153 | </Compile> |
151 | <Compile Include="ClientViewBase.cs"> | 154 | <Compile Include="VersionInfo.cs"> |
152 | <SubType>Code</SubType> | ||
153 | </Compile> | ||
154 | <Compile Include="CommsManager.cs"> | ||
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="NetworkServersInfo.cs"> | 157 | <Compile Include="AgentAssetUpload.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="OpenSimNetworkHandler.cs"> | 160 | <Compile Include="ClientViewBase.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="PacketServer.cs"> | 163 | <Compile Include="RegionServerBase.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="RegionServerBase.cs"> | 166 | <Compile Include="CommsManager.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="UDPServer.cs"> | 169 | <Compile Include="ClientView.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="UserConfigUtility.cs"> | 172 | <Compile Include="PacketServer.cs"> |
173 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
174 | </Compile> | 174 | </Compile> |
175 | <Compile Include="VersionInfo.cs"> | 175 | <Compile Include="ClientView.API.cs"> |
176 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
177 | </Compile> | 177 | </Compile> |
178 | <Compile Include="Assets\AssetCache.cs"> | 178 | <Compile Include="CAPS\AdminWebFront.cs"> |
179 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
180 | </Compile> | 180 | </Compile> |
181 | <Compile Include="Assets\InventoryCache.cs"> | 181 | <Compile Include="Assets\InventoryCache.cs"> |
182 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
183 | </Compile> | 183 | </Compile> |
184 | <Compile Include="CAPS\AdminWebFront.cs"> | 184 | <Compile Include="Assets\AssetCache.cs"> |
185 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
186 | </Compile> | 186 | </Compile> |
187 | </ItemGroup> | 187 | </ItemGroup> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index c984f5a..fc33eb9 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -11,47 +11,26 @@ | |||
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="NetworkServersInfo.cs" /> |
15 | <include name="AuthenticateSessionsBase.cs" /> | 15 | <include name="UDPServer.cs" /> |
16 | <include name="AuthenticateSessionsLocal.cs" /> | 16 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 17 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="ClientView.cs" /> | 18 | <include name="OpenSimNetworkHandler.cs" /> |
19 | <include name="UserConfigUtility.cs" /> | ||
19 | <include name="ClientView.Grid.cs" /> | 20 | <include name="ClientView.Grid.cs" /> |
20 | <include name="ClientView.PacketHandlers.cs" /> | 21 | <include name="ClientView.PacketHandlers.cs" /> |
21 | <include name="ClientView.ProcessPackets.cs" /> | 22 | <include name="ClientView.ProcessPackets.cs" /> |
23 | <include name="VersionInfo.cs" /> | ||
24 | <include name="AgentAssetUpload.cs" /> | ||
22 | <include name="ClientViewBase.cs" /> | 25 | <include name="ClientViewBase.cs" /> |
23 | <include name="Grid.cs" /> | ||
24 | <include name="OpenSimMain.cs" /> | ||
25 | <include name="OpenSimNetworkHandler.cs" /> | ||
26 | <include name="PacketServer.cs" /> | ||
27 | <include name="RegionInfo.cs" /> | ||
28 | <include name="RegionInfoBase.cs" /> | ||
29 | <include name="RegionServerBase.cs" /> | 26 | <include name="RegionServerBase.cs" /> |
30 | <include name="UDPServer.cs" /> | 27 | <include name="CommsManager.cs" /> |
31 | <include name="VersionInfo.cs" /> | 28 | <include name="ClientView.cs" /> |
32 | <include name="Assets/AssetCache.cs" /> | 29 | <include name="PacketServer.cs" /> |
33 | <include name="Assets/InventoryCache.cs" /> | 30 | <include name="ClientView.API.cs" /> |
34 | <include name="CAPS/AdminWebFront.cs" /> | 31 | <include name="CAPS/AdminWebFront.cs" /> |
35 | <include name="types/Mesh.cs" /> | 32 | <include name="Assets/InventoryCache.cs" /> |
36 | <include name="types/Triangle.cs" /> | 33 | <include name="Assets/AssetCache.cs" /> |
37 | <include name="world/Avatar.Client.cs" /> | ||
38 | <include name="world/Avatar.cs" /> | ||
39 | <include name="world/Avatar.Update.cs" /> | ||
40 | <include name="world/AvatarAnimations.cs" /> | ||
41 | <include name="world/Entity.cs" /> | ||
42 | <include name="world/Primitive.cs" /> | ||
43 | <include name="world/Primitive2.cs" /> | ||
44 | <include name="world/SceneObject.cs" /> | ||
45 | <include name="world/World.cs" /> | ||
46 | <include name="world/World.PacketHandlers.cs" /> | ||
47 | <include name="world/World.Scripting.cs" /> | ||
48 | <include name="world/WorldBase.cs" /> | ||
49 | <include name="world/scripting/IScriptContext.cs" /> | ||
50 | <include name="world/scripting/IScriptEntity.cs" /> | ||
51 | <include name="world/scripting/IScriptHandler.cs" /> | ||
52 | <include name="world/scripting/Script.cs" /> | ||
53 | <include name="world/scripting/ScriptFactory.cs" /> | ||
54 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> | ||
55 | </sources> | 34 | </sources> |
56 | <references basedir="${project::get-base-directory()}"> | 35 | <references basedir="${project::get-base-directory()}"> |
57 | <lib> | 36 | <lib> |
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj index bd1a332..6ffcf9e 100644 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj +++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj | |||
@@ -76,66 +76,66 @@ | |||
76 | </ProjectReference> | 76 | </ProjectReference> |
77 | </ItemGroup> | 77 | </ItemGroup> |
78 | <ItemGroup> | 78 | <ItemGroup> |
79 | <Compile Include="ClassInstance.cs"> | 79 | <Compile Include="MainMemory.cs"> |
80 | <SubType>Code</SubType> | ||
81 | </Compile> | ||
82 | <Compile Include="ClassRecord.cs"> | ||
83 | <SubType>Code</SubType> | 80 | <SubType>Code</SubType> |
84 | </Compile> | 81 | </Compile> |
85 | <Compile Include="Heap.cs"> | 82 | <Compile Include="Heap.cs"> |
86 | <SubType>Code</SubType> | 83 | <SubType>Code</SubType> |
87 | </Compile> | 84 | </Compile> |
88 | <Compile Include="Interpreter.cs"> | 85 | <Compile Include="StackFrame.cs"> |
89 | <SubType>Code</SubType> | 86 | <SubType>Code</SubType> |
90 | </Compile> | 87 | </Compile> |
91 | <Compile Include="InterpreterLogic.cs"> | 88 | <Compile Include="InterpreterLogic.cs"> |
92 | <SubType>Code</SubType> | 89 | <SubType>Code</SubType> |
93 | </Compile> | 90 | </Compile> |
94 | <Compile Include="InterpreterMethods.cs"> | 91 | <Compile Include="OpenSimJVM.cs"> |
95 | <SubType>Code</SubType> | 92 | <SubType>Code</SubType> |
96 | </Compile> | 93 | </Compile> |
97 | <Compile Include="InterpreterReturn.cs"> | 94 | <Compile Include="InterpreterMethods.cs"> |
98 | <SubType>Code</SubType> | 95 | <SubType>Code</SubType> |
99 | </Compile> | 96 | </Compile> |
100 | <Compile Include="MainMemory.cs"> | 97 | <Compile Include="ClassInstance.cs"> |
101 | <SubType>Code</SubType> | 98 | <SubType>Code</SubType> |
102 | </Compile> | 99 | </Compile> |
103 | <Compile Include="MethodMemory.cs"> | 100 | <Compile Include="InterpreterReturn.cs"> |
104 | <SubType>Code</SubType> | 101 | <SubType>Code</SubType> |
105 | </Compile> | 102 | </Compile> |
106 | <Compile Include="Object.cs"> | 103 | <Compile Include="Interpreter.cs"> |
107 | <SubType>Code</SubType> | 104 | <SubType>Code</SubType> |
108 | </Compile> | 105 | </Compile> |
109 | <Compile Include="OpenSimJVM.cs"> | 106 | <Compile Include="ClassRecord.cs"> |
110 | <SubType>Code</SubType> | 107 | <SubType>Code</SubType> |
111 | </Compile> | 108 | </Compile> |
112 | <Compile Include="Stack.cs"> | 109 | <Compile Include="Stack.cs"> |
113 | <SubType>Code</SubType> | 110 | <SubType>Code</SubType> |
114 | </Compile> | 111 | </Compile> |
115 | <Compile Include="StackFrame.cs"> | 112 | <Compile Include="Object.cs"> |
116 | <SubType>Code</SubType> | 113 | <SubType>Code</SubType> |
117 | </Compile> | 114 | </Compile> |
118 | <Compile Include="Thread.cs"> | 115 | <Compile Include="Thread.cs"> |
119 | <SubType>Code</SubType> | 116 | <SubType>Code</SubType> |
120 | </Compile> | 117 | </Compile> |
121 | <Compile Include="Properties\AssemblyInfo.cs"> | 118 | <Compile Include="MethodMemory.cs"> |
122 | <SubType>Code</SubType> | 119 | <SubType>Code</SubType> |
123 | </Compile> | 120 | </Compile> |
124 | <Compile Include="Types\ArrayReference.cs"> | 121 | <Compile Include="Properties\AssemblyInfo.cs"> |
125 | <SubType>Code</SubType> | 122 | <SubType>Code</SubType> |
126 | </Compile> | 123 | </Compile> |
127 | <Compile Include="Types\BaseType.cs"> | 124 | <Compile Include="Types\BaseType.cs"> |
128 | <SubType>Code</SubType> | 125 | <SubType>Code</SubType> |
129 | </Compile> | 126 | </Compile> |
130 | <Compile Include="Types\ObjectReference.cs"> | 127 | <Compile Include="Types\ArrayReference.cs"> |
131 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
132 | </Compile> | 129 | </Compile> |
133 | <Compile Include="Types\PrimitiveTypes\Byte.cs"> | 130 | <Compile Include="Types\ObjectReference.cs"> |
134 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
135 | </Compile> | 132 | </Compile> |
136 | <Compile Include="Types\PrimitiveTypes\Char.cs"> | 133 | <Compile Include="Types\PrimitiveTypes\Char.cs"> |
137 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
138 | </Compile> | 135 | </Compile> |
136 | <Compile Include="Types\PrimitiveTypes\Byte.cs"> | ||
137 | <SubType>Code</SubType> | ||
138 | </Compile> | ||
139 | <Compile Include="Types\PrimitiveTypes\Float.cs"> | 139 | <Compile Include="Types\PrimitiveTypes\Float.cs"> |
140 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
141 | </Compile> | 141 | </Compile> |
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user +++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build index c5255db..ac4d564 100644 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build +++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build | |||
@@ -11,26 +11,26 @@ | |||
11 | <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="ClassInstance.cs" /> | 14 | <include name="MainMemory.cs" /> |
15 | <include name="ClassRecord.cs" /> | ||
16 | <include name="Heap.cs" /> | 15 | <include name="Heap.cs" /> |
17 | <include name="Interpreter.cs" /> | 16 | <include name="StackFrame.cs" /> |
18 | <include name="InterpreterLogic.cs" /> | 17 | <include name="InterpreterLogic.cs" /> |
18 | <include name="OpenSimJVM.cs" /> | ||
19 | <include name="InterpreterMethods.cs" /> | 19 | <include name="InterpreterMethods.cs" /> |
20 | <include name="ClassInstance.cs" /> | ||
20 | <include name="InterpreterReturn.cs" /> | 21 | <include name="InterpreterReturn.cs" /> |
21 | <include name="MainMemory.cs" /> | 22 | <include name="Interpreter.cs" /> |
22 | <include name="MethodMemory.cs" /> | 23 | <include name="ClassRecord.cs" /> |
23 | <include name="Object.cs" /> | ||
24 | <include name="OpenSimJVM.cs" /> | ||
25 | <include name="Stack.cs" /> | 24 | <include name="Stack.cs" /> |
26 | <include name="StackFrame.cs" /> | 25 | <include name="Object.cs" /> |
27 | <include name="Thread.cs" /> | 26 | <include name="Thread.cs" /> |
27 | <include name="MethodMemory.cs" /> | ||
28 | <include name="Properties/AssemblyInfo.cs" /> | 28 | <include name="Properties/AssemblyInfo.cs" /> |
29 | <include name="Types/ArrayReference.cs" /> | ||
30 | <include name="Types/BaseType.cs" /> | 29 | <include name="Types/BaseType.cs" /> |
30 | <include name="Types/ArrayReference.cs" /> | ||
31 | <include name="Types/ObjectReference.cs" /> | 31 | <include name="Types/ObjectReference.cs" /> |
32 | <include name="Types/PrimitiveTypes/Byte.cs" /> | ||
33 | <include name="Types/PrimitiveTypes/Char.cs" /> | 32 | <include name="Types/PrimitiveTypes/Char.cs" /> |
33 | <include name="Types/PrimitiveTypes/Byte.cs" /> | ||
