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authordiva2009-06-14 15:35:09 +0000
committerdiva2009-06-14 15:35:09 +0000
commit7a9c85526cb99495bdd436150679941ef021b782 (patch)
tree888b5bdf86f8327d2df0c1ca8f1cd3dd999d125d /OpenSim/SimulatorServices/NeighbourServiceInConnectorModule.cs
parent* Temporarily resolve another problem in http://opensimulator.org/mantis/view... (diff)
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Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using log4net;
32using Nini.Config;
33using OpenSim.Framework;
34using OpenSim.Framework.Servers.HttpServer;
35using OpenSim.Region.Framework.Scenes;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Server.Base;
38using OpenSim.Server.Handlers.Base;
39using OpenSim.Services.Interfaces;
40
41
42namespace OpenSim.SimulatorServices
43{
44 public class NeighbourServiceInConnectorModule : ISharedRegionModule, INeighbourService
45 {
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 private static bool m_Enabled = false;
48 private static bool m_Registered = false;
49
50 private IConfigSource m_Config;
51 private List<Scene> m_Scenes = new List<Scene>();
52
53 #region IRegionModule interface
54
55 public void Initialise(IConfigSource config)
56 {
57 m_Config = config;
58
59 IConfig moduleConfig = config.Configs["Modules"];
60 if (moduleConfig != null)
61 {
62 m_Enabled = moduleConfig.GetBoolean("NeighbourServiceInConnector", false);
63 if (m_Enabled)
64 {
65 m_log.Info("[NEIGHBOUR IN CONNECTOR]: NeighbourServiceInConnector enabled");
66 }
67
68 }
69
70 }
71
72 public void PostInitialise()
73 {
74 if (!m_Enabled)
75 return;
76
77 m_log.Info("[NEIGHBOUR IN CONNECTOR]: Starting...");
78 }
79
80 public void Close()
81 {
82 }
83
84 public string Name
85 {
86 get { return "NeighbourServiceInConnectorModule"; }
87 }
88
89 public void AddRegion(Scene scene)
90 {
91 if (!m_Enabled)
92 return;
93
94 if (!m_Registered)
95 {
96 m_Registered = true;
97 Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer, this, scene };
98 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:NeighbourServiceInConnector", args);
99 }
100
101 m_Scenes.Add(scene);
102
103 }
104
105 public void RemoveRegion(Scene scene)
106 {
107 if (m_Enabled && m_Scenes.Contains(scene))
108 m_Scenes.Remove(scene);
109 }
110
111 public void RegionLoaded(Scene scene)
112 {
113 }
114
115 #endregion
116
117 #region INeighbourService
118
119 public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
120 {
121 m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
122 thisRegion.RegionName, regionHandle, m_Scenes.Count);
123 foreach (Scene s in m_Scenes)
124 {
125 if (s.RegionInfo.RegionHandle == regionHandle)
126 {
127 m_log.Debug("[NEIGHBOUR IN CONNECTOR]: Found region to SendHelloNeighbour");
128 return s.IncomingHelloNeighbour(thisRegion);
129 }
130 }
131 m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle);
132 return false;
133 }
134
135 #endregion INeighbourService
136 }
137}