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author | UbitUmarov | 2015-08-31 14:08:32 +0100 |
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committer | UbitUmarov | 2015-08-31 14:08:32 +0100 |
commit | 4905c74ddffba50bb3e576c69fdc71c64cfcc3b8 (patch) | |
tree | e2451fe2dea0884ceb1e29b1aa9e7729a89513ab /OpenSim/Services/Connectors | |
parent | fix slow moving physical objects moving without sending updates (diff) | |
download | opensim-SC-4905c74ddffba50bb3e576c69fdc71c64cfcc3b8.zip opensim-SC-4905c74ddffba50bb3e576c69fdc71c64cfcc3b8.tar.gz opensim-SC-4905c74ddffba50bb3e576c69fdc71c64cfcc3b8.tar.bz2 opensim-SC-4905c74ddffba50bb3e576c69fdc71c64cfcc3b8.tar.xz |
start sending terrain patchs in completmovement where we know its
position. Also reset camera to position on makeroot
Diffstat (limited to 'OpenSim/Services/Connectors')
0 files changed, 0 insertions, 0 deletions