34 | <include name="Types/PrimitiveTypes/Float.cs" /> | 34 | <include name="Types/PrimitiveTypes/Float.cs" /> |
35 | <include name="Types/PrimitiveTypes/Int.cs" /> | 35 | <include name="Types/PrimitiveTypes/Int.cs" /> |
36 | </sources> | 36 | </sources> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs index 30abd84..ab3c34c 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs | |||
@@ -1,5 +1,6 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
3 | * | 4 | * |
4 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
@@ -8,14 +9,14 @@ | |||
8 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
9 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
10 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
11 | * * Neither the name of the <organization> nor the | 12 | * * Neither the name of the OpenSim Project nor the |
12 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
13 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
14 | * | 15 | * |
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
@@ -85,6 +86,28 @@ namespace OpenSim.Storage.LocalStorageBDB | |||
85 | { | 86 | { |
86 | 87 | ||
87 | } | 88 | } |
89 | |||
90 | public void SaveParcels(ParcelData[] parcel_data) | ||
91 | { | ||
92 | } | ||
93 | |||
94 | public void SaveParcel(ParcelData parcel) | ||
95 | { | ||
96 | } | ||
97 | |||
98 | public void RemoveParcel(ParcelData parcel) | ||
99 | { | ||
100 | } | ||
101 | |||
102 | public void RemoveAllParcels() | ||
103 | { | ||
104 | } | ||
105 | |||
106 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
107 | { | ||
108 | recv.NoParcelDataFromStorage(); | ||
109 | } | ||
110 | |||
88 | public void ShutDown() | 111 | public void ShutDown() |
89 | { | 112 | { |
90 | sim.GetDb().Close(); | 113 | sim.GetDb().Close(); |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.user b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.user +++ b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs index a50795a..93f55d6 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs | |||
@@ -1,5 +1,6 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
3 | * | 4 | * |
4 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
@@ -8,14 +9,14 @@ | |||
8 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
9 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
10 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
11 | * * Neither the name of the <organization> nor the | 12 | * * Neither the name of the OpenSim Project nor the |
12 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
13 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
14 | * | 15 | * |
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
@@ -28,133 +29,120 @@ using System; | |||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using Db4objects.Db4o; | 30 | using Db4objects.Db4o; |
30 | using Db4objects.Db4o.Query; | 31 | using Db4objects.Db4o.Query; |
32 | |||
31 | using libsecondlife; | 33 | using libsecondlife; |
32 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
33 | using OpenSim.Framework.Types; | 35 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Console; | ||
34 | 37 | ||
35 | 38 | ||
36 | namespace OpenSim.Storage.LocalStorageDb4o | 39 | namespace OpenSim.Storage.LocalStorageDb4o |
37 | { | 40 | { |
38 | /// <summary> | 41 | /// <summary> |
39 | /// | 42 | /// |
40 | /// </summary> | 43 | /// </summary> |
41 | public class Db4LocalStorage : ILocalStorage | 44 | public class Db4LocalStorage : ILocalStorage |
42 | { | 45 | { |
43 | private IObjectContainer db; | 46 | private IObjectContainer db; |
44 | private string datastore; | 47 | private string datastore; |
45 | 48 | ||
46 | public Db4LocalStorage() | 49 | public Db4LocalStorage() |
47 | { | 50 | { |
48 | 51 | ||
49 | } | 52 | } |
50 | 53 | ||
51 | public void Initialise(string dfile) | 54 | public void Initialise(string dfile) |
52 | { | 55 | { |
53 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage Opening " + dfile); | 56 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage Opening " + dfile); |
54 | datastore = dfile; | 57 | datastore = dfile; |
55 | try | 58 | try |
56 | { | 59 | { |
57 | db = Db4oFactory.OpenFile(datastore); | 60 | db = Db4oFactory.OpenFile(datastore); |
58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage creation"); | 61 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage creation"); |
59 | } | 62 | } |
60 | catch (Exception e) | 63 | catch (Exception e) |
61 | { | 64 | { |
62 | db.Close(); | 65 | db.Close(); |
63 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage :Constructor - Exception occured"); | 66 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage :Constructor - Exception occured"); |
64 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 67 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
65 | } | 68 | } |
66 | } | 69 | } |
67 | 70 | ||
68 | public void StorePrim(PrimData prim) | 71 | public void StorePrim(PrimData prim) |
69 | { | 72 | { |
70 | IObjectSet result = db.Query(new UUIDQuery(prim.FullID)); | 73 | IObjectSet result = db.Query(new UUIDPrimQuery(prim.FullID)); |
71 | if(result.Count>0) | 74 | if (result.Count > 0) |
72 | { | 75 | { |
73 | //prim already in storage | 76 | //prim already in storage |
74 | //so update it | 77 | //so update it |
75 | PrimData found = (PrimData) result.Next(); | 78 | PrimData found = (PrimData)result.Next(); |
76 | found.PathBegin = prim.PathBegin; | 79 | found.PathBegin = prim.PathBegin; |
77 | found.PathCurve= prim.PathCurve; | 80 | found.PathCurve = prim.PathCurve; |
78 | found.PathEnd = prim.PathEnd; | 81 | found.PathEnd = prim.PathEnd; |
79 | found.PathRadiusOffset = prim.PathRadiusOffset; | 82 | found.PathRadiusOffset = prim.PathRadiusOffset; |
80 | found.PathRevolutions = prim.PathRevolutions; | 83 | found.PathRevolutions = prim.PathRevolutions; |
81 | found.PathScaleX= prim.PathScaleX; | 84 | found.PathScaleX = prim.PathScaleX; |
82 | found.PathScaleY = prim.PathScaleY; | 85 | found.PathScaleY = prim.PathScaleY; |
83 | found.PathShearX = prim.PathShearX; | 86 | found.PathShearX = prim.PathShearX; |
84 | found.PathShearY = prim.PathShearY; | 87 | found.PathShearY = prim.PathShearY; |
85 | found.PathSkew = prim.PathSkew; | 88 | found.PathSkew = prim.PathSkew; |
86 | found.PathTaperX = prim.PathTaperX; | 89 | found.PathTaperX = prim.PathTaperX; |
87 | found.PathTaperY = prim.PathTaperY; | 90 | found.PathTaperY = prim.PathTaperY; |
88 | found.PathTwist = prim.PathTwist; | 91 | found.PathTwist = prim.PathTwist; |
89 | found.PathTwistBegin = prim.PathTwistBegin; | 92 | found.PathTwistBegin = prim.PathTwistBegin; |
90 | found.PCode = prim.PCode; | 93 | found.PCode = prim.PCode; |
91 | found.ProfileBegin = prim.ProfileBegin; | 94 | found.ProfileBegin = prim.ProfileBegin; |
92 | found.ProfileCurve = prim.ProfileCurve; | 95 | found.ProfileCurve = prim.ProfileCurve; |
93 | found.ProfileEnd = prim.ProfileEnd; | 96 | found.ProfileEnd = prim.ProfileEnd; |
94 | found.ProfileHollow = prim.ProfileHollow; | 97 | found.ProfileHollow = prim.ProfileHollow; |
95 | found.Position = prim.Position; | 98 | found.Position = prim.Position; |
96 | found.Rotation = prim.Rotation; | 99 | found.Rotation = prim.Rotation; |
97 | found.Texture = prim.Texture; | 100 | found.Texture = prim.Texture; |
98 | db.Set(found); | 101 | db.Set(found); |
99 | db.Commit(); | 102 | db.Commit(); |
100 | } | 103 | } |
101 | else | 104 | else |
102 | { | 105 | { |
103 | //not in storage | 106 | //not in storage |
104 | db.Set(prim); | 107 | db.Set(prim); |
105 | db.Commit(); | 108 | db.Commit(); |
106 | } | 109 | } |
107 | } | 110 | } |
108 | 111 | ||
109 | public void RemovePrim(LLUUID primID) | 112 | public void RemovePrim(LLUUID primID) |
110 | { | 113 | { |
111 | IObjectSet result = db.Query(new UUIDQuery(primID)); | 114 | IObjectSet result = db.Query(new UUIDPrimQuery(primID)); |
112 | if(result.Count>0) | 115 | if (result.Count > 0) |
113 | { | 116 | { |
114 | PrimData found = (PrimData) result.Next(); | 117 | PrimData found = (PrimData)result.Next(); |
115 | db.Delete(found); | 118 | db.Delete(found); |
116 | } | 119 | } |
117 | } | 120 | } |
118 | 121 | ||
119 | 122 | ||
120 | public void LoadPrimitives(ILocalStorageReceiver receiver) | 123 | public void LoadPrimitives(ILocalStorageReceiver receiver) |
121 | { | 124 | { |
122 | IObjectSet result = db.Get(typeof(PrimData)); | 125 | IObjectSet result = db.Get(typeof(PrimData)); |
123 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); | 126 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count); |
124 | foreach (PrimData prim in result) { | 127 | foreach (PrimData prim in result) |
125 | receiver.PrimFromStorage(prim); | 128 | { |
126 | } | 129 | receiver.PrimFromStorage(prim); |
127 | } | 130 | } |
131 | } | ||
128 | 132 | ||
129 | public float[] LoadWorld() | 133 | public float[] LoadWorld() |
130 | { | 134 | { |
131 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Loading world...."); | 135 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Loading world...."); |
132 | //World blank = new World(); | ||
133 | float[] heightmap = null; | 136 | float[] heightmap = null; |
134 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Looking for a heightmap in local DB"); | 137 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB"); |
135 | IObjectSet world_result = db.Get(typeof(MapStorage)); | 138 | IObjectSet world_result = db.Get(typeof(MapStorage)); |
136 | if (world_result.Count > 0) | 139 | if (world_result.Count > 0) |
137 | { | 140 | { |
138 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Found a heightmap in local database, loading"); | 141 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading"); |
139 | MapStorage map = (MapStorage)world_result.Next(); | 142 | MapStorage map = (MapStorage)world_result.Next(); |
140 | //blank.LandMap = map.Map; | 143 | //blank.LandMap = map.Map; |
141 | heightmap = map.Map; | 144 | heightmap = map.Map; |
142 | } | 145 | } |
143 | else | ||
144 | { | ||
145 | /* | ||
146 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - No heightmap found, generating new one"); | ||
147 | HeightmapGenHills hills = new HeightmapGenHills(); | ||
148 | // blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | ||
149 | // heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | ||
150 | heightmap = new float[256, 256]; | ||
151 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Saving heightmap to local database"); | ||
152 | MapStorage map = new MapStorage(); | ||
153 | map.Map = heightmap; //blank.LandMap; | ||
154 | db.Set(map); | ||
155 | db.Commit(); | ||
156 | */ | ||
157 | } | ||
158 | return heightmap; | 146 | return heightmap; |
159 | } | 147 | } |
160 | 148 | ||
@@ -163,7 +151,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
163 | IObjectSet world_result = db.Get(typeof(MapStorage)); | 151 | IObjectSet world_result = db.Get(typeof(MapStorage)); |
164 | if (world_result.Count > 0) | 152 | if (world_result.Count > 0) |
165 | { | 153 | { |
166 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SaveWorld() - updating saved copy of heightmap in local database"); | 154 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database"); |
167 | MapStorage map = (MapStorage)world_result.Next(); | 155 | MapStorage map = (MapStorage)world_result.Next(); |
168 | db.Delete(map); | 156 | db.Delete(map); |
169 | } | 157 | } |
@@ -173,10 +161,111 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
173 | db.Commit(); | 161 | db.Commit(); |
174 | } | 162 | } |
175 | 163 | ||
176 | public void ShutDown() | 164 | public void SaveParcel(ParcelData parcel) |
177 | { | 165 | { |
