diff options
author | Diva Canto | 2015-08-08 12:12:50 -0700 |
---|---|---|
committer | Diva Canto | 2015-08-08 12:12:50 -0700 |
commit | 959872315f67a1a33a2bae7330749f7dd74a4774 (patch) | |
tree | e31f6900453e77815859767cb2331d0412ec5b57 /OpenSim/Services | |
parent | Have osAvatarName2Key check the cache first, even for foreign users (diff) | |
download | opensim-SC-959872315f67a1a33a2bae7330749f7dd74a4774.zip opensim-SC-959872315f67a1a33a2bae7330749f7dd74a4774.tar.gz opensim-SC-959872315f67a1a33a2bae7330749f7dd74a4774.tar.bz2 opensim-SC-959872315f67a1a33a2bae7330749f7dd74a4774.tar.xz |
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed!
Diffstat (limited to '')
8 files changed, 102 insertions, 100 deletions
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs index 597d92b..b0615b8 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Services.Connectors | |||
189 | return BuildFolder((Dictionary<string, object>)ret["folder"]); | 189 | return BuildFolder((Dictionary<string, object>)ret["folder"]); |
190 | } | 190 | } |
191 | 191 | ||
192 | public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 192 | public InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
193 | { | 193 | { |
194 | Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE", | 194 | Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE", |
195 | new Dictionary<string,object> { | 195 | new Dictionary<string,object> { |
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs index a92c4fb..e793420 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs | |||
@@ -240,7 +240,7 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
240 | /// <param name="userID"></param> | 240 | /// <param name="userID"></param> |
241 | /// <param name="type"></param> | 241 | /// <param name="type"></param> |
242 | /// <returns></returns> | 242 | /// <returns></returns> |
243 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | 243 | public InventoryFolderBase GetFolderForType(UUID userID, FolderType type) |
244 | { | 244 | { |
245 | string contentType = SLUtil.SLAssetTypeToContentType((int)type); | 245 | string contentType = SLUtil.SLAssetTypeToContentType((int)type); |
246 | 246 | ||
@@ -580,7 +580,9 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
580 | // A folder of UUID.Zero means we need to find the most appropriate home for this item | 580 | // A folder of UUID.Zero means we need to find the most appropriate home for this item |
581 | if (item.Folder == UUID.Zero) | 581 | if (item.Folder == UUID.Zero) |
582 | { | 582 | { |
583 | InventoryFolderBase folder = GetFolderForType(item.Owner, (AssetType)item.AssetType); | 583 | InventoryFolderBase folder = null; |
584 | if (Enum.IsDefined(typeof(FolderType), (sbyte)item.AssetType)) | ||
585 | folder = GetFolderForType(item.Owner, (FolderType)item.AssetType); | ||
584 | if (folder != null && folder.ID != UUID.Zero) | 586 | if (folder != null && folder.ID != UUID.Zero) |
585 | item.Folder = folder.ID; | 587 | item.Folder = folder.ID; |
586 | else | 588 | else |
diff --git a/OpenSim/Services/HypergridService/HGInventoryService.cs b/OpenSim/Services/HypergridService/HGInventoryService.cs index 5f245e4..9158b41 100644 --- a/OpenSim/Services/HypergridService/HGInventoryService.cs +++ b/OpenSim/Services/HypergridService/HGInventoryService.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Services.HypergridService | |||
115 | return ConvertToOpenSim(folders[0]); | 115 | return ConvertToOpenSim(folders[0]); |
116 | 116 | ||
117 | // make one | 117 | // make one |
118 | XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)AssetType.Folder, "My Suitcase"); | 118 | XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)FolderType.Suitcase, "My Suitcase"); |
119 | return ConvertToOpenSim(suitcase); | 119 | return ConvertToOpenSim(suitcase); |
120 | } | 120 | } |
121 | 121 | ||
@@ -141,7 +141,7 @@ namespace OpenSim.Services.HypergridService | |||
141 | //} | 141 | //} |
142 | 142 | ||
143 | 143 | ||
144 | public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 144 | public override InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
145 | { | 145 | { |
146 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); | 146 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); |
