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author | Justin Clark-Casey (justincc) | 2012-10-17 23:54:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-17 23:54:05 +0100 |
commit | 3ec2923022dbc3e0b5411b17c6495dab6d641f0b (patch) | |
tree | 0aca3759da3f2ee6ec7b12f7d24a65238df9f09b /OpenSim/Services/Friends/FriendsServiceBase.cs | |
parent | Explicitly return only the incoming AgentUpdate packet as this is the only on... (diff) | |
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Reuse the same AgentUpdateArgs object for each AgentUpdate UDP packet (of which there are 10 a second) rather than constructing a new one every time.
We can do this because AgentUpdate packets are handled synchronously.
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