diff options
author | Justin Clark-Casey (justincc) | 2013-05-09 18:02:19 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2013-05-09 18:02:19 +0100 |
commit | 2cb2f1d7e30fa583a9f43ddd6b420deb8e9b56bd (patch) | |
tree | 9987f2b312bed1e82d9f9c69bb0f2b5a7b341b6b /OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-2cb2f1d7e30fa583a9f43ddd6b420deb8e9b56bd.zip opensim-SC-2cb2f1d7e30fa583a9f43ddd6b420deb8e9b56bd.tar.gz opensim-SC-2cb2f1d7e30fa583a9f43ddd6b420deb8e9b56bd.tar.bz2 opensim-SC-2cb2f1d7e30fa583a9f43ddd6b420deb8e9b56bd.tar.xz |
Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims.
This was because this particular code path (unlike user delete) only sent kills to root presences, for no apparent good reason.
Added regression test for this case.
This fixes http://opensimulator.org/mantis/view.php?id=6627
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs b/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs index 6cc7ff2..1b960b1 100644 --- a/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Tests.Common | |||
82 | Scene neighbourScene; | 82 | Scene neighbourScene; |
83 | SceneManager.Instance.TryGetScene(x, y, out neighbourScene); | 83 | SceneManager.Instance.TryGetScene(x, y, out neighbourScene); |
84 | 84 | ||
85 | TestClient neighbourTc = new TestClient(newAgent, neighbourScene, SceneManager.Instance); | 85 | TestClient neighbourTc = new TestClient(newAgent, neighbourScene); |
86 | neighbourTcs.Add(neighbourTc); | 86 | neighbourTcs.Add(neighbourTc); |
87 | neighbourScene.AddNewClient(neighbourTc, PresenceType.User); | 87 | neighbourScene.AddNewClient(neighbourTc, PresenceType.User); |
88 | }; | 88 | }; |