147 | return GetRootFolder(principalID); | 147 | return GetRootFolder(principalID); |
diff --git a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs index d158537..319c2db 100644 --- a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs +++ b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs | |||
@@ -158,7 +158,7 @@ namespace OpenSim.Services.HypergridService | |||
158 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); | 158 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); |
159 | // Create the My Suitcase folder under the user's root folder. | 159 | // Create the My Suitcase folder under the user's root folder. |
160 | // In the DB we tag it as type 100, but we use type 8 (Folder) outside, as this affects the sort order. | 160 | // In the DB we tag it as type 100, but we use type 8 (Folder) outside, as this affects the sort order. |
161 | suitcase = CreateFolder(principalID, root.folderID, InventoryItemBase.SUITCASE_FOLDER_TYPE, InventoryItemBase.SUITCASE_FOLDER_NAME); | 161 | suitcase = CreateFolder(principalID, root.folderID, (int)FolderType.Suitcase, InventoryFolderBase.SUITCASE_FOLDER_NAME); |
162 | if (suitcase == null) | 162 | if (suitcase == null) |
163 | { | 163 | { |
164 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); | 164 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); |
@@ -178,41 +178,41 @@ namespace OpenSim.Services.HypergridService | |||
178 | m_log.Debug("[HG SUITCASE INVENTORY SERVICE]: Creating System folders under Suitcase..."); | 178 | m_log.Debug("[HG SUITCASE INVENTORY SERVICE]: Creating System folders under Suitcase..."); |
179 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootID); | 179 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootID); |
180 | 180 | ||
181 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) | 181 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Animation) return true; return false; })) |
182 | CreateFolder(principalID, rootID, (int)AssetType.Animation, "Animations"); | 182 | CreateFolder(principalID, rootID, (int)FolderType.Animation, "Animations"); |
183 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Bodypart) return true; return false; })) | 183 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.BodyPart) return true; return false; })) |
184 | CreateFolder(principalID, rootID, (int)AssetType.Bodypart, "Body Parts"); | 184 | CreateFolder(principalID, rootID, (int)FolderType.BodyPart, "Body Parts"); |
185 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.CallingCard) return true; return false; })) | 185 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CallingCard) return true; return false; })) |
186 | CreateFolder(principalID, rootID, (int)AssetType.CallingCard, "Calling Cards"); | 186 | CreateFolder(principalID, rootID, (int)FolderType.CallingCard, "Calling Cards"); |
187 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Clothing) return true; return false; })) | 187 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Clothing) return true; return false; })) |
188 | CreateFolder(principalID, rootID, (int)AssetType.Clothing, "Clothing"); | 188 | CreateFolder(principalID, rootID, (int)FolderType.Clothing, "Clothing"); |
189 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.CurrentOutfitFolder) return true; return false; })) | 189 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CurrentOutfit) return true; return false; })) |
190 | CreateFolder(principalID, rootID, (int)AssetType.CurrentOutfitFolder, "Current Outfit"); | 190 | CreateFolder(principalID, rootID, (int)FolderType.CurrentOutfit, "Current Outfit"); |
191 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.FavoriteFolder) return true; return false; })) | 191 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Favorites) return true; return false; })) |
192 | CreateFolder(principalID, rootID, (int)AssetType.FavoriteFolder, "Favorites"); | 192 | CreateFolder(principalID, rootID, (int)FolderType.Favorites, "Favorites"); |
193 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Gesture) return true; return false; })) | 193 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Gesture) return true; return false; })) |
