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author | Justin Clarke Casey | 2008-11-17 19:55:32 +0000 |
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committer | Justin Clarke Casey | 2008-11-17 19:55:32 +0000 |
commit | 6052ed470751464b577b835c0ac307f43648154f (patch) | |
tree | 0bf8462d4ca6763cd09857a797f1eeee8373fb5c /OpenSim/ScriptEngine/Engines/DotNetEngine | |
parent | Add a few comments (diff) | |
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* Add allowed_script_editors to OpenSim.ini in the same fashion as allowed_script_creators.
* This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts. This allows edit ability
to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes.
* The default setting remains the existing one of never overruling normal edit permissions.
* These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
Diffstat (limited to 'OpenSim/ScriptEngine/Engines/DotNetEngine')
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