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author | Tedd Hansen | 2008-11-08 17:35:48 +0000 |
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committer | Tedd Hansen | 2008-11-08 17:35:48 +0000 |
commit | 9511a8c76370f21e839114007dcd2b25c69b009a (patch) | |
tree | b63323dfd96ecd1cc3cd560939bd66bb43ec9c1c /OpenSim/ScriptEngine/Shared/ScriptStructure.cs | |
parent | * Added IClientIM to IClientCore interfaces (diff) | |
download | opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.zip opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.gz opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.bz2 opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.xz |
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
Diffstat (limited to 'OpenSim/ScriptEngine/Shared/ScriptStructure.cs')
-rw-r--r-- | OpenSim/ScriptEngine/Shared/ScriptStructure.cs | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/OpenSim/ScriptEngine/Shared/ScriptStructure.cs b/OpenSim/ScriptEngine/Shared/ScriptStructure.cs new file mode 100644 index 0000000..cbf333b --- /dev/null +++ b/OpenSim/ScriptEngine/Shared/ScriptStructure.cs | |||
@@ -0,0 +1,109 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Reflection; | ||
4 | using System.Text; | ||
5 | using OpenMetaverse; | ||
6 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
7 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
8 | using OpenSim.ScriptEngine.Shared; | ||
9 | |||
10 | namespace OpenSim.ScriptEngine.Shared | ||
11 | { | ||
12 | public struct ScriptStructure | ||
13 | { | ||
14 | public RegionInfoStructure RegionInfo; | ||
15 | public ScriptMetaData ScriptMetaData; | ||
16 | |||
17 | public ScriptAssemblies.IScript ScriptObject; | ||
18 | public string State; | ||
19 | public bool Running; | ||
20 | public bool Disabled; | ||
21 | public string Source; | ||
22 | public int StartParam; | ||
23 | public AppDomain AppDomain; | ||
24 | public Dictionary<string, IScriptApi> Apis; | ||
25 | public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> LineMap; | ||
26 | public uint LocalID; | ||
27 | public UUID ItemID; | ||
28 | public string AssemblyFileName; | ||
29 | |||
30 | public string ScriptID { get { return LocalID.ToString() + "." + ItemID.ToString(); } } | ||
31 | public string Name { get { return "Script:" + ScriptID; } } | ||
32 | private bool Initialized; | ||
33 | private Dictionary<string, Delegate> InternalFunctions; | ||
34 | public string AssemblyName; | ||
35 | |||
36 | public void ExecuteEvent(EventParams p) | ||
37 | { | ||
38 | ExecuteMethod(p, true); | ||
39 | } | ||
40 | |||
41 | public void ExecuteMethod(EventParams p) | ||
42 | { | ||
43 | ExecuteMethod(p, false); | ||
44 | } | ||
45 | private void ExecuteMethod(EventParams p, bool isEvent) | ||
46 | { | ||
47 | // First time initialization? | ||
48 | if (!Initialized) | ||
49 | { | ||
50 | Initialized = true; | ||
51 | CacheInternalFunctions(); | ||
52 | } | ||
53 | |||
54 | lock (InternalFunctions) | ||
55 | { | ||
56 | // Make function name | ||
57 | string FunctionName; | ||
58 | if (isEvent) | ||
59 | FunctionName = State + "_event_" + p.EventName; | ||
60 | else | ||
61 | FunctionName = p.EventName; | ||
62 | |||
63 | // Check if this function exist | ||
64 | if (!InternalFunctions.ContainsKey(FunctionName)) | ||
65 | { | ||
66 | // TODO: Send message in-world | ||
67 | //RegionInfo.Scene. | ||
68 | RegionInfo.Logger.ErrorFormat("[{0}] Script function \"{1}\" was not found.", Name, FunctionName); | ||
69 | return; | ||
70 | } | ||
71 | |||
72 | // Execute script function | ||
73 | try | ||
74 | { | ||
75 | InternalFunctions[FunctionName].DynamicInvoke(p.Params); | ||
76 | } | ||
77 | catch (Exception e) | ||
78 | { | ||
79 | RegionInfo.Logger.ErrorFormat("[{0}] Execute \"{1}\" failed: {2}", Name, FunctionName, e.ToString()); | ||
80 | } | ||
81 | } | ||
82 | } | ||
83 | |||
84 | /// <summary> | ||
85 | /// Cache functions into a dictionary with delegates. Should be faster than reflection. | ||
86 | /// </summary> | ||
87 | private void CacheInternalFunctions() | ||
88 | { | ||
89 | Type scriptObjectType = ScriptObject.GetType(); | ||
90 | InternalFunctions = new Dictionary<string, Delegate>(); | ||
91 | |||
92 | MethodInfo[] methods = scriptObjectType.GetMethods(); | ||
93 | lock (InternalFunctions) | ||
94 | { | ||
95 | // Read all methods into a dictionary | ||
96 | foreach (MethodInfo mi in methods) | ||
97 | { | ||
98 | // TODO: We don't support overloading | ||
99 | if (!InternalFunctions.ContainsKey(mi.Name)) | ||
100 | InternalFunctions.Add(mi.Name, Delegate.CreateDelegate(scriptObjectType, ScriptObject, mi)); | ||
101 | else | ||
102 | RegionInfo.Logger.ErrorFormat("[{0}] Error: Script function \"{1}\" is already added. We do not support overloading.", | ||
103 | Name, mi.Name); | ||
104 | } | ||
105 | } | ||
106 | } | ||
107 | |||
108 | } | ||
109 | } \ No newline at end of file | ||