194 | CreateFolder(principalID, rootID, (int)AssetType.Gesture, "Gestures"); | 194 | CreateFolder(principalID, rootID, (int)FolderType.Gesture, "Gestures"); |
195 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Landmark) return true; return false; })) | 195 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Landmark) return true; return false; })) |
196 | CreateFolder(principalID, rootID, (int)AssetType.Landmark, "Landmarks"); | 196 | CreateFolder(principalID, rootID, (int)FolderType.Landmark, "Landmarks"); |
197 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.LostAndFoundFolder) return true; return false; })) | 197 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LostAndFound) return true; return false; })) |
198 | CreateFolder(principalID, rootID, (int)AssetType.LostAndFoundFolder, "Lost And Found"); | 198 | CreateFolder(principalID, rootID, (int)FolderType.LostAndFound, "Lost And Found"); |
199 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Notecard) return true; return false; })) | 199 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Notecard) return true; return false; })) |
200 | CreateFolder(principalID, rootID, (int)AssetType.Notecard, "Notecards"); | 200 | CreateFolder(principalID, rootID, (int)FolderType.Notecard, "Notecards"); |
201 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Object) return true; return false; })) | 201 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Object) return true; return false; })) |
202 | CreateFolder(principalID, rootID, (int)AssetType.Object, "Objects"); | 202 | CreateFolder(principalID, rootID, (int)FolderType.Object, "Objects"); |
203 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.SnapshotFolder) return true; return false; })) | 203 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Snapshot) return true; return false; })) |
204 | CreateFolder(principalID, rootID, (int)AssetType.SnapshotFolder, "Photo Album"); | 204 | CreateFolder(principalID, rootID, (int)FolderType.Snapshot, "Photo Album"); |
205 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.LSLText) return true; return false; })) | 205 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LSLText) return true; return false; })) |
206 | CreateFolder(principalID, rootID, (int)AssetType.LSLText, "Scripts"); | 206 | CreateFolder(principalID, rootID, (int)FolderType.LSLText, "Scripts"); |
207 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Sound) return true; return false; })) | 207 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Sound) return true; return false; })) |
208 | CreateFolder(principalID, rootID, (int)AssetType.Sound, "Sounds"); | 208 | CreateFolder(principalID, rootID, (int)FolderType.Sound, "Sounds"); |
209 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Texture) return true; return false; })) | 209 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Texture) return true; return false; })) |
210 | CreateFolder(principalID, rootID, (int)AssetType.Texture, "Textures"); | 210 | CreateFolder(principalID, rootID, (int)FolderType.Texture, "Textures"); |
211 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.TrashFolder) return true; return false; })) | 211 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Trash) return true; return false; })) |
212 | CreateFolder(principalID, rootID, (int)AssetType.TrashFolder, "Trash"); | 212 | CreateFolder(principalID, rootID, (int)FolderType.Trash, "Trash"); |
213 | } | 213 | } |
214 | 214 | ||
215 | public override InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 215 | public override InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
216 | { | 216 | { |
217 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); | 217 | //m_log.DebugFormat("[HG INVENTORY SERVICE]: GetFolderForType for {0} {0}", principalID, type); |
218 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); | 218 | XInventoryFolder suitcase = GetSuitcaseXFolder(principalID); |
@@ -468,7 +468,7 @@ namespace OpenSim.Services.HypergridService | |||
468 | { | 468 | { |
469 | XInventoryFolder[] folders = m_Database.GetFolders( | 469 | XInventoryFolder[] folders = m_Database.GetFolders( |
470 | new string[] { "agentID", "folderName", "type" }, | 470 | new string[] { "agentID", "folderName", "type" }, |
