aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
diff options
context:
space:
mode:
authorJohn Hurliman2010-09-12 14:20:26 -0700
committerJohn Hurliman2010-09-12 14:20:26 -0700
commit0db1ed0b5a6f5bd104c6008f142d173c84263ce5 (patch)
tree05b1b67544242755ef0150d8134d549a1a0fcbe3 /OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
parentAdded a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService... (diff)
downloadopensim-SC-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.zip
opensim-SC-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.tar.gz
opensim-SC-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.tar.bz2
opensim-SC-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.tar.xz
* Added ISimulationDataService and IEstateDataService
* Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
Diffstat (limited to 'OpenSim/Services/Connectors/Simulation/SimulationDataService.cs')
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationDataService.cs140
1 files changed, 140 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs b/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
new file mode 100644
index 0000000..946f7e4
--- /dev/null
+++ b/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
@@ -0,0 +1,140 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using log4net;
32using Mono.Addins;
33using Nini.Config;
34using System.Reflection;
35using OpenSim.Services.Base;
36using OpenSim.Services.Interfaces;
37using OpenSim.Data;
38using OpenSim.Framework;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41
42namespace OpenSim.Services.Connectors
43{
44 public class SimulationDataService : ServiceBase, ISimulationDataService
45 {
46 private static readonly ILog m_log =
47 LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType);
49
50 protected ISimulationDataStore m_database;
51
52 public SimulationDataService(IConfigSource config)
53 : base(config)
54 {
55 string dllName = String.Empty;
56 string connString = String.Empty;
57
58 // Try reading the [DatabaseService] section, if it exists
59 IConfig dbConfig = config.Configs["DatabaseService"];
60 if (dbConfig != null)
61 {
62 dllName = dbConfig.GetString("StorageProvider", String.Empty);
63 connString = dbConfig.GetString("ConnectionString", String.Empty);
64 }
65
66 // We tried, but this doesn't exist. We can't proceed
67 if (dllName == String.Empty)
68 throw new Exception("No StorageProvider configured");
69
70 m_database = LoadPlugin<ISimulationDataStore>(dllName, new Object[] { connString });
71 if (m_database == null)
72 throw new Exception("Could not find a storage interface in the given module");
73 }
74
75 public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
76 {
77 m_database.StoreObject(obj, regionUUID);
78 }
79
80 public void RemoveObject(UUID uuid, UUID regionUUID)
81 {
82 m_database.RemoveObject(uuid, regionUUID);
83 }
84
85 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
86 {
87 m_database.StorePrimInventory(primID, items);
88 }
89
90 public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
91 {
92 return m_database.LoadObjects(regionUUID);
93 }
94
95 public void StoreTerrain(double[,] terrain, UUID regionID)
96 {
97 m_database.StoreTerrain(terrain, regionID);
98 }
99
100 public double[,] LoadTerrain(UUID regionID)
101 {
102 return m_database.LoadTerrain(regionID);
103 }
104
105 public void StoreLandObject(ILandObject Parcel)
106 {
107 m_database.StoreLandObject(Parcel);
108 }
109
110 public void RemoveLandObject(UUID globalID)
111 {
112 m_database.RemoveLandObject(globalID);
113 }
114
115 public List<LandData> LoadLandObjects(UUID regionUUID)
116 {
117 return m_database.LoadLandObjects(regionUUID);
118 }
119
120 public void StoreRegionSettings(RegionSettings rs)
121 {
122 m_database.StoreRegionSettings(rs);
123 }
124
125 public RegionSettings LoadRegionSettings(UUID regionUUID)
126 {
127 return m_database.LoadRegionSettings(regionUUID);
128 }
129
130 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
131 {
132 return m_database.LoadRegionWindlightSettings(regionUUID);
133 }
134
135 public void StoreRegionWindlightSettings(RegionLightShareData wl)
136 {
137 m_database.StoreRegionWindlightSettings(wl);
138 }
139 }
140}