178 | db.Commit(); | 166 | IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID)); |
179 | db.Close(); | 167 | if (result.Count > 0) |
180 | } | 168 | { |
181 | } | 169 | //Old Parcel |
182 | } | 170 | ParcelData updateParcel = (ParcelData)result.Next(); |
171 | updateParcel.AABBMax = parcel.AABBMax; | ||
172 | updateParcel.AABBMin = parcel.AABBMin; | ||
173 | updateParcel.area = parcel.area; | ||
174 | updateParcel.auctionID = parcel.auctionID; | ||
175 | updateParcel.authBuyerID = parcel.authBuyerID; | ||
176 | updateParcel.category = parcel.category; | ||
177 | updateParcel.claimDate = parcel.claimDate; | ||
178 | updateParcel.claimPrice = parcel.claimPrice; | ||
179 | updateParcel.groupID = parcel.groupID; | ||
180 | updateParcel.groupPrims = parcel.groupPrims; | ||
181 | updateParcel.isGroupOwned = parcel.isGroupOwned; | ||
182 | updateParcel.landingType = parcel.landingType; | ||
183 | updateParcel.mediaAutoScale = parcel.mediaAutoScale; | ||
184 | updateParcel.mediaID = parcel.mediaID; | ||
185 | updateParcel.mediaURL = parcel.mediaURL; | ||
186 | updateParcel.musicURL = parcel.musicURL; | ||
187 | updateParcel.localID = parcel.localID; | ||
188 | updateParcel.ownerID = parcel.ownerID; | ||
189 | updateParcel.passHours = parcel.passHours; | ||
190 | updateParcel.passPrice = parcel.passPrice; | ||
191 | updateParcel.parcelBitmapByteArray = (byte[])parcel.parcelBitmapByteArray.Clone(); | ||
192 | updateParcel.parcelDesc = parcel.parcelDesc; | ||
193 | updateParcel.parcelFlags = parcel.parcelFlags; | ||
194 | updateParcel.parcelName = parcel.parcelName; | ||
195 | updateParcel.parcelStatus = parcel.parcelStatus; | ||
196 | updateParcel.salePrice = parcel.salePrice; | ||
197 | updateParcel.snapshotID = parcel.snapshotID; | ||
198 | updateParcel.userLocation = parcel.userLocation; | ||
199 | updateParcel.userLookAt = parcel.userLookAt; | ||
200 | |||
201 | db.Set(updateParcel); | ||
202 | } | ||
203 | else | ||
204 | { | ||
205 | db.Set(parcel); | ||
206 | } | ||
207 | db.Commit(); | ||
208 | } | ||
209 | |||
210 | public void SaveParcels(ParcelData[] parcel_data) | ||
211 | { | ||
212 | MainConsole.Instance.Notice("Parcel Backup: Saving Parcels..."); | ||
213 | int i; | ||
214 | for (i = 0; i < parcel_data.GetLength(0); i++) | ||
215 | { | ||
216 | |||
217 | SaveParcel(parcel_data[i]); | ||
218 | |||
219 | } | ||
220 | MainConsole.Instance.Notice("Parcel Backup: Parcel Save Complete"); | ||
221 | } | ||
222 | |||
223 | public void RemoveParcel(ParcelData parcel) | ||
224 | { | ||
225 | IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID)); | ||
226 | if (result.Count > 0) | ||
227 | { | ||
228 | db.Delete(result[0]); | ||
229 | } | ||
230 | db.Commit(); | ||
231 | } | ||
232 | public void RemoveAllParcels() | ||
233 | { | ||
234 | MainConsole.Instance.Notice("Parcel Backup: Removing all parcels..."); | ||
235 | IObjectSet result = db.Get(typeof(ParcelData)); | ||
236 | if (result.Count > 0) | ||
237 | { | ||
238 | foreach (ParcelData parcelData in result) | ||
239 | { | ||
240 | RemoveParcel(parcelData); | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | |||
245 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
246 | { | ||
247 | MainConsole.Instance.Notice("Parcel Backup: Loading Parcels..."); | ||
248 | IObjectSet result = db.Get(typeof(ParcelData)); | ||
249 | if (result.Count > 0) | ||
250 | { | ||
251 | MainConsole.Instance.Notice("Parcel Backup: Parcels exist in database."); | ||
252 | foreach (ParcelData parcelData in result) | ||
253 | { | ||
254 | |||
255 | recv.ParcelFromStorage(parcelData); | ||
256 | } | ||
257 | } | ||
258 | else | ||
259 | { | ||
260 | MainConsole.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel."); | ||
261 | recv.NoParcelDataFromStorage(); | ||
262 | } | ||
263 | MainConsole.Instance.Notice("Parcel Backup: Parcels Restored"); | ||
264 | } | ||
265 | public void ShutDown() | ||
266 | { | ||
267 | db.Commit(); | ||
268 | db.Close(); | ||
269 | } | ||
270 | } | ||
271 | } \ No newline at end of file | ||
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj index 9b4ff5d..7d90947 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj | |||
@@ -93,13 +93,16 @@ | |||
93 | <Compile Include="AssemblyInfo.cs"> | 93 | <Compile Include="AssemblyInfo.cs"> |
94 | <SubType>Code</SubType> | 94 | <SubType>Code</SubType> |
95 | </Compile> | 95 | </Compile> |
96 | <Compile Include="Db4LocalStorage.cs"> | 96 | <Compile Include="MapStorage.cs"> |
97 | <SubType>Code</SubType> | 97 | <SubType>Code</SubType> |
98 | </Compile> | 98 | </Compile> |
99 | <Compile Include="MapStorage.cs"> | 99 | <Compile Include="UUIDPrimQuery.cs"> |
100 | <SubType>Code</SubType> | 100 | <SubType>Code</SubType> |
101 | </Compile> | 101 | </Compile> |
102 | <Compile Include="UUIDQuery.cs"> | 102 | <Compile Include="UUIDParcelQuery.cs"> |
103 | <SubType>Code</SubType> | ||
104 | </Compile> | ||
105 | <Compile Include="Db4LocalStorage.cs"> | ||
103 | <SubType>Code</SubType> | 106 | <SubType>Code</SubType> |
104 | </Compile> | 107 | </Compile> |
105 | </ItemGroup> | 108 | </ItemGroup> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj.user b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj.user +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build index da2db14..9789712 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build | |||
@@ -12,9 +12,10 @@ | |||
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="Db4LocalStorage.cs" /> | ||
16 | <include name="MapStorage.cs" /> | 15 | <include name="MapStorage.cs" /> |
17 | <include name="UUIDQuery.cs" /> | 16 | <include name="UUIDPrimQuery.cs" /> |
17 | <include name="UUIDParcelQuery.cs" /> | ||
18 | <include name="Db4LocalStorage.cs" /> | ||
18 | </sources> | 19 | </sources> |
19 | <references basedir="${project::get-base-directory()}"> | 20 | <references basedir="${project::get-base-directory()}"> |
20 | <lib> | 21 | <lib> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDParcelQuery.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDParcelQuery.cs new file mode 100644 index 0000000..d24fb5f --- /dev/null +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDParcelQuery.cs | |||
@@ -0,0 +1,52 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Db4objects.Db4o; | ||
32 | using Db4objects.Db4o.Query; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Storage.LocalStorageDb4o | ||
38 | { | ||
39 | public class UUIDParcelQuery : Predicate | ||
40 | { | ||
41 | private LLUUID globalIDSearch; | ||
42 | |||
43 | public UUIDParcelQuery(LLUUID find) | ||
44 | { | ||
45 | globalIDSearch = find; | ||
46 | } | ||
47 | public bool Match(ParcelData parcel) | ||
48 | { | ||
49 | return (parcel.globalID == globalIDSearch); | ||
50 | } | ||
51 | } | ||
52 | } | ||
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDPrimQuery.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDPrimQuery.cs new file mode 100644 index 0000000..b2e8a91 --- /dev/null +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDPrimQuery.cs | |||
@@ -0,0 +1,52 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Db4objects.Db4o; | ||
32 | using Db4objects.Db4o.Query; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Storage.LocalStorageDb4o | ||
38 | { | ||
39 | public class UUIDPrimQuery : Predicate | ||
40 | { | ||
41 | private LLUUID _findID; | ||
42 | |||
43 | public UUIDPrimQuery(LLUUID find) | ||
44 | { | ||
45 | _findID = find; | ||
46 | } | ||
47 | public bool Match(PrimData prim) | ||
48 | { | ||
49 | return (prim.FullID == _findID); | ||
50 | } | ||
51 | } | ||
52 | } | ||
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs deleted file mode 100644 index ba9e139..0000000 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs +++ /dev/null | |||
@@ -1,25 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using Db4objects.Db4o; | ||
5 | using Db4objects.Db4o.Query; | ||
6 | using libsecondlife; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Types; | ||
9 | |||
10 | namespace OpenSim.Storage.LocalStorageDb4o | ||
11 | { | ||
12 | public class UUIDQuery : Predicate | ||
13 | { | ||
14 | private LLUUID _findID; | ||
15 | |||
16 | public UUIDQuery(LLUUID find) | ||
17 | { | ||
18 | _findID = find; | ||
19 | } | ||
20 | public bool Match(PrimData prim) | ||
21 | { | ||
22 | return (prim.FullID == _findID); | ||
23 | } | ||
24 | } | ||
25 | } | ||
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.csproj.user b/OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.csproj.user +++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs index 11eca0f..ee8b9ff 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs | |||
@@ -1,5 +1,6 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
3 | * | 4 | * |
4 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
@@ -8,14 +9,14 @@ | |||
8 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
9 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
10 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
11 | * * Neither the name of the <organization> nor the | 12 | * * Neither the name of the OpenSim Project nor the |
12 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
13 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
14 | * | 15 | * |
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
@@ -36,7 +37,6 @@ using libsecondlife; | |||
36 | using OpenSim.Framework.Interfaces; | 37 | using OpenSim.Framework.Interfaces; |
37 | using OpenSim.Framework.Types; | 38 | using OpenSim.Framework.Types; |
38 | 39 | ||
39 | |||
40 | namespace OpenSim.Storage.LocalStorageSQLite | 40 | namespace OpenSim.Storage.LocalStorageSQLite |
41 | { | 41 | { |
42 | public class SQLiteLocalStorage : ILocalStorage | 42 | public class SQLiteLocalStorage : ILocalStorage |
@@ -54,8 +54,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
54 | catch (Exception e) | 54 | catch (Exception e) |
55 | { | 55 | { |
56 | db.Close(); | 56 | db.Close(); |
57 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :Constructor - Exception occured"); | 57 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :Constructor - Exception occured"); |
58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 58 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
59 | } | 59 | } |
60 | } | 60 | } |
61 | 61 | ||
@@ -117,8 +117,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
117 | } | 117 | } |
118 | catch (Exception e) | 118 | catch (Exception e) |
119 | { | 119 | { |
120 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :StorePrim - Exception occured"); | 120 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :StorePrim - Exception occured"); |
121 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 121 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
122 | } | 122 | } |
123 | 123 | ||
124 | cmd.Dispose(); | 124 | cmd.Dispose(); |
@@ -144,8 +144,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
144 | } | 144 | } |
145 | catch (Exception e) | 145 | catch (Exception e) |
146 | { | 146 | { |
147 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :RemovePrim - Exception occured"); | 147 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :RemovePrim - Exception occured"); |
148 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); | 148 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); |
149 | } | 149 | } |
150 | 150 | ||
151 | cmd.Dispose(); | 151 | cmd.Dispose(); |
@@ -167,6 +167,28 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
167 | 167 | ||
168 | } | 168 | } |
169 | 169 | ||
170 | public void SaveParcels(ParcelData[] parcel_manager) | ||
171 | { | ||
172 | |||
173 | } | ||
174 | |||
