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authoronefang2019-09-11 16:36:50 +1000
committeronefang2019-09-11 16:36:50 +1000
commit50cd1ffd32f69228e566f2b0b89f86ea0d9fe489 (patch)
tree52f2ab0c04f1a5d7d6ac5dc872981b4b156447e7 /OpenSim/Services/Interfaces/IInventoryService.cs
parentRenamed branch to SledjChisl. (diff)
parentBump to release flavour, build 0. (diff)
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Merge branch 'SledjChisl'
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/Interfaces/IInventoryService.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Services/Interfaces/IInventoryService.cs b/OpenSim/Services/Interfaces/IInventoryService.cs
index 4289bba..582ea90 100644
--- a/OpenSim/Services/Interfaces/IInventoryService.cs
+++ b/OpenSim/Services/Interfaces/IInventoryService.cs
@@ -84,7 +84,7 @@ namespace OpenSim.Services.Interfaces
84 /// <param name="folderIDs"></param> 84 /// <param name="folderIDs"></param>
85 /// <returns>Inventory content.</returns> 85 /// <returns>Inventory content.</returns>
86 InventoryCollection[] GetMultipleFoldersContent(UUID userID, UUID[] folderIDs); 86 InventoryCollection[] GetMultipleFoldersContent(UUID userID, UUID[] folderIDs);
87 87
88 /// <summary> 88 /// <summary>
89 /// Gets the items inside a folder 89 /// Gets the items inside a folder
90 /// </summary> 90 /// </summary>
@@ -161,7 +161,7 @@ namespace OpenSim.Services.Interfaces
161 /// </summary> 161 /// </summary>
162 /// <param name="item"></param> 162 /// <param name="item"></param>
163 /// <returns>null if no item was found, otherwise the found item</returns> 163 /// <returns>null if no item was found, otherwise the found item</returns>
164 InventoryItemBase GetItem(InventoryItemBase item); 164 InventoryItemBase GetItem(UUID userID, UUID itemID);
165 165
166 /// <summary> 166 /// <summary>
167 /// Get multiple items, given by their UUIDs 167 /// Get multiple items, given by their UUIDs
@@ -175,7 +175,7 @@ namespace OpenSim.Services.Interfaces
175 /// </summary> 175 /// </summary>
176 /// <param name="folder"></param> 176 /// <param name="folder"></param>
177 /// <returns></returns> 177 /// <returns></returns>
178 InventoryFolderBase GetFolder(InventoryFolderBase folder); 178 InventoryFolderBase GetFolder(UUID userID, UUID folderID);
179 179
180 /// <summary> 180 /// <summary>
181 /// Does the given user have an inventory structure? 181 /// Does the given user have an inventory structure?
@@ -193,11 +193,11 @@ namespace OpenSim.Services.Interfaces
193 193
194 /// <summary> 194 /// <summary>
195 /// Get the union of permissions of all inventory items 195 /// Get the union of permissions of all inventory items
196 /// that hold the given assetID. 196 /// that hold the given assetID.
197 /// </summary> 197 /// </summary>
198 /// <param name="userID"></param> 198 /// <param name="userID"></param>
199 /// <param name="assetID"></param> 199 /// <param name="assetID"></param>
200 /// <returns>The permissions or 0 if no such asset is found in 200 /// <returns>The permissions or 0 if no such asset is found in
201 /// the user's inventory</returns> 201 /// the user's inventory</returns>
202 int GetAssetPermissions(UUID userID, UUID assetID); 202 int GetAssetPermissions(UUID userID, UUID assetID);
203 } 203 }