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author | onefang | 2019-05-19 21:24:15 +1000 |
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committer | onefang | 2019-05-19 21:24:15 +1000 |
commit | 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch) | |
tree | a9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Server/Handlers/Land | |
parent | Add a build script. (diff) | |
download | opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2 opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz |
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Server/Handlers/Land/LandHandlers.cs | 3 | ||||
-rw-r--r-- | OpenSim/Server/Handlers/Land/LandServiceInConnector.cs | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Server/Handlers/Land/LandHandlers.cs b/OpenSim/Server/Handlers/Land/LandHandlers.cs index b45289a..d74077a 100644 --- a/OpenSim/Server/Handlers/Land/LandHandlers.cs +++ b/OpenSim/Server/Handlers/Land/LandHandlers.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Server.Handlers.Land | |||
64 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); | 64 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); |
65 | uint x = Convert.ToUInt32(requestData["x"]); | 65 | uint x = Convert.ToUInt32(requestData["x"]); |
66 | uint y = Convert.ToUInt32(requestData["y"]); | 66 | uint y = Convert.ToUInt32(requestData["y"]); |
67 | m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle); | 67 | // m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle); |
68 | 68 | ||
69 | byte regionAccess; | 69 | byte regionAccess; |
70 | LandData landData = m_LocalService.GetLandData(UUID.Zero, regionHandle, x, y, out regionAccess); | 70 | LandData landData = m_LocalService.GetLandData(UUID.Zero, regionHandle, x, y, out regionAccess); |
@@ -85,6 +85,7 @@ namespace OpenSim.Server.Handlers.Land | |||
85 | hash["SnapshotID"] = landData.SnapshotID.ToString(); | 85 | hash["SnapshotID"] = landData.SnapshotID.ToString(); |
86 | hash["UserLocation"] = landData.UserLocation.ToString(); | 86 | hash["UserLocation"] = landData.UserLocation.ToString(); |
87 | hash["RegionAccess"] = regionAccess.ToString(); | 87 | hash["RegionAccess"] = regionAccess.ToString(); |
88 | hash["Dwell"] = landData.Dwell.ToString(); | ||
88 | } | 89 | } |
89 | 90 | ||
90 | XmlRpcResponse response = new XmlRpcResponse(); | 91 | XmlRpcResponse response = new XmlRpcResponse(); |
diff --git a/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs b/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs index d368bd3..c4b339f 100644 --- a/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs +++ b/OpenSim/Server/Handlers/Land/LandServiceInConnector.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Server.Handlers.Land | |||
54 | m_log.Error("[LAND IN CONNECTOR]: Land service was not provided"); | 54 | m_log.Error("[LAND IN CONNECTOR]: Land service was not provided"); |
55 | return; | 55 | return; |
56 | } | 56 | } |
57 | 57 | ||
58 | //bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false); | 58 | //bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false); |
59 | //if (authentication) | 59 | //if (authentication) |
60 | // m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>(); | 60 | // m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>(); |