175 | public void SaveParcel(ParcelData parcel) | ||
176 | { | ||
177 | } | ||
178 | |||
179 | public void RemoveParcel(ParcelData parcel) | ||
180 | { | ||
181 | } | ||
182 | |||
183 | public void RemoveAllParcels() | ||
184 | { | ||
185 | } | ||
186 | |||
187 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
188 | { | ||
189 | recv.NoParcelDataFromStorage(); | ||
190 | } | ||
191 | |||
170 | public void ShutDown() | 192 | public void ShutDown() |
171 | { | 193 | { |
172 | db.Close(); | 194 | db.Close(); |
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj.user b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj.user +++ b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.World/Avatar.Update.cs b/OpenSim/OpenSim.World/Avatar.Update.cs index 478f224..04879a6 100644 --- a/OpenSim/OpenSim.World/Avatar.Update.cs +++ b/OpenSim/OpenSim.World/Avatar.Update.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.world | |||
43 | public void SendInitialPosition() | 43 | public void SendInitialPosition() |
44 | { | 44 | { |
45 | Console.WriteLine("sending initial Avatar data"); | 45 | Console.WriteLine("sending initial Avatar data"); |
46 | this.ControllingClient.SendAvatarData(this.regionData, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60)); | 46 | this.ControllingClient.SendAvatarData(this.m_world.m_regInfo, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60)); |
47 | } | 47 | } |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
diff --git a/OpenSim/OpenSim.World/Avatar.cs b/OpenSim/OpenSim.World/Avatar.cs index ecd938b..368bc53 100644 --- a/OpenSim/OpenSim.World/Avatar.cs +++ b/OpenSim/OpenSim.World/Avatar.cs | |||
@@ -33,11 +33,7 @@ namespace OpenSim.world | |||
33 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | 33 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); |
34 | private ulong m_regionHandle; | 34 | private ulong m_regionHandle; |
35 | private Dictionary<uint, IClientAPI> m_clientThreads; | 35 | private Dictionary<uint, IClientAPI> m_clientThreads; |
36 | private string m_regionName; | ||
37 | private ushort m_regionWaterHeight; | ||
38 | private bool m_regionTerraform; | ||
39 | private bool childAvatar = false; | 36 | private bool childAvatar = false; |
40 | private RegionInfo regionData; | ||
41 | 37 | ||
42 | /// <summary> | 38 | /// <summary> |
43 | /// | 39 | /// |
@@ -46,17 +42,13 @@ namespace OpenSim.world | |||
46 | /// <param name="world"></param> | 42 | /// <param name="world"></param> |
47 | /// <param name="clientThreads"></param> | 43 | /// <param name="clientThreads"></param> |
48 | /// <param name="regionDat"></param> | 44 | /// <param name="regionDat"></param> |
49 | public Avatar(IClientAPI theClient, World world, Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionDat) | 45 | public Avatar(IClientAPI theClient, World world, Dictionary<uint, IClientAPI> clientThreads) |
50 | { | 46 | { |
51 | 47 | ||
52 | m_world = world; | 48 | m_world = world; |
53 | m_clientThreads = clientThreads; | 49 | m_clientThreads = clientThreads; |
54 | regionData = regionDat; | ||
55 | this.uuid = theClient.AgentId; | 50 | this.uuid = theClient.AgentId; |
56 | m_regionName = regionData.RegionName; | 51 | |
57 | m_regionHandle = regionData.RegionHandle; | ||
58 | m_regionTerraform = regionData.RegionTerraform; | ||
59 | m_regionWaterHeight = regionData.RegionWaterHeight; | ||
60 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); | 52 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); |
61 | ControllingClient = theClient; | 53 | ControllingClient = theClient; |
62 | this.firstname = ControllingClient.FirstName; | 54 | this.firstname = ControllingClient.FirstName; |
@@ -148,7 +140,7 @@ namespace OpenSim.world | |||
148 | /// </summary> | 140 | /// </summary> |
149 | public void CompleteMovement() | 141 | public void CompleteMovement() |
150 | { | 142 | { |
151 | this.ControllingClient.MoveAgentIntoRegion(this.regionData); | 143 | this.ControllingClient.MoveAgentIntoRegion(this.m_world.m_regInfo); |
152 | } | 144 | } |
153 | 145 | ||
154 | /// <summary> | 146 | /// <summary> |
@@ -174,7 +166,7 @@ namespace OpenSim.world | |||
174 | /// </summary> | 166 | /// </summary> |
175 | public void SendRegionHandshake() | 167 | public void SendRegionHandshake() |
176 | { | 168 | { |
177 | this.ControllingClient.SendRegionHandshake(this.regionData); | 169 | this.m_world.estateManager.sendRegionHandshake(this.ControllingClient); |
178 | } | 170 | } |
179 | 171 | ||
180 | /// <summary> | 172 | /// <summary> |
diff --git a/OpenSim/OpenSim.World/Estate/EstateManager.cs b/OpenSim/OpenSim.World/Estate/EstateManager.cs new file mode 100644 index 0000000..37abc6d --- /dev/null +++ b/OpenSim/OpenSim.World/Estate/EstateManager.cs | |||
@@ -0,0 +1,296 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.Framework.Interfaces; | ||
7 | using OpenSim.world; | ||
8 | using OpenSim; | ||
9 | |||
10 | using libsecondlife; | ||
11 | using libsecondlife.Packets; | ||
12 | |||
13 | namespace OpenSim.world.Estate | ||
14 | { | ||
15 | |||
16 | /// <summary> | ||
17 | /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings | ||
18 | /// </summary> | ||
19 | public class EstateManager | ||
20 | { | ||
21 | private World m_world; | ||
22 | |||
23 | public EstateManager(World world) | ||
24 | { | ||
25 | m_world = world; //Estate settings found at world.m_regInfo.estateSettings | ||
26 | } | ||
27 | |||
28 | private bool convertParamStringToBool(byte[] field) | ||
29 | { | ||
30 | string s = Helpers.FieldToUTF8String(field); | ||
31 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | ||
32 | { | ||
33 | return true; | ||
34 | } | ||
35 | return false; | ||
36 | } | ||
37 | |||
38 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) | ||
39 | { | ||
40 | if (remote_client.AgentId == m_world.m_regInfo.MasterAvatarAssignedUUID) | ||
41 | { | ||
42 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | ||
43 | { | ||
44 | case "getinfo": | ||
45 | Console.WriteLine("GETINFO Requested"); | ||
46 | this.sendRegionInfoPacketToAll(); | ||
47 | |||
48 | break; | ||
49 | case "setregioninfo": | ||
50 | if (packet.ParamList.Length != 9) | ||
51 | { | ||
52 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | ||
53 | } | ||
54 | else | ||
55 | { | ||
56 | m_world.m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None; | ||
57 | |||
58 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) | ||
59 | { | ||
60 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform; | ||
61 | } | ||
62 | |||
63 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) | ||
64 | { | ||
65 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly; | ||
66 | } | ||
67 | |||
68 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) | ||
69 | { | ||
70 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage; | ||
71 | } | ||
72 | |||
73 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) | ||
74 | { | ||
75 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell; | ||
76 | } | ||
77 | |||
78 | |||
79 | int tempMaxAgents = Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); | ||
80 | m_world.m_regInfo.estateSettings.maxAgents = (byte)tempMaxAgents; | ||
81 | |||
82 | float tempObjectBonusFactor = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
83 | m_world.m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor; | ||
84 | |||
85 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); | ||
86 | m_world.m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel; | ||
87 | |||
88 | |||
89 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) | ||
90 | { | ||
91 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject; | ||
92 | } | ||
93 | |||
94 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) | ||
95 | { | ||
96 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges; | ||
97 | } | ||
98 | |||
99 | sendRegionInfoPacketToAll(); | ||
100 | |||
101 | } | ||
102 | break; | ||
103 | case "texturebase": | ||
104 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
105 | { | ||
106 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
107 | string[] splitField = s.Split(' '); | ||
108 | if (splitField.Length == 2) | ||
109 | { | ||
110 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
111 | switch (Convert.ToInt16(splitField[0])) | ||
112 | { | ||
113 | case 0: | ||
114 | m_world.m_regInfo.estateSettings.terrainBase0 = tempUUID; | ||
115 | break; | ||
116 | case 1: | ||
117 | m_world.m_regInfo.estateSettings.terrainBase1 = tempUUID; | ||
118 | break; | ||
119 | case 2: | ||
120 | m_world.m_regInfo.estateSettings.terrainBase2 = tempUUID; | ||
121 | break; | ||
122 | case 3: | ||
123 | m_world.m_regInfo.estateSettings.terrainBase3 = tempUUID; | ||
124 | break; | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | break; | ||
129 | case "texturedetail": | ||
130 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
131 | { | ||
132 | |||
133 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
134 | string[] splitField = s.Split(' '); | ||
135 | if (splitField.Length == 2) | ||
136 | { | ||
137 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
138 | switch (Convert.ToInt16(splitField[0])) | ||
139 | { | ||
140 | case 0: | ||
141 | m_world.m_regInfo.estateSettings.terrainDetail0 = tempUUID; | ||
142 | break; | ||
143 | case 1: | ||
144 | m_world.m_regInfo.estateSettings.terrainDetail1 = tempUUID; | ||
145 | break; | ||
146 | case 2: | ||
147 | m_world.m_regInfo.estateSettings.terrainDetail2 = tempUUID; | ||
148 | break; | ||
149 | case 3: | ||
150 | m_world.m_regInfo.estateSettings.terrainDetail3 = tempUUID; | ||
151 | break; | ||
152 | } | ||
153 | } | ||
154 | } | ||
155 | break; | ||
156 | case "textureheights": | ||
157 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
158 | { | ||
159 | |||
160 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
161 | string[] splitField = s.Split(' '); | ||
162 | if (splitField.Length == 3) | ||
163 | { | ||
164 | |||
165 | float tempHeightLow = (float)Convert.ToDecimal(splitField[1]); | ||
166 | float tempHeightHigh = (float)Convert.ToDecimal(splitField[2]); | ||
167 | |||
168 | switch (Convert.ToInt16(splitField[0])) | ||
169 | { | ||
170 | case 0: | ||
171 | m_world.m_regInfo.estateSettings.terrainStartHeight0 = tempHeightLow; | ||
172 | m_world.m_regInfo.estateSettings.terrainHeightRange0 = tempHeightHigh; | ||
173 | break; | ||
174 | case 1: | ||
175 | m_world.m_regInfo.estateSettings.terrainStartHeight1 = tempHeightLow; | ||
176 | m_world.m_regInfo.estateSettings.terrainHeightRange1 = tempHeightHigh; | ||
177 | break; | ||
178 | case 2: | ||
179 | m_world.m_regInfo.estateSettings.terrainStartHeight2 = tempHeightLow; | ||
180 | m_world.m_regInfo.estateSettings.terrainHeightRange2 = tempHeightHigh; | ||
181 | break; | ||
182 | case 3: | ||
183 | m_world.m_regInfo.estateSettings.terrainStartHeight3 = tempHeightLow; | ||
184 | m_world.m_regInfo.estateSettings.terrainHeightRange3 = tempHeightHigh; | ||
185 | break; | ||
186 | } | ||
187 | } | ||
188 | } | ||
189 | break; | ||
190 | case "texturecommit": | ||
191 | sendRegionHandshakeToAll(); | ||
192 | break; | ||
193 | case "setregionterrain": | ||
194 | if (packet.ParamList.Length != 9) | ||
195 | { | ||
196 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | ||
197 | } | ||
198 | else | ||
199 | { | ||
200 | m_world.m_regInfo.estateSettings.waterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter)); | ||
201 | m_world.m_regInfo.estateSettings.terrainRaiseLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | ||
202 | m_world.m_regInfo.estateSettings.terrainLowerLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | ||
