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authorJeff Ames2008-05-02 03:30:44 +0000
committerJeff Ames2008-05-02 03:30:44 +0000
commitf94099b485248ebcaa943a6437fbec86b3fd567c (patch)
treed152fea93945444b67fd9ecb89bac1f7dccf43f2 /OpenSim/Tools/LaunchSLClient/make-OSX-app.sh
parent* DuplicateOnRay with copy center works in two directions... Still fightin... (diff)
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Minimize binary size and external dependencies in OS X LaunchSLClient.app creation script.
Diffstat (limited to 'OpenSim/Tools/LaunchSLClient/make-OSX-app.sh')
-rwxr-xr-xOpenSim/Tools/LaunchSLClient/make-OSX-app.sh42
1 files changed, 22 insertions, 20 deletions
diff --git a/OpenSim/Tools/LaunchSLClient/make-OSX-app.sh b/OpenSim/Tools/LaunchSLClient/make-OSX-app.sh
index 9b9177e..aa37cb6 100755
--- a/OpenSim/Tools/LaunchSLClient/make-OSX-app.sh
+++ b/OpenSim/Tools/LaunchSLClient/make-OSX-app.sh
@@ -6,13 +6,22 @@
6# This should be run from the bin directory. 6# This should be run from the bin directory.
7 7
8APP_NAME="LaunchSLClient" 8APP_NAME="LaunchSLClient"
9 9SOURCE_PATH="../OpenSim/Tools/${APP_NAME}"
10# Note that proper form is to copy Frameworks to 10
11# *.app/Contents/Frameworks, but because @executable_path resolves to 11ASSEMBLIES="mscorlib.dll \
12# [...]/Resources/bin, and the libraries reference 12 System.Windows.Forms.dll \
13# @executable_path/../Frameworks, we put frameworks in 13 System.Drawing.dll \
14# Contents/Resources instead. 14 System.Configuration.dll \
15FRAMEWORKS_PATH="${APP_NAME}.app/Contents/Resources/Frameworks" 15 System.Xml.dll \
16 System.Security.dll \
17 Mono.Security.dll \
18 System.Data.dll \
19 Mono.Data.Tds.dll \
20 System.Transactions.dll \
21 System.EnterpriseServices.dll \
22 Mono.Mozilla.dll \
23 Mono.Posix.dll \
24 Accessibility.dll"
16 25
17if [ ! -e ${APP_NAME}.exe ]; then 26if [ ! -e ${APP_NAME}.exe ]; then
18 echo "Error: Could not find ${APP_NAME}.exe." >& 2 27 echo "Error: Could not find ${APP_NAME}.exe." >& 2
@@ -20,19 +29,12 @@ if [ ! -e ${APP_NAME}.exe ]; then
20 exit 1 29 exit 1
21fi 30fi
22 31
23CMDFLAGS="-m console -n ${APP_NAME} -a ${APP_NAME}.exe" 32mkbundle2 -z -o ${APP_NAME} ${APP_NAME}.exe ${ASSEMBLIES} || exit 1
24
25REFERENCES="-r /Library/Frameworks/Mono.framework/Versions/Current/lib/ \
26 -r Nini.dll \
27 -r ${APP_NAME}.ini"
28
29if [ -f ${APP_NAME}.icns ]; then
30 CMDFLAGS="${CMDFLAGS} -i ${APP_NAME}.icns"
31else
32 echo "Warning: no icon file found. Will use default application icon." >&2
33fi
34 33
35if [ -d ${APP_NAME}.app ]; then rm -rf ${APP_NAME}.app; fi 34if [ -d ${APP_NAME}.app ]; then rm -rf ${APP_NAME}.app; fi
36macpack ${REFERENCES} ${CMDFLAGS} 35cp -r ${SOURCE_PATH}/${APP_NAME}.app.skel ${APP_NAME}.app
36
37# mkbundle doesn't seem to recognize the -L option, so we can't include Nini.dll in the bundling
38cp Nini.dll ${APP_NAME}.app/Contents/Resources
37 39
38mkdir -p ${FRAMEWORKS_PATH} 40cp ${APP_NAME} ${APP_NAME}.ini ${APP_NAME}.app/Contents/Resources