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author | Justin Clark-Casey (justincc) | 2012-02-02 18:42:27 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-02-02 18:42:27 +0000 |
commit | 17df4185ce09f7fb911dc72e1974231a1ff14a12 (patch) | |
tree | 27b821b2efb491eb1ef032e681826487719af74e /OpenSim/Tests/Torture/ObjectTortureTests.cs | |
parent | OpenID: server connector had a copy-and-paste error that made identity querie... (diff) | |
download | opensim-SC-17df4185ce09f7fb911dc72e1974231a1ff14a12.zip opensim-SC-17df4185ce09f7fb911dc72e1974231a1ff14a12.tar.gz opensim-SC-17df4185ce09f7fb911dc72e1974231a1ff14a12.tar.bz2 opensim-SC-17df4185ce09f7fb911dc72e1974231a1ff14a12.tar.xz |
Add stress tests for simple object add of 100 prim objects. Add time taken to output (this is unreliable).
Diffstat (limited to 'OpenSim/Tests/Torture/ObjectTortureTests.cs')
-rw-r--r-- | OpenSim/Tests/Torture/ObjectTortureTests.cs | 51 |
1 files changed, 37 insertions, 14 deletions
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs index cdbaa66..b9764d7 100644 --- a/OpenSim/Tests/Torture/ObjectTortureTests.cs +++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs | |||
@@ -59,33 +59,60 @@ namespace OpenSim.Tests.Torture | |||
59 | // } | 59 | // } |
60 | 60 | ||
61 | [Test] | 61 | [Test] |
62 | public void Test0001TenThousandObjects() | 62 | public void Test0001_10K_1PrimObjects() |
63 | { | 63 | { |
64 | TestHelpers.InMethod(); | 64 | TestHelpers.InMethod(); |
65 | // log4net.Config.XmlConfigurator.Configure(); | 65 | // log4net.Config.XmlConfigurator.Configure(); |
66 | 66 | ||
67 | TestAddObjects(10000); | 67 | TestAddObjects(1, 10000); |
68 | } | 68 | } |
69 | 69 | ||
70 | [Test] | 70 | [Test] |
71 | public void Test0002OneHundredThousandObjects() | 71 | public void Test0002_100K_1PrimObjects() |
72 | { | 72 | { |
73 | TestHelpers.InMethod(); | 73 | TestHelpers.InMethod(); |
74 | // log4net.Config.XmlConfigurator.Configure(); | 74 | // log4net.Config.XmlConfigurator.Configure(); |
75 | 75 | ||
76 | TestAddObjects(100000); | 76 | TestAddObjects(1, 100000); |
77 | } | 77 | } |
78 | 78 | ||
79 | [Test] | 79 | [Test] |
80 | public void Test0003TwoHundredThousandObjects() | 80 | public void Test0003_200K_1PrimObjects() |
81 | { | 81 | { |
82 | TestHelpers.InMethod(); | 82 | TestHelpers.InMethod(); |
83 | // log4net.Config.XmlConfigurator.Configure(); | 83 | // log4net.Config.XmlConfigurator.Configure(); |
84 | 84 | ||
85 | TestAddObjects(200000); | 85 | TestAddObjects(1, 200000); |
86 | } | 86 | } |
87 | 87 | ||
88 | private void TestAddObjects(int objectsToAdd) | 88 | [Test] |
89 | public void Test0011_100_100PrimObjects() | ||
90 | { | ||
91 | TestHelpers.InMethod(); | ||
92 | // log4net.Config.XmlConfigurator.Configure(); | ||
93 | |||
94 | TestAddObjects(100, 100); | ||
95 | } | ||
96 | |||
97 | [Test] | ||
98 | public void Test0012_1K_100PrimObjects() | ||
99 | { | ||
100 | TestHelpers.InMethod(); | ||
101 | // log4net.Config.XmlConfigurator.Configure(); | ||
102 | |||
103 | TestAddObjects(100, 1000); | ||
104 | } | ||
105 | |||
106 | [Test] | ||
107 | public void Test0013_2K_100PrimObjects() | ||
108 | { | ||
109 | TestHelpers.InMethod(); | ||
110 | // log4net.Config.XmlConfigurator.Configure(); | ||
111 | |||
112 | TestAddObjects(100, 2000); | ||
113 | } | ||
114 | |||
115 | private void TestAddObjects(int primsInEachObject, int objectsToAdd) | ||
89 | { | 116 | { |
90 | UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000"); | 117 | UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000"); |
91 | 118 | ||
@@ -98,7 +125,7 @@ namespace OpenSim.Tests.Torture | |||
98 | 125 | ||
99 | for (int i = 1; i <= objectsToAdd; i++) | 126 | for (int i = 1; i <= objectsToAdd; i++) |
100 | { | 127 | { |
101 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, ownerId, "part_", i); | 128 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(primsInEachObject, ownerId, "part_", i); |
102 | Assert.That(scene.AddNewSceneObject(so, false), Is.True, string.Format("Object {0} was not created", i)); | 129 | Assert.That(scene.AddNewSceneObject(so, false), Is.True, string.Format("Object {0} was not created", i)); |
103 | } | 130 | } |
104 | 131 | ||
@@ -114,13 +141,9 @@ namespace OpenSim.Tests.Torture | |||
114 | string.Format("Object {0} could not be retrieved", i)); | 141 | string.Format("Object {0} could not be retrieved", i)); |
115 | } | 142 | } |
116 | 143 | ||
117 | // Console.WriteLine( | ||
118 | // "Took {0}ms, {1}MB to create {2} single prim scene objects", | ||
119 | // elapsed.Milliseconds, processGcAlloc / 1024 / 1024, objectsToAdd); | ||
120 | |||
121 | Console.WriteLine( | 144 | Console.WriteLine( |
122 | "Took {0}MB to create {1} single prim scene objects", | 145 | "Took {0}ms, {1}MB to create {2} objects each containing {3} prim(s)", |
123 | processGcAlloc / 1024 / 1024, objectsToAdd); | 146 | Math.Round(elapsed.TotalMilliseconds), processGcAlloc / 1024 / 1024, objectsToAdd, primsInEachObject); |
124 | } | 147 | } |
125 | } | 148 | } |
126 | } \ No newline at end of file | 149 | } \ No newline at end of file |