203 | m_world.m_regInfo.estateSettings.useFixedSun = this.convertParamStringToBool(packet.ParamList[4].Parameter); | ||
204 | m_world.m_regInfo.estateSettings.sunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
205 | |||
206 | sendRegionInfoPacketToAll(); | ||
207 | } | ||
208 | break; | ||
209 | default: | ||
210 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | ||
211 | break; | ||
212 | } | ||
213 | } | ||
214 | } | ||
215 | |||
216 | public void sendRegionInfoPacketToAll() | ||
217 | { | ||
218 | foreach (OpenSim.world.Avatar av in m_world.Avatars.Values) | ||
219 | { | ||
220 | this.sendRegionInfoPacket(av.ControllingClient); | ||
221 | } | ||
222 | } | ||
223 | |||
224 | public void sendRegionHandshakeToAll() | ||
225 | { | ||
226 | foreach (OpenSim.world.Avatar av in m_world.Avatars.Values) | ||
227 | { | ||
228 | this.sendRegionHandshake(av.ControllingClient); | ||
229 | } | ||
230 | } | ||
231 | |||
232 | public void sendRegionInfoPacket(IClientAPI remote_client) | ||
233 | { | ||
234 | |||
235 | AgentCircuitData circuitData = remote_client.RequestClientInfo(); | ||
236 | |||
237 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); | ||
238 | regionInfoPacket.AgentData.AgentID = circuitData.AgentID; | ||
239 | regionInfoPacket.AgentData.SessionID = circuitData.SessionID; | ||
240 | regionInfoPacket.RegionInfo.BillableFactor = m_world.m_regInfo.estateSettings.billableFactor; | ||
241 | regionInfoPacket.RegionInfo.EstateID = m_world.m_regInfo.estateSettings.estateID; | ||
242 | regionInfoPacket.RegionInfo.MaxAgents = m_world.m_regInfo.estateSettings.maxAgents; | ||
243 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_world.m_regInfo.estateSettings.objectBonusFactor; | ||
244 | regionInfoPacket.RegionInfo.ParentEstateID = m_world.m_regInfo.estateSettings.parentEstateID; | ||
245 | regionInfoPacket.RegionInfo.PricePerMeter = m_world.m_regInfo.estateSettings.pricePerMeter; | ||
246 | regionInfoPacket.RegionInfo.RedirectGridX = m_world.m_regInfo.estateSettings.redirectGridX; | ||
247 | regionInfoPacket.RegionInfo.RedirectGridY = m_world.m_regInfo.estateSettings.redirectGridY; | ||
248 | regionInfoPacket.RegionInfo.RegionFlags = (uint)m_world.m_regInfo.estateSettings.regionFlags; | ||
249 | regionInfoPacket.RegionInfo.SimAccess = (byte)m_world.m_regInfo.estateSettings.simAccess; | ||
250 | regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_world.m_regInfo.RegionName); | ||
251 | regionInfoPacket.RegionInfo.SunHour = m_world.m_regInfo.estateSettings.sunHour; | ||
252 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_world.m_regInfo.estateSettings.terrainLowerLimit; | ||
253 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_world.m_regInfo.estateSettings.terrainRaiseLimit; | ||
254 | regionInfoPacket.RegionInfo.UseEstateSun = !m_world.m_regInfo.estateSettings.useFixedSun; | ||
255 | regionInfoPacket.RegionInfo.WaterHeight = m_world.m_regInfo.estateSettings.waterHeight; | ||
256 | |||
257 | remote_client.OutPacket(regionInfoPacket); | ||
258 | } | ||
259 | |||
260 | public void sendRegionHandshake(IClientAPI remote_client) | ||
261 | { | ||
262 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
263 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
264 | |||
265 | handshake.RegionInfo.BillableFactor = m_world.m_regInfo.estateSettings.billableFactor; | ||
266 | handshake.RegionInfo.IsEstateManager = false; | ||
267 | handshake.RegionInfo.TerrainHeightRange00 = m_world.m_regInfo.estateSettings.terrainHeightRange0; | ||
268 | handshake.RegionInfo.TerrainHeightRange01 = m_world.m_regInfo.estateSettings.terrainHeightRange1; | ||
269 | handshake.RegionInfo.TerrainHeightRange10 = m_world.m_regInfo.estateSettings.terrainHeightRange2; | ||
270 | handshake.RegionInfo.TerrainHeightRange11 = m_world.m_regInfo.estateSettings.terrainHeightRange3; | ||
271 | handshake.RegionInfo.TerrainStartHeight00 = m_world.m_regInfo.estateSettings.terrainStartHeight0; | ||
272 | handshake.RegionInfo.TerrainStartHeight01 = m_world.m_regInfo.estateSettings.terrainStartHeight1; | ||
273 | handshake.RegionInfo.TerrainStartHeight10 = m_world.m_regInfo.estateSettings.terrainStartHeight2; | ||
274 | handshake.RegionInfo.TerrainStartHeight11 = m_world.m_regInfo.estateSettings.terrainStartHeight3; | ||
275 | handshake.RegionInfo.SimAccess = (byte)m_world.m_regInfo.estateSettings.simAccess; | ||
276 | handshake.RegionInfo.WaterHeight = m_world.m_regInfo.estateSettings.waterHeight; | ||
277 | |||
278 | |||
279 | handshake.RegionInfo.RegionFlags = (uint)m_world.m_regInfo.estateSettings.regionFlags; | ||
280 | |||
281 | handshake.RegionInfo.SimName = _enc.GetBytes(m_world.m_regInfo.estateSettings.waterHeight + "\0"); | ||
282 | handshake.RegionInfo.SimOwner = m_world.m_regInfo.MasterAvatarAssignedUUID; | ||
283 | handshake.RegionInfo.TerrainBase0 = m_world.m_regInfo.estateSettings.terrainBase0; | ||
284 | handshake.RegionInfo.TerrainBase1 = m_world.m_regInfo.estateSettings.terrainBase1; | ||
285 | handshake.RegionInfo.TerrainBase2 = m_world.m_regInfo.estateSettings.terrainBase2; | ||
286 | handshake.RegionInfo.TerrainBase3 = m_world.m_regInfo.estateSettings.terrainBase3; | ||
287 | handshake.RegionInfo.TerrainDetail0 = m_world.m_regInfo.estateSettings.terrainDetail0; | ||
288 | handshake.RegionInfo.TerrainDetail1 = m_world.m_regInfo.estateSettings.terrainDetail1; | ||
289 | handshake.RegionInfo.TerrainDetail2 = m_world.m_regInfo.estateSettings.terrainDetail2; | ||
290 | handshake.RegionInfo.TerrainDetail3 = m_world.m_regInfo.estateSettings.terrainDetail3; | ||
291 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
292 | |||
293 | remote_client.OutPacket(handshake); | ||
294 | } | ||
295 | } | ||
296 | } | ||
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj index dd469a9..f3c7b1f 100644 --- a/OpenSim/OpenSim.World/OpenSim.World.csproj +++ b/OpenSim/OpenSim.World/OpenSim.World.csproj | |||
@@ -133,49 +133,52 @@ | |||
133 | <Compile Include="Avatar.Client.cs"> | 133 | <Compile Include="Avatar.Client.cs"> |
134 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
135 | </Compile> | 135 | </Compile> |
136 | <Compile Include="Avatar.cs"> | 136 | <Compile Include="Entity.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="Avatar.Update.cs"> | 139 | <Compile Include="World.PacketHandlers.cs"> |
140 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
141 | </Compile> | 141 | </Compile> |
142 | <Compile Include="AvatarAnimations.cs"> | 142 | <Compile Include="AvatarAnimations.cs"> |
143 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
144 | </Compile> | 144 | </Compile> |
145 | <Compile Include="Entity.cs"> | 145 | <Compile Include="SceneObject.cs"> |
146 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
147 | </Compile> | 147 | </Compile> |
148 | <Compile Include="Primitive.cs"> | 148 | <Compile Include="Primitive.cs"> |
149 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
150 | </Compile> | 150 | </Compile> |
151 | <Compile Include="SceneObject.cs"> | 151 | <Compile Include="World.Scripting.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
154 | <Compile Include="World.cs"> | 154 | <Compile Include="WorldBase.cs"> |
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="World.PacketHandlers.cs"> | 157 | <Compile Include="ParcelManager.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="World.Scripting.cs"> | 160 | <Compile Include="Avatar.Update.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="WorldBase.cs"> | 163 | <Compile Include="World.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="scripting\IScriptContext.cs"> | 166 | <Compile Include="Avatar.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="scripting\IScriptEntity.cs"> | 169 | <Compile Include="scripting\IScriptHandler.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="scripting\IScriptHandler.cs"> | 172 | <Compile Include="scripting\ScriptFactory.cs"> |
173 | <SubType>Code</SubType> | ||
174 | </Compile> | ||
175 | <Compile Include="scripting\IScriptContext.cs"> | ||
173 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
174 | </Compile> | 177 | </Compile> |
175 | <Compile Include="scripting\Script.cs"> | 178 | <Compile Include="scripting\Script.cs"> |
176 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
177 | </Compile> | 180 | </Compile> |
178 | <Compile Include="scripting\ScriptFactory.cs"> | 181 | <Compile Include="scripting\IScriptEntity.cs"> |
179 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
180 | </Compile> | 183 | </Compile> |
181 | <Compile Include="scripting\Scripts\FollowRandomAvatar.cs"> | 184 | <Compile Include="scripting\Scripts\FollowRandomAvatar.cs"> |
@@ -187,6 +190,9 @@ | |||
187 | <Compile Include="types\Triangle.cs"> | 190 | <Compile Include="types\Triangle.cs"> |
188 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
189 | </Compile> | 192 | </Compile> |
193 | <Compile Include="Estate\EstateManager.cs"> | ||
194 | <SubType>Code</SubType> | ||
195 | </Compile> | ||
190 | </ItemGroup> | 196 | </ItemGroup> |
191 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 197 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
192 | <PropertyGroup> | 198 | <PropertyGroup> |
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj.user b/OpenSim/OpenSim.World/OpenSim.World.csproj.user index 9bfaf67..082d673 100644 --- a/OpenSim/OpenSim.World/OpenSim.World.csproj.user +++ b/OpenSim/OpenSim.World/OpenSim.World.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.World/ParcelManager.cs b/OpenSim/OpenSim.World/ParcelManager.cs new file mode 100644 index 0000000..d571150 --- /dev/null +++ b/OpenSim/OpenSim.World/ParcelManager.cs | |||
@@ -0,0 +1,832 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Types; | ||
35 | |||
36 | namespace OpenSim.world | ||
37 | { | ||
38 | |||
39 | |||
40 | #region ParcelManager Class | ||
41 | /// <summary> | ||
42 | /// Handles Parcel objects and operations requiring information from other Parcel objects (divide, join, etc) | ||
43 | /// </summary> | ||
44 | public class ParcelManager : OpenSim.Framework.Interfaces.ILocalStorageParcelReceiver | ||
45 | { | ||
46 | |||
47 | #region Constants | ||
48 | //Parcel types set with flags in ParcelOverlay. | ||
49 | //Only one of these can be used. | ||
50 | public const byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000 | ||
51 | public const byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001 | ||
52 | public const byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010 | ||
53 | public const byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011 | ||
54 | public const byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100 | ||
55 | public const byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101 | ||
56 | |||
57 | |||
58 | //Flags that when set, a border on the given side will be placed | ||
59 | //NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc) | ||
60 | //This took forever to figure out -- jeesh. /blame LL for even having to send these | ||
61 | public const byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000 | ||
62 | public const byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000 | ||
63 | |||
64 | //RequestResults (I think these are right, they seem to work): | ||
65 | public const int PARCEL_RESULT_ONE_PARCEL = 0; // The request they made contained only one parcel | ||
66 | public const int PARCEL_RESULT_MULTIPLE_PARCELS = 1; // The request they made contained more than one parcel | ||
67 | |||
68 | //These are other constants. Yay! | ||
69 | public const int START_PARCEL_LOCAL_ID = 1; | ||
