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authorTedd Hansen2008-11-08 17:35:48 +0000
committerTedd Hansen2008-11-08 17:35:48 +0000
commit9511a8c76370f21e839114007dcd2b25c69b009a (patch)
treeb63323dfd96ecd1cc3cd560939bd66bb43ec9c1c /OpenSim/ScriptEngine/Shared.Script
parent* Added IClientIM to IClientCore interfaces (diff)
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Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
Diffstat (limited to 'OpenSim/ScriptEngine/Shared.Script')
-rw-r--r--OpenSim/ScriptEngine/Shared.Script/ICommandProvider.cs12
-rw-r--r--OpenSim/ScriptEngine/Shared.Script/IScript.cs11
-rw-r--r--OpenSim/ScriptEngine/Shared.Script/Properties/AssemblyInfo.cs36
-rw-r--r--OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs45
4 files changed, 104 insertions, 0 deletions
diff --git a/OpenSim/ScriptEngine/Shared.Script/ICommandProvider.cs b/OpenSim/ScriptEngine/Shared.Script/ICommandProvider.cs
new file mode 100644
index 0000000..fefb5f9
--- /dev/null
+++ b/OpenSim/ScriptEngine/Shared.Script/ICommandProvider.cs
@@ -0,0 +1,12 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace ScriptAssemblies
6{
7 public interface ICommandProvider
8 {
9 void ExecuteCommand(string functionName, params object[] args);
10 string Name { get; }
11 }
12}
diff --git a/OpenSim/ScriptEngine/Shared.Script/IScript.cs b/OpenSim/ScriptEngine/Shared.Script/IScript.cs
new file mode 100644
index 0000000..5a3d3f3
--- /dev/null
+++ b/OpenSim/ScriptEngine/Shared.Script/IScript.cs
@@ -0,0 +1,11 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace ScriptAssemblies
6{
7 public interface IScript
8 {
9 void ExecuteFunction(string functionName, params object[] args);
10 }
11} \ No newline at end of file
diff --git a/OpenSim/ScriptEngine/Shared.Script/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Shared.Script/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..96b6c0c
--- /dev/null
+++ b/OpenSim/ScriptEngine/Shared.Script/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly.
8[assembly: AssemblyTitle("OpenSim.ScriptEngine.Shared.Script")]
9[assembly: AssemblyDescription("")]
10[assembly: AssemblyConfiguration("")]
11[assembly: AssemblyCompany("Microsoft")]
12[assembly: AssemblyProduct("OpenSim.ScriptEngine.Shared.Script")]
13[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")]
16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)]
21
22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
24
25// Version information for an assembly consists of the following four values:
26//
27// Major Version
28// Minor Version
29// Build Number
30// Revision
31//
32// You can specify all the values or you can default the Build and Revision Numbers
33// by using the '*' as shown below:
34// [assembly: AssemblyVersion("1.0.*")]
35[assembly: AssemblyVersion("1.0.0.0")]
36[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs b/OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs
new file mode 100644
index 0000000..587314f
--- /dev/null
+++ b/OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs
@@ -0,0 +1,45 @@
1using System;
2using System.Collections.Generic;
3using System.Reflection;
4using System.Runtime.Remoting.Lifetime;
5using System.Text;
6
7namespace ScriptAssemblies
8{
9 public class ScriptBase : MarshalByRefObject, IScript
10 {
11
12 #region AppDomain Serialization Keep-Alive
13 //
14 // Never expire this object
15 //
16 public override Object InitializeLifetimeService()
17 {
18 ILease lease = (ILease)base.InitializeLifetimeService();
19
20 if (lease.CurrentState == LeaseState.Initial)
21 {
22 lease.InitialLeaseTime = TimeSpan.Zero;
23 }
24 return lease;
25 }
26 #endregion
27
28 public delegate void ExecuteFunctionEventDelegate(string functionName, params object[] args);
29 public event ExecuteFunctionEventDelegate OnExecuteFunction;
30
31 private List<ICommandProvider> CommandProviders = new List<ICommandProvider>();
32
33 public ScriptBase()
34 {
35 }
36
37 public void ExecuteFunction(string functionName, params object[] args)
38 {
39 // We got a new command, fire event
40 if (OnExecuteFunction != null)
41 OnExecuteFunction(functionName, args);
42
43 }
44 }
45}