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authorUbitUmarov2014-07-22 14:31:47 +0100
committerUbitUmarov2014-07-22 14:31:47 +0100
commit5269511339738b465938e5cfd3da12cfa0594e28 (patch)
tree8d3f2e6f047aebb64728245d78438ef7278902c4 /OpenSim/Services/Interfaces/INeighbourService.cs
parentbug fix. Child position got broken because first prim i parts array may (diff)
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dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog
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