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author | Justin Clarke Casey | 2009-05-15 20:20:55 +0000 |
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committer | Justin Clarke Casey | 2009-05-15 20:20:55 +0000 |
commit | c11e047410fdabb5c53ebdb7cec637a177254aeb (patch) | |
tree | a59b59b3840090dc7ab4d774fd2acae8a65f3dab /OpenSim/Services/AssetService | |
parent | * Change default sqlite asset db back to Asset.db instead of AssetStorage.db (diff) | |
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* Resolve bug where save oar would never complete if any assets were missing
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/AssetService/AssetService.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index bc6d752..af3a746 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -98,6 +98,8 @@ namespace OpenSim.Services.AssetService | |||
98 | 98 | ||
99 | public bool Get(string id, Object sender, AssetRetrieved handler) | 99 | public bool Get(string id, Object sender, AssetRetrieved handler) |
100 | { | 100 | { |
101 | //m_log.DebugFormat("[AssetService]: Got request for {0}", id); | ||
102 | |||
101 | UUID assetID; | 103 | UUID assetID; |
102 | 104 | ||
103 | if (!UUID.TryParse(id, out assetID)) | 105 | if (!UUID.TryParse(id, out assetID)) |
@@ -105,6 +107,8 @@ namespace OpenSim.Services.AssetService | |||
105 | 107 | ||
106 | AssetBase asset = m_Database.FetchAsset(assetID); | 108 | AssetBase asset = m_Database.FetchAsset(assetID); |
107 | 109 | ||
110 | //m_log.DebugFormat("[AssetService]: Got asset {0}", asset); | ||
111 | |||
108 | handler(id, sender, asset); | 112 | handler(id, sender, asset); |
109 | 113 | ||
110 | return true; | 114 | return true; |