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authorJustin Clark-Casey (justincc)2011-07-01 23:06:46 +0100
committerJustin Clark-Casey (justincc)2011-07-01 23:06:46 +0100
commitfba961c63f2168eb560eec84b66203b1a875b952 (patch)
tree3c8dc9999ab5b53cffa0e4f050c9376afbc0f81d /OpenSim/Tools/Configger/ConfigurationLoader.cs
parentIf OpenSim has been built from a git tree, then include version information a... (diff)
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Make default serverside_object_permissions = true since this better matches user expectations.
It also matches the default setting in the OpenSim.ini.example file
Diffstat (limited to '')
-rw-r--r--OpenSim/Tools/Configger/ConfigurationLoader.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tools/Configger/ConfigurationLoader.cs b/OpenSim/Tools/Configger/ConfigurationLoader.cs
index 8e71b42..3914652 100644
--- a/OpenSim/Tools/Configger/ConfigurationLoader.cs
+++ b/OpenSim/Tools/Configger/ConfigurationLoader.cs
@@ -239,7 +239,7 @@ namespace OpenSim.Tools.Configger
239 config.Set("meshing", "Meshmerizer"); 239 config.Set("meshing", "Meshmerizer");
240 config.Set("physical_prim", true); 240 config.Set("physical_prim", true);
241 config.Set("see_into_this_sim_from_neighbor", true); 241 config.Set("see_into_this_sim_from_neighbor", true);
242 config.Set("serverside_object_permissions", false); 242 config.Set("serverside_object_permissions", true);
243 config.Set("storage_plugin", "OpenSim.Data.SQLite.dll"); 243 config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
244 config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); 244 config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
245 config.Set("storage_prim_inventories", true); 245 config.Set("storage_prim_inventories", true);