aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tests/Common
diff options
context:
space:
mode:
authorMike Mazur2009-02-03 05:20:26 +0000
committerMike Mazur2009-02-03 05:20:26 +0000
commit9377c6f2b28c75a093fa554d64e0d63e6bdf2fa5 (patch)
tree8dbd671990b4d6c5a40d369b0d026df8851b3e1f /OpenSim/Tests/Common
parent- move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to (diff)
downloadopensim-SC-9377c6f2b28c75a093fa554d64e0d63e6bdf2fa5.zip
opensim-SC-9377c6f2b28c75a093fa554d64e0d63e6bdf2fa5.tar.gz
opensim-SC-9377c6f2b28c75a093fa554d64e0d63e6bdf2fa5.tar.bz2
opensim-SC-9377c6f2b28c75a093fa554d64e0d63e6bdf2fa5.tar.xz
- move OpenSim/Framework/IInventoryData.cs to
OpenSim/Data/IInventoryData.cs - trim trailing whitespace
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r--OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs23
-rw-r--r--OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs69
2 files changed, 47 insertions, 45 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs b/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs
index 1663ac1..566d8d2 100644
--- a/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs
+++ b/OpenSim/Tests/Common/Mock/TestCommunicationsManager.cs
@@ -30,6 +30,7 @@ using OpenSim.Framework.Communications;
30using OpenSim.Framework.Communications.Cache; 30using OpenSim.Framework.Communications.Cache;
31using OpenSim.Framework.Servers; 31using OpenSim.Framework.Servers;
32using OpenSim.Region.Communications.Local; 32using OpenSim.Region.Communications.Local;
33using OpenSim.Data;
33 34
34namespace OpenSim.Tests.Common.Mock 35namespace OpenSim.Tests.Common.Mock
35{ 36{
@@ -40,36 +41,36 @@ namespace OpenSim.Tests.Common.Mock
40 get { return m_userDataPlugin; } 41 get { return m_userDataPlugin; }
41 } 42 }
42 private IUserDataPlugin m_userDataPlugin; 43 private IUserDataPlugin m_userDataPlugin;
43 44
44 public IInventoryDataPlugin InventoryDataPlugin 45 public IInventoryDataPlugin InventoryDataPlugin
45 { 46 {
46 get { return m_inventoryDataPlugin; } 47 get { return m_inventoryDataPlugin; }
47 } 48 }
48 private IInventoryDataPlugin m_inventoryDataPlugin; 49 private IInventoryDataPlugin m_inventoryDataPlugin;
49 50
50 public TestCommunicationsManager() 51 public TestCommunicationsManager()
51 : this(null) 52 : this(null)
52 { 53 {
53 } 54 }
54 55
55 public TestCommunicationsManager(NetworkServersInfo serversInfo) 56 public TestCommunicationsManager(NetworkServersInfo serversInfo)
56 : base(serversInfo, new BaseHttpServer(666), null, false, null) 57 : base(serversInfo, new BaseHttpServer(666), null, false, null)
57 { 58 {
58 m_userDataPlugin = new TestUserDataPlugin(); 59 m_userDataPlugin = new TestUserDataPlugin();
59 m_inventoryDataPlugin = new TestInventoryDataPlugin(); 60 m_inventoryDataPlugin = new TestInventoryDataPlugin();
60 61
61 LocalInventoryService lis = new LocalInventoryService(); 62 LocalInventoryService lis = new LocalInventoryService();
62 lis.AddPlugin(m_inventoryDataPlugin); 63 lis.AddPlugin(m_inventoryDataPlugin);
63 m_interServiceInventoryService = lis; 64 m_interServiceInventoryService = lis;
64 AddInventoryService(lis); 65 AddInventoryService(lis);
65 66
66 LocalUserServices lus = new LocalUserServices(991, 992, lis); 67 LocalUserServices lus = new LocalUserServices(991, 992, lis);
67 lus.AddPlugin(m_userDataPlugin); 68 lus.AddPlugin(m_userDataPlugin);
68 m_userService = lus; 69 m_userService = lus;
69 m_userAdminService = lus; 70 m_userAdminService = lus;
70 71
71 LocalBackEndServices gs = new LocalBackEndServices(); 72 LocalBackEndServices gs = new LocalBackEndServices();
72 m_gridService = gs; 73 m_gridService = gs;
73 m_interRegion = gs; 74 m_interRegion = gs;
74 } 75 }
75 } 76 }
diff --git a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
index 8e19aec..59d923c 100644
--- a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using OpenMetaverse; 30using OpenMetaverse;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Data;
32 33
33namespace OpenSim.Tests.Common.Mock 34namespace OpenSim.Tests.Common.Mock
34{ 35{
@@ -43,12 +44,12 @@ namespace OpenSim.Tests.Common.Mock
43 /// Known inventory folders 44 /// Known inventory folders
44 /// </value> 45 /// </value>
45 private Dictionary<UUID, InventoryFolderBase> m_folders = new Dictionary<UUID, InventoryFolderBase>(); 46 private Dictionary<UUID, InventoryFolderBase> m_folders = new Dictionary<UUID, InventoryFolderBase>();
46 47
47 /// <value> 48 /// <value>
48 /// User root folders 49 /// User root folders
49 /// </value> 50 /// </value>
50 private Dictionary<UUID, InventoryFolderBase> m_rootFolders = new Dictionary<UUID, InventoryFolderBase>(); 51 private Dictionary<UUID, InventoryFolderBase> m_rootFolders = new Dictionary<UUID, InventoryFolderBase>();
