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author | Tedd Hansen | 2008-09-21 00:03:13 +0000 |
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committer | Tedd Hansen | 2008-09-21 00:03:13 +0000 |
commit | 752d3f3879f13dc77f35b5e8ada2cdf5ba625ee4 (patch) | |
tree | 3aa418cb4f46747c6d789fa6c97a3f7997eabe0a /OpenSim/ScriptEngine/Engines | |
parent | And re-reverse the names from last commit (diff) | |
download | opensim-SC-752d3f3879f13dc77f35b5e8ada2cdf5ba625ee4.zip opensim-SC-752d3f3879f13dc77f35b5e8ada2cdf5ba625ee4.tar.gz opensim-SC-752d3f3879f13dc77f35b5e8ada2cdf5ba625ee4.tar.bz2 opensim-SC-752d3f3879f13dc77f35b5e8ada2cdf5ba625ee4.tar.xz |
EXPERIMENTAL: Early commit of new Script Engine Component System
Diffstat (limited to 'OpenSim/ScriptEngine/Engines')
-rw-r--r-- | OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs | 74 | ||||
-rw-r--r-- | OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs | 36 |
2 files changed, 110 insertions, 0 deletions
diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs new file mode 100644 index 0000000..7179e6c --- /dev/null +++ b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs | |||
@@ -0,0 +1,74 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | using System.Text; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.ApplicationPlugins.ScriptEngine; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using OpenSim.Region.Environment.Scenes; | ||
36 | using ComponentProviders = OpenSim.ApplicationPlugins.ScriptEngine.ComponentRegistry; | ||
37 | |||
38 | namespace OpenSim.ScriptEngine.Engines.DotNetEngine | ||
39 | { | ||
40 | // This is a sample engine | ||
41 | public class DotNetEngine : RegionScriptEngineBase | ||
42 | { | ||
43 | |||
44 | |||
45 | // This will be the makeup of this script engine | ||
46 | public string[] ComponentNames = new string[] { | ||
47 | "Commands_LSL", | ||
48 | "Commands_OSSL", | ||
49 | "Compiler_CS", | ||
50 | "Compiler_JS", | ||
51 | "Compiler_LSL", | ||
52 | "Compiler_VB", | ||
53 | "LSLEventProvider", | ||
54 | "Scheduler" | ||
55 | }; | ||
56 | |||
57 | public override string Name | ||
58 | { | ||
59 | get { return "DotNetEngine"; } | ||
60 | } | ||
61 | |||
62 | public override void Initialize() | ||
63 | { | ||
64 | // We need to initialize the components we will be using. Our baseclass already has builtin functions for this. | ||
65 | m_log.Info("[" + Name + "]: Initializing SECs (Script Engine Components)"); | ||
66 | InitializeComponents(ComponentNames); | ||
67 | } | ||
68 | |||
69 | public override void PreClose() | ||
70 | { | ||
71 | // Before | ||
72 | } | ||
73 | } | ||
74 | } | ||
diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..bac01d3 --- /dev/null +++ b/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,36 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.ScriptEngine.Engines.DotNetEngine")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("Microsoft")] | ||
12 | [assembly: AssemblyProduct("OpenSim.ScriptEngine.Engines.DotNetEngine")] | ||
13 | [assembly: AssemblyCopyright("Copyright © Microsoft 2008")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("1d1c68a7-026f-4556-a060-4af69f488d2a")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Build and Revision Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | // [assembly: AssemblyVersion("1.0.*")] | ||
35 | [assembly: AssemblyVersion("1.0.0.0")] | ||
36 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||