471 | new string[] { principalID.ToString(), "My Inventory", ((int)AssetType.RootFolder).ToString() }); | 471 | new string[] { principalID.ToString(), InventoryFolderBase.ROOT_FOLDER_NAME, ((int)FolderType.Root).ToString() }); |
472 | 472 | ||
473 | if (folders != null && folders.Length > 0) | 473 | if (folders != null && folders.Length > 0) |
474 | return folders[0]; | 474 | return folders[0]; |
@@ -476,7 +476,7 @@ namespace OpenSim.Services.HypergridService | |||
476 | // OK, so the RootFolder type didn't work. Let's look for any type with parent UUID.Zero. | 476 | // OK, so the RootFolder type didn't work. Let's look for any type with parent UUID.Zero. |
477 | folders = m_Database.GetFolders( | 477 | folders = m_Database.GetFolders( |
478 | new string[] { "agentID", "folderName", "parentFolderID" }, | 478 | new string[] { "agentID", "folderName", "parentFolderID" }, |
479 | new string[] { principalID.ToString(), "My Inventory", UUID.Zero.ToString() }); | 479 | new string[] { principalID.ToString(), InventoryFolderBase.ROOT_FOLDER_NAME, UUID.Zero.ToString() }); |
480 | 480 | ||
481 | if (folders != null && folders.Length > 0) | 481 | if (folders != null && folders.Length > 0) |
482 | return folders[0]; | 482 | return folders[0]; |
@@ -492,7 +492,7 @@ namespace OpenSim.Services.HypergridService | |||
492 | 492 | ||
493 | XInventoryFolder[] folders = m_Database.GetFolders( | 493 | XInventoryFolder[] folders = m_Database.GetFolders( |
494 | new string[] { "agentID", "type", "parentFolderID" }, | 494 | new string[] { "agentID", "type", "parentFolderID" }, |
495 | new string[] { userID.ToString(), ((int)AssetType.CurrentOutfitFolder).ToString(), root.folderID.ToString() }); | 495 | new string[] { userID.ToString(), ((int)FolderType.CurrentOutfit).ToString(), root.folderID.ToString() }); |
496 | 496 | ||
497 | if (folders.Length == 0) | 497 | if (folders.Length == 0) |
498 | return null; | 498 | return null; |
@@ -505,7 +505,7 @@ namespace OpenSim.Services.HypergridService | |||
505 | // Warp! Root folder for travelers | 505 | // Warp! Root folder for travelers |
506 | XInventoryFolder[] folders = m_Database.GetFolders( | 506 | XInventoryFolder[] folders = m_Database.GetFolders( |
507 | new string[] { "agentID", "type" }, | 507 | new string[] { "agentID", "type" }, |
508 | new string[] { principalID.ToString(), InventoryItemBase.SUITCASE_FOLDER_TYPE.ToString() }); // This is a special folder type... | 508 | new string[] { principalID.ToString(), FolderType.Suitcase.ToString() }); |
509 | 509 | ||
510 | if (folders != null && folders.Length > 0) | 510 | if (folders != null && folders.Length > 0) |
511 | return folders[0]; | 511 | return folders[0]; |
@@ -513,13 +513,13 @@ namespace OpenSim.Services.HypergridService | |||
513 | // check to see if we have the old Suitcase folder | 513 | // check to see if we have the old Suitcase folder |
514 | folders = m_Database.GetFolders( | 514 | folders = m_Database.GetFolders( |
515 | new string[] { "agentID", "folderName", "parentFolderID" }, | 515 | new string[] { "agentID", "folderName", "parentFolderID" }, |
516 | new string[] { principalID.ToString(), InventoryItemBase.SUITCASE_FOLDER_NAME, UUID.Zero.ToString() }); | 516 | new string[] { principalID.ToString(), InventoryFolderBase.SUITCASE_FOLDER_NAME, UUID.Zero.ToString() }); |
517 | if (folders != null && folders.Length > 0) | 517 | if (folders != null && folders.Length > 0) |
518 | { | 518 | { |
519 | // Move it to under the root folder | 519 | // Move it to under the root folder |
520 | XInventoryFolder root = GetRootXFolder(principalID); | 520 | XInventoryFolder root = GetRootXFolder(principalID); |
521 | folders[0].parentFolderID = root.folderID; | 521 | folders[0].parentFolderID = root.folderID; |
522 | folders[0].type = InventoryItemBase.SUITCASE_FOLDER_TYPE; | 522 | folders[0].type = (int)FolderType.Suitcase; |
523 | m_Database.StoreFolder(folders[0]); | 523 | m_Database.StoreFolder(folders[0]); |
524 | return folders[0]; | 524 | return folders[0]; |
525 | } | 525 | } |
@@ -529,7 +529,7 @@ namespace OpenSim.Services.HypergridService | |||
529 | 529 | ||
