aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-04-15 01:37:27 +0100
committerJustin Clark-Casey (justincc)2011-04-15 01:37:27 +0100
commit66a62678e5da89b0fa004eca3a370d202c239884 (patch)
tree6ee6197307c69da03bbc95b42f9b961966066b18 /OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
parentremove old code for a mock grid service, which got removed some time back (diff)
downloadopensim-SC-66a62678e5da89b0fa004eca3a370d202c239884.zip
opensim-SC-66a62678e5da89b0fa004eca3a370d202c239884.tar.gz
opensim-SC-66a62678e5da89b0fa004eca3a370d202c239884.tar.bz2
opensim-SC-66a62678e5da89b0fa004eca3a370d202c239884.tar.xz
get rid of all traces of the now used mock service infrastructure
Diffstat (limited to '')
-rw-r--r--OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs32
1 files changed, 2 insertions, 30 deletions
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index 5d08764..99517d2 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -66,32 +66,7 @@ namespace OpenSim.Tests.Common.Setup
66 /// <returns></returns> 66 /// <returns></returns>
67 public static TestScene SetupScene() 67 public static TestScene SetupScene()
68 { 68 {
69 return SetupScene(""); 69 return SetupScene("Unit test region", UUID.Random(), 1000, 1000);
70 }
71
72 /// <summary>
73 /// Set up a test scene
74 /// </summary>
75 ///
76 /// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param>
77 /// <returns></returns>
78 public static TestScene SetupScene(String realServices)
79 {
80 return SetupScene("Unit test region", UUID.Random(), 1000, 1000, realServices);
81 }
82
83 /// <summary>
84 /// Set up a test scene
85 /// </summary>
86 /// <param name="name">Name of the region</param>
87 /// <param name="id">ID of the region</param>
88 /// <param name="x">X co-ordinate of the region</param>
89 /// <param name="y">Y co-ordinate of the region</param>
90 /// <param name="cm">This should be the same if simulating two scenes within a standalone</param>
91 /// <returns></returns>
92 public static TestScene SetupScene(string name, UUID id, uint x, uint y)
93 {
94 return SetupScene(name, id, x, y, "");
95 } 70 }
96 71
97 /// <summary> 72 /// <summary>
@@ -103,10 +78,8 @@ namespace OpenSim.Tests.Common.Setup
103 /// <param name="x">X co-ordinate of the region</param> 78 /// <param name="x">X co-ordinate of the region</param>
104 /// <param name="y">Y co-ordinate of the region</param> 79 /// <param name="y">Y co-ordinate of the region</param>
105 /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> 80 /// <param name="cm">This should be the same if simulating two scenes within a standalone</param>
106 /// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param>
107 /// <returns></returns> 81 /// <returns></returns>
108 public static TestScene SetupScene( 82 public static TestScene SetupScene(string name, UUID id, uint x, uint y)
109 string name, UUID id, uint x, uint y, String realServices)
110 { 83 {
111 Console.WriteLine("Setting up test scene {0}", name); 84 Console.WriteLine("Setting up test scene {0}", name);
112 85
@@ -130,7 +103,6 @@ namespace OpenSim.Tests.Common.Setup
130 IRegionModule godsModule = new GodsModule(); 103 IRegionModule godsModule = new GodsModule();
131 godsModule.Initialise(testScene, new IniConfigSource()); 104 godsModule.Initialise(testScene, new IniConfigSource());
132 testScene.AddModule(godsModule.Name, godsModule); 105 testScene.AddModule(godsModule.Name, godsModule);
133 realServices = realServices.ToLower();
134 106
135 LocalAssetServicesConnector assetService = StartAssetService(testScene); 107 LocalAssetServicesConnector assetService = StartAssetService(testScene);
136 StartAuthenticationService(testScene); 108 StartAuthenticationService(testScene);