70 | #endregion | ||
71 | |||
72 | #region Member Variables | ||
73 | public Dictionary<int, Parcel> parcelList = new Dictionary<int, Parcel>(); | ||
74 | private int lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; | ||
75 | private int[,] parcelIDList = new int[64, 64]; | ||
76 | |||
77 | private static World m_world; | ||
78 | #endregion | ||
79 | |||
80 | #region Constructors | ||
81 | public ParcelManager(World world) | ||
82 | { | ||
83 | |||
84 | m_world = world; | ||
85 | parcelIDList.Initialize(); | ||
86 | |||
87 | } | ||
88 | #endregion | ||
89 | |||
90 | #region Member Functions | ||
91 | |||
92 | #region Parcel From Storage Functions | ||
93 | public void ParcelFromStorage(ParcelData data) | ||
94 | { | ||
95 | Parcel new_parcel = new Parcel(data.ownerID, data.isGroupOwned, m_world); | ||
96 | new_parcel.parcelData = data.Copy(); | ||
97 | new_parcel.setParcelBitmapFromByteArray(); | ||
98 | addParcel(new_parcel); | ||
99 | |||
100 | } | ||
101 | |||
102 | public void NoParcelDataFromStorage() | ||
103 | { | ||
104 | resetSimParcels(); | ||
105 | } | ||
106 | #endregion | ||
107 | |||
108 | #region Parcel Add/Remove/Get/Create | ||
109 | /// <summary> | ||
110 | /// Creates a basic Parcel object without an owner (a zeroed key) | ||
111 | /// </summary> | ||
112 | /// <returns></returns> | ||
113 | public Parcel createBaseParcel() | ||
114 | { | ||
115 | return new Parcel(new LLUUID(), false, m_world); | ||
116 | } | ||
117 | |||
118 | /// <summary> | ||
119 | /// Adds a parcel to the stored list and adds them to the parcelIDList to what they own | ||
120 | /// </summary> | ||
121 | /// <param name="new_parcel">The parcel being added</param> | ||
122 | public void addParcel(Parcel new_parcel) | ||
123 | { | ||
124 | lastParcelLocalID++; | ||
125 | new_parcel.parcelData.localID = lastParcelLocalID; | ||
126 | parcelList.Add(lastParcelLocalID, new_parcel.Copy()); | ||
127 | |||
128 | |||
129 | bool[,] parcelBitmap = new_parcel.getParcelBitmap(); | ||
130 | int x, y; | ||
131 | for (x = 0; x < 64; x++) | ||
132 | { | ||
133 | for (y = 0; y < 64; y++) | ||
134 | { | ||
135 | if (parcelBitmap[x, y]) | ||
136 | { | ||
137 | parcelIDList[x, y] = lastParcelLocalID; | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | parcelList[lastParcelLocalID].forceUpdateParcelInfo(); | ||
142 | |||
143 | |||
144 | } | ||
145 | /// <summary> | ||
146 | /// Removes a parcel from the list. Will not remove if local_id is still owning an area in parcelIDList | ||
147 | /// </summary> | ||
148 | /// <param name="local_id">Parcel.localID of the parcel to remove.</param> | ||
149 | public void removeParcel(int local_id) | ||
150 | { | ||
151 | int x, y; | ||
152 | for (x = 0; x < 64; x++) | ||
153 | { | ||
154 | for (y = 0; y < 64; y++) | ||
155 | { | ||
156 | if (parcelIDList[x, y] == local_id) | ||
157 | { | ||
158 | throw new Exception("Could not remove parcel. Still being used at " + x + ", " + y); | ||
159 | } | ||
160 | } | ||
161 | } | ||
162 | m_world.localStorage.RemoveParcel(parcelList[local_id].parcelData); | ||
163 | parcelList.Remove(local_id); | ||
164 | } | ||
165 | |||
166 | public void performFinalParcelJoin(Parcel master, Parcel slave) | ||
167 | { | ||
168 | int x, y; | ||
169 | bool[,] parcelBitmapSlave = slave.getParcelBitmap(); | ||
170 | for (x = 0; x < 64; x++) | ||
171 | { | ||
172 | for (y = 0; y < 64; y++) | ||
173 | { | ||
174 | if (parcelBitmapSlave[x, y]) | ||
175 | { | ||
176 | parcelIDList[x, y] = master.parcelData.localID; | ||
177 | } | ||
178 | } | ||
179 | } | ||
180 | removeParcel(slave.parcelData.localID); | ||
181 | } | ||
182 | /// <summary> | ||
183 | /// Get the parcel at the specified point | ||
184 | /// </summary> | ||
185 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | ||
186 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | ||
187 | /// <returns>Parcel at the point supplied</returns> | ||
188 | public Parcel getParcel(int x, int y) | ||
189 | { | ||
190 | if (x > 256 || y > 256 || x < 0 || y < 0) | ||
191 | { | ||
192 | throw new Exception("Error: Parcel not found at point " + x + ", " + y); | ||
193 | } | ||
194 | else | ||
195 | { | ||
196 | return parcelList[parcelIDList[x / 4, y / 4]]; | ||
197 | } | ||
198 | |||
199 | } | ||
200 | #endregion | ||
201 | |||
202 | #region Parcel Modification | ||
203 | /// <summary> | ||
204 | /// Subdivides a parcel | ||
205 | /// </summary> | ||
206 | /// <param name="start_x">West Point</param> | ||
207 | /// <param name="start_y">South Point</param> | ||
208 | /// <param name="end_x">East Point</param> | ||
209 | /// <param name="end_y">North Point</param> | ||
210 | /// <param name="attempting_user_id">LLUUID of user who is trying to subdivide</param> | ||
211 | /// <returns>Returns true if successful</returns> | ||
212 | public bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | ||
213 | { | ||
214 | //First, lets loop through the points and make sure they are all in the same parcel | ||
215 | //Get the parcel at start | ||
216 | Parcel startParcel = getParcel(start_x, start_y); | ||
217 | if (startParcel == null) return false; //No such parcel at the beginning | ||
218 | |||
219 | //Loop through the points | ||
220 | try | ||
221 | { | ||
222 | int totalX = end_x - start_x; | ||
223 | int totalY = end_y - start_y; | ||
224 | int x, y; | ||
225 | for (y = 0; y < totalY; y++) | ||
226 | { | ||
227 | for (x = 0; x < totalX; x++) | ||
228 | { | ||
229 | Parcel tempParcel = getParcel(start_x + x, start_y + y); | ||
230 | if (tempParcel == null) return false; //No such parcel at that point | ||
231 | if (tempParcel != startParcel) return false; //Subdividing over 2 parcels; no-no | ||
232 | } | ||
233 | } | ||
234 | } | ||
235 | catch (Exception e) | ||
236 | { | ||
237 | return false; //Exception. For now, lets skip subdivision | ||
238 | } | ||
239 | |||
240 | //If we are still here, then they are subdividing within one parcel | ||
241 | //Check owner | ||
242 | if (startParcel.parcelData.ownerID != attempting_user_id) | ||
243 | { | ||
244 | return false; //They cant do this! | ||
245 | } | ||
246 | |||
247 | //Lets create a new parcel with bitmap activated at that point (keeping the old parcels info) | ||
248 | Parcel newParcel = startParcel.Copy(); | ||
249 | newParcel.parcelData.parcelName = "Subdivision of " + newParcel.parcelData.parcelName; | ||
250 | newParcel.parcelData.globalID = LLUUID.Random(); | ||
251 | |||
252 | newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y)); | ||
253 | |||
254 | //Now, lets set the subdivision area of the original to false | ||
255 | int startParcelIndex = startParcel.parcelData.localID; | ||
256 | parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false)); | ||
257 | parcelList[startParcelIndex].forceUpdateParcelInfo(); | ||
258 | |||
259 | |||
260 | //Now add the new parcel | ||
261 | addParcel(newParcel); | ||
262 | |||
263 | |||
264 | |||
265 | |||
266 | |||
267 | return true; | ||
268 | } | ||
269 | /// <summary> | ||
270 | /// Join 2 parcels together | ||
271 | /// </summary> | ||
272 | /// <param name="start_x">x value in first parcel</param> | ||
273 | /// <param name="start_y">y value in first parcel</param> | ||
274 | /// <param name="end_x">x value in second parcel</param> | ||
275 | /// <param name="end_y">y value in second parcel</param> | ||
276 | /// <param name="attempting_user_id">LLUUID of the avatar trying to join the parcels</param> | ||
277 | /// <returns>Returns true if successful</returns> | ||
278 | public bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | ||
279 | { | ||
280 | end_x -= 4; | ||
281 | end_y -= 4; | ||
282 | |||
283 | //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box! | ||
284 | //This should be fixed later -- somewhat "incomplete code" --Ming | ||
285 | Parcel startParcel, endParcel; | ||
286 | |||
287 | try | ||
288 | { | ||
289 | startParcel = getParcel(start_x, start_y); | ||
290 | endParcel = getParcel(end_x, end_y); | ||
291 | } | ||
292 | catch (Exception e) | ||
293 | { | ||
294 | return false; //Error occured when trying to get the start and end parcels | ||
295 | } | ||
296 | if (startParcel == endParcel) | ||
297 | { | ||
298 | return false; //Subdivision of the same parcel is not allowed | ||
299 | } | ||
300 | |||
301 | //Check the parcel owners: | ||
302 | if (startParcel.parcelData.ownerID != endParcel.parcelData.ownerID) | ||
303 | { | ||
304 | return false; | ||
305 | } | ||
306 | if (startParcel.parcelData.ownerID != attempting_user_id) | ||
307 | { | ||
308 | //TODO: Group editing stuff. Avatar owner support for now | ||
309 | return false; | ||
310 | } | ||
311 | |||
312 | //Same owners! Lets join them | ||
313 | //Merge them to startParcel | ||
314 | parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap())); | ||
315 | performFinalParcelJoin(startParcel, endParcel); | ||
316 | |||
317 | return true; | ||
318 | |||
319 | |||
320 | |||
321 | } | ||
322 | #endregion | ||
323 | |||
324 | #region Parcel Updating | ||
325 | /// <summary> | ||
326 | /// Where we send the ParcelOverlay packet to the client | ||
327 | /// </summary> | ||
328 | /// <param name="remote_client">The object representing the client</param> | ||
329 | public void sendParcelOverlay(IClientAPI remote_client) | ||
330 | { | ||
331 | const int PARCEL_BLOCKS_PER_PACKET = 1024; | ||
332 | int x, y = 0; | ||
333 | byte[] byteArray = new byte[PARCEL_BLOCKS_PER_PACKET]; | ||
334 | int byteArrayCount = 0; | ||
335 | int sequenceID = 0; | ||
336 | ParcelOverlayPacket packet; | ||
337 | |||
338 | for (y = 0; y < 64; y++) | ||
339 | { | ||
340 | for (x = 0; x < 64; x++) | ||
341 | { | ||
342 | byte tempByte = (byte)0; //This represents the byte for the current 4x4 | ||
343 | Parcel currentParcelBlock = getParcel(x * 4, y * 4); | ||
344 | |||
345 | if (currentParcelBlock.parcelData.ownerID == remote_client.AgentId) | ||
346 | { | ||
347 | //Owner Flag | ||
348 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_REQUESTER); | ||
349 | } | ||
350 | else if (currentParcelBlock.parcelData.salePrice > 0 && (currentParcelBlock.parcelData.authBuyerID == LLUUID.Zero || currentParcelBlock.parcelData.authBuyerID == remote_client.AgentId)) | ||
351 | { | ||
352 | //Sale Flag | ||
353 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_IS_FOR_SALE); | ||
354 | } | ||
355 | else if (currentParcelBlock.parcelData.ownerID == LLUUID.Zero) | ||
356 | { | ||
357 | //Public Flag | ||
358 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_PUBLIC); | ||
359 | } | ||
360 | else | ||
361 | { | ||
362 | //Other Flag | ||
363 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_OTHER); | ||
364 | } | ||
365 | |||
366 | |||
367 | //Now for border control | ||
368 | if (x == 0) | ||
369 | { | ||
370 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); | ||
371 | } | ||
372 | else if (getParcel((x - 1) * 4, y * 4) != currentParcelBlock) | ||
373 | { | ||
374 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); | ||
375 | } | ||
376 | |||
377 | if (y == 0) | ||
378 | { | ||
379 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); | ||
380 | } | ||
381 | else if (getParcel(x * 4, (y - 1) * 4) != currentParcelBlock) | ||
382 | { | ||
383 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); | ||
384 | } | ||
385 | |||
386 | byteArray[byteArrayCount] = tempByte; | ||
387 | byteArrayCount++; | ||
388 | if (byteArrayCount >= PARCEL_BLOCKS_PER_PACKET) | ||
389 | { | ||
390 | byteArrayCount = 0; | ||
391 | packet = new ParcelOverlayPacket(); | ||
392 | packet.ParcelData.Data = byteArray; | ||
393 | packet.ParcelData.SequenceID = sequenceID; | ||