530 | private void SetAsNormalFolder(XInventoryFolder suitcase) | 530 | private void SetAsNormalFolder(XInventoryFolder suitcase) |
531 | { | 531 | { |
532 | suitcase.type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | 532 | //suitcase.type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; |
533 | } | 533 | } |
534 | 534 | ||
535 | private List<XInventoryFolder> GetFolderTree(UUID principalID, UUID folder) | 535 | private List<XInventoryFolder> GetFolderTree(UUID principalID, UUID folder) |
diff --git a/OpenSim/Services/Interfaces/IInventoryService.cs b/OpenSim/Services/Interfaces/IInventoryService.cs index 1e8652c..4289bba 100644 --- a/OpenSim/Services/Interfaces/IInventoryService.cs +++ b/OpenSim/Services/Interfaces/IInventoryService.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Services.Interfaces | |||
67 | /// <param name="userID"></param> | 67 | /// <param name="userID"></param> |
68 | /// <param name="type"></param> | 68 | /// <param name="type"></param> |
69 | /// <returns></returns> | 69 | /// <returns></returns> |
70 | InventoryFolderBase GetFolderForType(UUID userID, AssetType type); | 70 | InventoryFolderBase GetFolderForType(UUID userID, FolderType type); |
71 | 71 | ||
72 | /// <summary> | 72 | /// <summary> |
73 | /// Gets everything (folders and items) inside a folder | 73 | /// Gets everything (folders and items) inside a folder |
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 64f727c..b75193f 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -111,48 +111,48 @@ namespace OpenSim.Services.InventoryService | |||
111 | 111 | ||
112 | if (rootFolder == null) | 112 | if (rootFolder == null) |
113 | { | 113 | { |
114 | rootFolder = ConvertToOpenSim(CreateFolder(principalID, UUID.Zero, (int)AssetType.RootFolder, "My Inventory")); | 114 | rootFolder = ConvertToOpenSim(CreateFolder(principalID, UUID.Zero, (int)FolderType.Root, InventoryFolderBase.ROOT_FOLDER_NAME)); |
115 | result = true; | 115 | result = true; |
116 | } | 116 | } |
117 | 117 | ||
118 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID); | 118 | XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID); |
119 | 119 | ||
120 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) | 120 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Animation) return true; return false; })) |
121 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Animation, "Animations"); | 121 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Animation, "Animations"); |
122 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Bodypart) return true; return false; })) | 122 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.BodyPart) return true; return false; })) |
123 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Bodypart, "Body Parts"); | 123 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.BodyPart, "Body Parts"); |
124 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.CallingCard) return true; return false; })) | 124 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CallingCard) return true; return false; })) |
125 | { | 125 | { |
126 | XInventoryFolder folder = CreateFolder(principalID, rootFolder.ID, (int)AssetType.CallingCard, "Calling Cards"); | 126 | XInventoryFolder folder = CreateFolder(principalID, rootFolder.ID, (int)FolderType.CallingCard, "Calling Cards"); |
127 | folder = CreateFolder(principalID, folder.folderID, (int)AssetType.CallingCard, "Friends"); | 127 | folder = CreateFolder(principalID, folder.folderID, (int)FolderType.CallingCard, "Friends"); |
128 | CreateFolder(principalID, folder.folderID, (int)AssetType.CallingCard, "All"); | 128 | CreateFolder(principalID, folder.folderID, (int)FolderType.CallingCard, "All"); |
129 | } | 129 | } |
130 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Clothing) return true; return false; })) | 130 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Clothing) return true; return false; })) |
131 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Clothing, "Clothing"); | 131 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Clothing, "Clothing"); |
132 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.CurrentOutfitFolder) return true; return false; })) | 132 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CurrentOutfit) return true; return false; })) |
