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authorMelanie2010-12-31 15:45:08 +0100
committerMelanie2011-01-03 19:40:55 +0000
commit9971766256e422aeb320827a51f041f3b732575b (patch)
tree8c67cf611ec4e6844610567d89cb16b18c90d04b /OpenSim/Server
parentFix up a prior fix (refix the fixed fix :) (diff)
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Implement Scope ID lookup on GetLandData. Stacked regions were not handled
properly
Diffstat (limited to 'OpenSim/Server')
-rw-r--r--OpenSim/Server/Handlers/Land/LandHandlers.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Server/Handlers/Land/LandHandlers.cs b/OpenSim/Server/Handlers/Land/LandHandlers.cs
index 561f285..b45289a 100644
--- a/OpenSim/Server/Handlers/Land/LandHandlers.cs
+++ b/OpenSim/Server/Handlers/Land/LandHandlers.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Server.Handlers.Land
67 m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle); 67 m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle);
68 68
69 byte regionAccess; 69 byte regionAccess;
70 LandData landData = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess); 70 LandData landData = m_LocalService.GetLandData(UUID.Zero, regionHandle, x, y, out regionAccess);
71 Hashtable hash = new Hashtable(); 71 Hashtable hash = new Hashtable();
72 if (landData != null) 72 if (landData != null)
73 { 73 {