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author | Melanie Thielker | 2009-05-08 14:08:41 +0000 |
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committer | Melanie Thielker | 2009-05-08 14:08:41 +0000 |
commit | aec069d161e6d818c4b1d9b7448aebade62c29c5 (patch) | |
tree | d1a27527d0119b98d6fbf1255ad5cff7294524fe /OpenSim/Services/AssetService/AssetServiceBase.cs | |
parent | now that creatorID is no longer a strict UUID, and the column can still be NULL, (diff) | |
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More additions to the nextgen reference UGAIM
Diffstat (limited to 'OpenSim/Services/AssetService/AssetServiceBase.cs')
-rw-r--r-- | OpenSim/Services/AssetService/AssetServiceBase.cs | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/OpenSim/Services/AssetService/AssetServiceBase.cs b/OpenSim/Services/AssetService/AssetServiceBase.cs new file mode 100644 index 0000000..4c5ba0f --- /dev/null +++ b/OpenSim/Services/AssetService/AssetServiceBase.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Data; | ||
33 | using OpenSim.Services.Interfaces; | ||
34 | using OpenSim.Services.Base; | ||
35 | |||
36 | namespace OpenSim.Services.AssetService | ||
37 | { | ||
38 | public class AssetServiceBase : ServiceBase | ||
39 | { | ||
40 | protected IAssetDataPlugin m_Database = null; | ||
41 | protected IAssetLoader m_AssetLoader = null; | ||
42 | |||
43 | public AssetServiceBase(IConfigSource config) : base(config) | ||
44 | { | ||
45 | IConfig assetConfig = config.Configs["AssetService"]; | ||
46 | if (assetConfig == null) | ||
47 | throw new Exception("No AssetService configuration"); | ||
48 | |||
49 | string dllName = assetConfig.GetString("StorageProvider", | ||
50 | String.Empty); | ||
51 | |||
52 | if (dllName == String.Empty) | ||
53 | throw new Exception("No StorageProvider configured"); | ||
54 | |||
55 | string connString = assetConfig.GetString("ConnectionString", | ||
56 | String.Empty); | ||
57 | |||
58 | m_Database = LoadPlugin<IAssetDataPlugin>(dllName); | ||
59 | if (m_Database == null) | ||
60 | throw new Exception("Could not find a storage interface in the given module"); | ||
61 | |||
62 | m_Database.Initialise(connString); | ||
63 | |||
64 | string loaderName = assetConfig.GetString("DefaultAssetLoader", | ||
65 | String.Empty); | ||
66 | |||
67 | if (loaderName != String.Empty) | ||
68 | { | ||
69 | m_AssetLoader = LoadPlugin<IAssetLoader>(loaderName); | ||
70 | |||
71 | if (m_AssetLoader == null) | ||
72 | throw new Exception("Asset loader could not be loaded"); | ||
73 | } | ||
74 | } | ||
75 | } | ||
76 | } | ||