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authorDiva Canto2010-05-07 21:29:56 -0700
committerDiva Canto2010-05-07 21:29:56 -0700
commita58859a0d4206c194c9c56212218e2cafc2cc373 (patch)
treefed51a4e40c344b76f6b8b4d5c5b2ec0d2e142e4 /OpenSim/Server
parentimprove handling of undersize sculpt textures (diff)
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GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
Diffstat (limited to 'OpenSim/Server')
-rw-r--r--OpenSim/Server/Handlers/Presence/PresenceServerPostHandler.cs45
1 files changed, 2 insertions, 43 deletions
diff --git a/OpenSim/Server/Handlers/Presence/PresenceServerPostHandler.cs b/OpenSim/Server/Handlers/Presence/PresenceServerPostHandler.cs
index 4ebf933..3104917 100644
--- a/OpenSim/Server/Handlers/Presence/PresenceServerPostHandler.cs
+++ b/OpenSim/Server/Handlers/Presence/PresenceServerPostHandler.cs
@@ -90,8 +90,6 @@ namespace OpenSim.Server.Handlers.Presence
90 return GetAgent(request); 90 return GetAgent(request);
91 case "getagents": 91 case "getagents":
92 return GetAgents(request); 92 return GetAgents(request);
93 case "sethome":
94 return SetHome(request);
95 } 93 }
96 m_log.DebugFormat("[PRESENCE HANDLER]: unknown method request: {0}", method); 94 m_log.DebugFormat("[PRESENCE HANDLER]: unknown method request: {0}", method);
97 } 95 }
@@ -140,12 +138,7 @@ namespace OpenSim.Server.Handlers.Presence
140 if (!UUID.TryParse(request["SessionID"].ToString(), out session)) 138 if (!UUID.TryParse(request["SessionID"].ToString(), out session))
141 return FailureResult(); 139 return FailureResult();
142 140
143 if (request.ContainsKey("Position") && request["Position"] != null) 141 if (m_PresenceService.LogoutAgent(session))
144 Vector3.TryParse(request["Position"].ToString(), out position);
145 if (request.ContainsKey("LookAt") && request["Position"] != null)
146 Vector3.TryParse(request["LookAt"].ToString(), out lookat);
147
148 if (m_PresenceService.LogoutAgent(session, position, lookat))
149 return SuccessResult(); 142 return SuccessResult();
150 143
151 return FailureResult(); 144 return FailureResult();
@@ -171,8 +164,6 @@ namespace OpenSim.Server.Handlers.Presence
171 { 164 {
172 UUID session = UUID.Zero; 165 UUID session = UUID.Zero;
173 UUID region = UUID.Zero; 166 UUID region = UUID.Zero;
174 Vector3 position = new Vector3(128, 128, 70);
175 Vector3 look = Vector3.Zero;
176 167
177 if (!request.ContainsKey("SessionID") || !request.ContainsKey("RegionID")) 168 if (!request.ContainsKey("SessionID") || !request.ContainsKey("RegionID"))
178 return FailureResult(); 169 return FailureResult();
@@ -183,13 +174,7 @@ namespace OpenSim.Server.Handlers.Presence
183 if (!UUID.TryParse(request["RegionID"].ToString(), out region)) 174 if (!UUID.TryParse(request["RegionID"].ToString(), out region))
184 return FailureResult(); 175 return FailureResult();
185 176
186 if (request.ContainsKey("position")) 177 if (m_PresenceService.ReportAgent(session, region))
187 Vector3.TryParse(request["position"].ToString(), out position);
188
189 if (request.ContainsKey("lookAt"))
190 Vector3.TryParse(request["lookAt"].ToString(), out look);
191
192 if (m_PresenceService.ReportAgent(session, region, position, look))
193 { 178 {
194 return SuccessResult(); 179 return SuccessResult();
195 } 180 }
@@ -318,31 +303,5 @@ namespace OpenSim.Server.Handlers.Presence
318 return ms.ToArray(); 303 return ms.ToArray();
319 } 304 }
320 305
321 byte[] SetHome(Dictionary<string, object> request)
322 {
323 UUID region = UUID.Zero;
324 Vector3 position = new Vector3(128, 128, 70);
325 Vector3 look = Vector3.Zero;
326
327 if (!request.ContainsKey("UserID") || !request.ContainsKey("RegionID"))
328 return FailureResult();
329
330 string user = request["UserID"].ToString();
331
332 if (!UUID.TryParse(request["RegionID"].ToString(), out region))
333 return FailureResult();
334
335 if (request.ContainsKey("position"))
336 Vector3.TryParse(request["position"].ToString(), out position);
337
338 if (request.ContainsKey("lookAt"))
339 Vector3.TryParse(request["lookAt"].ToString(), out look);
340
341 if (m_PresenceService.SetHomeLocation(user, region, position, look))
342 return SuccessResult();
343
344 return FailureResult();
345 }
346
347 } 306 }
348} 307}