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author | Justin Clark-Casey (justincc) | 2012-03-20 23:12:21 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-20 23:12:21 +0000 |
commit | 30b2a8c778d02926e038bc62977c4a4c9dbec5ee (patch) | |
tree | 0b35af969e4ac337cf4521d07b1f25765a5b3273 /OpenSim/Tests/Torture/ObjectTortureTests.cs | |
parent | reduce avatar verticle jump from the absurd 5 meter jump to a less (diff) | |
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Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
Update() now accepts a frames parameter which can control the number of frames updated.
-1 will update until shutdown.
The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
Diffstat (limited to 'OpenSim/Tests/Torture/ObjectTortureTests.cs')
-rw-r--r-- | OpenSim/Tests/Torture/ObjectTortureTests.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs index 978a308..d0d2199 100644 --- a/OpenSim/Tests/Torture/ObjectTortureTests.cs +++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs | |||
@@ -157,7 +157,7 @@ namespace OpenSim.Tests.Torture | |||
157 | // | 157 | // |
158 | // However, that means that we need to manually run an update here to clear out that list so that deleted | 158 | // However, that means that we need to manually run an update here to clear out that list so that deleted |
159 | // objects will be clean up by the garbage collector before the next stress test is run. | 159 | // objects will be clean up by the garbage collector before the next stress test is run. |
160 | scene.Update(); | 160 | scene.Update(1); |
161 | 161 | ||
162 | Console.WriteLine( | 162 | Console.WriteLine( |
163 | "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)", | 163 | "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)", |