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authorJustin Clark-Casey (justincc)2012-03-19 00:18:04 +0000
committerJustin Clark-Casey (justincc)2012-03-19 00:18:04 +0000
commitab54ce1907e26935bfb847742d4f5aa95d34aca0 (patch)
treea344f26ee815a7d2f7ff23cef0cbf6cdf0315435 /OpenSim/Services/AssetService/XAssetService.cs
parentAmend to previous commit: normalize strings ToLower. (diff)
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Fix configuration problems where XAssetDatabasePlugin was picked up accidentally.
The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up. This replaces the changes in 92b1ade. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files. This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places). Unfortunately, you will need to rollback to an earlier database backup or reupload the textures.
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/AssetService/XAssetService.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Services/AssetService/XAssetService.cs b/OpenSim/Services/AssetService/XAssetService.cs
index d161c58..05eb125 100644
--- a/OpenSim/Services/AssetService/XAssetService.cs
+++ b/OpenSim/Services/AssetService/XAssetService.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Services.AssetService
42 /// This will be developed into a de-duplicating asset service. 42 /// This will be developed into a de-duplicating asset service.
43 /// XXX: Currently it's a just a copy of the existing AssetService. so please don't attempt to use it. 43 /// XXX: Currently it's a just a copy of the existing AssetService. so please don't attempt to use it.
44 /// </summary> 44 /// </summary>
45 public class XAssetService : AssetServiceBase, IAssetService 45 public class XAssetService : XAssetServiceBase, IAssetService
46 { 46 {
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 48