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author | Justin Clark-Casey (justincc) | 2011-10-14 01:45:46 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-14 01:45:46 +0100 |
commit | aa19ccf65c9cd235e0ba941e9832c5240df4412c (patch) | |
tree | 48eabbf61b9f39c6b5d1310cfefe3083a5ca4bde /OpenSim/Tests/Common/Mock/TestClient.cs | |
parent | Extract NullPhysicsScene from PhysicsScene to improve code readability (diff) | |
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refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims.
Diffstat (limited to 'OpenSim/Tests/Common/Mock/TestClient.cs')
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestClient.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 71f2bf4..f75a815 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -645,7 +645,7 @@ namespace OpenSim.Tests.Common.Mock | |||
645 | { | 645 | { |
646 | } | 646 | } |
647 | 647 | ||
648 | public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) | 648 | public void SendEntityUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) |
649 | { | 649 | { |
650 | } | 650 | } |
651 | 651 | ||