133 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.CurrentOutfitFolder, "Current Outfit"); | 133 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.CurrentOutfit, "Current Outfit"); |
134 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.FavoriteFolder) return true; return false; })) | 134 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Favorites) return true; return false; })) |
135 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.FavoriteFolder, "Favorites"); | 135 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Favorites, "Favorites"); |
136 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Gesture) return true; return false; })) | 136 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Gesture) return true; return false; })) |
137 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Gesture, "Gestures"); | 137 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Gesture, "Gestures"); |
138 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Landmark) return true; return false; })) | 138 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Landmark) return true; return false; })) |
139 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Landmark, "Landmarks"); | 139 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Landmark, "Landmarks"); |
140 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.LostAndFoundFolder) return true; return false; })) | 140 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LostAndFound) return true; return false; })) |
141 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.LostAndFoundFolder, "Lost And Found"); | 141 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.LostAndFound, "Lost And Found"); |
142 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Notecard) return true; return false; })) | 142 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Notecard) return true; return false; })) |
143 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Notecard, "Notecards"); | 143 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Notecard, "Notecards"); |
144 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Object) return true; return false; })) | 144 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Object) return true; return false; })) |
145 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Object, "Objects"); | 145 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Object, "Objects"); |
146 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.SnapshotFolder) return true; return false; })) | 146 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Snapshot) return true; return false; })) |
147 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.SnapshotFolder, "Photo Album"); | 147 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Snapshot, "Photo Album"); |
148 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.LSLText) return true; return false; })) | 148 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LSLText) return true; return false; })) |
149 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.LSLText, "Scripts"); | 149 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.LSLText, "Scripts"); |
150 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Sound) return true; return false; })) | 150 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Sound) return true; return false; })) |
151 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Sound, "Sounds"); | 151 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Sound, "Sounds"); |
152 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Texture) return true; return false; })) | 152 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Texture) return true; return false; })) |
153 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.Texture, "Textures"); | 153 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Texture, "Textures"); |
154 | if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.TrashFolder) return true; return false; })) | 154 | if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Trash) return true; return false; })) |
155 | CreateFolder(principalID, rootFolder.ID, (int)AssetType.TrashFolder, "Trash"); | 155 | CreateFolder(principalID, rootFolder.ID, (int)FolderType.Trash, "Trash"); |
