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authorMelanie Thielker2010-05-27 20:08:12 +0200
committerMelanie2010-05-27 19:09:00 +0100
commitecc77e3886d1dbffc06ae728437292a6169e0fa3 (patch)
tree58e03c3c79dc72d82dd64c3df2948d12d8fa6960 /OpenSim/Server/Handlers/Simulation
parentRevert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more" (diff)
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Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast. Clean this time
Diffstat (limited to 'OpenSim/Server/Handlers/Simulation')
-rw-r--r--OpenSim/Server/Handlers/Simulation/AgentHandlers.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
index ab3250d..191acc9 100644
--- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
+++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
@@ -61,13 +61,13 @@ namespace OpenSim.Server.Handlers.Simulation
61 61
62 public Hashtable Handler(Hashtable request) 62 public Hashtable Handler(Hashtable request)
63 { 63 {
64 m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called"); 64// m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called");
65 65//
66 m_log.Debug("---------------------------"); 66// m_log.Debug("---------------------------");
67 m_log.Debug(" >> uri=" + request["uri"]); 67// m_log.Debug(" >> uri=" + request["uri"]);
68 m_log.Debug(" >> content-type=" + request["content-type"]); 68// m_log.Debug(" >> content-type=" + request["content-type"]);
69 m_log.Debug(" >> http-method=" + request["http-method"]); 69// m_log.Debug(" >> http-method=" + request["http-method"]);
70 m_log.Debug("---------------------------\n"); 70// m_log.Debug("---------------------------\n");
71 71
72 Hashtable responsedata = new Hashtable(); 72 Hashtable responsedata = new Hashtable();
73 responsedata["content_type"] = "text/html"; 73 responsedata["content_type"] = "text/html";