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author | Robert Adams | 2014-07-20 10:56:52 -0700 |
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committer | Robert Adams | 2014-07-20 10:56:52 -0700 |
commit | b81187db5ad098ec08ee195d7600c261a4671ab2 (patch) | |
tree | 251ca08905bf7610a981936e867d149d075e5c5c /OpenSim/Server/Handlers/Simulation/AgentHandlers.cs | |
parent | Add code to GridService to check for overlapping of varregions (diff) | |
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Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.
This, by default, enables terrain patches being sent to each avatar
from the avatar away (rather than the old outside-in pattern), only
sending terrain patches within the avatars view distance (making
view loading quicker), and sending multiple terrain patches per
protocol packet (making terrain loading and editing quicker).
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