394 | remote_client.OutPacket((Packet)packet); | ||
395 | sequenceID++; | ||
396 | byteArray = new byte[PARCEL_BLOCKS_PER_PACKET]; | ||
397 | } | ||
398 | } | ||
399 | } | ||
400 | |||
401 | packet = new ParcelOverlayPacket(); | ||
402 | packet.ParcelData.Data = byteArray; | ||
403 | packet.ParcelData.SequenceID = sequenceID; //Eh? | ||
404 | remote_client.OutPacket((Packet)packet); | ||
405 | } | ||
406 | #endregion | ||
407 | |||
408 | /// <summary> | ||
409 | /// Resets the sim to the default parcel (full sim parcel owned by the default user) | ||
410 | /// </summary> | ||
411 | public void resetSimParcels() | ||
412 | { | ||
413 | //Remove all the parcels in the sim and add a blank, full sim parcel set to public | ||
414 | parcelList.Clear(); | ||
415 | lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; | ||
416 | parcelIDList.Initialize(); | ||
417 | |||
418 | Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world); | ||
419 | |||
420 | fullSimParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(0, 0, 256, 256)); | ||
421 | fullSimParcel.parcelData.parcelName = "Your Sim Parcel"; | ||
422 | fullSimParcel.parcelData.parcelDesc = ""; | ||
423 | |||
424 | fullSimParcel.parcelData.ownerID = m_world.m_regInfo.MasterAvatarAssignedUUID; | ||
425 | fullSimParcel.parcelData.salePrice = 1; | ||
426 | fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale; | ||
427 | fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased; | ||
428 | |||
429 | addParcel(fullSimParcel); | ||
430 | |||
431 | } | ||
432 | #endregion | ||
433 | } | ||
434 | #endregion | ||
435 | |||
436 | |||
437 | #region Parcel Class | ||
438 | /// <summary> | ||
439 | /// Keeps track of a specific parcel's information | ||
440 | /// </summary> | ||
441 | public class Parcel | ||
442 | { | ||
443 | #region Member Variables | ||
444 | public ParcelData parcelData = new ParcelData(); | ||
445 | public World m_world; | ||
446 | |||
447 | private bool[,] parcelBitmap = new bool[64, 64]; | ||
448 | |||
449 | #endregion | ||
450 | |||
451 | |||
452 | #region Constructors | ||
453 | public Parcel(LLUUID owner_id, bool is_group_owned, World world) | ||
454 | { | ||
455 | m_world = world; | ||
456 | parcelData.ownerID = owner_id; | ||
457 | parcelData.isGroupOwned = is_group_owned; | ||
458 | |||
459 | } | ||
460 | #endregion | ||
461 | |||
462 | |||
463 | #region Member Functions | ||
464 | |||
465 | #region General Functions | ||
466 | /// <summary> | ||
467 | /// Checks to see if this parcel contains a point | ||
468 | /// </summary> | ||
469 | /// <param name="x"></param> | ||
470 | /// <param name="y"></param> | ||
471 | /// <returns>Returns true if the parcel contains the specified point</returns> | ||
472 | public bool containsPoint(int x, int y) | ||
473 | { | ||
474 | if (x >= 0 && y >= 0 && x <= 256 && x <= 256) | ||
475 | { | ||
476 | return (parcelBitmap[x / 4, y / 4] == true); | ||
477 | } | ||
478 | else | ||
479 | { | ||
480 | return false; | ||
481 | } | ||
482 | } | ||
483 | |||
484 | public Parcel Copy() | ||
485 | { | ||
486 | Parcel newParcel = new Parcel(this.parcelData.ownerID, this.parcelData.isGroupOwned, m_world); | ||
487 | |||
488 | //Place all new variables here! | ||
489 | newParcel.parcelBitmap = (bool[,])(this.parcelBitmap.Clone()); | ||
490 | newParcel.parcelData = parcelData.Copy(); | ||
491 | |||
492 | return newParcel; | ||
493 | } | ||
494 | |||
495 | #endregion | ||
496 | |||
497 | |||
498 | #region Packet Request Handling | ||
499 | /// <summary> | ||
500 | /// Sends parcel properties as requested | ||
501 | /// </summary> | ||
502 | /// <param name="sequence_id">ID sent by client for them to keep track of</param> | ||
503 | /// <param name="snap_selection">Bool sent by client for them to use</param> | ||
504 | /// <param name="remote_client">Object representing the client</param> | ||
505 | public void sendParcelProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) | ||
506 | { | ||
507 | |||
508 | ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); | ||
509 | updatePacket.ParcelData.AABBMax = parcelData.AABBMax; | ||
510 | updatePacket.ParcelData.AABBMin = parcelData.AABBMin; | ||
511 | updatePacket.ParcelData.Area = parcelData.area; | ||
512 | updatePacket.ParcelData.AuctionID = parcelData.auctionID; | ||
513 | updatePacket.ParcelData.AuthBuyerID =parcelData.authBuyerID; //unemplemented | ||
514 | |||
515 | updatePacket.ParcelData.Bitmap = parcelData.parcelBitmapByteArray; | ||
516 | |||
517 | updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(parcelData.parcelDesc); | ||
518 | updatePacket.ParcelData.Category = (byte)parcelData.category; | ||
519 | updatePacket.ParcelData.ClaimDate = parcelData.claimDate; | ||
520 | updatePacket.ParcelData.ClaimPrice = parcelData.claimPrice; | ||
521 | updatePacket.ParcelData.GroupID = parcelData.groupID; | ||
522 | updatePacket.ParcelData.GroupPrims = parcelData.groupPrims; | ||
523 | updatePacket.ParcelData.IsGroupOwned = parcelData.isGroupOwned; | ||
524 | updatePacket.ParcelData.LandingType = (byte)parcelData.landingType; | ||
525 | updatePacket.ParcelData.LocalID = parcelData.localID; | ||
526 | updatePacket.ParcelData.MaxPrims = 1000; //unemplemented | ||
527 | updatePacket.ParcelData.MediaAutoScale = parcelData.mediaAutoScale; | ||
528 | updatePacket.ParcelData.MediaID = parcelData.mediaID; | ||
529 | updatePacket.ParcelData.MediaURL = Helpers.StringToField(parcelData.mediaURL); | ||
530 | updatePacket.ParcelData.MusicURL = Helpers.StringToField(parcelData.musicURL); | ||
531 | updatePacket.ParcelData.Name = Helpers.StringToField(parcelData.parcelName); | ||
532 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented | ||
533 | updatePacket.ParcelData.OtherCount = 0; //unemplemented | ||
534 | updatePacket.ParcelData.OtherPrims = 0; //unemplented | ||
535 | updatePacket.ParcelData.OwnerID = parcelData.ownerID; | ||
536 | updatePacket.ParcelData.OwnerPrims = 0; //unemplemented | ||
537 | updatePacket.ParcelData.ParcelFlags = (uint)parcelData.parcelFlags; //unemplemented | ||
538 | updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented | ||
539 | updatePacket.ParcelData.PassHours = parcelData.passHours; | ||
540 | updatePacket.ParcelData.PassPrice = parcelData.passPrice; | ||
541 | updatePacket.ParcelData.PublicCount = 0; //unemplemented | ||
542 | updatePacket.ParcelData.RegionDenyAnonymous = false; //unemplemented | ||
543 | updatePacket.ParcelData.RegionDenyIdentified = false; //unemplemented | ||
544 | updatePacket.ParcelData.RegionDenyTransacted = false; //unemplemented | ||
545 | updatePacket.ParcelData.RegionPushOverride = true; //unemplemented | ||
546 | updatePacket.ParcelData.RentPrice = 0; //?? | ||
547 | updatePacket.ParcelData.RequestResult = request_result; | ||
548 | updatePacket.ParcelData.SalePrice = parcelData.salePrice; //unemplemented | ||
549 | updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented | ||
550 | updatePacket.ParcelData.SelfCount = 0;//unemplemented | ||
551 | updatePacket.ParcelData.SequenceID = sequence_id; | ||
552 | updatePacket.ParcelData.SimWideMaxPrims = 15000; //unemplemented | ||
553 | updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented | ||
554 | updatePacket.ParcelData.SnapSelection = snap_selection; | ||
555 | updatePacket.ParcelData.SnapshotID = parcelData.snapshotID; | ||
556 | updatePacket.ParcelData.Status = (byte)parcelData.parcelStatus; | ||
557 | updatePacket.ParcelData.TotalPrims = 0; //unemplemented | ||
558 | updatePacket.ParcelData.UserLocation = parcelData.userLocation; | ||
559 | updatePacket.ParcelData.UserLookAt = parcelData.userLookAt; | ||
560 | remote_client.OutPacket((Packet)updatePacket); | ||
561 | } | ||
562 | |||
563 | public void updateParcelProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) | ||
564 | { | ||
565 | if (remote_client.AgentId == parcelData.ownerID) | ||
566 | { | ||
567 | //Needs later group support | ||
568 | parcelData.authBuyerID = packet.ParcelData.AuthBuyerID; | ||
569 | parcelData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category; | ||
570 | parcelData.parcelDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); | ||
571 | parcelData.groupID = packet.ParcelData.GroupID; | ||
572 | parcelData.landingType = packet.ParcelData.LandingType; | ||
573 | parcelData.mediaAutoScale = packet.ParcelData.MediaAutoScale; | ||
574 | parcelData.mediaID = packet.ParcelData.MediaID; | ||
575 | parcelData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL); | ||
576 | parcelData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL); | ||
577 | parcelData.parcelName = libsecondlife.Helpers.FieldToUTF8String(packet.ParcelData.Name); | ||
578 | parcelData.parcelFlags = (libsecondlife.Parcel.ParcelFlags)packet.ParcelData.ParcelFlags; | ||
579 | parcelData.passHours = packet.ParcelData.PassHours; | ||
580 | parcelData.passPrice = packet.ParcelData.PassPrice; | ||
581 | parcelData.salePrice = packet.ParcelData.SalePrice; | ||
582 | parcelData.snapshotID = packet.ParcelData.SnapshotID; | ||
583 | parcelData.userLocation = packet.ParcelData.UserLocation; | ||
584 | parcelData.userLookAt = packet.ParcelData.UserLookAt; | ||
585 | |||
586 | foreach (Avatar av in m_world.Avatars.Values) | ||
587 | { | ||
588 | Parcel over = m_world.parcelManager.getParcel((int)Math.Round(av.Pos.X), (int)Math.Round(av.Pos.Y)); | ||
589 | if (over == this) | ||
590 | { | ||
591 | sendParcelProperties(0, false, 0, av.ControllingClient); | ||
592 | } | ||
593 | } | ||
594 | } | ||
595 | } | ||
596 | #endregion | ||
597 | |||
598 | |||
599 | #region Update Functions | ||
600 | /// <summary> | ||
601 | /// Updates the AABBMin and AABBMax values after area/shape modification of parcel | ||
602 | /// </summary> | ||
603 | private void updateAABBAndAreaValues() | ||
604 | { | ||
605 | int min_x = 64; | ||
606 | int min_y = 64; | ||
607 | int max_x = 0; | ||
608 | int max_y = 0; | ||
609 | int tempArea = 0; | ||
610 | int x, y; | ||
611 | for (x = 0; x < 64; x++) | ||
612 | { | ||
613 | for (y = 0; y < 64; y++) | ||
614 | { | ||
615 | if (parcelBitmap[x, y] == true) | ||
616 | { | ||
617 | if (min_x > x) min_x = x; | ||
618 | if (min_y > y) min_y = y; | ||
619 | if (max_x < x) max_x = x; | ||
620 | if (max_y < y) max_y = y; | ||
621 | tempArea += 16; //16sqm parcel | ||
622 | } | ||
623 | } | ||
624 | } | ||
625 | parcelData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]); | ||
626 | parcelData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]); | ||
627 | parcelData.area = tempArea; | ||
628 | } | ||
629 | |||
630 | public void updateParcelBitmapByteArray() | ||
631 | { | ||
632 | parcelData.parcelBitmapByteArray = convertParcelBitmapToBytes(); | ||
633 | } | ||
634 | |||
635 | /// <summary> | ||
636 | /// Update all settings in parcel such as area, bitmap byte array, etc | ||
637 | /// </summary> | ||
638 | public void forceUpdateParcelInfo() | ||
639 | { | ||
640 | this.updateAABBAndAreaValues(); | ||
641 | this.updateParcelBitmapByteArray(); | ||
642 | } | ||
643 | |||
644 | public void setParcelBitmapFromByteArray() | ||
645 | { | ||
646 | parcelBitmap = convertBytesToParcelBitmap(); | ||
647 | } | ||
648 | #endregion | ||
649 | |||
650 | |||
651 | #region Parcel Bitmap Functions | ||
652 | /// <summary> | ||
653 | /// Sets the parcel's bitmap manually | ||
654 | /// </summary> | ||
655 | /// <param name="bitmap">64x64 block representing where this parcel is on a map</param> | ||
656 | public void setParcelBitmap(bool[,] bitmap) | ||
657 | { | ||
658 | if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2) | ||
659 | { | ||
