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authorMelanie2010-03-03 02:07:03 +0000
committerMelanie2010-03-03 02:07:03 +0000
commit028a87fe37002e7a0611f66babf1deee46c83804 (patch)
tree387aec499fd60c2012bed8148e6a2ddc847c3d95 /OpenSim/Tests/Common/Setup/AssetHelpers.cs
parentRevert "test" (diff)
parentFixes Region.Framework tests. Although these tests don't fail, they need to b... (diff)
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Merge branch 'master' into careminster-presence-refactor
This brings careminster on the level of master. To be tested
Diffstat (limited to '')
-rw-r--r--OpenSim/Tests/Common/Setup/AssetHelpers.cs9
1 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
index 1188b62..1fc3cb5 100644
--- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
@@ -38,12 +38,9 @@ namespace OpenSim.Tests.Common
38 /// <summary> 38 /// <summary>
39 /// Create an asset from the given data 39 /// Create an asset from the given data
40 /// </summary> 40 /// </summary>
41 /// <param name="assetUuid"></param> 41 public static AssetBase CreateAsset(UUID assetUuid, string data, UUID creatorID)
42 /// <param name="data"></param>
43 /// <returns></returns>
44 public static AssetBase CreateAsset(UUID assetUuid, string data)
45 { 42 {
46 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object); 43 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, creatorID.ToString());
47 asset.Data = Encoding.ASCII.GetBytes(data); 44 asset.Data = Encoding.ASCII.GetBytes(data);
48 return asset; 45 return asset;
49 } 46 }
@@ -56,7 +53,7 @@ namespace OpenSim.Tests.Common
56 /// <returns></returns> 53 /// <returns></returns>
57 public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog) 54 public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog)
58 { 55 {
59 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object); 56 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, sog.OwnerID.ToString());
60 asset.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)); 57 asset.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog));
61 return asset; 58 return asset;
62 } 59 }