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authorJohn Hurliman2009-10-20 18:19:17 -0700
committerJohn Hurliman2009-10-20 18:19:17 -0700
commit45dc4e0a5442d1d03f7387164070145386a9b4e1 (patch)
tree59d7ee9829ae7a1a5909d6b7b4f51304fa54e0c4 /OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler
parent* Removed the unused m_agentUpdates collection and some extra work that was b... (diff)
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* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the case where no scripting engine is enabled
* Added TokenBucket.cs to OpenSim, with some fixes for setting a more accurate MaxBurst value and getting a more accurate Content value (by Drip()ing each get)
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