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author | Tedd Hansen | 2007-09-12 13:03:21 +0000 |
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committer | Tedd Hansen | 2007-09-12 13:03:21 +0000 |
commit | dcaab9103ce1b7475872ee3224ccf58c1266f95e (patch) | |
tree | 729cc307787d2ab58d40f95998bb7a2ccc66ed2c /OpenSim/Tools/OpenSim.GUI/Properties/Resources.Designer.cs | |
parent | I think 1.0f makes a better offset than 1.2f for basic physics (less floating, (diff) | |
download | opensim-SC-dcaab9103ce1b7475872ee3224ccf58c1266f95e.zip opensim-SC-dcaab9103ce1b7475872ee3224ccf58c1266f95e.tar.gz opensim-SC-dcaab9103ce1b7475872ee3224ccf58c1266f95e.tar.bz2 opensim-SC-dcaab9103ce1b7475872ee3224ccf58c1266f95e.tar.xz |
Early alpha version of a GUI tool to configure and start OpenSim. Currently can start an already configured Grid server.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tools/OpenSim.GUI/Properties/Resources.Designer.cs | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/OpenSim/Tools/OpenSim.GUI/Properties/Resources.Designer.cs b/OpenSim/Tools/OpenSim.GUI/Properties/Resources.Designer.cs new file mode 100644 index 0000000..f7de4f0 --- /dev/null +++ b/OpenSim/Tools/OpenSim.GUI/Properties/Resources.Designer.cs | |||
@@ -0,0 +1,71 @@ | |||
1 | //------------------------------------------------------------------------------ | ||
2 | // <auto-generated> | ||
3 | // This code was generated by a tool. | ||
4 | // Runtime Version:2.0.50727.312 | ||
5 | // | ||
6 | // Changes to this file may cause incorrect behavior and will be lost if | ||
7 | // the code is regenerated. | ||
8 | // </auto-generated> | ||
9 | //------------------------------------------------------------------------------ | ||
10 | |||
11 | namespace OpenSim.GUI.Properties | ||
12 | { | ||
13 | |||
14 | |||
15 | /// <summary> | ||
16 | /// A strongly-typed resource class, for looking up localized strings, etc. | ||
17 | /// </summary> | ||
18 | // This class was auto-generated by the StronglyTypedResourceBuilder | ||
19 | // class via a tool like ResGen or Visual Studio. | ||
20 | // To add or remove a member, edit your .ResX file then rerun ResGen | ||
21 | // with the /str option, or rebuild your VS project. | ||
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] | ||
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | ||
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | ||
25 | internal class Resources | ||
26 | { | ||
27 | |||
28 | private static global::System.Resources.ResourceManager resourceMan; | ||
29 | |||
30 | private static global::System.Globalization.CultureInfo resourceCulture; | ||
31 | |||
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | ||
33 | internal Resources() | ||
34 | { | ||
35 | } | ||
36 | |||
37 | /// <summary> | ||
38 | /// Returns the cached ResourceManager instance used by this class. | ||
39 | /// </summary> | ||
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | ||
41 | internal static global::System.Resources.ResourceManager ResourceManager | ||
42 | { | ||
43 | get | ||
44 | { | ||
45 | if ((resourceMan == null)) | ||
46 | { | ||
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenSim.GUI.Properties.Resources", typeof(Resources).Assembly); | ||
48 | resourceMan = temp; | ||
49 | } | ||
50 | return resourceMan; | ||
51 | } | ||
52 | } | ||
53 | |||
54 | /// <summary> | ||
55 | /// Overrides the current thread's CurrentUICulture property for all | ||
56 | /// resource lookups using this strongly typed resource class. | ||
57 | /// </summary> | ||
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | ||
59 | internal static global::System.Globalization.CultureInfo Culture | ||
60 | { | ||
61 | get | ||
62 | { | ||
63 | return resourceCulture; | ||
64 | } | ||
65 | set | ||
66 | { | ||
67 | resourceCulture = value; | ||
68 | } | ||
69 | } | ||
70 | } | ||
71 | } | ||