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authorDiva Canto2010-05-07 21:29:56 -0700
committerDiva Canto2010-05-07 21:29:56 -0700
commita58859a0d4206c194c9c56212218e2cafc2cc373 (patch)
treefed51a4e40c344b76f6b8b4d5c5b2ec0d2e142e4 /OpenSim/Services/UserAccountService/UserAccountService.cs
parentimprove handling of undersize sculpt textures (diff)
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GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/UserAccountService/UserAccountService.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs
index 35e2826..6923293 100644
--- a/OpenSim/Services/UserAccountService/UserAccountService.cs
+++ b/OpenSim/Services/UserAccountService/UserAccountService.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Services.UserAccountService
46 46
47 protected IGridService m_GridService; 47 protected IGridService m_GridService;
48 protected IAuthenticationService m_AuthenticationService; 48 protected IAuthenticationService m_AuthenticationService;
49 protected IPresenceService m_PresenceService; 49 protected IGridUserService m_GridUserService;
50 protected IInventoryService m_InventoryService; 50 protected IInventoryService m_InventoryService;
51 51
52 public UserAccountService(IConfigSource config) 52 public UserAccountService(IConfigSource config)
@@ -69,9 +69,9 @@ namespace OpenSim.Services.UserAccountService
69 if (authServiceDll != string.Empty) 69 if (authServiceDll != string.Empty)
70 m_AuthenticationService = LoadPlugin<IAuthenticationService>(authServiceDll, new Object[] { config }); 70 m_AuthenticationService = LoadPlugin<IAuthenticationService>(authServiceDll, new Object[] { config });
71 71
72 string presenceServiceDll = userConfig.GetString("PresenceService", string.Empty); 72 string presenceServiceDll = userConfig.GetString("GridUserService", string.Empty);
73 if (presenceServiceDll != string.Empty) 73 if (presenceServiceDll != string.Empty)
74 m_PresenceService = LoadPlugin<IPresenceService>(presenceServiceDll, new Object[] { config }); 74 m_GridUserService = LoadPlugin<IGridUserService>(presenceServiceDll, new Object[] { config });
75 75
76 string invServiceDll = userConfig.GetString("InventoryService", string.Empty); 76 string invServiceDll = userConfig.GetString("InventoryService", string.Empty);
77 if (invServiceDll != string.Empty) 77 if (invServiceDll != string.Empty)
@@ -333,8 +333,8 @@ namespace OpenSim.Services.UserAccountService
333 if (defaultRegions != null && defaultRegions.Count >= 1) 333 if (defaultRegions != null && defaultRegions.Count >= 1)
334 home = defaultRegions[0]; 334 home = defaultRegions[0];
335 335
336 if (m_PresenceService != null && home != null) 336 if (m_GridUserService != null && home != null)
337 m_PresenceService.SetHomeLocation(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0)); 337 m_GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
338 else 338 else
339 m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.", 339 m_log.WarnFormat("[USER ACCOUNT SERVICE]: Unable to set home for account {0} {1}.",
340 firstName, lastName); 340 firstName, lastName);