156 | 156 | ||
157 | return result; | 157 | return result; |
158 | } | 158 | } |
@@ -228,7 +228,7 @@ namespace OpenSim.Services.InventoryService | |||
228 | XInventoryFolder root = null; | 228 | XInventoryFolder root = null; |
229 | foreach (XInventoryFolder folder in folders) | 229 | foreach (XInventoryFolder folder in folders) |
230 | { | 230 | { |
231 | if (folder.folderName == "My Inventory") | 231 | if (folder.folderName == InventoryFolderBase.ROOT_FOLDER_NAME) |
232 | { | 232 | { |
233 | root = folder; | 233 | root = folder; |
234 | break; | 234 | break; |
@@ -241,7 +241,7 @@ namespace OpenSim.Services.InventoryService | |||
241 | return ConvertToOpenSim(root); | 241 | return ConvertToOpenSim(root); |
242 | } | 242 | } |
243 | 243 | ||
244 | public virtual InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 244 | public virtual InventoryFolderBase GetFolderForType(UUID principalID, FolderType type) |
245 | { | 245 | { |
246 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0} for user {1}", type, principalID); | 246 | // m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0} for user {1}", type, principalID); |
247 | 247 | ||
@@ -259,11 +259,11 @@ namespace OpenSim.Services.InventoryService | |||
259 | return GetSystemFolderForType(rootFolder, type); | 259 | return GetSystemFolderForType(rootFolder, type); |
260 | } | 260 | } |
261 | 261 | ||
262 | private InventoryFolderBase GetSystemFolderForType(InventoryFolderBase rootFolder, AssetType type) | 262 | private InventoryFolderBase GetSystemFolderForType(InventoryFolderBase rootFolder, FolderType type) |
263 | { | 263 | { |
264 | //m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0}", type); | 264 | //m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0}", type); |
265 | 265 | ||
266 | if (type == AssetType.RootFolder) | 266 | if (type == FolderType.Root) |
267 | return rootFolder; | 267 | return rootFolder; |
268 | 268 | ||
269 | XInventoryFolder[] folders = m_Database.GetFolders( | 269 | XInventoryFolder[] folders = m_Database.GetFolders( |
@@ -363,7 +363,7 @@ namespace OpenSim.Services.InventoryService | |||
363 | if (check != null) | 363 | if (check != null) |
364 | return false; | 364 | return false; |
365 | 365 | ||
366 | if (folder.Type != (short)AssetType.Folder && folder.Type != (short)AssetType.Unknown) | 366 | if (folder.Type != (short)FolderType.None) |
367 | { | 367 | { |
368 | InventoryFolderBase rootFolder = GetRootFolder(folder.Owner); | 368 | InventoryFolderBase rootFolder = GetRootFolder(folder.Owner); |
369 | 369 | ||
@@ -380,7 +380,7 @@ namespace OpenSim.Services.InventoryService | |||
380 | if (folder.ParentID == rootFolder.ID) | 380 | if (folder.ParentID == rootFolder.ID) |
381 | { | 381 | { |
382 | InventoryFolderBase existingSystemFolder | 382 | InventoryFolderBase existingSystemFolder |
383 | = GetSystemFolderForType(rootFolder, (AssetType)folder.Type); | 383 | = GetSystemFolderForType(rootFolder, (FolderType)folder.Type); |
384 | 384 | ||
385 | if (existingSystemFolder != null) | 385 | if (existingSystemFolder != null) |
386 | { | 386 | { |
@@ -407,8 +407,8 @@ namespace OpenSim.Services.InventoryService | |||
407 | if (check == null) | 407 | if (check == null) |
408 | return AddFolder(folder); | 408 | return AddFolder(folder); |
409 | 409 | ||
410 | if ((check.Type != (short)AssetType.Unknown || xFolder.type != (short)AssetType.Unknown) | 410 | if ((check.Type != (short)FolderType.None || xFolder.type != (short)FolderType.None) |
411 | && (check.Type != (short)AssetType.OutfitFolder || xFolder.type != (short)AssetType.OutfitFolder)) | 411 | && (check.Type != (short)FolderType.Outfit || xFolder.type != (short)FolderType.Outfit)) |
412 | { | 412 | { |
413 | if (xFolder.version < check.Version) | 413 | if (xFolder.version < check.Version) |
414 | { | 414 | { |
@@ -672,9 +672,9 @@ namespace OpenSim.Services.InventoryService | |||
672 | 672 | ||
673 | newFolder.ParentID = folder.parentFolderID; | 673 | newFolder.ParentID = folder.parentFolderID; |
674 | newFolder.Type = (short)folder.type; | 674 | newFolder.Type = (short)folder.type; |
