diff options
author | Teravus Ovares | 2008-02-08 03:20:11 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-02-08 03:20:11 +0000 |
commit | 1ff4711cfb9bd6562ad67531cc1667fae8d057db (patch) | |
tree | c86679c1a651646f75dce3e383bbac7549e16c37 /OpenSim | |
parent | Missed one event message that needed to be (diff) | |
download | opensim-SC-1ff4711cfb9bd6562ad67531cc1667fae8d057db.zip opensim-SC-1ff4711cfb9bd6562ad67531cc1667fae8d057db.tar.gz opensim-SC-1ff4711cfb9bd6562ad67531cc1667fae8d057db.tar.bz2 opensim-SC-1ff4711cfb9bd6562ad67531cc1667fae8d057db.tar.xz |
* Fix: Send Parcel data on region crossing.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index a62e6c6..dd1c538 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -627,6 +627,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
627 | updateLock.WaitOne(); | 627 | updateLock.WaitOne(); |
628 | float physicsFPS = 0; | 628 | float physicsFPS = 0; |
629 | int agentsInScene = m_innerScene.GetRootAgentCount() + m_innerScene.GetChildAgentCount(); | 629 | int agentsInScene = m_innerScene.GetRootAgentCount() + m_innerScene.GetChildAgentCount(); |
630 | |||
630 | 631 | ||
631 | if (agentsInScene > 21) | 632 | if (agentsInScene > 21) |
632 | { | 633 | { |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 374586c..6fae71b 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -520,6 +520,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
520 | //if (!m_gotAllObjectsInScene) | 520 | //if (!m_gotAllObjectsInScene) |
521 | //{ | 521 | //{ |
522 | m_scene.SendAllSceneObjectsToClient(this); | 522 | m_scene.SendAllSceneObjectsToClient(this); |
523 | m_scene.LandManager.sendLandUpdate(this, true); | ||
524 | |||
523 | //m_gotAllObjectsInScene = true; | 525 | //m_gotAllObjectsInScene = true; |
524 | //} | 526 | //} |
525 | } | 527 | } |