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authorUbitUmarov2017-05-12 14:20:06 +0100
committerUbitUmarov2017-05-12 14:20:06 +0100
commit0f2ab6bddd3faed35f6845e09461f818c74fa0eb (patch)
treeb1a744b71c40039c3946e26cdc58ba942996c8af /OpenSim/Server/ServerMain.cs
parentyes it is not destiny grid but destination.. thx u know who :) (diff)
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soem changes on connections limits
Diffstat (limited to '')
-rw-r--r--OpenSim/Server/ServerMain.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Server/ServerMain.cs b/OpenSim/Server/ServerMain.cs
index c343044..74bb163 100644
--- a/OpenSim/Server/ServerMain.cs
+++ b/OpenSim/Server/ServerMain.cs
@@ -54,8 +54,7 @@ namespace OpenSim.Server
54 54
55 public static int Main(string[] args) 55 public static int Main(string[] args)
56 { 56 {
57 // Make sure we don't get outbound connections queueing 57 ServicePointManager.DefaultConnectionLimit = 4096;
58 ServicePointManager.DefaultConnectionLimit = 50;
59 ServicePointManager.UseNagleAlgorithm = false; 58 ServicePointManager.UseNagleAlgorithm = false;
60 59
61 m_Server = new HttpServerBase("R.O.B.U.S.T.", args); 60 m_Server = new HttpServerBase("R.O.B.U.S.T.", args);