660 | //Throw an exception - The bitmap is not 64x64 | ||
661 | throw new Exception("Error: Invalid Parcel Bitmap"); | ||
662 | } | ||
663 | else | ||
664 | { | ||
665 | //Valid: Lets set it | ||
666 | parcelBitmap = bitmap; | ||
667 | forceUpdateParcelInfo(); | ||
668 | |||
669 | } | ||
670 | } | ||
671 | /// <summary> | ||
672 | /// Gets the parcels bitmap manually | ||
673 | /// </summary> | ||
674 | /// <returns></returns> | ||
675 | public bool[,] getParcelBitmap() | ||
676 | { | ||
677 | return parcelBitmap; | ||
678 | } | ||
679 | /// <summary> | ||
680 | /// Converts the parcel bitmap to a packet friendly byte array | ||
681 | /// </summary> | ||
682 | /// <returns></returns> | ||
683 | private byte[] convertParcelBitmapToBytes() | ||
684 | { | ||
685 | byte[] tempConvertArr = new byte[512]; | ||
686 | byte tempByte = 0; | ||
687 | int x, y, i, byteNum = 0; | ||
688 | i = 0; | ||
689 | for (y = 0; y < 64; y++) | ||
690 | { | ||
691 | for (x = 0; x < 64; x++) | ||
692 | { | ||
693 | tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x, y]) << (i++ % 8)); | ||
694 | if (i % 8 == 0) | ||
695 | { | ||
696 | tempConvertArr[byteNum] = tempByte; | ||
697 | tempByte = (byte)0; | ||
698 | i = 0; | ||
699 | byteNum++; | ||
700 | } | ||
701 | } | ||
702 | } | ||
703 | return tempConvertArr; | ||
704 | } | ||
705 | |||
706 | private bool[,] convertBytesToParcelBitmap() | ||
707 | { | ||
708 | bool[,] tempConvertMap = new bool[64, 64]; | ||
709 | tempConvertMap.Initialize(); | ||
710 | byte tempByte = 0; | ||
711 | int x = 0, y = 0, i = 0, bitNum = 0; | ||
712 | for(i = 0; i < 512; i++) | ||
713 | { | ||
714 | tempByte = parcelData.parcelBitmapByteArray[i]; | ||
715 | for(bitNum = 0; bitNum < 8; bitNum++) | ||
716 | { | ||
717 | bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1); | ||
718 | tempConvertMap[x, y] = bit; | ||
719 | x++; | ||
720 | if(x > 63) | ||
721 | { | ||
722 | x = 0; | ||
723 | y++; | ||
724 | } | ||
725 | |||
726 | } | ||
727 | |||
728 | } | ||
729 | return tempConvertMap; | ||
730 | } | ||
731 | /// <summary> | ||
732 | /// Full sim parcel creation | ||
733 | /// </summary> | ||
734 | /// <returns></returns> | ||
735 | public static bool[,] basicFullRegionParcelBitmap() | ||
736 | { | ||
737 | return getSquareParcelBitmap(0, 0, 256, 256); | ||
738 | } | ||
739 | |||
740 | /// <summary> | ||
741 | /// Used to modify the bitmap between the x and y points. Points use 64 scale | ||
742 | /// </summary> | ||
743 | /// <param name="start_x"></param> | ||
744 | /// <param name="start_y"></param> | ||
745 | /// <param name="end_x"></param> | ||
746 | /// <param name="end_y"></param> | ||
747 | /// <returns></returns> | ||
748 | public static bool[,] getSquareParcelBitmap(int start_x, int start_y, int end_x, int end_y) | ||
749 | { | ||
750 | |||
751 | bool[,] tempBitmap = new bool[64, 64]; | ||
752 | tempBitmap.Initialize(); | ||
753 | |||
754 | tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true); | ||
755 | return tempBitmap; | ||
756 | } | ||
757 | |||
758 | /// <summary> | ||
759 | /// Change a parcel's bitmap at within a square and set those points to a specific value | ||
760 | /// </summary> | ||
761 | /// <param name="parcel_bitmap"></param> | ||
762 | /// <param name="start_x"></param> | ||
763 | /// <param name="start_y"></param> | ||
764 | /// <param name="end_x"></param> | ||
765 | /// <param name="end_y"></param> | ||
766 | /// <param name="set_value"></param> | ||
767 | /// <returns></returns> | ||
768 | public static bool[,] modifyParcelBitmapSquare(bool[,] parcel_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value) | ||
769 | { | ||
770 | if (parcel_bitmap.GetLength(0) != 64 || parcel_bitmap.GetLength(1) != 64 || parcel_bitmap.Rank != 2) | ||
771 | { | ||
772 | //Throw an exception - The bitmap is not 64x64 | ||
773 | throw new Exception("Error: Invalid Parcel Bitmap in modifyParcelBitmapSquare()"); | ||
774 | } | ||
775 | |||
776 | int x, y; | ||
777 | for (y = 0; y < 64; y++) | ||
778 | { | ||
779 | for (x = 0; x < 64; x++) | ||
780 | { | ||
781 | if (x >= start_x / 4 && x < end_x / 4 | ||
782 | && y >= start_y / 4 && y < end_y / 4) | ||
783 | { | ||
784 | parcel_bitmap[x, y] = set_value; | ||
785 | } | ||
786 | } | ||
787 | } | ||
788 | return parcel_bitmap; | ||
789 | } | ||
790 | /// <summary> | ||
791 | /// Join the true values of 2 bitmaps together | ||
792 | /// </summary> | ||
793 | /// <param name="bitmap_base"></param> | ||
794 | /// <param name="bitmap_add"></param> | ||
795 | /// <returns></returns> | ||
796 | public static bool[,] mergeParcelBitmaps(bool[,] bitmap_base, bool[,] bitmap_add) | ||
797 | { | ||
798 | if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2) | ||
799 | { | ||
800 | //Throw an exception - The bitmap is not 64x64 | ||
801 | throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeParcelBitmaps"); | ||
802 | } | ||
803 | if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2) | ||
804 | { | ||
805 | //Throw an exception - The bitmap is not 64x64 | ||
806 | throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps"); | ||
807 | |||
808 | } | ||
809 | |||
810 | int x, y; | ||
811 | for (y = 0; y < 64; y++) | ||
812 | { | ||
813 | for (x = 0; x < 64; x++) | ||
814 | { | ||
815 | if (bitmap_add[x, y]) | ||
816 | { | ||
817 | bitmap_base[x, y] = true; | ||
818 | } | ||
819 | } | ||
820 | } | ||
821 | return bitmap_base; | ||
822 | } | ||
823 | #endregion | ||
824 | |||
825 | #endregion | ||
826 | |||
827 | |||
828 | } | ||
829 | #endregion | ||
830 | |||
831 | |||
832 | } | ||
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs index 1d56ea3..1f97820 100644 --- a/OpenSim/OpenSim.World/World.cs +++ b/OpenSim/OpenSim.World/World.cs | |||
@@ -15,6 +15,8 @@ using OpenSim.Framework; | |||
15 | using OpenSim.RegionServer.world.scripting; | 15 | using OpenSim.RegionServer.world.scripting; |
16 | using OpenSim.Terrain; | 16 | using OpenSim.Terrain; |
17 | using OpenGrid.Framework.Communications; | 17 | using OpenGrid.Framework.Communications; |
18 | using OpenSim.world.Estate; | ||
19 | |||
18 | 20 | ||
19 | namespace OpenSim.world | 21 | namespace OpenSim.world |
20 | { | 22 | { |
@@ -40,6 +42,9 @@ namespace OpenSim.world | |||
40 | protected RegionCommsHostBase regionCommsHost; | 42 | protected RegionCommsHostBase regionCommsHost; |
41 | protected RegionServerCommsManager commsManager; | 43 | protected RegionServerCommsManager commsManager; |
42 | 44 | ||
45 | public ParcelManager parcelManager; | ||
46 | public EstateManager estateManager; | ||
47 | |||
43 | #region Properties | 48 | #region Properties |
44 | /// <summary> | 49 | /// <summary> |
45 | /// | 50 | /// |
@@ -444,7 +449,7 @@ namespace OpenSim.world | |||
444 | /// <summary> | 449 | /// <summary> |
445 | /// | 450 | /// |
446 | /// </summary> | 451 | /// </summary> |
447 | /// <param name="remoteClient"></param> | 452 | /// <param name="remoteClient"></param |
448 | /// <param name="agentID"></param> | 453 | /// <param name="agentID"></param> |
449 | /// <param name="child"></param> | 454 | /// <param name="child"></param> |
450 | public override void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child) | 455 | public override void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child) |
@@ -458,7 +463,7 @@ namespace OpenSim.world | |||
458 | try | 463 | try |
459 | { | 464 | { |
460 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 465 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
461 | newAvatar = new Avatar(remoteClient, this, m_clientThreads, this.m_regInfo); | 466 | newAvatar = new Avatar(remoteClient, this, m_clientThreads); |
462 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); | 467 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); |
463 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); | 468 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); |
464 | newAvatar.SendRegionHandshake(); | 469 | newAvatar.SendRegionHandshake(); |
diff --git a/OpenSim/OpenSim.World/WorldBase.cs b/OpenSim/OpenSim.World/WorldBase.cs index 19a8fb5..4d806e3 100644 --- a/OpenSim/OpenSim.World/WorldBase.cs +++ b/OpenSim/OpenSim.World/WorldBase.cs | |||
@@ -23,7 +23,7 @@ namespace OpenSim.world | |||
23 | protected string m_regionName; | 23 | protected string m_regionName; |
24 | // protected InventoryCache _inventoryCache; | 24 | // protected InventoryCache _inventoryCache; |
25 | // protected AssetCache _assetCache; | 25 | // protected AssetCache _assetCache; |
26 | protected RegionInfo m_regInfo; | 26 | public RegionInfo m_regInfo; |
27 | 27 | ||
28 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. | 28 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. |
29 | protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine | 29 | protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine |
diff --git a/OpenSim/OpenSim/OpenSim.csproj.user b/OpenSim/OpenSim/OpenSim.csproj.user index ba0418b..66e2cb4 100644 --- a/OpenSim/OpenSim/OpenSim.csproj.user +++ b/OpenSim/OpenSim/OpenSim.csproj.user | |||
@@ -3,7 +3,7 @@ | |||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <StartArguments>-loginserver -sandbox -accounts</StartArguments> | 5 | <StartArguments>-loginserver -sandbox -accounts</StartArguments> |
6 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim26-05\branches\Sugilite\bin\</ReferencePath> | 6 | <ReferencePath>C:\sugilite\bin\</ReferencePath> |
7 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 7 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
8 | <ProjectView>ProjectFiles</ProjectView> | 8 | <ProjectView>ProjectFiles</ProjectView> |
9 | <ProjectTrust>0</ProjectTrust> | 9 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim/OpenSim.exe.build b/OpenSim/OpenSim/OpenSim.exe.build index 4f8ca8a..9c209ac 100644 --- a/OpenSim/OpenSim/OpenSim.exe.build +++ b/OpenSim/OpenSim/OpenSim.exe.build | |||
@@ -29,8 +29,10 @@ | |||
29 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 29 | <include name="../../bin/OpenSim.Framework.Console.dll" /> |
30 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | 30 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> |
31 | <include name="../../bin/OpenSim.Servers.dll" /> | 31 | <include name="../../bin/OpenSim.Servers.dll" /> |
32 | <include name="../../bin/OpenSim.World.dll" /> | ||
32 | <include name="../../bin/OpenSim.RegionServer.dll" /> | 33 | <include name="../../bin/OpenSim.RegionServer.dll" /> |
33 | <include name="../../bin/OpenSim.GenericConfig.Xml.dll" /> | 34 | <include name="../../bin/OpenSim.GenericConfig.Xml.dll" /> |
35 | <include name="../../bin/OpenGrid.Framework.Communications.dll" /> | ||
34 | <include name="../../bin/XMLRPC.dll" /> | 36 | <include name="../../bin/XMLRPC.dll" /> |
35 | </references> | 37 | </references> |
36 | </csc> | 38 | </csc> |
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs index 7c83dee..cbcf3db 100644 --- a/OpenSim/OpenSim/OpenSimMain.cs +++ b/OpenSim/OpenSim/OpenSimMain.cs | |||
@@ -69,7 +69,6 @@ namespace OpenSim | |||
69 | m_loginserver = startLoginServer; | 69 | m_loginserver = startLoginServer; |
70 | m_physicsEngine = physicsEngine; | 70 | m_physicsEngine = physicsEngine; |
71 | m_config = configFile; | 71 | m_config = configFile; |
72 | |||
73 | m_console = new ConsoleBase("region-console-" + Guid.NewGuid().ToString() + ".log", "Region", this, silent); | 72 | m_console = new ConsoleBase("region-console-" + Guid.NewGuid().ToString() + ".log", "Region", this, silent); |
74 | OpenSim.Framework.Console.MainConsole.Instance = m_console; | 73 | OpenSim.Framework.Console.MainConsole.Instance = m_console; |
75 | } | 74 | } |