51 52
52 public string Version { get { return "0"; } } 53 public string Version { get { return "0"; } }
53 public string Name { get { return "TestInventoryDataPlugin"; } } 54 public string Name { get { return "TestInventoryDataPlugin"; } }
54 55
@@ -56,10 +57,10 @@ namespace OpenSim.Tests.Common.Mock
56 public void Initialise(string connect) {} 57 public void Initialise(string connect) {}
57 public void Dispose() {} 58 public void Dispose() {}
58 59
59 public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) 60 public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
60 { 61 {
61 List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); 62 List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
62 63
63 foreach (InventoryFolderBase folder in m_folders.Values) 64 foreach (InventoryFolderBase folder in m_folders.Values)
64 { 65 {
65 if (folder.ParentID == parentID) 66 if (folder.ParentID == parentID)
@@ -68,77 +69,77 @@ namespace OpenSim.Tests.Common.Mock
68 folders.Add(folder); 69 folders.Add(folder);
69 } 70 }
70 } 71 }
71 72
72 return folders; 73 return folders;
73 } 74 }
74 75
75 public List<InventoryItemBase> getInventoryInFolder(UUID folderID) 76 public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
76 { 77 {
77 return new List<InventoryItemBase>(); 78 return new List<InventoryItemBase>();
78 } 79 }
79 80
80 public List<InventoryFolderBase> getUserRootFolders(UUID user) { return null; } 81 public List<InventoryFolderBase> getUserRootFolders(UUID user) { return null; }
81 82
82 public InventoryFolderBase getUserRootFolder(UUID user) 83 public InventoryFolderBase getUserRootFolder(UUID user)
83 { 84 {
84 InventoryFolderBase folder = null; 85 InventoryFolderBase folder = null;
85 m_rootFolders.TryGetValue(user, out folder); 86 m_rootFolders.TryGetValue(user, out folder);
86 87
87 return folder; 88 return folder;
88 } 89 }
89 90
90 public List<InventoryFolderBase> getInventoryFolders(UUID parentID) 91 public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
91 { 92 {
92 List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); 93 List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
93 94
94 foreach (InventoryFolderBase folder in m_folders.Values) 95 foreach (InventoryFolderBase folder in m_folders.Values)
95 { 96 {
96 if (folder.ParentID == parentID) 97 if (folder.ParentID == parentID)
97 folders.Add(folder); 98 folders.Add(folder);
98 } 99 }
99 100
100 return folders; 101 return folders;
101 } 102 }
102 103
103 public InventoryItemBase getInventoryItem(UUID item) { return null; } 104 public InventoryItemBase getInventoryItem(UUID item) { return null; }
104 105
105 public InventoryFolderBase getInventoryFolder(UUID folderId) 106 public InventoryFolderBase getInventoryFolder(UUID folderId)
106 { 107 {
107 InventoryFolderBase folder = null; 108 InventoryFolderBase folder = null;
108 m_folders.TryGetValue(folderId, out folder); 109 m_folders.TryGetValue(folderId, out folder);
109 110
110 return folder; 111 return folder;
111 } 112 }
112 113
113 public void addInventoryItem(InventoryItemBase item) {} 114 public void addInventoryItem(InventoryItemBase item) {}
114 public void updateInventoryItem(InventoryItemBase item) {} 115 public void updateInventoryItem(InventoryItemBase item) {}
115 public void deleteInventoryItem(UUID item) {} 116 public void deleteInventoryItem(UUID item) {}
116 117
117 public void addInventoryFolder(InventoryFolderBase folder) 118 public void addInventoryFolder(InventoryFolderBase folder)
118 { 119 {
119 m_folders[folder.ID] = folder; 120 m_folders[folder.ID] = folder;
120 121
121 if (folder.ParentID == UUID.Zero) 122 if (folder.ParentID == UUID.Zero)
122 m_rootFolders[folder.Owner] = folder; 123 m_rootFolders[folder.Owner] = folder;
123 } 124 }
124 125
125 public void updateInventoryFolder(InventoryFolderBase folder) 126 public void updateInventoryFolder(InventoryFolderBase folder)
126 { 127 {
127 m_folders[folder.ID] = folder; 128 m_folders[folder.ID] = folder;
128 } 129 }
129 130
130 public void moveInventoryFolder(InventoryFolderBase folder) 131 public void moveInventoryFolder(InventoryFolderBase folder)
131 { 132 {
132 // Simple replace 133 // Simple replace
133 updateInventoryFolder(folder); 134 updateInventoryFolder(folder);
134 } 135 }
135 136
136 public void deleteInventoryFolder(UUID folderId) 137 public void deleteInventoryFolder(UUID folderId)
137 { 138 {
138 if (m_folders.ContainsKey(folderId)) 139 if (m_folders.ContainsKey(folderId))
139 m_folders.Remove(folderId); 140 m_folders.Remove(folderId);
140 } 141 }
141 142
142 public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) { return null; } 143 public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) { return null; }
143 } 144 }
144} 145}