675 | // Viewer can't understand anything that's not in it's LLFolderType enum | 675 | //// Viewer can't understand anything that's not in it's LLFolderType enum |
676 | if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) | 676 | //if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) |
677 | newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | 677 | // newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; |
678 | newFolder.Version = (ushort)folder.version; | 678 | newFolder.Version = (ushort)folder.version; |
679 | newFolder.Name = folder.folderName; | 679 | newFolder.Name = folder.folderName; |
680 | newFolder.Owner = folder.agentID; | 680 | newFolder.Owner = folder.agentID; |
@@ -765,7 +765,7 @@ namespace OpenSim.Services.InventoryService | |||
765 | if (folder.Length < 1) | 765 | if (folder.Length < 1) |
766 | return false; | 766 | return false; |
767 | 767 | ||
768 | if (folder[0].type == (int)AssetType.TrashFolder) | 768 | if (folder[0].type == (int)FolderType.Trash) |
769 | return true; | 769 | return true; |
770 | 770 | ||
771 | UUID parentFolder = folder[0].parentFolderID; | 771 | UUID parentFolder = folder[0].parentFolderID; |
@@ -776,9 +776,9 @@ namespace OpenSim.Services.InventoryService | |||
776 | if (parent.Length < 1) | 776 | if (parent.Length < 1) |
777 | return false; | 777 | return false; |
778 | 778 | ||
779 | if (parent[0].type == (int)AssetType.TrashFolder) | 779 | if (parent[0].type == (int)FolderType.Trash) |
780 | return true; | 780 | return true; |
781 | if (parent[0].type == (int)AssetType.RootFolder) | 781 | if (parent[0].type == (int)FolderType.Root) |
782 | return false; | 782 | return false; |
783 | 783 | ||
784 | parentFolder = parent[0].parentFolderID; | 784 | parentFolder = parent[0].parentFolderID; |
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs index fdf89be..c3756d0 100644 --- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs +++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs | |||
@@ -788,7 +788,7 @@ namespace OpenSim.Services.LLLoginService | |||
788 | Hashtable TempHash; | 788 | Hashtable TempHash; |
789 | foreach (InventoryFolderBase InvFolder in folders) | 789 | foreach (InventoryFolderBase InvFolder in folders) |
790 | { | 790 | { |
791 | if (InvFolder.ParentID == UUID.Zero && InvFolder.Name == "My Inventory") | 791 | if (InvFolder.ParentID == UUID.Zero && InvFolder.Name == InventoryFolderBase.ROOT_FOLDER_NAME) |
792 | { | 792 | { |
793 | rootID = InvFolder.ID; | 793 | rootID = InvFolder.ID; |
794 | } | 794 | } |
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs index 4705445..2e19ece 100644 --- a/OpenSim/Services/UserAccountService/UserAccountService.cs +++ b/OpenSim/Services/UserAccountService/UserAccountService.cs | |||
@@ -595,7 +595,7 @@ namespace OpenSim.Services.UserAccountService | |||
595 | { | 595 | { |
596 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID); | 596 | m_log.DebugFormat("[USER ACCOUNT SERVICE]: Creating default appearance items for {0}", principalID); |
597 | 597 | ||
598 | InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Bodypart); | 598 | InventoryFolderBase bodyPartsFolder = m_InventoryService.GetFolderForType(principalID, FolderType.BodyPart); |
599 | 599 | ||
600 | InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID); | 600 | InventoryItemBase eyes = new InventoryItemBase(UUID.Random(), principalID); |
601 | eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); | 601 | eyes.AssetID = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7"); |
@@ -657,7 +657,7 @@ namespace OpenSim.Services.UserAccountService | |||
657 | hair.Flags = (uint)WearableType.Hair; | 657 | hair.Flags = (uint)WearableType.Hair; |
658 | m_InventoryService.AddItem(hair); | 658 | m_InventoryService.AddItem(hair); |
659 | 659 | ||
660 | InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, AssetType.Clothing); | 660 | InventoryFolderBase clothingFolder = m_InventoryService.GetFolderForType(principalID, FolderType.Clothing); |
661 | 661 | ||
662 | InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID); | 662 | InventoryItemBase shirt = new InventoryItemBase(UUID.Random(), principalID); |
663 | shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; | 663 | shirt.AssetID = AvatarWearable.DEFAULT_SHIRT_ASSET; |