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authorJustin Clarke Casey2009-03-09 17:55:08 +0000
committerJustin Clarke Casey2009-03-09 17:55:08 +0000
commit5a6bc26600c80d8e838bafdde4df970841c6c285 (patch)
treee85ab9419eb14c03601b02abfb455ee46e5d671e /OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs
parent* Added TXXX in front of unit tests to make sure they are running in the corr... (diff)
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* Address http://opensimulator.org/mantis/view.php?id=3207
* A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache. * This is an imperfect solution. Ideally we would only expire the assets newly requested for the archive (not existing ones). But doing that would require a lot more restructuring. * I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues.
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